Cleanup variable name: k -> reel
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21
22 #include "atmos_decoder.h"
23 #include "player.h"
24 #include "film.h"
25 #include "audio_buffers.h"
26 #include "content_audio.h"
27 #include "dcp_content.h"
28 #include "dcpomatic_log.h"
29 #include "job.h"
30 #include "image.h"
31 #include "raw_image_proxy.h"
32 #include "ratio.h"
33 #include "log.h"
34 #include "render_text.h"
35 #include "config.h"
36 #include "content_video.h"
37 #include "player_video.h"
38 #include "frame_rate_change.h"
39 #include "audio_processor.h"
40 #include "playlist.h"
41 #include "referenced_reel_asset.h"
42 #include "decoder_factory.h"
43 #include "decoder.h"
44 #include "video_decoder.h"
45 #include "audio_decoder.h"
46 #include "text_content.h"
47 #include "text_decoder.h"
48 #include "ffmpeg_content.h"
49 #include "audio_content.h"
50 #include "dcp_decoder.h"
51 #include "image_decoder.h"
52 #include "compose.hpp"
53 #include "shuffler.h"
54 #include "timer.h"
55 #include <dcp/reel.h>
56 #include <dcp/reel_sound_asset.h>
57 #include <dcp/reel_subtitle_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_closed_caption_asset.h>
60 #include <stdint.h>
61 #include <algorithm>
62 #include <iostream>
63
64 #include "i18n.h"
65
66
67 using std::copy;
68 using std::cout;
69 using std::dynamic_pointer_cast;
70 using std::list;
71 using std::make_pair;
72 using std::make_shared;
73 using std::max;
74 using std::min;
75 using std::min;
76 using std::pair;
77 using std::shared_ptr;
78 using std::vector;
79 using std::weak_ptr;
80 using std::make_shared;
81 using boost::optional;
82 using boost::scoped_ptr;
83 #if BOOST_VERSION >= 106100
84 using namespace boost::placeholders;
85 #endif
86 using namespace dcpomatic;
87
88
89 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
90 int const PlayerProperty::PLAYLIST = 701;
91 int const PlayerProperty::FILM_CONTAINER = 702;
92 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
93 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
94 int const PlayerProperty::PLAYBACK_LENGTH = 705;
95
96
97 Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
98         : _film (film)
99         , _suspended (0)
100         , _tolerant (film->tolerant())
101         , _audio_merger (_film->audio_frame_rate())
102         , _subtitle_alignment (subtitle_alignment)
103 {
104         construct ();
105 }
106
107
108 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
109         : _film (film)
110         , _playlist (playlist_)
111         , _suspended (0)
112         , _tolerant (film->tolerant())
113         , _audio_merger (_film->audio_frame_rate())
114 {
115         construct ();
116 }
117
118
119 void
120 Player::construct ()
121 {
122         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
123         /* The butler must hear about this first, so since we are proxying this through to the butler we must
124            be first.
125         */
126         _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
127         _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
128         set_video_container_size (_film->frame_size ());
129
130         film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
131
132         setup_pieces ();
133         seek (DCPTime (), true);
134 }
135
136
137 void
138 Player::setup_pieces ()
139 {
140         boost::mutex::scoped_lock lm (_mutex);
141         setup_pieces_unlocked ();
142 }
143
144
145 bool
146 have_video (shared_ptr<const Content> content)
147 {
148         return static_cast<bool>(content->video) && content->video->use();
149 }
150
151
152 bool
153 have_audio (shared_ptr<const Content> content)
154 {
155         return static_cast<bool>(content->audio);
156 }
157
158
159 void
160 Player::setup_pieces_unlocked ()
161 {
162         _playback_length = _playlist ? _playlist->length(_film) : _film->length();
163
164         auto old_pieces = _pieces;
165         _pieces.clear ();
166
167         _shuffler.reset (new Shuffler());
168         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
169
170         for (auto i: playlist()->content()) {
171
172                 if (!i->paths_valid ()) {
173                         continue;
174                 }
175
176                 if (_ignore_video && _ignore_audio && i->text.empty()) {
177                         /* We're only interested in text and this content has none */
178                         continue;
179                 }
180
181                 shared_ptr<Decoder> old_decoder;
182                 for (auto j: old_pieces) {
183                         if (j->content == i) {
184                                 old_decoder = j->decoder;
185                                 break;
186                         }
187                 }
188
189                 auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
190                 DCPOMATIC_ASSERT (decoder);
191
192                 FrameRateChange frc (_film, i);
193
194                 if (decoder->video && _ignore_video) {
