Primitive subtitle export feature.
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2019 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include "timer.h"
52 #include <dcp/reel.h>
53 #include <dcp/reel_sound_asset.h>
54 #include <dcp/reel_subtitle_asset.h>
55 #include <dcp/reel_picture_asset.h>
56 #include <dcp/reel_closed_caption_asset.h>
57 #include <boost/foreach.hpp>
58 #include <stdint.h>
59 #include <algorithm>
60 #include <iostream>
61
62 #include "i18n.h"
63
64 using std::list;
65 using std::cout;
66 using std::min;
67 using std::max;
68 using std::min;
69 using std::vector;
70 using std::pair;
71 using std::map;
72 using std::make_pair;
73 using std::copy;
74 using boost::shared_ptr;
75 using boost::weak_ptr;
76 using boost::dynamic_pointer_cast;
77 using boost::optional;
78 using boost::scoped_ptr;
79 using namespace dcpomatic;
80
81 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
82 int const PlayerProperty::PLAYLIST = 701;
83 int const PlayerProperty::FILM_CONTAINER = 702;
84 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
85 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
86
87 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
88         : _film (film)
89         , _playlist (playlist)
90         , _suspended (false)
91         , _ignore_video (false)
92         , _ignore_audio (false)
93         , _ignore_text (false)
94         , _always_burn_open_subtitles (false)
95         , _fast (false)
96         , _tolerant (film->tolerant())
97         , _play_referenced (false)
98         , _audio_merger (_film->audio_frame_rate())
99         , _shuffler (0)
100 {
101         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
102         /* The butler must hear about this first, so since we are proxying this through to the butler we must
103            be first.
104         */
105         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
106         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
107         set_video_container_size (_film->frame_size ());
108
109         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
110
111         setup_pieces ();
112         seek (DCPTime (), true);
113 }
114
115 Player::~Player ()
116 {
117         delete _shuffler;
118 }
119
120 void
121 Player::setup_pieces ()
122 {
123         boost::mutex::scoped_lock lm (_mutex);
124         setup_pieces_unlocked ();
125 }
126
127 bool
128 have_video (shared_ptr<Piece> piece)
129 {
130         return piece->decoder && piece->decoder->video;
131 }
132
133 bool
134 have_audio (shared_ptr<Piece> piece)
135 {
136         return piece->decoder && piece->decoder->audio;
137 }
138
139 void
140 Player::setup_pieces_unlocked ()
141 {
142         list<shared_ptr<Piece> > old_pieces = _pieces;
143         _pieces.clear ();
144
145         delete _shuffler;
146         _shuffler = new Shuffler();
147         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
148
149         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
150
151                 if (!i->paths_valid ()) {
152                         continue;
153                 }
154
155                 if (_ignore_video && _ignore_audio && i->text.empty()) {
156                         /* We're only interested in text and this content has none */
157                         continue;
158                 }
159
160                 shared_ptr<Decoder> old_decoder;
161                 BOOST_FOREACH (shared_ptr<Piece> j, old_pieces) {
162                         if (j->content == i) {
163                                 old_decoder = j->decoder;
164                                 break;
165                         }
166                 }
167
168                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
169                 FrameRateChange frc (_film, i);
170
171                 if (!decoder) {
172                         /* Not something that we can decode; e.g. Atmos content */
173                         continue;
174                 }
175
176                 if (decoder->video && _ignore_video) {
177                         decoder->video->set_ignore (true);
178                 }
179
180                 if (decoder->audio && _ignore_audio) {
181                         decoder->audio->set_ignore (true);
182                 }
183
184                 if (_ignore_text) {
185                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
186                                 i->set_ignore (true);
187                         }
188                 }
189
190                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
191                 if (dcp) {
192                         dcp->set_decode_referenced (_play_referenced);
193                         if (_play_referenced) {
194                                 dcp->set_forced_reduction (_dcp_decode_reduction);
195                         }
196                 }
197
198                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
199                 _pieces.push_back (piece);
200
201                 if (decoder->video) {
202                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
203                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
204                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
205                         } else {
206                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
207                         }
208                 }
209
210                 if (decoder->audio) {
211                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
212                 }
213
214                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
215
216                 while (j != decoder->text.end()) {
217                         (*j)->BitmapStart.connect (
218                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
219                                 );
220                         (*j)->PlainStart.connect (
221                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
222                                 );
223                         (*j)->Stop.connect (
224                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
225                                 );
226
227                         ++j;
228                 }
229         }
230
231         _stream_states.clear ();
232         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
233                 if (i->content->audio) {
234                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
235                                 _stream_states[j] = StreamState (i, i->content->position ());
236                         }
237                 }
238         }
239
240         _black = Empty (_film, _pieces, bind(&have_video, _1));
241         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
242
243         _last_video_time = DCPTime ();
244         _last_video_eyes = EYES_BOTH;
245         _last_audio_time = DCPTime ();
246 }
247
248 void
249 Player::playlist_content_change (ChangeType type, int property, bool frequent)
250 {
251         if (type == CHANGE_TYPE_PENDING) {
252                 boost::mutex::scoped_lock lm (_mutex);
253                 /* The player content is probably about to change, so we can't carry on
254                    until that has happened and we've rebuilt our pieces.  Stop pass()
255                    and seek() from working until then.
