y_delta = yposition - rv->get_canvas_group()->canvas_origin().y;
}
+ MidiRegionView* mrv = dynamic_cast<MidiRegionView*>(rv);
+ if (mrv) {
+ mrv->apply_note_range (60, 71, true);
+ }
} else {
/* The TimeAxisView that this region is now over */
y_delta = track_origin.y - rv->get_canvas_group()->canvas_origin().y;
}
+
+ MidiRegionView* mrv = dynamic_cast<MidiRegionView*>(rv);
+ if (mrv) {
+ MidiStreamView* msv;
+ if ((msv = dynamic_cast <MidiStreamView*> (current_tv->view())) != 0) {
+ mrv->apply_note_range (msv->lowest_note(), msv->highest_note(), true);
+ }
+ }
}
/* Now move the region view */
return 0;
}
- MidiStreamView* msv = _region->midi_stream_view ();
double const y = _region->midi_view()->y_position ();
/* new current note */
- uint8_t n = msv->y_to_note (current_pointer_y () - y);
+ uint8_t n = _region->y_to_note (current_pointer_y () - y);
/* clamp */
+ MidiStreamView* msv = _region->midi_stream_view ();
n = max (msv->lowest_note(), n);
n = min (msv->highest_note(), n);
/* and work out delta */
- return n - msv->y_to_note (grab_y() - y);
+ return n - _region->y_to_note (grab_y() - y);
}
void
/* minimum initial length is grid beats */
_note[1] = map.frame_at_quarter_note (eqaf + grid_beats.to_double()) - _region_view->region()->position();
- MidiStreamView* sv = _region_view->midi_stream_view ();
double const x0 = _editor->sample_to_pixel (_note[0]);
double const x1 = _editor->sample_to_pixel (_note[1]);
- double const y = sv->note_to_y (sv->y_to_note (y_to_region (event->button.y)));
+ double const y = _region_view->note_to_y (_region_view->y_to_note (y_to_region (event->button.y)));
_drag_rect->set (ArdourCanvas::Rect (x0, y, x1, y + floor (_region_view->midi_stream_view()->note_height ())));
_drag_rect->set_outline_all ();
}
const framepos_t start = map.frame_at_quarter_note (eqaf) - _region_view->region()->position();
-
- MidiStreamView* sv = _region_view->midi_stream_view ();
- const double y = sv->note_to_y (sv->y_to_note (y_to_region (event->button.y)));
+ const double y = _region_view->note_to_y (_region_view->y_to_note (y_to_region (event->button.y)));
Evoral::Beats length = _region_view->get_grid_beats (pf);
const double eqaf = map.exact_qn_at_frame (pf, divisions);
const framepos_t start = map.frame_at_quarter_note (eqaf) - _region_view->region()->position ();
-
- MidiStreamView* sv = _region_view->midi_stream_view ();
- const double y = sv->note_to_y (sv->y_to_note (y_to_region (event->button.y)));
+ const double y = _region_view->note_to_y (_region_view->y_to_note (y_to_region (event->button.y)));
if (_last_pos == start && y == _last_y) {
return;
_current_range_min = min;
_current_range_max = max;
- for (Events::const_iterator i = _events.begin(); i != _events.end(); ++i) {
- NoteBase* event = *i;
- boost::shared_ptr<NoteType> note (event->note());
-
- if (note->note() < _current_range_min ||
- note->note() > _current_range_max) {
- event->hide();
- } else {
- event->show();
- }
-
- if (Note* cnote = dynamic_cast<Note*>(event)) {
-
- const double y0 = 1. + floor (midi_stream_view()->note_to_y(note->note()));
- const double y1 = y0 + std::max(1., floor(midi_stream_view()->note_height()) - 1.);
-
- if (y0 < 0 || y1 >= _height) {
- /* During DnD, the region uses the 'old/current'
- * midi_stream_view()'s range and its position/height calculation.