195                         decoder->video->set_ignore (true);
196                 }
197
198                 if (decoder->audio && _ignore_audio) {
199                         decoder->audio->set_ignore (true);
200                 }
201
202                 if (_ignore_text) {
203                         for (auto i: decoder->text) {
204                                 i->set_ignore (true);
205                         }
206                 }
207
208                 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
209                 if (dcp) {
210                         dcp->set_decode_referenced (_play_referenced);
211                         if (_play_referenced) {
212                                 dcp->set_forced_reduction (_dcp_decode_reduction);
213                         }
214                 }
215
216                 auto piece = make_shared<Piece>(i, decoder, frc);
217                 _pieces.push_back (piece);
218
219                 if (decoder->video) {
220                         if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
221                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
222                                 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
223                         } else {
224                                 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
225                         }
226                 }
227
228                 if (decoder->audio) {
229                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
230                 }
231
232                 auto j = decoder->text.begin();
233
234                 while (j != decoder->text.end()) {
235                         (*j)->BitmapStart.connect (
236                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
237                                 );
238                         (*j)->PlainStart.connect (
239                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
240                                 );
241                         (*j)->Stop.connect (
242                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
243                                 );
244
245                         ++j;
246                 }
247
248                 if (decoder->atmos) {
249                         decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
250                 }
251         }
252
253         _stream_states.clear ();
254         for (auto i: _pieces) {
255                 if (i->content->audio) {
256                         for (auto j: i->content->audio->streams()) {
257                                 _stream_states[j] = StreamState (i, i->content->position ());
258                         }
259                 }
260         }
261
262         for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
263                 if (auto video = (*i)->content->video) {
264                         if (video->use() && video->frame_type() != VideoFrameType::THREE_D_LEFT && video->frame_type() != VideoFrameType::THREE_D_RIGHT) {
265                                 /* Look for content later in the content list with in-use video that overlaps this */
266                                 auto period = DCPTimePeriod((*i)->content->position(), (*i)->content->end(_film));
267                                 auto j = i;
268                                 ++j;
269                                 for (; j != _pieces.end(); ++j) {
270                                         if ((*j)->content->video && (*j)->content->video->use()) {
271                                                 (*i)->ignore_video = DCPTimePeriod((*j)->content->position(), (*j)->content->end(_film)).overlap(period);
272                                         }
273                                 }
274                         }
275                 }
276         }
277
278         _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
279         _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
280
281         _last_video_time = boost::optional<dcpomatic::DCPTime>();
282         _last_video_eyes = Eyes::BOTH;
283         _last_audio_time = boost::optional<dcpomatic::DCPTime>();
284 }
285
286
287 void
288 Player::playlist_content_change (ChangeType type, int property, bool frequent)
289 {
290         if (property == VideoContentProperty::CROP) {
291                 if (type == ChangeType::DONE) {
292                         auto const vcs = video_container_size();
293                         boost::mutex::scoped_lock lm (_mutex);
294                         for (auto const& i: _delay) {
295                                 i.first->reset_metadata (_film, vcs);
296                         }
297                 }
298         } else {
299                 if (type == ChangeType::PENDING) {
300                         /* The player content is probably about to change, so we can't carry on
301                            until that has happened and we've rebuilt our pieces.  Stop pass()
302                            and seek() from working until then.