256                 */
257                 _suspended = true;
258         } else if (type == CHANGE_TYPE_DONE) {
259                 /* A change in our content has gone through.  Re-build our pieces. */
260                 setup_pieces ();
261                 _suspended = false;
262         } else if (type == CHANGE_TYPE_CANCELLED) {
263                 boost::mutex::scoped_lock lm (_mutex);
264                 _suspended = false;
265         }
266
267         Change (type, property, frequent);
268 }
269
270 void
271 Player::set_video_container_size (dcp::Size s)
272 {
273         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
274
275         {
276                 boost::mutex::scoped_lock lm (_mutex);
277
278                 if (s == _video_container_size) {
279                         lm.unlock ();
280                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
281                         return;
282                 }
283
284                 _video_container_size = s;
285
286                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
287                 _black_image->make_black ();
288         }
289
290         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
291 }
292
293 void
294 Player::playlist_change (ChangeType type)
295 {
296         if (type == CHANGE_TYPE_DONE) {
297                 setup_pieces ();
298         }
299         Change (type, PlayerProperty::PLAYLIST, false);
300 }
301
302 void
303 Player::film_change (ChangeType type, Film::Property p)
304 {
305         /* Here we should notice Film properties that affect our output, and
306            alert listeners that our output now would be different to how it was
307            last time we were run.
308         */
309
310         if (p == Film::CONTAINER) {
311                 Change (type, PlayerProperty::FILM_CONTAINER, false);
312         } else if (p == Film::VIDEO_FRAME_RATE) {
313                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
314                    so we need new pieces here.
315                 */
316                 if (type == CHANGE_TYPE_DONE) {
317                         setup_pieces ();
318                 }
319                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
320         } else if (p == Film::AUDIO_PROCESSOR) {
321                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
322                         boost::mutex::scoped_lock lm (_mutex);
323                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
324                 }
325         } else if (p == Film::AUDIO_CHANNELS) {
326                 if (type == CHANGE_TYPE_DONE) {
327                         boost::mutex::scoped_lock lm (_mutex);
328                         _audio_merger.clear ();
329                 }
330         }
331 }
332
333 shared_ptr<PlayerVideo>
334 Player::black_player_video_frame (Eyes eyes) const
335 {
336         return shared_ptr<PlayerVideo> (
337                 new PlayerVideo (
338                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
339                         Crop (),
340                         optional<double> (),
341                         _video_container_size,
342                         _video_container_size,
343                         eyes,
344                         PART_WHOLE,
345                         PresetColourConversion::all().front().conversion,
346                         VIDEO_RANGE_FULL,
347                         boost::weak_ptr<Content>(),
348                         boost::optional<Frame>()
349                 )
350         );
351 }
352
353 Frame
354 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
355 {
356         DCPTime s = t - piece->content->position ();
357         s = min (piece->content->length_after_trim(_film), s);
358         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
359
360         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
361            then convert that ContentTime to frames at the content's rate.  However this fails for
362            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
363            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
364
365            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
366         */
367         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
368 }
369
370 DCPTime
371 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
372 {
373         /* See comment in dcp_to_content_video */
374         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
375         return d + piece->content->position();
376 }
377
378 Frame
379 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
380 {
381         DCPTime s = t - piece->content->position ();
382         s = min (piece->content->length_after_trim(_film), s);
383         /* See notes in dcp_to_content_video */
384         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
385 }
386
387 DCPTime
388 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
389 {
390         /* See comment in dcp_to_content_video */
391         return DCPTime::from_frames (f, _film->audio_frame_rate())
392                 - DCPTime (piece->content->trim_start(), piece->frc)
393                 + piece->content->position();
394 }
395
396 ContentTime
397 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
398 {
399         DCPTime s = t - piece->content->position ();
400         s = min (piece->content->length_after_trim(_film), s);
401         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
402 }
403
404 DCPTime
405 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
406 {
407         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
408 }
409
410 list<shared_ptr<Font> >
411 Player::get_subtitle_fonts ()
412 {
413         boost::mutex::scoped_lock lm (_mutex);
414
415         list<shared_ptr<Font> > fonts;
416         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
417                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
418                         /* XXX: things may go wrong if there are duplicate font IDs
419                            with different font files.
