/*
- Copyright (C) 2006 Paul Davis
+ Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it
and/or modify it under the terms of the GNU Lesser
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- $Id$
*/
-#include <pbd/pthread_utils.h>
+#include "pbd/pthread_utils.h"
+#include "pbd/memento_command.h"
-#include <ardour/session.h>
-#include <ardour/location.h>
+#include "ardour/session.h"
+#include "ardour/location.h"
+#include "ardour/tempo.h"
-#include <control_protocol/basic_ui.h>
+#include "control_protocol/basic_ui.h"
#include "i18n.h"
using namespace ARDOUR;
+PBD::Signal2<void,std::string,std::string> BasicUI::AccessAction;
+
BasicUI::BasicUI (Session& s)
: session (&s)
{
BasicUI::~BasicUI ()
{
-
+
}
void
BasicUI::register_thread (std::string name)
{
- PBD::ThreadCreated (pthread_self(), name);
+ std::string pool_name = name;
+ pool_name += " events";
+
+ SessionEvent::create_per_thread_pool (pool_name, 64);
+}
+
+void
+BasicUI::access_action ( std::string action_path )
+{
+ int split_at = action_path.find( "/" );
+ std::string group = action_path.substr( 0, split_at );
+ std::string item = action_path.substr( split_at + 1 );
+
+ AccessAction( group, item );
}
void
-BasicUI::loop_toggle ()
+BasicUI::loop_toggle ()
{
- if (session->get_auto_loop()) {
- session->request_auto_loop (false);
+ if (!session) {
+ return;
+ }
+
+ Location * looploc = session->locations()->auto_loop_location();
+
+ if (!looploc) {
+ return;
+ }
+
+ if (session->get_play_loop()) {
+
+ /* looping enabled, our job is to disable it */
+
+ session->request_play_loop (false);
+
} else {
- session->request_auto_loop (true);
- if (!session->transport_rolling()) {
- session->request_transport_speed (1.0);
+
+ /* looping not enabled, our job is to enable it.
+
+ loop-is-NOT-mode: this action always starts the transport rolling.
+ loop-IS-mode: this action simply sets the loop play mechanism, but
+ does not start transport.
+ */
+ if (Config->get_loop_is_mode()) {
+ session->request_play_loop (true, false);
+ } else {
+ session->request_play_loop (true, true);
}
}
+
+ //show the loop markers
+ looploc->set_hidden (false, this);
+}
+
+void
+BasicUI::loop_location (framepos_t start, framepos_t end)
+{
+ Location* tll;
+ if ((tll = session->locations()->auto_loop_location()) == 0) {
+ Location* loc = new Location (*session, start, end, _("Loop"), Location::IsAutoLoop);
+ session->locations()->add (loc, true);
+ session->set_auto_loop_location (loc);
+ } else {
+ tll->set_hidden (false, this);
+ tll->set (start, end);
+ }
}
void
session->goto_start ();
}
+void
+BasicUI::goto_zero ()
+{
+ session->request_locate (0);
+}
+
void
BasicUI::goto_end ()
{
session->goto_end ();
}
-void
-BasicUI::add_marker ()
+void
+BasicUI::add_marker (const std::string& markername)
{
- jack_nframes_t when = session->audible_frame();
- session->locations()->add (new Location (when, when, _("unnamed"), Location::IsMark));
+ framepos_t where = session->audible_frame();
+ Location *location = new Location (*session, where, where, markername, Location::IsMark);
+ session->begin_reversible_command (_("add marker"));
+ XMLNode &before = session->locations()->get_state();
+ session->locations()->add (location, true);
+ XMLNode &after = session->locations()->get_state();
+ session->add_command (new MementoCommand<Locations>(*(session->locations()), &before, &after));
+ session->commit_reversible_command ();
+}
+
+void
+BasicUI::remove_marker_at_playhead ()
+{
+ if (session) {
+ //set up for undo
+ XMLNode &before = session->locations()->get_state();
+ bool removed = false;
+
+ //find location(s) at this time
+ Locations::LocationList locs;
+ session->locations()->find_all_between (session->audible_frame(), session->audible_frame()+1, locs, Location::Flags(0));
+ for (Locations::LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
+ if ((*i)->is_mark()) {
+ session->locations()->remove (*i);
