Strip trailing whitespace and fix other whitespace errors (e.g. space/tab mixing...
[ardour.git] / libs / ardour / crossfade.cc
index 86d509ec664c9799192ff859563852ace9c16f8e..f12b32228d558bd9a4051092db094c22fa7fdcad 100644 (file)
@@ -1,5 +1,5 @@
 /*
-    Copyright (C) 2003-2006 Paul Davis 
+    Copyright (C) 2003-2006 Paul Davis
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
@@ -69,7 +69,7 @@ Crossfade::operator== (const Crossfade& other)
        return (_in == other._in) && (_out == other._out);
 }
 
-Crossfade::Crossfade (boost::shared_ptr<AudioRegion> in, boost::shared_ptr<AudioRegion> out, 
+Crossfade::Crossfade (boost::shared_ptr<AudioRegion> in, boost::shared_ptr<AudioRegion> out,
                      nframes_t length,
                      nframes_t position,
                      AnchorPoint ap)
@@ -123,7 +123,7 @@ Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
                error << _("Crossfade: no \"in\" region in state") << endmsg;
                throw failed_constructor();
        }
-       
+
        PBD::ID id (prop->value());
 
        if ((r = playlist.find_region (id)) == 0) {
@@ -131,7 +131,7 @@ Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
                      << endmsg;
                throw failed_constructor();
        }
-       
+
        if ((_in = boost::dynamic_pointer_cast<AudioRegion> (r)) == 0) {
                throw failed_constructor();
        }
@@ -148,7 +148,7 @@ Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
                      << endmsg;
                throw failed_constructor();
        }
-       
+
        if ((_out = boost::dynamic_pointer_cast<AudioRegion> (r)) == 0) {
                throw failed_constructor();
        }
@@ -156,7 +156,7 @@ Crossfade::Crossfade (const Playlist& playlist, XMLNode& node)
        _length = 0;
        initialize();
        _active = true;
-       
+
        if (set_state (node)) {
                throw failed_constructor();
        }
@@ -172,13 +172,13 @@ Crossfade::Crossfade (boost::shared_ptr<Crossfade> orig, boost::shared_ptr<Audio
        _anchor_point     = orig->_anchor_point;
        _follow_overlap   = orig->_follow_overlap;
        _fixed            = orig->_fixed;
-       
+
        _in = newin;
        _out = newout;
 
        // copied from Crossfade::initialize()
        _in_update = false;
-       
+
        _out->suspend_fade_out ();
        _in->suspend_fade_in ();
 
@@ -204,9 +204,9 @@ Crossfade::initialize ()
        _sources.insert (_sources.end(), _out->sources().begin(), _out->sources().end());
        _master_sources = _in->master_sources();
        _master_sources.insert(_master_sources.end(), _out->master_sources().begin(), _out->master_sources().end());
-       
+
        _in_update = false;
-       
+
        _out->suspend_fade_out ();
        _in->suspend_fade_in ();
 
@@ -236,7 +236,7 @@ Crossfade::initialize ()
 #endif
 
        _fade_out.thaw ();
-       
+
        _fade_in.freeze ();
        _fade_in.clear ();
 
@@ -267,9 +267,9 @@ Crossfade::initialize ()
 
        overlap_type = _in->coverage (_out->position(), _out->last_frame());
        layer_relation = (int32_t) (_in->layer() - _out->layer());
-}      
+}
 
-nframes_t 
+nframes_t
 Crossfade::read_raw_internal (Sample* /*buf*/, sframes_t /*start*/, nframes_t cnt, int /*channel*/) const
 {
        // FIXME: Why is this disabled?
@@ -288,8 +288,8 @@ Crossfade::read_raw_internal (Sample* /*buf*/, sframes_t /*start*/, nframes_t cn
        return cnt;
 }
 
-nframes_t 
-Crossfade::read_at (Sample *buf, Sample *mixdown_buffer, 
+nframes_t
+Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
                    float *gain_buffer, sframes_t start, nframes_t cnt, uint32_t chan_n,
                    nframes_t read_frames, nframes_t skip_frames) const
 {
@@ -313,15 +313,15 @@ Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
                } else {
                        return 0;
                }
-               
+
                start = _position;
                buf += offset;
                to_write = min (_length, cnt);
 