420                         */
421                         list<shared_ptr<Font> > f = j->fonts ();
422                         copy (f.begin(), f.end(), back_inserter (fonts));
423                 }
424         }
425
426         return fonts;
427 }
428
429 /** Set this player never to produce any video data */
430 void
431 Player::set_ignore_video ()
432 {
433         boost::mutex::scoped_lock lm (_mutex);
434         _ignore_video = true;
435         setup_pieces_unlocked ();
436 }
437
438 void
439 Player::set_ignore_audio ()
440 {
441         boost::mutex::scoped_lock lm (_mutex);
442         _ignore_audio = true;
443         setup_pieces_unlocked ();
444 }
445
446 void
447 Player::set_ignore_text ()
448 {
449         boost::mutex::scoped_lock lm (_mutex);
450         _ignore_text = true;
451         setup_pieces_unlocked ();
452 }
453
454 /** Set the player to always burn open texts into the image regardless of the content settings */
455 void
456 Player::set_always_burn_open_subtitles ()
457 {
458         boost::mutex::scoped_lock lm (_mutex);
459         _always_burn_open_subtitles = true;
460 }
461
462 /** Sets up the player to be faster, possibly at the expense of quality */
463 void
464 Player::set_fast ()
465 {
466         boost::mutex::scoped_lock lm (_mutex);
467         _fast = true;
468         setup_pieces_unlocked ();
469 }
470
471 void
472 Player::set_play_referenced ()
473 {
474         boost::mutex::scoped_lock lm (_mutex);
475         _play_referenced = true;
476         setup_pieces_unlocked ();
477 }
478
479 static void
480 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
481 {
482         DCPOMATIC_ASSERT (r);
483         r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
484         r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
485         if (r->actual_duration() > 0) {
486                 a.push_back (
487                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
488                         );
489         }
490 }
491
492 list<ReferencedReelAsset>
493 Player::get_reel_assets ()
494 {
495         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
496
497         list<ReferencedReelAsset> a;
498
499         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
500                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
501                 if (!j) {
502                         continue;
503                 }
504
505                 scoped_ptr<DCPDecoder> decoder;
506                 try {
507                         decoder.reset (new DCPDecoder (_film, j, false, false, shared_ptr<DCPDecoder>()));
508                 } catch (...) {
509                         return a;
510                 }
511
512                 DCPOMATIC_ASSERT (j->video_frame_rate ());
513                 double const cfr = j->video_frame_rate().get();
514                 Frame const trim_start = j->trim_start().frames_round (cfr);
515                 Frame const trim_end = j->trim_end().frames_round (cfr);
516                 int const ffr = _film->video_frame_rate ();
517
518                 /* position in the asset from the start */
519                 int64_t offset_from_start = 0;
520                 /* position in the asset from the end */
521                 int64_t offset_from_end = 0;
522                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
523                         /* Assume that main picture duration is the length of the reel */
524                         offset_from_end += k->main_picture()->actual_duration();
525                 }
526
527                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
528
529                         /* Assume that main picture duration is the length of the reel */
530                         int64_t const reel_duration = k->main_picture()->actual_duration();
531
532                         /* See doc/design/trim_reels.svg */
533                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
534                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
535
536                         DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
537                         if (j->reference_video ()) {
538                                 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
539                         }
540
541                         if (j->reference_audio ()) {
542                                 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
543                         }
544
545                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
546                                 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
547                         }
548
549                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
550                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
551                                         maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
552                                 }
553                         }
554
555                         offset_from_start += reel_duration;
556                         offset_from_end -= reel_duration;
557                 }
558         }
559
560         return a;
561 }
562
563 bool
564 Player::pass ()
565 {
566         boost::mutex::scoped_lock lm (_mutex);
567
568         if (_suspended) {
569                 /* We can't pass in this state */
570                 return false;
571         }
572
573         if (_playlist->length(_film) == DCPTime()) {
574                 /* Special case of an empty Film; just give one black frame */
575                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
576                 return true;
577         }
578
579         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
580
581         shared_ptr<Piece> earliest_content;
582         optional<DCPTime> earliest_time;
583
584         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
585                 if (i->done) {
586                         continue;
587                 }
588
589                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
590                 if (t > i->content->end(_film)) {
591                         i->done = true;
592                 } else {
593
594                         /* Given two choices at the same time, pick the one with texts so we see it before
595                            the video.
