#include "surface.h"
#include "fader.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
/* handlers for all buttons, broken into a separate file to avoid clutter in
* mackie_control_protocol.cc
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
uint32_t strip_cnt = n_strips ();
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank left with current initial = %1 nstrips = %2 tracks/busses = %3\n",
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
uint32_t strip_cnt = n_strips();
uint32_t route_cnt = sorted.size();
uint32_t max_bank = route_cnt / strip_cnt * strip_cnt;
VerticalZoomInAll (); /* EMIT SIGNAL */
}
} else {
- StepTracksUp (); /* EMIT SIGNAL */
+ access_action ("Editor/select-prev-route");
}
return off;
}
VerticalZoomOutAll (); /* EMIT SIGNAL */
}
} else {
- StepTracksDown (); /* EMIT SIGNAL */
+ access_action ("Editor/select-next-route");
}
return off;
}
if (_subview_mode != None) {
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
if (sorted.size() > n_strips()) {
prev_track();
return on;
if (_subview_mode != None) {
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
if (sorted.size() > n_strips()) {
next_track();
return on;
LedState
MackieControlProtocol::undo_press (Button&)
{
- if (main_modifier_state() & MODIFIER_SHIFT) {
- Redo(); /* EMIT SIGNAL */
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ redo();
} else {
- Undo(); /* EMIT SIGNAL */
+ undo ();
}
- return off;
+ return none;
}
LedState
MackieControlProtocol::undo_release (Button&)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::drop_press (Button &)
{
- session->remove_last_capture();
- return on;
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ toggle_punch_in();
+ return none;
+ } else {
+ access_action ("Editor/start-range-from-playhead");
+ }
+ return none;
}
LedState
MackieControlProtocol::drop_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::save_press (Button &)
{
- session->save_state ("");
- return on;
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ quick_snapshot_switch();
+ } else {
+ save_state ();
+ }
+
+ return none;
}
LedState
MackieControlProtocol::save_release (Button &)
{
- return off;
+ return none;
}
LedState
LedState
MackieControlProtocol::marker_press (Button &)
{
- _modifier_state |= MODIFIER_MARKER;
- marker_modifier_consumed_by_button = false;
- return on;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Editor/remove-location-from-playhead");
+ return off;
+ } else {
+ _modifier_state |= MODIFIER_MARKER;
+ marker_modifier_consumed_by_button = false;
+ return on;
+ }
}
LedState
MackieControlProtocol::marker_release (Button &)
{
+ _modifier_state &= ~MODIFIER_MARKER;
+
+ if (main_modifier_state() & MODIFIER_SHIFT)
+ return off; //if shift was held, we already did the action
+
if (marker_modifier_consumed_by_button) {
/* marker was used a modifier for some other button(s), so do
nothing
string markername;
- _modifier_state &= ~MODIFIER_MARKER;
-
/* Don't add another mark if one exists within 1/100th of a second of
* the current position and we're not rolling.
*/
{
if (modifier_state() & MODIFIER_MARKER) {
prev_marker ();
- } else if (main_modifier_state() == MODIFIER_SHIFT) {
+ } else if (modifier_state() & MODIFIER_NUDGE) {
+ access_action ("Editor/nudge-playhead-backward");
+ } else if (main_modifier_state() & MODIFIER_SHIFT) {
goto_start ();
} else {
rewind ();
{
if (modifier_state() & MODIFIER_MARKER) {
next_marker ();
- } else if (main_modifier_state() == MODIFIER_SHIFT) {
+ } else if (modifier_state() & MODIFIER_NUDGE) {
+ access_action ("Editor/nudge-playhead-forward");
+ } else if (main_modifier_state() & MODIFIER_SHIFT) {
goto_end();
} else {
ffwd ();
LedState
MackieControlProtocol::loop_press (Button &)
{
- bool was_on = session->get_play_loop();
- session->request_play_loop (!was_on);
- return was_on ? off : on;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Editor/set-loop-from-edit-range");
+ return off;
+ } else {
+ bool was_on = session->get_play_loop();
+ session->request_play_loop (!was_on);
+ return was_on ? off : on;
+ }
}
LedState
return none;
}
-LedState
-MackieControlProtocol::clicking_press (Button &)
-{
- bool state = !Config->get_clicking();
