/*
- Copyright (C) 2000-2009 Paul Davis
+ Copyright (C) 2000-2009 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "pbd/libpbd_visibility.h"
#include "pbd/crossthread.h"
#include "pbd/event_loop.h"
+#include "pbd/pthread_utils.h"
/** A BaseUI is an abstraction designed to be used with any "user
* interface" (not necessarily graphical) that needs to wait on
* events/requests and dispatch/process them as they arrive.
*
* This implementation starts up a thread that runs a Glib main loop
- * to wait on events/requests etc.
+ * to wait on events/requests etc.
*/
Glib::Threads::Thread* event_loop_thread() const { return run_loop_thread; }
bool caller_is_self () const { return Glib::Threads::Thread::self() == run_loop_thread; }
- std::string name() const { return _name; }
-
bool ok() const { return _ok; }
-
+
static RequestType new_request_type();
static RequestType CallSlot;
static RequestType Quit;
- /** start up a thread to run the main loop
+ /** start up a thread to run the main loop
*/
void run ();
void quit ();
protected:
- CrossThreadChannel request_channel;
- bool _ok;
+ bool _ok;
Glib::RefPtr<Glib::MainLoop> _main_loop;
- Glib::Threads::Thread* run_loop_thread;
+ Glib::RefPtr<Glib::MainContext> m_context;
+ Glib::Threads::Thread* run_loop_thread;
Glib::Threads::Mutex _run_lock;
- Glib::Threads::Cond _running;
+ Glib::Threads::Cond _running;
/* this signals _running from within the event loop,
- from an idle callback
+ from an idle callback
*/
bool signal_running ();
virtual void thread_init () {};
+ int set_thread_priority (const int policy = PBD_SCHED_FIFO, int priority = 0) const;
+
/** Called when there input ready on the request_channel
*/
bool request_handler (Glib::IOCondition);
+ void signal_new_request ();
+ void attach_request_source ();
+
/** Derived UI objects must implement this method,
* which will be called whenever there are requests
* to be dealt with.
virtual void handle_ui_requests () = 0;
private:
- std::string _name;
BaseUI* base_ui_instance;
-
+
+ CrossThreadChannel request_channel;
+
static uint64_t rt_bit;
int setup_request_pipe ();