most_recent_insert_iterator = lower_bound (_events.begin(), _events.end(), &cp, time_comparator);
double eval_value = unlocked_eval (insert_position);
-
+
if (most_recent_insert_iterator == _events.end()) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert iterator at end, adding eval-value there %2\n", this, eval_value));
/* leave insert iterator at the end */
} else if ((*most_recent_insert_iterator)->when == when) {
-
+
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 insert iterator at existing point, setting eval-value there %2\n", this, eval_value));
/* most_recent_insert_iterator points to a control event
nothing to do.
... except ...
-
+
advance most_recent_insert_iterator so that the "real"
insert occurs in the right place, since it
points to the control event just inserted.
*/
-
+
++most_recent_insert_iterator;
} else {
-
+
/* insert a new control event at the right spot
*/
this, eval_value, (*most_recent_insert_iterator)->when));
most_recent_insert_iterator = _events.insert (most_recent_insert_iterator, new ControlEvent (when, eval_value));
-
+
/* advance most_recent_insert_iterator so that the "real"
* insert occurs in the right place, since it
* points to the control event just inserted.
}
void
-ControlList::add (double when, double value, bool with_guards, bool with_default)
+ControlList::add (double when, double value, bool with_guards, bool with_initial)
{
/* this is for making changes from some kind of user interface or
control surface (GUI, MIDI, OSC etc)
ControlEvent cp (when, 0.0f);
iterator insertion_point;
- if (_events.empty() && with_default) {
+ if (_events.empty() && with_initial) {
/* empty: add an "anchor" point if the point we're adding past time 0 */
if (when >= 1) {
- _events.insert (_events.end(), new ControlEvent (0, _default_value));
+ _events.insert (_events.end(), new ControlEvent (0, value));
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 added default value %2 at zero\n", this, _default_value));
}
}
if ((*most_recent_insert_iterator)->value != value) {
DEBUG_TRACE (DEBUG::ControlList, string_compose ("@%1 reset existing point to new value %2\n", this, value));
- /* only one point allowed per time point, so just
- * reset the value here.
+ /* only one point allowed per time point, so add a guard point
+ * before it if needed then reset the value of the point.
*/
-
+
+ if ((when > 0) && most_recent_insert_iterator != _events.begin ()) {
+ --most_recent_insert_iterator;
+ double last_when = (*most_recent_insert_iterator)->when;
+ ++most_recent_insert_iterator;
+ if (when - last_when > 64) {
+ add_guard_point (when - 64);
+ }
+ }
+
(*most_recent_insert_iterator)->value = value;
/* if we modified the final value, then its as