- Config->set_clicking (state);
- return state;
-}
-
-LedState
-MackieControlProtocol::clicking_release (Button &)
-{
- return Config->get_clicking();
-}
-
LedState
MackieControlProtocol::enter_press (Button &)
{
- Enter(); /* EMIT SIGNAL */
- return off;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Transport/ToggleFollowEdits");
+ } else {
+ access_action ("Editor/select-all-tracks");
+ }
+ return none;
}
LedState
MackieControlProtocol::enter_release (Button &)
{
- return off;
+ return none;
}
LedState
LedState
MackieControlProtocol::pan_press (Button &)
{
- set_pot_mode (Pan);
+ /* XXX eventually pan may have its own subview mode */
+ set_subview_mode (MackieControlProtocol::None, boost::shared_ptr<Stripable>());
return none;
}
LedState
LedState
MackieControlProtocol::eq_press (Button &)
{
- boost::shared_ptr<Route> r = first_selected_route ();
- set_subview_mode (EQ, r);
+ set_subview_mode (EQ, first_selected_stripable ());
return none; /* led state handled by set_subview_mode() */
}
LedState
MackieControlProtocol::dyn_press (Button &)
{
- boost::shared_ptr<Route> r = first_selected_route ();
- set_subview_mode (Dynamics, r);
+ set_subview_mode (Dynamics, first_selected_stripable ());
return none; /* led state handled by set_subview_mode() */
}
LedState
MackieControlProtocol::flip_press (Button &)
{
- if (_flip_mode != Normal) {
- set_flip_mode (Normal);
- } else {
- set_flip_mode (Mirror);
+ if (subview_mode() == MackieControlProtocol::Sends) {
+ if (_flip_mode != Normal) {
+ set_flip_mode (Normal);
+ } else {
+ set_flip_mode (Mirror);
+ }
+ return ((_flip_mode != Normal) ? on : off);
}
- return ((_flip_mode != Normal) ? on : off);
+
+ return none;
}
+
LedState
MackieControlProtocol::flip_release (Button &)
{
LedState
MackieControlProtocol::cancel_press (Button &)
{
- return off;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Transport/ToggleExternalSync");
+ } else {
+ access_action ("Main/Escape");
+ }
+ return none;
}
LedState
MackieControlProtocol::cancel_release (Button &)
{
- return off;
+ return none;
}
LedState
MackieControlProtocol::user_a_press (Button &)
MackieControlProtocol::clearsolo_press (Mackie::Button&)
{
// clears all solos and listens (pfl/afl)
- session->set_solo (session->get_routes(), false);
- session->set_listen (session->get_routes(), false);
+
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Editor/set-session-from-edit-range");
+ return none;
+ }
+
+ if (session) {
+ session->cancel_all_solo ();
+ }
return none;
}
Mackie::LedState
MackieControlProtocol::track_press (Mackie::Button&)
{
- set_pot_mode (Trim);
+ set_subview_mode (TrackView, first_selected_stripable());
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::send_press (Mackie::Button&)
{
- boost::shared_ptr<Route> r = first_selected_route ();
- set_subview_mode (Sends, r);
+ set_subview_mode (Sends, first_selected_stripable());
return none; /* led state handled by set_subview_mode() */
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::nudge_press (Mackie::Button&)
{
- return none;
+ _modifier_state |= MODIFIER_NUDGE;
+ nudge_modifier_consumed_by_button = false;
+ return on;
}
Mackie::LedState
MackieControlProtocol::nudge_release (Mackie::Button&)
{
- return none;
+ _modifier_state &= ~MODIFIER_NUDGE;
+
+ /* XXX these action names are stupid, because the action can affect
+ * regions, markers or the playhead depending on selection state.
+ */
+
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Region/nudge-backward");
+ } else {
+ access_action ("Region/nudge-forward");
+ }
+
+ return off;
}
Mackie::LedState
MackieControlProtocol::replace_press (Mackie::Button&)
{
+ if (main_modifier_state() == MODIFIER_SHIFT) {
+ toggle_punch_out();
+ return none;
+ } else {
+ access_action ("Editor/finish-range-from-playhead");
+ }
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::click_press (Mackie::Button&)
{
- return none;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Editor/set-punch-from-edit-range");
+ return off;
+ } else {
+ bool state = !Config->get_clicking();
+ Config->set_clicking (state);
+ return state;
+ }
}
Mackie::LedState
MackieControlProtocol::click_release (Mackie::Button&)