#include "midi_byte_array.h"
#include "surface_port.h"
-#include <pbd/pthread_utils.h>
-#include <pbd/error.h>
+#include "pbd/pthread_utils.h"
+#include "pbd/error.h"
-#include <midi++/types.h>
-#include <midi++/port.h>
-#include <midi++/manager.h>
-#include <midi++/port_request.h>
-#include "i18n.h"
+#include "midi++/types.h"
+#include "midi++/port.h"
+#include "midi++/manager.h"
+#include "pbd/i18n.h"
#include <unistd.h>
#include <fcntl.h>
-#include <poll.h>
#include <errno.h>
+#include <string.h>
#include <iostream>
#include <string>
using namespace Mackie;
using namespace PBD;
-const char * MackieControlProtocol::default_port_name = "mcu";
-
-bool MackieControlProtocol::probe()
-{
- return MIDI::Manager::instance()->port( default_port_name ) != 0;
-}
-
-void * MackieControlProtocol::monitor_work()
-{
- // What does ThreadCreatedWithRequestSize do?
- PBD::ThreadCreated (pthread_self(), X_("Mackie"));
-
- pthread_setcancelstate (PTHREAD_CANCEL_ENABLE, 0);
- pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
-
- // read from midi ports
- while ( _polling )
- {
- try
- {
- if ( poll_ports() )
- {
- try { read_ports(); }
- catch ( exception & e ) {
- cout << "MackieControlProtocol::poll_ports caught exception: " << e.what() << endl;
- _ports_changed = true;
- update_ports();
- }
- }
- // poll for automation data from the routes
- poll_automation();
- }
- catch ( exception & e )
- {
- cout << "caught exception in MackieControlProtocol::monitor_work " << e.what() << endl;
- }
- }
-
- // TODO ports and pfd and nfds should be in a separate class
- delete[] pfd;
- pfd = 0;
- nfds = 0;
-
- return (void*) 0;
-}
-
-void MackieControlProtocol::update_ports()
-{
- if ( _ports_changed )
- {
- Glib::Mutex::Lock ul( update_mutex );
- // yes, this is a double-test locking paradigm, or whatever it's called
- // because we don't *always* need to acquire the lock for the first test
- if ( _ports_changed )
- {
- // create new pollfd structures
- if ( pfd != 0 ) delete[] pfd;
- // TODO This might be a memory leak. How does thread cancellation cleanup work?
- pfd = new pollfd[_ports.size()];
- nfds = 0;
-
- for( MackiePorts::iterator it = _ports.begin(); it != _ports.end(); ++it )
- {
- //cout << "adding port " << (*it)->port().name() << " to pollfd" << endl;
- pfd[nfds].fd = (*it)->port().selectable();
- pfd[nfds].events = POLLIN|POLLHUP|POLLERR;
- ++nfds;
- }
- _ports_changed = false;
- }
- update_cond.signal();
- }
-}
-
-void MackieControlProtocol::read_ports()
-{
- /* now read any data on the ports */
- Glib::Mutex::Lock lock( update_mutex );
- for ( int p = 0; p < nfds; ++p )
- {
- // this will cause handle_midi_any in the MackiePort to be triggered
- if ( pfd[p].revents & POLLIN > 0 )
- {
- // avoid deadlocking?
- // doesn't seem to make a difference
- //lock.release();
- _ports[p]->read();
- //lock.acquire();
- }
- }
-}
-
-bool MackieControlProtocol::poll_ports()
-{
- int timeout = 10; // milliseconds
- int no_ports_sleep = 1000; // milliseconds
-
- Glib::Mutex::Lock lock( update_mutex );
- // if there are no ports
- if ( nfds < 1 )
- {
- lock.release();
- //cout << "poll_ports no ports" << endl;
- usleep( no_ports_sleep * 1000 );
- return false;
- }
-
- int retval = poll( pfd, nfds, timeout );
- if ( retval < 0 )
- {
- // gdb at work, perhaps
- if ( errno != EINTR )
- {
- error << string_compose(_("Mackie MIDI thread poll failed (%1)"), strerror( errno ) ) << endmsg;
- }
- return false;
- }
-
- return retval > 0;
-}
-
-void MackieControlProtocol::handle_port_inactive( SurfacePort * port )
-{
- // port gone away. So stop polling it ASAP
- {
- // delete the port instance
- Glib::Mutex::Lock lock( update_mutex );
- MackiePorts::iterator it = find( _ports.begin(), _ports.end(), port );
- if ( it != _ports.end() )
- {
- delete *it;
- _ports.erase( it );
- }
- }
- _ports_changed = true;
- update_ports();
-
- // TODO all the rebuilding of surfaces and so on
-}
-
-void MackieControlProtocol::handle_port_active( SurfacePort * port )
-{
- // no need to re-add port because it was already added
- // during the init phase. So just update the local surface
- // representation and send the representation to
- // all existing ports
-
- // TODO update bank size
-
- // TODO rebuild surface, to have new units
-
- // finally update session state to the surface
- // TODO but this is also done in set_active, and
- // in fact update_surface won't execute unless
- // _active == true
- //cout << "update_surface in handle_port_active" << endl;
- update_surface();
-}
-
-void MackieControlProtocol::handle_port_init( Mackie::SurfacePort * sport )
-{
- //cout << "MackieControlProtocol::handle_port_init" << endl;
- _ports_changed = true;
- update_ports();
-}