303                         */
304                         ++_suspended;
305                 } else if (type == ChangeType::DONE) {
306                         /* A change in our content has gone through.  Re-build our pieces. */
307                         setup_pieces ();
308                         --_suspended;
309                 } else if (type == ChangeType::CANCELLED) {
310                         --_suspended;
311                 }
312         }
313
314         Change (type, property, frequent);
315 }
316
317
318 void
319 Player::set_video_container_size (dcp::Size s)
320 {
321         Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
322
323         {
324                 boost::mutex::scoped_lock lm (_mutex);
325
326                 if (s == _video_container_size) {
327                         lm.unlock ();
328                         Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
329                         return;
330                 }
331
332                 _video_container_size = s;
333
334                 _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
335                 _black_image->make_black ();
336         }
337
338         Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
339 }
340
341
342 void
343 Player::playlist_change (ChangeType type)
344 {
345         if (type == ChangeType::DONE) {
346                 setup_pieces ();
347         }
348         Change (type, PlayerProperty::PLAYLIST, false);
349 }
350
351
352 void
353 Player::film_change (ChangeType type, Film::Property p)
354 {
355         /* Here we should notice Film properties that affect our output, and
356            alert listeners that our output now would be different to how it was
357            last time we were run.
358         */
359
360         if (p == Film::Property::CONTAINER) {
361                 Change (type, PlayerProperty::FILM_CONTAINER, false);
362         } else if (p == Film::Property::VIDEO_FRAME_RATE) {
363                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
364                    so we need new pieces here.
365                 */
366                 if (type == ChangeType::DONE) {
367                         setup_pieces ();
368                 }
369                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
370         } else if (p == Film::Property::AUDIO_PROCESSOR) {
371                 if (type == ChangeType::DONE && _film->audio_processor ()) {
372                         boost::mutex::scoped_lock lm (_mutex);
373                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
374                 }
375         } else if (p == Film::Property::AUDIO_CHANNELS) {
376                 if (type == ChangeType::DONE) {
377                         boost::mutex::scoped_lock lm (_mutex);
378                         _audio_merger.clear ();
379                 }
380         }
381 }
382
383
384 shared_ptr<PlayerVideo>
385 Player::black_player_video_frame (Eyes eyes) const
386 {
387         return std::make_shared<PlayerVideo> (
388                 std::make_shared<const RawImageProxy>(_black_image),
389                 Crop(),
390                 optional<double>(),
391                 _video_container_size,
392                 _video_container_size,
393                 eyes,
394                 Part::WHOLE,
395                 PresetColourConversion::all().front().conversion,
396                 VideoRange::FULL,
397                 std::weak_ptr<Content>(),
398                 boost::optional<Frame>(),
399                 false
400         );
401 }
402
403
404 Frame
405 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
406 {
407         auto s = t - piece->content->position ();
408         s = min (piece->content->length_after_trim(_film), s);
409         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
410
411         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
412            then convert that ContentTime to frames at the content's rate.  However this fails for
413            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
414            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
415
416            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
417         */
418         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
419 }
420
421
422 DCPTime
423 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
424 {
425         /* See comment in dcp_to_content_video */
426         auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
427         return d + piece->content->position();
428 }
429
430
431 Frame
432 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
433 {
434         auto s = t - piece->content->position ();
435         s = min (piece->content->length_after_trim(_film), s);
436         /* See notes in dcp_to_content_video */
437         return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(_film->audio_frame_rate());
438 }
439
440
441 DCPTime
442 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
443 {
444         /* See comment in dcp_to_content_video */
445         return DCPTime::from_frames (f, _film->audio_frame_rate())
446                 - DCPTime (piece->content->trim_start(), piece->frc)
447                 + piece->content->position();
448 }
449
450
451 ContentTime
452 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
453 {
454         auto s = t - piece->content->position ();
455         s = min (piece->content->length_after_trim(_film), s);
456         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
457 }
458
459
460 DCPTime
461 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
462 {
463         return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
464 }
465
466
467 vector<FontData>
468 Player::get_subtitle_fonts ()
469 {
470         boost::mutex::scoped_lock lm (_mutex);
471
472         vector<FontData> fonts;
473         for (auto i: _pieces) {
474                 /* XXX: things may go wrong if there are duplicate font IDs
475                    with different font files.