596                         */
597                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
598                                 earliest_time = t;
599                                 earliest_content = i;
600                         }
601                 }
602         }
603
604         bool done = false;
605
606         enum {
607                 NONE,
608                 CONTENT,
609                 BLACK,
610                 SILENT
611         } which = NONE;
612
613         if (earliest_content) {
614                 which = CONTENT;
615         }
616
617         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
618                 earliest_time = _black.position ();
619                 which = BLACK;
620         }
621
622         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
623                 earliest_time = _silent.position ();
624                 which = SILENT;
625         }
626
627         switch (which) {
628         case CONTENT:
629         {
630                 earliest_content->done = earliest_content->decoder->pass ();
631                 shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
632                 if (dcp && !_play_referenced && dcp->reference_audio()) {
633                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
634                            to `hide' the fact that no audio was emitted during the referenced DCP (though
635                            we need to behave as though it was).
636                         */
637                         _last_audio_time = dcp->end (_film);
638                 }
639                 break;
640         }
641         case BLACK:
642                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
643                 _black.set_position (_black.position() + one_video_frame());
644                 break;
645         case SILENT:
646         {
647                 DCPTimePeriod period (_silent.period_at_position());
648                 if (_last_audio_time) {
649                         /* Sometimes the thing that happened last finishes fractionally before
650                            or after this silence.  Bodge the start time of the silence to fix it.
651                         */
652                         DCPOMATIC_ASSERT (labs(period.from.get() - _last_audio_time->get()) < 2);
653                         period.from = *_last_audio_time;
654                 }
655                 if (period.duration() > one_video_frame()) {
656                         period.to = period.from + one_video_frame();
657                 }
658                 fill_audio (period);
659                 _silent.set_position (period.to);
660                 break;
661         }
662         case NONE:
663                 done = true;
664                 break;
665         }
666
667         /* Emit any audio that is ready */
668
669         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
670            of our streams, or the position of the _silent.
671         */
672         DCPTime pull_to = _film->length ();
673         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
674                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
675                         pull_to = i->second.last_push_end;
676                 }
677         }
678         if (!_silent.done() && _silent.position() < pull_to) {
679                 pull_to = _silent.position();
680         }
681
682         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
683         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
684                 if (_last_audio_time && i->second < *_last_audio_time) {
685                         /* This new data comes before the last we emitted (or the last seek); discard it */
686                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
687                         if (!cut.first) {
688                                 continue;
689                         }
690                         *i = cut;
691                 } else if (_last_audio_time && i->second > *_last_audio_time) {
692                         /* There's a gap between this data and the last we emitted; fill with silence */
693                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
694                 }
695
696                 emit_audio (i->first, i->second);
697         }
698
699         if (done) {
700                 _shuffler->flush ();
701                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
702                         do_emit_video(i->first, i->second);
703                 }
704         }
705
706         return done;
707 }
708
709 /** @return Open subtitles for the frame at the given time, converted to images */
710 optional<PositionImage>
711 Player::open_subtitles_for_frame (DCPTime time) const
712 {
713         list<PositionImage> captions;
714         int const vfr = _film->video_frame_rate();
715
716         BOOST_FOREACH (
717                 PlayerText j,
718                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
719                 ) {
720
721                 /* Bitmap subtitles */
722                 BOOST_FOREACH (BitmapText i, j.bitmap) {
723                         if (!i.image) {
724                                 continue;
725                         }
726
727                         /* i.image will already have been scaled to fit _video_container_size */
728                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
729
730                         captions.push_back (
731                                 PositionImage (
732                                         i.image,
733                                         Position<int> (
734                                                 lrint (_video_container_size.width * i.rectangle.x),
735                                                 lrint (_video_container_size.height * i.rectangle.y)
736                                                 )
737                                         )
738                                 );
739                 }
740
741                 /* String subtitles (rendered to an image) */
742                 if (!j.string.empty ()) {
743                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
744                         copy (s.begin(), s.end(), back_inserter (captions));
745                 }
746         }
747
748         if (captions.empty ()) {
749                 return optional<PositionImage> ();
750         }
751
752         return merge (captions);
753 }
754
755 void
756 Player::video (weak_ptr<Piece> wp, ContentVideo video)
757 {
758         shared_ptr<Piece> piece = wp.lock ();
759         if (!piece) {
760                 return;
761         }
762
763         FrameRateChange frc (_film, piece->content);
764         if (frc.skip && (video.frame % 2) == 1) {
765                 return;
766         }
767
768         /* Time of the first frame we will emit */
769         DCPTime const time = content_video_to_dcp (piece, video.frame);
770
771         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
772            if it's after the content's period here as in that case we still need to fill any gap between
773            `now' and the end of the content's period.