+ removed = true;
+ }
+ }
+
+ //store undo
+ if (removed) {
+ session->begin_reversible_command (_("remove marker"));
+ XMLNode &after = session->locations()->get_state();
+ session->add_command(new MementoCommand<Locations>(*(session->locations()), &before, &after));
+ session->commit_reversible_command ();
+ }
+ }
}
void
BasicUI::rewind ()
{
- session->request_transport_speed (-2.0f);
+ session->request_transport_speed (session->transport_speed() - 1.5);
}
void
BasicUI::ffwd ()
{
- session->request_transport_speed (2.0f);
+ session->request_transport_speed (session->transport_speed() + 1.5);
}
void
void
BasicUI::transport_play (bool from_last_start)
{
- bool rolling = session->transport_rolling ();
+ if (!session) {
+ return;
+ }
- if (session->get_auto_loop()) {
- session->request_auto_loop (false);
- }
+ if (session->is_auditioning()) {
+ return;
+ }
- if (session->get_play_range ()) {
- session->request_play_range (false);
+#if 0
+ if (session->config.get_external_sync()) {
+ switch (Config->get_sync_source()) {
+ case Engine:
+ break;
+ default:
+ /* transport controlled by the master */
+ return;
+ }
}
-
- if (from_last_start && rolling) {
- session->request_locate (session->last_transport_start(), true);
+#endif
+
+ bool rolling = session->transport_rolling();
+
+ if (session->get_play_loop()) {
+
+ /* If loop playback is not a mode, then we should cancel
+ it when this action is requested. If it is a mode
+ we just leave it in place.
+ */
+
+ if (!Config->get_loop_is_mode()) {
+ /* XXX it is not possible to just leave seamless loop and keep
+ playing at present (nov 4th 2009)
+ */
+ if (!Config->get_seamless_loop()) {
+ /* stop loop playback and stop rolling */
+ session->request_play_loop (false, true);
+ } else if (rolling) {
+ /* stop loop playback but keep rolling */
+ session->request_play_loop (false, false);
+ }
+ }
+ } else if (session->get_play_range () ) {
+ /* stop playing a range if we currently are */
+ session->request_play_range (0, true);
}
- session->request_transport_speed (1.0f);
+ if (!rolling) {
+ session->request_transport_speed (1.0f);
+ }
}
void
break;
case Session::Recording:
case Session::Enabled:
- session->disable_record (true);
+ session->disable_record (false, true);
}
}
+void
+BasicUI::all_tracks_rec_in ()
+{
+ session->set_all_tracks_record_enabled (true);
+}
+
+void
+BasicUI::all_tracks_rec_out ()
+{
+ session->set_all_tracks_record_enabled (false);
+}
+
void
BasicUI::save_state ()
{
session->save_state ("");
- session->save_history("");
}
void
BasicUI::prev_marker ()
{
- Location *location = session->locations()->first_location_before (session->transport_frame());
-
- if (location) {
- session->request_locate (location->start(), session->transport_rolling());
+ framepos_t pos = session->locations()->first_mark_before (session->transport_frame());
+
+ if (pos >= 0) {
+ session->request_locate (pos, session->transport_rolling());
} else {
session->goto_start ();
}
void
BasicUI::next_marker ()
{
- Location *location = session->locations()->first_location_after (session->transport_frame());
+ framepos_t pos = session->locations()->first_mark_after (session->transport_frame());
- if (location) {
- session->request_locate (location->start(), session->transport_rolling());
+ if (pos >= 0) {
+ session->request_locate (pos, session->transport_rolling());
} else {
- session->request_locate (session->current_end_frame());
+ session->goto_end();
}
}
void
-BasicUI::set_transport_speed (float speed)
+BasicUI::set_transport_speed (double speed)
{
session->request_transport_speed (speed);
}
-float
+double
BasicUI::get_transport_speed ()
{
return session->transport_speed ();
BasicUI::toggle_all_rec_enables ()
{
if (session->get_record_enabled()) {
- session->record_disenable_all ();
+ // session->record_disenable_all ();
} else {
- session->record_enable_all ();
