.deriveClass <Location, PBD::StatefulDestructible> ("Location")
.addFunction ("locked", &Location::locked)
.addFunction ("lock", &Location::lock)
+ .addFunction ("unlock", &Location::unlock)
.addFunction ("start", &Location::start)
.addFunction ("_end", &Location::end) // XXX "end" is a lua reserved word
.addFunction ("length", &Location::length)
.addFunction ("set_end", &Location::set_end)
.addFunction ("set_length", &Location::set)
.addFunction ("move_to", &Location::move_to)
+ .addFunction ("matches", &Location::matches)
+ .addFunction ("flags", &Location::flags)
+ .addFunction ("is_auto_punch", &Location::is_auto_punch)
+ .addFunction ("is_auto_loop", &Location::is_auto_loop)
+ .addFunction ("is_mark", &Location::is_mark)
+ .addFunction ("is_hidden", &Location::is_hidden)
+ .addFunction ("is_cd_marker", &Location::is_cd_marker)
+ .addFunction ("is_session_range", &Location::is_session_range)
+ .addFunction ("is_range_marker", &Location::is_range_marker)
.endClass ()
.deriveClass <Locations, PBD::StatefulDestructible> ("Locations")
+ .addFunction ("list", static_cast<Locations::LocationList (Locations::*)()>(&Locations::list))
.addFunction ("auto_loop_location", &Locations::auto_loop_location)
.addFunction ("auto_punch_location", &Locations::auto_punch_location)
.addFunction ("session_range_location", &Locations::session_range_location)