774         */
775         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
776                 return;
777         }
778
779         /* Fill gaps that we discover now that we have some video which needs to be emitted.
780            This is where we need to fill to.
781         */
782         DCPTime fill_to = min (time, piece->content->end(_film));
783
784         if (_last_video_time) {
785                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
786
787                 /* Fill if we have more than half a frame to do */
788                 if ((fill_to - fill_from) > one_video_frame() / 2) {
789                         LastVideoMap::const_iterator last = _last_video.find (wp);
790                         if (_film->three_d()) {
791                                 Eyes fill_to_eyes = video.eyes;
792                                 if (fill_to_eyes == EYES_BOTH) {
793                                         fill_to_eyes = EYES_LEFT;
794                                 }
795                                 if (fill_to == piece->content->end(_film)) {
796                                         /* Don't fill after the end of the content */
797                                         fill_to_eyes = EYES_LEFT;
798                                 }
799                                 DCPTime j = fill_from;
800                                 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
801                                 if (eyes == EYES_BOTH) {
802                                         eyes = EYES_LEFT;
803                                 }
804                                 while (j < fill_to || eyes != fill_to_eyes) {
805                                         if (last != _last_video.end()) {
806                                                 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
807                                                 copy->set_eyes (eyes);
808                                                 emit_video (copy, j);
809                                         } else {
810                                                 emit_video (black_player_video_frame(eyes), j);
811                                         }
812                                         if (eyes == EYES_RIGHT) {
813                                                 j += one_video_frame();
814                                         }
815                                         eyes = increment_eyes (eyes);
816                                 }
817                         } else {
818                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
819                                         if (last != _last_video.end()) {
820                                                 emit_video (last->second, j);
821                                         } else {
822                                                 emit_video (black_player_video_frame(EYES_BOTH), j);
823                                         }
824                                 }
825                         }
826                 }
827         }
828
829         _last_video[wp].reset (
830                 new PlayerVideo (
831                         video.image,
832                         piece->content->video->crop (),
833                         piece->content->video->fade (_film, video.frame),
834                         piece->content->video->scale().size (
835                                 piece->content->video, _video_container_size, _film->frame_size ()
836                                 ),
837                         _video_container_size,
838                         video.eyes,
839                         video.part,
840                         piece->content->video->colour_conversion(),
841                         piece->content->video->range(),
842                         piece->content,
843                         video.frame
844                         )
845                 );
846
847         DCPTime t = time;
848         for (int i = 0; i < frc.repeat; ++i) {
849                 if (t < piece->content->end(_film)) {
850                         emit_video (_last_video[wp], t);
851                 }
852                 t += one_video_frame ();
853         }
854 }
855
856 void
857 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
858 {
859         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
860
861         shared_ptr<Piece> piece = wp.lock ();
862         if (!piece) {
863                 return;
864         }
865
866         shared_ptr<AudioContent> content = piece->content->audio;
867         DCPOMATIC_ASSERT (content);
868
869         int const rfr = content->resampled_frame_rate (_film);
870
871         /* Compute time in the DCP */
872         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
873         /* And the end of this block in the DCP */
874         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
875
876         /* Remove anything that comes before the start or after the end of the content */
877         if (time < piece->content->position()) {
878                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
879                 if (!cut.first) {
880                         /* This audio is entirely discarded */
881                         return;
882                 }
883                 content_audio.audio = cut.first;
884                 time = cut.second;
885         } else if (time > piece->content->end(_film)) {
886                 /* Discard it all */
887                 return;
888         } else if (end > piece->content->end(_film)) {
889                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
890                 if (remaining_frames == 0) {
891                         return;
892                 }
893                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
894                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
