Glib::RefPtr<ToggleAction> tact = Glib::RefPtr<ToggleAction>::cast_dynamic (_action);
if (tact) {
action_toggled ();
- _callback_connection = tact->signal_toggled().connect (sigc::mem_fun (*this, &CheckOption::action_toggled));
+ tact->signal_toggled().connect (sigc::mem_fun (*this, &CheckOption::action_toggled));
}
_action->connect_property_changed ("sensitive", sigc::mem_fun (*this, &CheckOption::action_sensitivity_changed));
}
-CheckOption::~CheckOption ()
-{
- _callback_connection.disconnect ();
-}
-
void
CheckOption::action_toggled ()
{
};
/** Just a Gtk Checkbutton, masquerading as an option component */
-class CheckOption : public OptionEditorComponent , public Gtkmm2ext::Activatable
+class CheckOption : public OptionEditorComponent , public Gtkmm2ext::Activatable, public sigc::trackable
{
public:
CheckOption (std::string const &, std::string const &, Glib::RefPtr<Gtk::Action> act );
- virtual ~CheckOption ();
void set_state_from_config () {}
void parameter_changed (std::string const &) {}
void add_to_page (OptionEditorPage*);
Gtk::CheckButton* _button; ///< UI button
Gtk::Label* _label; ///< label for button, so we can use markup
-
-private:
- sigc::connection _callback_connection;
};
/** Component which provides the UI to handle a boolean option using a GTK CheckButton */