using namespace std;
using namespace ARDOUR;
using namespace Timecode;
+using namespace Evoral;
/* Basic tests with no tempo / meter changes */
void
map.add_tempo (tempo, BBT_Time (1, 1, 0));
/* Subtract 1 beat from beat 3 of the first bar */
- framepos_t r = map.framepos_minus_beats (frames_per_beat * 2, 1);
+ framepos_t r = map.framepos_minus_beats (frames_per_beat * 2, MusicalTime(1));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (frames_per_beat * 1));
/* Subtract 4 beats from 3 beats in, to go beyond zero */
- r = map.framepos_minus_beats (frames_per_beat * 3, 4);
+ r = map.framepos_minus_beats (frames_per_beat * 3, MusicalTime(4));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (- frames_per_beat));
}
/* Now some tests */
/* Subtract 1 beat from 1|2 */
- framepos_t r = map.framepos_minus_beats (24e3, 1);
+ framepos_t r = map.framepos_minus_beats (24e3, MusicalTime(1));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (0));
/* Subtract 2 beats from 4|2 (over the tempo change) */
- r = map.framepos_minus_beats (288e3 + 12e3, 2);
+ r = map.framepos_minus_beats (288e3 + 12e3, MusicalTime(2));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (288e3 - 24e3));
/* Subtract 2.5 beats from 4|2 (over the tempo change) */
- r = map.framepos_minus_beats (288e3 + 12e3, 2.5);
+ r = map.framepos_minus_beats (288e3 + 12e3, MusicalTime(2.5));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (288e3 - 24e3 - 12e3));
}
/* Now some tests */
/* Subtract 1 beat from 1|2 */
- framepos_t r = map.framepos_minus_beats (24e3, 1);
+ framepos_t r = map.framepos_minus_beats (24e3, MusicalTime(1));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (0));
/* Subtract 2 beats from 4|2 (over the tempo change) */
- r = map.framepos_minus_beats (288e3 + 12e3, 2);
+ r = map.framepos_minus_beats (288e3 + 12e3, MusicalTime(2));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (288e3 - 24e3));
/* Subtract 2.5 beats from 4|2 (over the tempo change) */
- r = map.framepos_minus_beats (288e3 + 12e3, 2.5);
+ r = map.framepos_minus_beats (288e3 + 12e3, MusicalTime(2.5));
CPPUNIT_ASSERT_EQUAL (r, framepos_t (288e3 - 24e3 - 12e3));
}