895                 content_audio.audio = cut;
896         }
897
898         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
899
900         /* Gain */
901
902         if (content->gain() != 0) {
903                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
904                 gain->apply_gain (content->gain ());
905                 content_audio.audio = gain;
906         }
907
908         /* Remap */
909
910         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
911
912         /* Process */
913
914         if (_audio_processor) {
915                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
916         }
917
918         /* Push */
919
920         _audio_merger.push (content_audio.audio, time);
921         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
922         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
923 }
924
925 void
926 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
927 {
928         shared_ptr<Piece> piece = wp.lock ();
929         shared_ptr<const TextContent> text = wc.lock ();
930         if (!piece || !text) {
931                 return;
932         }
933
934         /* Apply content's subtitle offsets */
935         subtitle.sub.rectangle.x += text->x_offset ();
936         subtitle.sub.rectangle.y += text->y_offset ();
937
938         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
939         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
940         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
941
942         /* Apply content's subtitle scale */
943         subtitle.sub.rectangle.width *= text->x_scale ();
944         subtitle.sub.rectangle.height *= text->y_scale ();
945
946         PlayerText ps;
947         shared_ptr<Image> image = subtitle.sub.image;
948         /* We will scale the subtitle up to fit _video_container_size */
949         dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
950         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
951         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
952
953         _active_texts[text->type()].add_from (wc, ps, from);
954 }
955
956 void
957 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
958 {
959         shared_ptr<Piece> piece = wp.lock ();
960         shared_ptr<const TextContent> text = wc.lock ();
961         if (!piece || !text) {
962                 return;
963         }
964
965         PlayerText ps;
966         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
967
968         if (from > piece->content->end(_film)) {
969                 return;
970         }
971
972         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
973                 s.set_h_position (s.h_position() + text->x_offset ());
974                 s.set_v_position (s.v_position() + text->y_offset ());
975                 float const xs = text->x_scale();
976                 float const ys = text->y_scale();
977                 float size = s.size();
978
979                 /* Adjust size to express the common part of the scaling;
980                    e.g. if xs = ys = 0.5 we scale size by 2.
981                 */
982                 if (xs > 1e-5 && ys > 1e-5) {
983                         size *= 1 / min (1 / xs, 1 / ys);
984                 }
985                 s.set_size (size);
986
987                 /* Then express aspect ratio changes */
988                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
989                         s.set_aspect_adjust (xs / ys);
990                 }
991
992                 s.set_in (dcp::Time(from.seconds(), 1000));
993                 ps.string.push_back (StringText (s, text->outline_width()));
994                 ps.add_fonts (text->fonts ());
995         }
996
997         _active_texts[text->type()].add_from (wc, ps, from);
998 }
999
1000 void
1001 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1002 {
1003         shared_ptr<const TextContent> text = wc.lock ();
1004         if (!text) {
1005                 return;
1006         }
1007
1008         if (!_active_texts[text->type()].have(wc)) {
1009                 return;
1010         }
1011
1012         shared_ptr<Piece> piece = wp.lock ();
1013         if (!piece) {
1014                 return;
1015         }
1016
1017         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1018
1019         if (dcp_to > piece->content->end(_film)) {
1020                 return;
1021         }
1022
1023         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
1024
1025         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1026         if (text->use() && !always && !text->burn()) {
1027                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1028         }
1029 }
1030
1031 void
1032 Player::seek (DCPTime time, bool accurate)
1033 {
1034         boost::mutex::scoped_lock lm (_mutex);
1035
1036         if (_suspended) {
1037                 /* We can't seek in this state */
1038                 return;
1039         }
1040
1041         if (_shuffler) {
1042                 _shuffler->clear ();
1043         }
1044
1045         _delay.clear ();
1046
1047         if (_audio_processor) {
1048                 _audio_processor->flush ();
1049         }
1050
1051         _audio_merger.clear ();
1052         for (int i = 0; i < TEXT_COUNT; ++i) {
1053                 _active_texts[i].clear ();
1054         }
1055
1056         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1057                 if (time < i->content->position()) {
1058                         /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
1059                            we must seek this (following) content accurately, otherwise when we come to the end of the current
1060                            content we may not start right at the beginning of the next, causing a gap (if the next content has
1061                            been trimmed to a point between keyframes, or something).