476                 */
477                 auto f = i->decoder->fonts ();
478                 copy (f.begin(), f.end(), back_inserter(fonts));
479         }
480
481         return fonts;
482 }
483
484
485 /** Set this player never to produce any video data */
486 void
487 Player::set_ignore_video ()
488 {
489         boost::mutex::scoped_lock lm (_mutex);
490         _ignore_video = true;
491         setup_pieces_unlocked ();
492 }
493
494
495 void
496 Player::set_ignore_audio ()
497 {
498         boost::mutex::scoped_lock lm (_mutex);
499         _ignore_audio = true;
500         setup_pieces_unlocked ();
501 }
502
503
504 void
505 Player::set_ignore_text ()
506 {
507         boost::mutex::scoped_lock lm (_mutex);
508         _ignore_text = true;
509         setup_pieces_unlocked ();
510 }
511
512
513 /** Set the player to always burn open texts into the image regardless of the content settings */
514 void
515 Player::set_always_burn_open_subtitles ()
516 {
517         boost::mutex::scoped_lock lm (_mutex);
518         _always_burn_open_subtitles = true;
519 }
520
521
522 /** Sets up the player to be faster, possibly at the expense of quality */
523 void
524 Player::set_fast ()
525 {
526         boost::mutex::scoped_lock lm (_mutex);
527         _fast = true;
528         setup_pieces_unlocked ();
529 }
530
531
532 void
533 Player::set_play_referenced ()
534 {
535         boost::mutex::scoped_lock lm (_mutex);
536         _play_referenced = true;
537         setup_pieces_unlocked ();
538 }
539
540
541 static void
542 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
543 {
544         DCPOMATIC_ASSERT (r);
545         r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
546         r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
547         if (r->actual_duration() > 0) {
548                 a.push_back (
549                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
550                         );
551         }
552 }
553
554
555 list<ReferencedReelAsset>
556 Player::get_reel_assets ()
557 {
558         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
559
560         list<ReferencedReelAsset> reel_assets;
561
562         for (auto content: playlist()->content()) {
563                 auto dcp = dynamic_pointer_cast<DCPContent>(content);
564                 if (!dcp) {
565                         continue;
566                 }
567
568                 scoped_ptr<DCPDecoder> decoder;
569                 try {
570                         decoder.reset (new DCPDecoder(_film, dcp, false, false, shared_ptr<DCPDecoder>()));
571                 } catch (...) {
572                         return reel_assets;
573                 }
574
575                 DCPOMATIC_ASSERT (dcp->video_frame_rate());
576                 double const cfr = dcp->video_frame_rate().get();
577                 Frame const trim_start = dcp->trim_start().frames_round(cfr);
578                 Frame const trim_end = dcp->trim_end().frames_round(cfr);
579                 int const ffr = _film->video_frame_rate ();
580
581                 /* position in the asset from the start */
582                 int64_t offset_from_start = 0;
583                 /* position i the asset from the end */
584                 int64_t offset_from_end = 0;
585                 for (auto reel: decoder->reels()) {
586                         /* Assume that main picture duration is the length of the reel */
587                         offset_from_end += reel->main_picture()->actual_duration();
588                 }
589
590                 for (auto reel: decoder->reels()) {
591
592                         /* Assume that main picture duration is the length of the reel */
593                         int64_t const reel_duration = reel->main_picture()->actual_duration();
594
595                         /* See doc/design/trim_reels.svg */
596                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
597                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
598
599                         auto const from = max(DCPTime(), content->position() + DCPTime::from_frames(offset_from_start, ffr) - DCPTime::from_frames(trim_start, cfr));
600                         if (dcp->reference_video()) {
601                                 maybe_add_asset (reel_assets, reel->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
602                         }
603
604                         if (dcp->reference_audio()) {
605                                 maybe_add_asset (reel_assets, reel->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
606                         }
607
608                         if (dcp->reference_text(TextType::OPEN_SUBTITLE)) {
609                                 maybe_add_asset (reel_assets, reel->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
610                         }
611
612                         if (dcp->reference_text(TextType::CLOSED_CAPTION)) {
613                                 for (auto caption: reel->closed_captions()) {
614                                         maybe_add_asset (reel_assets, caption, reel_trim_start, reel_trim_end, from, ffr);
615                                 }
616                         }
617
618                         offset_from_start += reel_duration;
619                         offset_from_end -= reel_duration;
620                 }
621         }
622
623         return reel_assets;
624 }
625
626
627 bool
628 Player::pass ()
629 {
630         boost::mutex::scoped_lock lm (_mutex);
631
632         if (_suspended) {
633                 /* We can't pass in this state */
634                 LOG_DEBUG_PLAYER_NC ("Player is suspended");
635                 return false;
636         }
637
638         if (_playback_length == DCPTime()) {
639                 /* Special; just give one black frame */
640                 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
641                 return true;
642         }
643
644         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
645
646         shared_ptr<Piece> earliest_content;
647         optional<DCPTime> earliest_time;
648
649         for (auto i: _pieces) {
650                 if (i->done) {
651                         continue;
652                 }
653
654                 auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
655                 if (t > i->content->end(_film)) {
656                         i->done = true;
657                 } else {
658
659                         /* Given two choices at the same time, pick the one with texts so we see it before
660                            the video.
