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reorganize push 2 code and logic to better handle device arrival after program startup
[ardour.git]
/
libs
/
surfaces
/
push2
/
canvas.cc
diff --git
a/libs/surfaces/push2/canvas.cc
b/libs/surfaces/push2/canvas.cc
index 75fced70b74b249bf3d477fbe5248882bf39753c..52a8534f5e90793e80d7f28d4395df8959efb7da 100644
(file)
--- a/
libs/surfaces/push2/canvas.cc
+++ b/
libs/surfaces/push2/canvas.cc
@@
-71,7
+71,6
@@
Push2Canvas::vblank ()
/* re-render dirty areas, if any */
if (expose ()) {
- DEBUG_TRACE (DEBUG::Push2, "re-blit to device frame buffer\n");
/* something rendered, update device_frame_buffer */
blit_to_device_frame_buffer ();