BtnLink,
BtnLock,
+ /* FP2 only */
+ BtnChanLock,
+ BtnFlip
+
};
typedef std::map <ButtonId, std::string> UserButtonMap;
PBD::Signal0<void> FaderModeChanged;
PBD::Signal0<void> MixModeChanged;
+#ifdef FADERPORT2
+ FP8Types::FaderMode fader_mode () const { return FP8Types::ModeTrack; }
+ FP8Types::MixMode mix_mode () const { return FP8Types::MixUser; }
+#else
FP8Types::FaderMode fader_mode () const { return _fadermode; }
- FP8Types::NavigationMode nav_mode () const { return _navmode; }
FP8Types::MixMode mix_mode () const { return _mixmode; }
+#endif
+
+ FP8Types::NavigationMode nav_mode () const { return _navmode; }
bool display_timecode () const { return _display_timecode; }
FP8ButtonInterface& button (ButtonId id);