From: Ben Loftis Date: Fri, 10 Aug 2018 15:43:38 +0000 (-0500) Subject: Likely fix for jittery snapped-cursor when dragging a region. X-Git-Url: https://main.carlh.net/gitweb/?p=ardour.git;a=commitdiff_plain;h=9ba09caa9b9c0101e3d94a83d2cc57f637b5607c Likely fix for jittery snapped-cursor when dragging a region. --- diff --git a/gtk2_ardour/editor_mouse.cc b/gtk2_ardour/editor_mouse.cc index 9bd882933b..5fc9524810 100644 --- a/gtk2_ardour/editor_mouse.cc +++ b/gtk2_ardour/editor_mouse.cc @@ -2106,17 +2106,17 @@ Editor::motion_handler (ArdourCanvas::Item* /*item*/, GdkEvent* event, bool from update_join_object_range_location (event->motion.y); - /* snapped_cursor stuff (the snapped_cursor shows where an operation is going to occur) */ - bool ignored; - MusicSample where (0, 0); - if (mouse_sample (where.sample, ignored)) { - snap_to_with_modifier (where, event); - set_snapped_cursor_position (where.sample); - } - - /* drags might also change the snapped_cursor location, because we are snapping the thing being dragged, not the actual mouse cursor */ if (_drags->active ()) { + //drags change the snapped_cursor location, because we are snapping the thing being dragged, not the actual mouse cursor return _drags->motion_handler (event, from_autoscroll); + } else { + //the snapped_cursor shows where an operation (like Split) is going to occur + bool ignored; + MusicSample where (0, 0); + if (mouse_sample (where.sample, ignored)) { + snap_to_with_modifier (where, event); + set_snapped_cursor_position (where.sample); + } } return false;