#include <libusb.h>
-#include <cairomm/refptr.h>
-
#define ABSTRACT_UI_EXPORTS
#include "pbd/abstract_ui.h"
#include "control_protocol/control_protocol.h"
#include "control_protocol/types.h"
+#include "canvas/colors.h"
+
#include "midi_byte_array.h"
#include "mode.h"
-namespace Cairo {
- class ImageSurface;
- class Context;
-}
-
namespace Pango {
class Layout;
}
class P2GUI;
class Push2Menu;
class Push2Layout;
+class Push2Canvas;
class Push2 : public ARDOUR::ControlProtocol
, public AbstractUI<Push2Request>
: Button (bb, ex, press, release, long_press) {}
};
+ enum ColorName {
+ DarkBackground,
+ LightBackground,
+
+ ParameterName,
+ StripableName,
+ ClockText,
+
+ KnobArcBackground,
+ KnobArcStart,
+ KnobArcEnd,
+
+ KnobLine,
+ KnobLineShadow,
+
+ KnobForeground,
+ KnobBackground,
+ KnobShadow,
+ KnobBorder,
+ };
+
+ enum PressureMode {
+ AfterTouch,
+ PolyPressure,
+ };
+
public:
Push2 (ARDOUR::Session&);
~Push2 ();
int pad_note (int row, int col) const;
PBD::Signal0<void> PadChange;
+ void update_selection_color ();
+
void set_pad_scale (int root, int octave, MusicalMode::Type mode, bool inkey);
+ PBD::Signal0<void> ScaleChange;
MusicalMode::Type mode() const { return _mode; }
int scale_root() const { return _scale_root; }
bool in_key() const { return _in_key; }
Push2Layout* current_layout() const;
+ void use_previous_layout ();
+
+ Push2Canvas* canvas() const { return _canvas; }
enum ModifierState {
None = 0,
ModifierState modifier_state() const { return _modifier_state; }
Button* button_by_id (ButtonID);
+ static std::string button_name_by_id (ButtonID);
+
+ void strip_buttons_off ();
void write (const MidiByteArray&);
- uint8_t get_color_index (uint32_t rgb);
+ uint8_t get_color_index (ArdourCanvas::Color rgba);
+ ArdourCanvas::Color get_color (ColorName);
- static const int cols;
- static const int rows;
+ PressureMode pressure_mode () const { return _pressure_mode; }
+ void set_pressure_mode (PressureMode);
+ PBD::Signal1<void,PressureMode> PressureModeChange;
+
+ libusb_device_handle* usb_handle() const { return handle; }
private:
libusb_device_handle *handle;
- uint8_t frame_header[16];
- uint16_t* device_frame_buffer;
- int device_buffer;
- Cairo::RefPtr<Cairo::ImageSurface> frame_buffer;
- sigc::connection vblank_connection;
- sigc::connection periodic_connection;
-
ModifierState _modifier_state;
- static const int pixels_per_row;
-
void do_request (Push2Request*);
int stop ();
int open ();
int close ();
- bool redraw ();
- int blit_to_device_frame_buffer ();
- bool vblank ();
void relax () {}
void init_buttons (bool startup);
void init_touch_strip ();
- /* map of Pads by note number */
+ /* map of Pads by note number (the "fixed" note number sent by the
+ * hardware, not the note number generated if the pad is touched)
+ */
typedef std::map<int,Pad*> NNPadMap;
NNPadMap nn_pad_map;
+ /* map of Pads by note number they generate (their "filtered" value)
+ */
+ typedef std::multimap<int,Pad*> FNPadMap;
+ FNPadMap fn_pad_map;
+
void set_button_color (ButtonID, uint8_t color_index);
void set_button_state (ButtonID, LED::State);
void set_led_color (ButtonID, uint8_t color_index);
void handle_midi_sysex (MIDI::Parser&, MIDI::byte *, size_t count);
bool midi_input_handler (Glib::IOCondition ioc, MIDI::Port* port);
+
+ sigc::connection periodic_connection;
bool periodic ();
void thread_init ();
void button_left ();
void button_metronome ();
void button_repeat ();
+ void button_mute ();
void button_solo ();
+ void button_solo_long_press ();
void button_fixed_length ();
void button_new ();
void button_browse ();
void button_fwd4 ();
void button_add_track ();
void button_stop ();
+ void button_master ();
+ void button_quantize ();
+ void button_duplicate ();
void button_shift_press ();
void button_shift_release ();
void button_shift_long_press ();
boost::shared_ptr<ARDOUR::Stripable> master;
boost::shared_ptr<ARDOUR::Stripable> monitor;
- /* Cairo graphics context */
-
- Cairo::RefPtr<Cairo::Context> context;
+ sigc::connection vblank_connection;
+ bool vblank ();
void splash ();
ARDOUR::microseconds_t splash_start;
+ /* the canvas */
+
+ Push2Canvas* _canvas;
+
/* Layouts */
mutable Glib::Threads::Mutex layout_lock;
Push2Layout* _current_layout;
- Push2Layout* drawn_layout;
+ Push2Layout* _previous_layout;
Push2Layout* mix_layout;
Push2Layout* scale_layout;
Push2Layout* track_mix_layout;
+ Push2Layout* splash_layout;
+ void set_current_layout (Push2Layout*);
bool pad_filter (ARDOUR::MidiBuffer& in, ARDOUR::MidiBuffer& out) const;
int connection_state;
bool connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn);
PBD::ScopedConnection port_connection;
+ void connected ();
/* GUI */
bool percussion;
void set_percussive_mode (bool);
- /* color map */
+ /* color map (device side) */
- typedef std::map<uint32_t,uint8_t> ColorMap;
+ typedef std::map<ArdourCanvas::Color,uint8_t> ColorMap;
typedef std::stack<uint8_t> ColorMapFreeList;
ColorMap color_map;
ColorMapFreeList color_map_free_list;
void build_color_map ();
+
+ /* our own colors */
+
+ typedef std::map<ColorName,ArdourCanvas::Color> Colors;
+ Colors colors;
+ void fill_color_table ();
+ void reset_pad_colors ();
+
+ PressureMode _pressure_mode;
+ void request_pressure_mode ();
+
+ uint8_t selection_color;
+ uint8_t contrast_color;
};
} /* namespace */