#include "surface.h"
#include "fader.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
/* handlers for all buttons, broken into a separate file to avoid clutter in
* mackie_control_protocol.cc
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
uint32_t strip_cnt = n_strips ();
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("bank left with current initial = %1 nstrips = %2 tracks/busses = %3\n",
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
uint32_t strip_cnt = n_strips();
uint32_t route_cnt = sorted.size();
uint32_t max_bank = route_cnt / strip_cnt * strip_cnt;
if (_subview_mode != None) {
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
if (sorted.size() > n_strips()) {
prev_track();
return on;
if (_subview_mode != None) {
return none;
}
- Sorted sorted = get_sorted_routes();
+ Sorted sorted = get_sorted_stripables();
if (sorted.size() > n_strips()) {
next_track();
return on;
{
if (main_modifier_state() == MODIFIER_SHIFT) {
toggle_punch_in();
+ return none;
} else {
access_action ("Editor/start-range-from-playhead");
}
} else {
save_state ();
}
-
+
return none;
}
LedState
MackieControlProtocol::marker_press (Button &)
{
- _modifier_state |= MODIFIER_MARKER;
- marker_modifier_consumed_by_button = false;
- return on;
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Editor/remove-location-from-playhead");
+ return off;
+ } else {
+ _modifier_state |= MODIFIER_MARKER;
+ marker_modifier_consumed_by_button = false;
+ return on;
+ }
}
LedState
{
_modifier_state &= ~MODIFIER_MARKER;
+ if (main_modifier_state() & MODIFIER_SHIFT)
+ return off; //if shift was held, we already did the action
+
if (marker_modifier_consumed_by_button) {
/* marker was used a modifier for some other button(s), so do
nothing
MackieControlProtocol::pan_press (Button &)
{
/* XXX eventually pan may have its own subview mode */
- set_subview_mode (MackieControlProtocol::None, boost::shared_ptr<Route>());
+ set_subview_mode (MackieControlProtocol::None, boost::shared_ptr<Stripable>());
return none;
}
LedState
LedState
MackieControlProtocol::eq_press (Button &)
{
- boost::shared_ptr<Route> r = first_selected_route ();
- set_subview_mode (EQ, r);
+ set_subview_mode (EQ, first_selected_stripable ());
return none; /* led state handled by set_subview_mode() */
}
LedState
MackieControlProtocol::dyn_press (Button &)
{
- boost::shared_ptr<Route> r = first_selected_route ();
- set_subview_mode (Dynamics, r);
+ set_subview_mode (Dynamics, first_selected_stripable ());
return none; /* led state handled by set_subview_mode() */
}
if (main_modifier_state() & MODIFIER_SHIFT) {
access_action ("Transport/ToggleExternalSync");
} else {
- access_action ("Editor/escape");
+ access_action ("Main/Escape");
}
return none;
}
{
// clears all solos and listens (pfl/afl)
- if (session) {
- if (session->soloing()) {
- session->set_solo (session->get_routes(), false);
- } else if (session->listening()) {
- session->set_listen (session->get_routes(), false);
- }
+ if (main_modifier_state() & MODIFIER_SHIFT) {
+ access_action ("Editor/set-session-from-edit-range");
+ return none;
+ }
- session->clear_all_solo_state (session->get_routes()); // safeguard, ideally this won't do anything, check the log-window
+ if (session) {
+ session->cancel_all_solo ();
}
return none;
}
Mackie::LedState
MackieControlProtocol::track_press (Mackie::Button&)
{
- set_subview_mode (TrackView, first_selected_route());
+ set_subview_mode (TrackView, first_selected_stripable());
return none;
}
Mackie::LedState
Mackie::LedState
MackieControlProtocol::send_press (Mackie::Button&)
{
- boost::shared_ptr<Route> r = first_selected_route ();
- set_subview_mode (Sends, r);
+ set_subview_mode (Sends, first_selected_stripable());
return none; /* led state handled by set_subview_mode() */
}
Mackie::LedState
_modifier_state &= ~MODIFIER_NUDGE;
/* XXX these action names are stupid, because the action can affect
- * regions, markers or the playhead depending on selection state.
+ * regions, markers or the playhead depending on selection state.
*/
if (main_modifier_state() & MODIFIER_SHIFT) {
{
if (main_modifier_state() == MODIFIER_SHIFT) {
toggle_punch_out();
+ return none;
} else {
access_action ("Editor/finish-range-from-playhead");
}
- return off;
+ return none;
}
Mackie::LedState
MackieControlProtocol::replace_release (Mackie::Button&)
if (main_modifier_state() & MODIFIER_SHIFT) {
access_action ("Editor/set-punch-from-edit-range");
return off;
- } else if (main_modifier_state() & MODIFIER_OPTION) {
- access_action ("Editor/set-session-from-edit-range");
- return off;
} else {
bool state = !Config->get_clicking();
Config->set_clicking (state);