        } else {
-               
+
                to_write = min (nframes_t(_length - (start - _position)), cnt);
-               
+
        }
 
        offset = start - _position;
@@ -345,7 +345,7 @@ Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
        /* note: although we have not explicitly taken into account the return values
           from _out->read_at() or _in->read_at(), the length() function does this
           implicitly. why? because it computes a value based on the in+out regions'
-          position and length, and so we know precisely how much data they could return. 
+          position and length, and so we know precisely how much data they could return.
        */
 
        for (nframes_t n = 0; n < to_write; ++n) {
@@ -356,9 +356,9 @@ Crossfade::read_at (Sample *buf, Sample *mixdown_buffer,
        delete [] fiv;
 
        return to_write;
-}      
+}
 
-OverlapType 
+OverlapType
 Crossfade::coverage (nframes_t start, nframes_t end) const
 {
        nframes_t my_end = _position + _length;
@@ -391,14 +391,14 @@ bool
 Crossfade::refresh ()
 {
        /* crossfades must be between non-muted regions */
-       
+
        if (_out->muted() || _in->muted()) {
                Invalidated (shared_from_this ());
                return false;
        }
 
        /* Top layer shouldn't be transparent */
-       
+
        if (!((layer_relation > 0 ? _in : _out)->opaque())) {
                Invalidated (shared_from_this());
                return false;
@@ -418,7 +418,7 @@ Crossfade::refresh ()
        if (ot == OverlapNone) {
                Invalidated (shared_from_this ());
                return false;
-       } 
+       }
 
        bool send_signal;
 
@@ -428,7 +428,7 @@ Crossfade::refresh ()
 
                        try {
                                compute (_in, _out, _session.config.get_xfade_model());
-                       } 
+                       }
 
                        catch (NoCrossfadeHere& err) {
                                Invalidated (shared_from_this ());
@@ -460,39 +460,39 @@ bool
 Crossfade::update ()
 {
        nframes_t newlen;
-       
+
        if (_follow_overlap) {
                newlen = _out->first_frame() + _out->length() - _in->first_frame();
        } else {
                newlen = _length;
        }
-       
+
        if (newlen == 0) {
                Invalidated (shared_from_this ());
                return false;
        }
-       
+
        _in_update = true;
-       
+
        if ((_follow_overlap && newlen != _length) || (_length > newlen)) {
-               
+
                double factor =  newlen / (double) _length;
-               
+
                _fade_out.x_scale (factor);
                _fade_in.x_scale (factor);
-               
+
                _length = newlen;
-       } 
-               
+       }
+
        switch (_anchor_point) {
        case StartOfIn:
                _position = _in->first_frame();
                break;
-               
+
        case EndOfIn:
                _position = _in->last_frame() - _length;
                break;
-               
+
        case EndOfOut:
                _position = _out->last_frame() - _length;
        }
@@ -507,7 +507,7 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
        boost::shared_ptr<AudioRegion> bottom;
        nframes_t short_xfade_length;
 
-       short_xfade_length = _short_xfade_length; 
+       short_xfade_length = _short_xfade_length;
 
        if (a->layer() < b->layer()) {
                top = b;
@@ -516,19 +516,19 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                top = a;
                bottom = b;
        }
-       
+
        /* first check for matching ends */
-       
+
        if (top->first_frame() == bottom->first_frame()) {
 
                /* Both regions start at the same point */
-               
+
                if (top->last_frame() < bottom->last_frame()) {
-                       
+
                        /* top ends before bottom, so put an xfade
                           in at the end of top.
                        */
-                       
+
                        /* [-------- top ---------- ]
                          * {====== bottom =====================}
                         */
@@ -551,24 +551,24 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                } else {
                        /* top ends after (or same time) as bottom - no xfade
                         */
-                       
+
                        /* [-------- top ------------------------ ]
                          * {====== bottom =====================}
                         */
 
                        throw NoCrossfadeHere();
                }
-               
+
        } else if (top->last_frame() == bottom->last_frame()) {
-               
+
                /* Both regions end at the same point */
-               
+
                if (top->first_frame() > bottom->first_frame()) {
-                       
+
                        /* top starts after bottom, put an xfade in at the
                           start of top
                        */
-                       
+
                        /*            [-------- top ---------- ]
                          * {====== bottom =====================}
                         */
@@ -581,7 +581,7 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                        _anchor_point = StartOfIn;
                        _active = true;
                        _fixed = true;
-                       
+
                } else {
                        /* top starts before bottom - no xfade
                         */
@@ -594,7 +594,7 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                }
 
        } else {
-       
+
                /* OK, time to do more regular overlapping */
 
                OverlapType ot = top->coverage (bottom->first_frame(), bottom->last_frame());
@@ -606,18 +606,18 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                        */
                        throw NoCrossfadeHere();
                        break;
-                       
+
                case OverlapInternal:
                case OverlapExternal:
                        /* should be NOTREACHED because of tests above */
                        throw NoCrossfadeHere();
                        break;
-                       
+
                case OverlapEnd: /* top covers start of bottom but ends within it */
 
