virtual void actually_set_value (double value, PBD::Controllable::GroupControlDisposition);
+ /* Session needs to call this method before it queues up the real
+ change for execution in a realtime context. C++ access control sucks.
+ */
+ friend class Session;
+ virtual void do_pre_realtime_queue_stuff (double new_value) {}
+
private:
/* I am unclear on why we have to make ControlGroup a friend in order
to get access to the ::set_group() method when it is already
void
RecordEnableControl::set_value (double val, Controllable::GroupControlDisposition gcd)
{
- /* do the non-RT part of rec-enabling first - the RT part will be done
- * on the next process cycle. This does mean that theoretically we are
- * doing things provisionally on the assumption that the rec-enable
- * change will work, but this had better be a solid assumption for
- * other reasons.
- */
-
- if (!AudioEngine::instance()->in_process_thread()) {
- if (_recordable.prep_record_enabled (val)) {
- /* failed */
- std::cerr << "Prep rec-enable failed\n";
- return;
- }
- }
-
/* Because we are marked as a RealTime control, this will queue
up the control change to be executed in a realtime context.
*/
SlavableAutomationControl::actually_set_value (val, gcd);
}
+void
+RecordEnableControl::do_pre_realtime_queue_stuff (double newval)
+{
+ /* do the non-RT part of rec-enabling first - the RT part will be done
+ * on the next process cycle. This does mean that theoretically we are
+ * doing things provisionally on the assumption that the rec-enable
+ * change will work, but this had better be a solid assumption for
+ * other reasons.
+ *
+ * this is guaranteed to be called from a non-process thread.
+ */
+
+ if (_recordable.prep_record_enabled (newval)) {
+ /* failed */
+ std::cerr << "Prep rec-enable failed\n";
+ }
+}