#include "pbd/libpbd_visibility.h"
#include "pbd/crossthread.h"
#include "pbd/event_loop.h"
+#include "pbd/pthread_utils.h"
/** A BaseUI is an abstraction designed to be used with any "user
* interface" (not necessarily graphical) that needs to wait on
virtual void thread_init () {};
- int set_thread_priority (const int policy = SCHED_FIFO, int priority = 0) const;
+ int set_thread_priority (const int policy = PBD_SCHED_FIFO, int priority = 0) const;
/** Called when there input ready on the request_channel
*/