661                         */
662                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
663                                 earliest_time = t;
664                                 earliest_content = i;
665                         }
666                 }
667         }
668
669         bool done = false;
670
671         enum {
672                 NONE,
673                 CONTENT,
674                 BLACK,
675                 SILENT
676         } which = NONE;
677
678         if (earliest_content) {
679                 which = CONTENT;
680         }
681
682         if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
683                 earliest_time = _black.position ();
684                 which = BLACK;
685         }
686
687         if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
688                 earliest_time = _silent.position ();
689                 which = SILENT;
690         }
691
692         switch (which) {
693         case CONTENT:
694         {
695                 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
696                 earliest_content->done = earliest_content->decoder->pass ();
697                 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
698                 if (dcp && !_play_referenced && dcp->reference_audio()) {
699                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
700                            to `hide' the fact that no audio was emitted during the referenced DCP (though
701                            we need to behave as though it was).
702                         */
703                         _last_audio_time = dcp->end (_film);
704                 }
705                 break;
706         }
707         case BLACK:
708                 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
709                 emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
710                 _black.set_position (_black.position() + one_video_frame());
711                 break;
712         case SILENT:
713         {
714                 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
715                 DCPTimePeriod period (_silent.period_at_position());
716                 if (_last_audio_time) {
717                         /* Sometimes the thing that happened last finishes fractionally before
718                            or after this silence.  Bodge the start time of the silence to fix it.
719                            I think this is nothing to worry about since we will just add or
720                            remove a little silence at the end of some content.
721                         */
722                         int64_t const error = labs(period.from.get() - _last_audio_time->get());
723                         /* Let's not worry about less than a frame at 24fps */
724                         int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
725                         if (error >= too_much_error) {
726                                 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
727                         }
728                         DCPOMATIC_ASSERT (error < too_much_error);
729                         period.from = *_last_audio_time;
730                 }
731                 if (period.duration() > one_video_frame()) {
732                         period.to = period.from + one_video_frame();
733                 }
734                 fill_audio (period);
735                 _silent.set_position (period.to);
736                 break;
737         }
738         case NONE:
739                 done = true;
740                 break;
741         }
742
743         /* Emit any audio that is ready */
744
745         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
746            of our streams, or the position of the _silent.  First, though we choose only streams that are less than
747            ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
748            behind it has finished).  This is so that we don't withhold audio indefinitely awaiting data from a stream
749            that will never come, causing bugs like #2101.
