#include "pbd/replace_all.h"
#include "pbd/xml++.h"
+#ifdef PLATFORM_WINDOWS
+#include <shlobj.h> // CSIDL_*
+#include "pbd/windows_special_dirs.h"
+#endif
+
#include "libardour-config.h"
#include "ardour/audio_buffer.h"
LilvNode* auto_automation_control; // atom:supports
LilvNode* auto_automation_controlled; // lv2:portProperty
LilvNode* auto_automation_controller; // lv2:portProperty
+ LilvNode* inline_display_in_gui; // lv2:optionalFeature
#endif
private:
#ifdef LV2_EXTENDED
/* inline display extension */
-static void
-queue_draw (LV2_Inline_Display_Handle handle)
+void
+LV2Plugin::queue_draw (LV2_Inline_Display_Handle handle)
{
LV2Plugin* plugin = (LV2Plugin*)handle;
plugin->QueueDraw(); /* EMIT SIGNAL */
}
-static void
-midnam_update (LV2_Midnam_Handle handle)
+void
+LV2Plugin::midnam_update (LV2_Midnam_Handle handle)
{
LV2Plugin* plugin = (LV2Plugin*)handle;
+ plugin->_midnam_dirty = true;
plugin->UpdateMidnam (); /* EMIT SIGNAL */
}
+
+void
+LV2Plugin::bankpatch_notify (LV2_BankPatch_Handle handle, uint8_t chn, uint32_t bank, uint8_t pgm)
+{
+ LV2Plugin* plugin = (LV2Plugin*)handle;
+ if (chn > 15) {
+ return;
+ }
+ plugin->seen_bankpatch = true;
+ if (pgm > 127 || bank > 16383) {
+ plugin->_bankpatch[chn] = UINT32_MAX;
+ } else {
+ plugin->_bankpatch[chn] = (bank << 7) | pgm;
+ }
+ plugin->BankPatchChange (chn); /* EMIT SIGNAL */
+}
#endif
/* log extension */
#ifdef LV2_EXTENDED
LV2_Inline_Display* queue_draw;
LV2_Midnam* midnam;
+ LV2_BankPatch* bankpatch;
#endif
};
_was_activated = false;
_has_state_interface = false;
_can_write_automation = false;
+ _inline_display_in_gui = false;
_max_latency = 0;
_current_latency = 0;
_impl->block_length = _session.get_block_size();
lilv_node_free(state_uri);
lilv_node_free(state_iface_uri);
- _features = (LV2_Feature**)calloc(13, sizeof(LV2_Feature*));
+ _features = (LV2_Feature**)calloc(14, sizeof(LV2_Feature*));
_features[0] = &_instance_access_feature;
_features[1] = &_data_access_feature;
_features[2] = &_make_path_feature;
_midnam_feature.URI = LV2_MIDNAM__update;
_midnam_feature.data = _impl->midnam;
_features[n_features++] = &_midnam_feature;
+
+ _impl->bankpatch = (LV2_BankPatch*)
+ malloc (sizeof(LV2_BankPatch));
+ _impl->bankpatch->handle = this;
+ _impl->bankpatch->notify = bankpatch_notify;
+
+ _bankpatch_feature.URI = LV2_BANKPATCH__notify;
+ _bankpatch_feature.data = _impl->bankpatch;
+ _features[n_features++] = &_bankpatch_feature;
#endif
#ifdef HAVE_LV2_1_2_0
_features[n_features++] = &_options_feature;
#endif
+#ifdef LV2_EXTENDED
+ seen_bankpatch = false;
+ for (uint32_t chn = 0; chn < 16; ++chn) {
+ _bankpatch[chn] = UINT32_MAX;
+ }
+#endif
+
LV2_State_Make_Path* make_path = (LV2_State_Make_Path*)malloc(
sizeof(LV2_State_Make_Path));
make_path->handle = this;
_display_interface = (const LV2_Inline_Display_Interface*)
extension_data (LV2_INLINEDISPLAY__interface);
- _show_display_in_generic_gui = (bool) extension_data (LV2_INLINEDISPLAY__in_gui);
-
_midname_interface = (const LV2_Midnam_Interface*)
extension_data (LV2_MIDNAM__interface);
if (_midname_interface) {
+ _midnam_dirty = true;
read_midnam ();
}
#endif
if (lilv_nodes_contains (optional_features, _world.auto_can_write_automatation)) {
_can_write_automation = true;
}
+ if (lilv_nodes_contains (optional_features, _world.inline_display_in_gui)) {
+ _inline_display_in_gui = true;
+ }
lilv_nodes_free(optional_features);
#endif
#ifdef LV2_EXTENDED
free(_impl->queue_draw);
free(_impl->midnam);
+ free(_impl->bankpatch);
#endif
free(_features);
bool
LV2Plugin::inline_display_in_gui () {
- return _show_display_in_generic_gui;
+ return _inline_display_in_gui;
}
Plugin::Display_Image_Surface*
bool
LV2Plugin::read_midnam () {
bool rv = false;
- if (!_midname_interface) {
+ if (!_midname_interface || !_midnam_dirty) {
return rv;
}
char* midnam = _midname_interface->midnam ((void*)_impl->instance->lv2_handle);
}
#endif
_midname_interface->free (midnam);
+ if (rv) {
+ UpdatedMidnam ();
+ _midnam_dirty = false;
+ }
return rv;
}
const string prefix = legalize_for_uri(lilv_node_as_string(plug_name));
const string base_name = legalize_for_uri(name);
const string file_name = base_name + ".ttl";
+#ifdef PLATFORM_WINDOWS
+ /* http://lv2plug.in/pages/filesystem-hierarchy-standard.html */
+ std::string appdata = PBD::get_win_special_folder_path (CSIDL_APPDATA);
+ if (appdata.empty ()) {
+ // TODO consider a fallback location
+ return "";
+ }
+ const string bundle = Glib::build_filename (
+ appdata, "LV2", prefix + "_" + base_name + ".lv2");
+#else
+ /* while macOS/OSX user-specific path is
+ *
+ * $HOME/Library/Audio/Plug-Ins/LV2/
+ *
+ * liblilv's LV2 search path on all unices does include ~/.lv2/
+ * Ardour has been saving lv2 presets to ~/.lv2 for along time,
+ * so just keep them there.
+ */
const string bundle = Glib::build_filename(
Glib::get_home_dir(),
Glib::build_filename(".lv2", prefix + "_" + base_name + ".lv2"));
+#endif
#ifdef HAVE_LILV_0_21_3
/* delete reference to old preset (if any) */
auto_automation_control = lilv_new_uri(world, LV2_AUTOMATE_URI__control);
auto_automation_controlled = lilv_new_uri(world, LV2_AUTOMATE_URI__controlled);
auto_automation_controller = lilv_new_uri(world, LV2_AUTOMATE_URI__controller);
+ inline_display_in_gui = lilv_new_uri(world, LV2_INLINEDISPLAY__in_gui);
#endif
#ifdef HAVE_LV2_1_2_0
bufz_powerOf2BlockLength = lilv_new_uri(world, LV2_BUF_SIZE__powerOf2BlockLength);