#include "LuaBridge/LuaBridge.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
#include <glibmm/checksum.h>
Session::audible_frame () const
{
framepos_t ret;
- framepos_t tf;
- framecnt_t offset;
- offset = worst_playback_latency ();
+ frameoffset_t offset = worst_playback_latency (); // - _engine.samples_since_cycle_start ();
+ offset *= transport_speed ();
if (synced_to_engine()) {
/* Note: this is basically just sync-to-JACK */
- tf = _engine.transport_frame();
+ ret = _engine.transport_frame();
} else {
- tf = _transport_frame;
+ ret = _transport_frame;
}
- ret = tf;
-
- if (!non_realtime_work_pending()) {
-
- /* MOVING */
+ if (transport_rolling()) {
+ ret -= offset;
/* Check to see if we have passed the first guaranteed
- audible frame past our last start position. if not,
- return that last start point because in terms
- of audible frames, we have not moved yet.
-
- `Start position' in this context means the time we last
- either started, located, or changed transport direction.
- */
+ * audible frame past our last start position. if not,
+ * return that last start point because in terms
+ * of audible frames, we have not moved yet.
+ *
+ * `Start position' in this context means the time we last
+ * either started, located, or changed transport direction.
+ */
if (_transport_speed > 0.0f) {
if (!play_loop || !have_looped) {
- if (tf < _last_roll_or_reversal_location + offset) {
+ if (ret < _last_roll_or_reversal_location) {
return _last_roll_or_reversal_location;
}
+ } else {
+ // latent loops
+ Location *location = _locations->auto_loop_location();
+ frameoffset_t lo = location->start() - ret;
+ if (lo > 0) {
+ ret = location->end () - lo;
+ }
}
-
- /* forwards */
- ret -= offset;
-
} else if (_transport_speed < 0.0f) {
/* XXX wot? no backward looping? */
- if (tf > _last_roll_or_reversal_location - offset) {
+ if (ret > _last_roll_or_reversal_location) {
return _last_roll_or_reversal_location;
- } else {
- /* backwards */
- ret += offset;
}
}
}
- return ret;
+ return std::max ((framepos_t)0, ret);
}
void
if ((*i)->solo_isolate_control()->solo_isolated() || !(*i)->can_solo()) {
/* route does not get solo propagated to it */
+ DEBUG_TRACE (DEBUG::Solo, string_compose ("%1 excluded from solo because iso = %2 can_solo = %3\n", (*i)->name(), (*i)->solo_isolate_control()->solo_isolated(),
+ (*i)->can_solo()));
continue;
}
sl.sort (Stripable::PresentationOrderSorter());
for (StripableList::const_iterator s = sl.begin(); s != sl.end(); ++s) {
+
+ if ((*s)->presentation_info().hidden()) {
+ /* if the caller didn't explicitly ask for hidden
+ stripables, ignore hidden ones. This matches
+ the semantics of the pre-PresentationOrder
+ "get by RID" logic of Ardour 4.x and earlier.
+
+ XXX at some point we should likely reverse
+ the logic of the flags, because asking for "the
+ hidden stripables" is not going to be common,
+ whereas asking for visible ones is normal.
+ */
+
+ if (! (flags & PresentationInfo::Hidden)) {
+ continue;
+ }
+ }
+
if ((*s)->presentation_info().flag_match (flags)) {
if (match_cnt++ == n) {
return *s;