-                       /* [---- top ------------------------] 
-                        *                { ==== bottom ============ } 
-                        */ 
+                       /* [---- top ------------------------]
+                        *                { ==== bottom ============ }
+                        */
 
                        _in = bottom;
                        _out = top;
@@ -630,17 +630,17 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                                _follow_overlap = true;
                        } else {
                                _length = min (short_xfade_length, top->length());
-                               _position = top->last_frame() - _length;  // "]" - length 
+                               _position = top->last_frame() - _length;  // "]" - length
                                _active = true;
                                _follow_overlap = false;
-                               
+
                        }
                        break;
-                       
+
                case OverlapStart:   /* top starts within bottom but covers bottom's end */
 
-                       /*                   { ==== top ============ } 
-                        *   [---- bottom -------------------] 
+                       /*                   { ==== top ============ }
+                        *   [---- bottom -------------------]
                         */
 
                        _in = top;
@@ -656,18 +656,18 @@ Crossfade::compute (boost::shared_ptr<AudioRegion> a, boost::shared_ptr<AudioReg
                                _length = min (short_xfade_length, top->length());
                                _active = true;
                                _follow_overlap = false;
-                               
+
                        }
-                       
+
                        break;
                }
        }
-       
+
        return 0;
 }
 
 XMLNode&
-Crossfade::get_state () 
+Crossfade::get_state ()
 {
        XMLNode* node = new XMLNode (X_("Crossfade"));
        XMLNode* child;
@@ -743,7 +743,7 @@ Crossfade::set_state (const XMLNode& node)
        }
 
        if ((prop = node.property ("active")) != 0) {
-               bool x = (prop->value() == "yes");
+               bool x = string_is_affirmative (prop->value());
                if (x != _active) {
                        _active = x;
                        what_changed = Change (what_changed | ActiveChanged);
@@ -753,13 +753,13 @@ Crossfade::set_state (const XMLNode& node)
        }
 
        if ((prop = node.property ("follow-overlap")) != 0) {
-               _follow_overlap = (prop->value() == "yes");
+               _follow_overlap = string_is_affirmative (prop->value());
        } else {
                _follow_overlap = false;
        }
 
        if ((prop = node.property ("fixed")) != 0) {
-               _fixed = (prop->value() == "yes");
+               _fixed = string_is_affirmative (prop->value());
        } else {
                _fixed = false;
        }
@@ -779,11 +779,11 @@ Crossfade::set_state (const XMLNode& node)
                }
 
        } else {
-               
+
                /* XXX this branch is legacy code from before
                   the point where we stored xfade lengths.
                */
-               
+
                if ((_length = overlap_length()) == 0) {
                        throw failed_constructor();
                }
@@ -792,26 +792,26 @@ Crossfade::set_state (const XMLNode& node)
        if ((fi = find_named_node (node, "FadeIn")) == 0) {
                return -1;
        }
-       
+
        if ((fo = find_named_node (node, "FadeOut")) == 0) {
                return -1;
        }
 
        /* fade in */
-       
+
        _fade_in.freeze ();
        _fade_in.clear ();
-       
+
        children = fi->children();
-       
+
        for (i = children.begin(); i != children.end(); ++i) {
                if ((*i)->name() == "point") {
                        nframes_t x;
                        float y;
-                       
+
                        prop = (*i)->property ("x");
                        sscanf (prop->value().c_str(), "%" PRIu32, &x);
-                       
+
                        prop = (*i)->property ("y");
                        sscanf (prop->value().c_str(), "%f", &y);
 
@@ -820,14 +820,14 @@ Crossfade::set_state (const XMLNode& node)
        }
 
        _fade_in.thaw ();
-       
+
         /* fade out */
-       
+
        _fade_out.freeze ();
        _fade_out.clear ();
 
        children = fo->children();
-       
+
        for (i = children.begin(); i != children.end(); ++i) {
                if ((*i)->name() == "point") {
                        nframes_t x;
@@ -839,7 +839,7 @@ Crossfade::set_state (const XMLNode& node)
 
                        prop = (*i)->property ("y");
                        sscanf (prop->value().c_str(), "%f", &y);
-                       
+
                        _fade_out.add (x, y);
                }
        }
@@ -892,7 +892,7 @@ Crossfade::set_xfade_length (nframes_t len)
        case EndOfOut:
                limit = _out->length();
                break;
-               
+
        }
 
        len = min (limit, len);
@@ -903,7 +903,7 @@ Crossfade::set_xfade_length (nframes_t len)
        _fade_out.x_scale (factor);
        _fade_in.x_scale (factor);
        _in_update = false;
-       
+
        _length = len;
 
        StateChanged (LengthChanged);