750         */
751         constexpr int ignore_streams_behind = 5;
752
753         using state_pair = std::pair<AudioStreamPtr, StreamState>;
754
755         /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
756         auto latest_last_push_end = std::max_element(
757                 _stream_states.begin(),
758                 _stream_states.end(),
759                 [](state_pair const& a, state_pair const& b) { return a.second.last_push_end < b.second.last_push_end; }
760                 );
761
762         if (latest_last_push_end != _stream_states.end()) {
763                 LOG_DEBUG_PLAYER("Leading stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
764         }
765
766         /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
767         std::map<AudioStreamPtr, StreamState> alive_stream_states;
768         for (auto const& i: _stream_states) {
769                 if ((latest_last_push_end->second.last_push_end - i.second.last_push_end) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
770                         alive_stream_states.insert(i);
771                 } else {
772                         LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
773                 }
774         }
775
776         auto pull_to = _playback_length;
777         for (auto const& i: alive_stream_states) {
778                 if (!i.second.piece->done && i.second.last_push_end < pull_to) {
779                         pull_to = i.second.last_push_end;
780                 }
781         }
782         if (!_silent.done() && _silent.position() < pull_to) {
783                 pull_to = _silent.position();
784         }
785
786         LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
787         auto audio = _audio_merger.pull (pull_to);
788         for (auto i = audio.begin(); i != audio.end(); ++i) {
789                 if (_last_audio_time && i->second < *_last_audio_time) {
790                         /* This new data comes before the last we emitted (or the last seek); discard it */
791                         auto cut = discard_audio (i->first, i->second, *_last_audio_time);
792                         if (!cut.first) {
793                                 continue;
794                         }
795                         *i = cut;
796                 } else if (_last_audio_time && i->second > *_last_audio_time) {
797                         /* There's a gap between this data and the last we emitted; fill with silence */
798                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
799                 }
800
801                 emit_audio (i->first, i->second);
802         }
803
804         if (done) {
805                 _shuffler->flush ();
806                 for (auto const& i: _delay) {
807                         do_emit_video(i.first, i.second);
808                 }
809         }
810
811         return done;
812 }
813
814
815 /** @return Open subtitles for the frame at the given time, converted to images */
816 optional<PositionImage>
817 Player::open_subtitles_for_frame (DCPTime time) const
818 {
819         list<PositionImage> captions;
820         int const vfr = _film->video_frame_rate();
821
822         for (
823                 auto j:
824                 _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
825                 ) {
826
827                 /* Bitmap subtitles */
828                 for (auto i: j.bitmap) {
829                         if (!i.image) {
830                                 continue;
831                         }
832
833                         /* i.image will already have been scaled to fit _video_container_size */
834                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
835
836                         captions.push_back (
837                                 PositionImage (
838                                         i.image,
839                                         Position<int> (
840                                                 lrint(_video_container_size.width * i.rectangle.x),
841                                                 lrint(_video_container_size.height * i.rectangle.y)
842                                                 )
843                                         )
844                                 );
845                 }
846
847                 /* String subtitles (rendered to an image) */
848                 if (!j.string.empty()) {
849                         auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
850                         copy (s.begin(), s.end(), back_inserter (captions));
851                 }
852         }
853
854         if (captions.empty()) {
855                 return {};
856         }
857
858         return merge (captions, _subtitle_alignment);
859 }
860
861
862 void
863 Player::video (weak_ptr<Piece> wp, ContentVideo video)
864 {
865         if (_suspended) {
866                 return;
867         }
868
869         auto piece = wp.lock ();
870         if (!piece) {
871                 return;
872         }
873
874         if (!piece->content->video->use()) {
875                 return;
876         }
877
878         FrameRateChange frc (_film, piece->content);
879         if (frc.skip && (video.frame % 2) == 1) {
880                 return;
881         }
882
883         /* Time of the first frame we will emit */
884         DCPTime const time = content_video_to_dcp (piece, video.frame);
885         LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
886
887         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
888            if it's after the content's period here as in that case we still need to fill any gap between
889            `now' and the end of the content's period.
890         */
891         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
892                 return;
893         }
894
895         if (piece->ignore_video && piece->ignore_video->contains(time)) {
896                 return;
897         }
898
899         /* Fill gaps that we discover now that we have some video which needs to be emitted.