- *
- * Ideally DnD would decouple the midi_stream_view() for the
- * region(s) being dragged and set it to the target's range
- * (or in case of the drop-zone, FullRange).
- * but I don't see how this can be done without major rework.
- *
- * For now, just prevent visual bleeding of events in case
- * the target-track is smaller.
- */
- event->hide();
- continue;
- }
- cnote->set_y0 (y0);
- cnote->set_y1 (y1);
-
- } else if (Hit* chit = dynamic_cast<Hit*>(event)) {
- update_hit (chit);
- }
- }
+ redisplay_model ();
}
GhostRegion*
const bool outside = (note->time().to_double() < midi_reg->start_beats() ||
note->time().to_double() >= midi_reg->start_beats() + midi_reg->length_beats());
- visible = (note->note() >= midi_stream_view()->lowest_note()) &&
- (note->note() <= midi_stream_view()->highest_note());
+ visible = (note->note() >= _current_range_min) &&
+ (note->note() <= _current_range_max);
return !outside;
}
const double x0 = trackview.editor().sample_to_pixel (note_start_frames);
double x1;
- const double y0 = 1 + floor(midi_stream_view()->note_to_y(note->note()));
+ const double y0 = 1 + floor(note_to_y(note->note()));
double y1;
/* trim note display to not overlap the end of its region */
x1 = std::max(1., trackview.editor().sample_to_pixel (_region->length())) - 1;
}
- y1 = y0 + std::max(1., floor(midi_stream_view()->note_height()) - 1);
+ y1 = y0 + std::max(1., floor(note_height()) - 1);
ev->set (ArdourCanvas::Rect (x0, y0, x1, y1));
const framepos_t note_start_frames = trackview.session()->tempo_map().frame_at_quarter_note (note_time_qn) - _region->position();
const double x = trackview.editor().sample_to_pixel(note_start_frames);
- const double diamond_size = std::max(1., floor(midi_stream_view()->note_height()) - 2.);
- const double y = 1.5 + floor(midi_stream_view()->note_to_y(note->note())) + diamond_size * .5;
+ const double diamond_size = std::max(1., floor(note_height()) - 2.);
+ const double y = 1.5 + floor(note_to_y(note->note())) + diamond_size * .5;
// see DnD note in MidiRegionView::apply_note_range() above
if (y <= 0 || y >= _height) {
} else if (midi_view()->note_mode() == Percussive) {
- const double diamond_size = std::max(1., floor(midi_stream_view()->note_height()) - 2.);
+ const double diamond_size = std::max(1., floor(note_height()) - 2.);
Hit* ev_diamond = new Hit (*this, _note_group, diamond_size, note);
_ghost_note->note()->set_time (snapped_beats);
_ghost_note->note()->set_length (length);
- _ghost_note->note()->set_note (midi_stream_view()->y_to_note (y));
+ _ghost_note->note()->set_note (y_to_note (y));
_ghost_note->note()->set_channel (mtv->get_channel_for_add ());
_ghost_note->note()->set_velocity (get_velocity_for_add (snapped_beats));
/* the ghost note does not appear in ghost regions, so pass false in here */
{
/* XXX: This is dead code. What was it for? */
- double note = midi_stream_view()->y_to_note(y);
+ double note = y_to_note(y);
Events e;
MidiTimeAxisView* const mtv = dynamic_cast<MidiTimeAxisView*>(&trackview);
}
return beats;
}
+uint8_t
+MidiRegionView::y_to_note (double y) const
+{
+ int const n = ((contents_height() - y) / contents_height() * (double)(_current_range_max - _current_range_min + 1))
+ + _current_range_min;
+
+ if (n < 0) {
+ return 0;
+ } else if (n > 127) {
+ return 127;
+ }
+
+ /* min due to rounding and/or off-by-one errors */
+ return min ((uint8_t) n, _current_range_max);
+}
+
+double
+MidiRegionView::note_to_y(uint8_t note) const
+{
+ return contents_height() - (note + 1 - _current_range_min) * note_height() + 1;
+}