_bounding_box_dirty = true;
}
+void
+Item::add_front (Item* i)
+{
+ /* XXX should really notify canvas about this */
+
+ _items.push_front (i);
+ i->reparent (this);
+ invalidate_lut ();
+ _bounding_box_dirty = true;
+}
+
void
Item::remove (Item* i)
{