1062                         */
1063                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1064                         i->done = false;
1065                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1066                         /* During; seek to position */
1067                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1068                         i->done = false;
1069                 } else {
1070                         /* After; this piece is done */
1071                         i->done = true;
1072                 }
1073         }
1074
1075         if (accurate) {
1076                 _last_video_time = time;
1077                 _last_video_eyes = EYES_LEFT;
1078                 _last_audio_time = time;
1079         } else {
1080                 _last_video_time = optional<DCPTime>();
1081                 _last_video_eyes = optional<Eyes>();
1082                 _last_audio_time = optional<DCPTime>();
1083         }
1084
1085         _black.set_position (time);
1086         _silent.set_position (time);
1087
1088         _last_video.clear ();
1089 }
1090
1091 void
1092 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1093 {
1094         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1095            player before the video that requires them.
1096         */
1097         _delay.push_back (make_pair (pv, time));
1098
1099         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1100                 _last_video_time = time + one_video_frame();
1101         }
1102         _last_video_eyes = increment_eyes (pv->eyes());
1103
1104         if (_delay.size() < 3) {
1105                 return;
1106         }
1107
1108         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1109         _delay.pop_front();
1110         do_emit_video (to_do.first, to_do.second);
1111 }
1112
1113 void
1114 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1115 {
1116         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1117                 for (int i = 0; i < TEXT_COUNT; ++i) {
1118                         _active_texts[i].clear_before (time);
1119                 }
1120         }
1121
1122         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1123         if (subtitles) {
1124                 pv->set_text (subtitles.get ());
1125         }
1126
1127         Video (pv, time);
1128 }
1129
1130 void
1131 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1132 {
1133         /* Log if the assert below is about to fail */
1134         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1135                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1136         }
1137
1138         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1139         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1140         Audio (data, time, _film->audio_frame_rate());
1141         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1142 }
1143
1144 void
1145 Player::fill_audio (DCPTimePeriod period)
1146 {
1147         if (period.from == period.to) {
1148                 return;
1149         }
1150
1151         DCPOMATIC_ASSERT (period.from < period.to);
1152
1153         DCPTime t = period.from;
1154         while (t < period.to) {
1155                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1156                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1157                 if (samples) {
1158                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1159                         silence->make_silent ();
1160                         emit_audio (silence, t);
1161                 }
1162                 t += block;
1163         }
1164 }
1165
1166 DCPTime
1167 Player::one_video_frame () const
1168 {
1169         return DCPTime::from_frames (1, _film->video_frame_rate ());
1170 }
1171
1172 pair<shared_ptr<AudioBuffers>, DCPTime>
1173 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1174 {
1175         DCPTime const discard_time = discard_to - time;
1176         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1177         Frame remaining_frames = audio->frames() - discard_frames;
1178         if (remaining_frames <= 0) {
1179                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1180         }
1181         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1182         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1183         return make_pair(cut, time + discard_time);
1184 }
1185
1186 void
1187 Player::set_dcp_decode_reduction (optional<int> reduction)
1188 {
1189         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1190
1191         {
1192                 boost::mutex::scoped_lock lm (_mutex);
1193
1194                 if (reduction == _dcp_decode_reduction) {
1195                         lm.unlock ();
1196                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1197                         return;
1198                 }
1199
1200                 _dcp_decode_reduction = reduction;
1201                 setup_pieces_unlocked ();
1202         }
1203
1204         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1205 }
1206
1207 optional<DCPTime>
1208 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1209 {
1210         boost::mutex::scoped_lock lm (_mutex);
1211
1212         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1213                 if (i->content == content) {
1214                         return content_time_to_dcp (i, t);
1215                 }
1216         }
1217
1218         /* We couldn't find this content; perhaps things are being changed over */
1219         return optional<DCPTime>();
1220 }