+ // session->record_enable_all ();
}
}
void
BasicUI::toggle_punch_in ()
{
- session->set_punch_in (!session->get_punch_in());
+ session->config.set_punch_in (!session->config.get_punch_in());
}
void
BasicUI::toggle_punch_out ()
{
- session->set_punch_out (!session->get_punch_out());
+ session->config.set_punch_out (!session->config.get_punch_out());
}
bool
}
}
-jack_nframes_t
+framepos_t
BasicUI::transport_frame ()
{
return session->transport_frame();
}
void
-BasicUI::locate (jack_nframes_t where, bool roll_after_locate)
+BasicUI::locate (framepos_t where, bool roll_after_locate)
{
session->request_locate (where, roll_after_locate);
}
+void
+BasicUI::jump_by_seconds (double secs)
+{
+ framepos_t current = session->transport_frame();
+ double s = (double) current / (double) session->nominal_frame_rate();
+
+ s+= secs;
+ if (s < 0) current = 0;
+ s = s * session->nominal_frame_rate();
+
+ session->request_locate ( floor(s) );
+}
+
+void
+BasicUI::jump_by_bars (double bars)
+{
+ TempoMap& tmap (session->tempo_map());
+ Timecode::BBT_Time bbt (tmap.bbt_at_frame (session->transport_frame()));
+
+ bars += bbt.bars;
+ if (bars < 0) bars = 0;
+
+ AnyTime any;
+ any.type = AnyTime::BBT;
+ any.bbt.bars = bars;
+
+ session->request_locate ( session->convert_to_frames (any) );
+}
+
+void BasicUI::mark_in () { access_action("Editor/start-range-from-playhead"); }
+void BasicUI::mark_out () { access_action("Editor/finish-range-from-playhead"); }
+
+void BasicUI::toggle_click () { access_action("Transport/ToggleClick"); }
+void BasicUI::midi_panic () { access_action("MIDI/panic"); }
+void BasicUI::toggle_roll () { access_action("Transport/ToggleRoll"); }
+void BasicUI::stop_forget () { access_action("Transport/ToggleRollForgetCapture"); }
+
+void BasicUI::set_punch_range () { access_action("Editor/set-punch-from-edit-range"); }
+void BasicUI::set_loop_range () { access_action("Editor/set-loop-from-edit-range"); }
+void BasicUI::set_session_range () { access_action("Editor/set-session-from-edit-range"); }
+
+void BasicUI::toggle_monitor_mute () { /*access_action("Editor/toggle_monitor_mute"); */ }
+void BasicUI::toggle_monitor_dim () { /*access_action("Editor/toggle_monitor_dim"); */ }
+void BasicUI::toggle_monitor_mono () { /*access_action("Editor/toggle_monitor_mono"); */ }
+
+void BasicUI::quick_snapshot_stay () { access_action("Main/QuickSnapshotStay"); }
+void BasicUI::quick_snapshot_switch () { access_action("Main/QuickSnapshotSwitch"); }
+
+void BasicUI::fit_1_track() { access_action("Editor/fit_1_track"); }
+void BasicUI::fit_2_tracks() { access_action("Editor/fit_2_tracks"); }
+void BasicUI::fit_4_tracks() { access_action("Editor/fit_4_tracks"); }
+void BasicUI::fit_8_tracks() { access_action("Editor/fit_8_tracks"); }
+void BasicUI::fit_16_tracks() { access_action("Editor/fit_16_tracks"); }
+void BasicUI::fit_32_tracks() { access_action("Editor/fit_32_tracks"); }
+void BasicUI::fit_all_tracks() { access_action("Editor/fit_all_tracks"); }
+
+void BasicUI::zoom_10_ms() { access_action("Editor/zoom_10_ms"); }
+void BasicUI::zoom_100_ms() { access_action("Editor/zoom_100_ms"); }
+void BasicUI::zoom_1_sec() { access_action("Editor/zoom_1_sec"); }
+void BasicUI::zoom_10_sec() { access_action("Editor/zoom_10_sec"); }
+void BasicUI::zoom_1_min() { access_action("Editor/zoom_1_min"); }
+void BasicUI::zoom_5_min() { access_action("Editor/zoom_5_min"); }
+void BasicUI::zoom_10_min() { access_action("Editor/zoom_10_min"); }
+void BasicUI::zoom_to_session() { access_action("Editor/zoom-to-session"); }
+void BasicUI::temporal_zoom_in() { access_action("Editor/temporal-zoom-in"); }
+void BasicUI::temporal_zoom_out() { access_action("Editor/temporal-zoom-out"); }
+
+void BasicUI::scroll_up_1_track() { access_action("Editor/step-tracks-up"); }
+void BasicUI::scroll_dn_1_track() { access_action("Editor/step-tracks-down"); }
+void BasicUI::scroll_up_1_page() { access_action("Editor/scroll-tracks-up"); }
+void BasicUI::scroll_dn_1_page() { access_action("Editor/scroll-tracks-down"); }
+
+
bool
BasicUI::locating ()
{
return session->transport_locked ();
}
-jack_nframes_t
-BasicUI::smpte_frames_per_hour ()
+ARDOUR::framecnt_t
+BasicUI::timecode_frames_per_hour ()
+{
+ return session->timecode_frames_per_hour ();
+}
+
+void
+BasicUI::timecode_time (framepos_t where, Timecode::Time& timecode)
+{
+ session->timecode_time (where, *((Timecode::Time *) &timecode));
+}
+
+void
+BasicUI::timecode_to_sample (Timecode::Time& timecode, framepos_t & sample, bool use_offset, bool use_subframes) const
{
- return session->smpte_frames_per_hour ();
+ session->timecode_to_sample (*((Timecode::Time*)&timecode), sample, use_offset, use_subframes);
}
void
-BasicUI::smpte_time (jack_nframes_t where, SMPTE::Time& smpte)
+BasicUI::sample_to_timecode (framepos_t sample, Timecode::Time& timecode, bool use_offset, bool use_subframes) const
{
- session->smpte_time (where, *((SMPTE::Time *) &smpte));
+ session->sample_to_timecode (sample, *((Timecode::Time*)&timecode), use_offset, use_subframes);
}
-void
-BasicUI::smpte_to_sample (SMPTE::Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes) const
+#if 0
+this stuff is waiting to go in so that all UIs can offer complex solo/mute functionality
+
+void
+BasicUI::solo_release (boost::shared_ptr<Route> r)
{
- session->smpte_to_sample (*((SMPTE::Time*)&smpte), sample, use_offset, use_subframes);
}
-void
-BasicUI::sample_to_smpte (jack_nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes) const
+void
+BasicUI::solo_press (boost::shared_ptr<Route> r, bool momentary, bool global, bool exclusive, bool isolate, bool solo_group)
{
- session->sample_to_smpte (sample, *((SMPTE::Time*)&smpte), use_offset, use_subframes);
+ if (momentary) {
+ _solo_release = new SoloMuteRelease (_route->soloed());
+ }
+
+ if (global) {
+
+ if (_solo_release) {
+ _solo_release->routes = _session->get_routes ();
+ }
+
+ if (Config->get_solo_control_is_listen_control()) {
+ _session->set_listen (_session->get_routes(), !_route->listening(), Session::rt_cleanup, true);
+ } else {
+ _session->set_solo (_session->get_routes(), !_route->soloed(), Session::rt_cleanup, true);
+ }
+
+ } else if (exclusive) {
+
+ if (_solo_release) {
+ _solo_release->exclusive = true;
+
+ boost::shared_ptr<RouteList> routes = _session->get_routes();
+
+ for (RouteList::iterator i = routes->begin(); i != routes->end(); ++i) {
+ if ((*i)->soloed ()) {
+ _solo_release->routes_on->push_back (*i);
+ } else {
+ _solo_release->routes_off->push_back (*i);
+ }
+ }
+ }
+
+ if (Config->get_solo_control_is_listen_control()) {
+ /* ??? we need a just_one_listen() method */
+ } else {
+ _session->set_just_one_solo (_route, true);
+ }
+
+ } else if (isolate) {
+
+ // shift-click: toggle solo isolated status
+
+ _route->set_solo_isolated (!_route->solo_isolated(), this);
+ delete _solo_release;
+ _solo_release = 0;
+
+ } else if (solo_group) {
+
+ /* Primary-button1: solo mix group.
+ NOTE: Primary-button2 is MIDI learn.
+ */
+
+ if (_route->route_group()) {
+
+ if (_solo_release) {
+ _solo_release->routes = _route->route_group()->route_list();
+ }
+
+ if (Config->get_solo_control_is_listen_control()) {
+ _session->set_listen (_route->route_group()->route_list(), !_route->listening(), Session::rt_cleanup, true);
+ } else {
+ _session->set_solo (_route->route_group()->route_list(), !_route->soloed(), Session::rt_cleanup, true);
+ }
+ }
+
+ } else {
+
+ /* click: solo this route */
+
+ boost::shared_ptr<RouteList> rl (new RouteList);
+ rl->push_back (route());
+
+ if (_solo_release) {
+ _solo_release->routes = rl;
+ }
+
+ if (Config->get_solo_control_is_listen_control()) {
+ _session->set_listen (rl, !_route->listening());
+ } else {
+ _session->set_solo (rl, !_route->soloed());
+ }
+ }
}
+#endif