900            This is where we need to fill to.
901         */
902         DCPTime fill_to = min (time, piece->content->end(_film));
903
904         if (_last_video_time) {
905                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
906
907                 /* Fill if we have more than half a frame to do */
908                 if ((fill_to - fill_from) > one_video_frame() / 2) {
909                         auto last = _last_video.find (wp);
910                         if (_film->three_d()) {
911                                 auto fill_to_eyes = video.eyes;
912                                 if (fill_to_eyes == Eyes::BOTH) {
913                                         fill_to_eyes = Eyes::LEFT;
914                                 }
915                                 if (fill_to == piece->content->end(_film)) {
916                                         /* Don't fill after the end of the content */
917                                         fill_to_eyes = Eyes::LEFT;
918                                 }
919                                 auto j = fill_from;
920                                 auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
921                                 if (eyes == Eyes::BOTH) {
922                                         eyes = Eyes::LEFT;
923                                 }
924                                 while (j < fill_to || eyes != fill_to_eyes) {
925                                         if (last != _last_video.end()) {
926                                                 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
927                                                 auto copy = last->second->shallow_copy();
928                                                 copy->set_eyes (eyes);
929                                                 emit_video (copy, j);
930                                         } else {
931                                                 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
932                                                 emit_video (black_player_video_frame(eyes), j);
933                                         }
934                                         if (eyes == Eyes::RIGHT) {
935                                                 j += one_video_frame();
936                                         }
937                                         eyes = increment_eyes (eyes);
938                                 }
939                         } else {
940                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
941                                         if (last != _last_video.end()) {
942                                                 emit_video (last->second, j);
943                                         } else {
944                                                 emit_video (black_player_video_frame(Eyes::BOTH), j);
945                                         }
946                                 }
947                         }
948                 }
949         }
950
951         auto const content_video = piece->content->video;
952
953         _last_video[wp] = std::make_shared<PlayerVideo>(
954                 video.image,
955                 content_video->actual_crop(),
956                 content_video->fade (_film, video.frame),
957                 scale_for_display(
958                         content_video->scaled_size(_film->frame_size()),
959                         _video_container_size,
960                         _film->frame_size(),
961                         content_video->pixel_quanta()
962                         ),
963                 _video_container_size,
964                 video.eyes,
965                 video.part,
966                 content_video->colour_conversion(),
967                 content_video->range(),
968                 piece->content,
969                 video.frame,
970                 false
971                 );
972
973         DCPTime t = time;
974         for (int i = 0; i < frc.repeat; ++i) {
975                 if (t < piece->content->end(_film)) {
976                         emit_video (_last_video[wp], t);
977                 }
978                 t += one_video_frame ();
979         }
980 }
981
982
983 void
984 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
985 {
986         if (_suspended) {
987                 return;
988         }
989
990         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
991
992         auto piece = wp.lock ();
993         if (!piece) {
994                 return;
995         }
996
997         auto content = piece->content->audio;
998         DCPOMATIC_ASSERT (content);
999
1000         int const rfr = content->resampled_frame_rate (_film);
1001
1002         /* Compute time in the DCP */
1003         auto time = resampled_audio_to_dcp (piece, content_audio.frame);
1004         LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
1005
1006         /* And the end of this block in the DCP */
1007         auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
1008
1009         /* Remove anything that comes before the start or after the end of the content */
1010         if (time < piece->content->position()) {
1011                 auto cut = discard_audio (content_audio.audio, time, piece->content->position());
1012                 if (!cut.first) {
1013                         /* This audio is entirely discarded */
1014                         return;
1015                 }
1016                 content_audio.audio = cut.first;
1017                 time = cut.second;
1018         } else if (time > piece->content->end(_film)) {
1019                 /* Discard it all */
1020                 return;
1021         } else if (end > piece->content->end(_film)) {
1022                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
1023                 if (remaining_frames == 0) {
1024                         return;
1025                 }
1026                 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
1027         }
1028
1029         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1030
1031         /* Gain */
1032
1033         if (content->gain() != 0) {
1034                 auto gain = make_shared<AudioBuffers>(content_audio.audio);
1035                 gain->apply_gain (content->gain());
1036                 content_audio.audio = gain;
1037         }
1038
1039         /* Remap */
1040
1041         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
1042
1043         /* Process */
1044
1045         if (_audio_processor) {
1046                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
1047         }
1048
1049         /* Push */
1050
1051         _audio_merger.push (content_audio.audio, time);
1052         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
1053         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
1054 }
1055
1056
1057 void
1058 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
1059 {
1060         if (_suspended) {
1061                 return;
1062         }
1063
1064         auto piece = wp.lock ();
1065         auto text = wc.lock ();
1066         if (!piece || !text) {
1067                 return;
1068         }
1069
1070         /* Apply content's subtitle offsets */
1071         subtitle.sub.rectangle.x += text->x_offset ();
1072         subtitle.sub.rectangle.y += text->y_offset ();
1073
1074         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
1075         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
1076         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
1077
1078         /* Apply content's subtitle scale */
1079         subtitle.sub.rectangle.width *= text->x_scale ();
1080         subtitle.sub.rectangle.height *= text->y_scale ();
1081
1082         PlayerText ps;
1083         auto image = subtitle.sub.image;
1084
1085         /* We will scale the subtitle up to fit _video_container_size */
1086         int const width = subtitle.sub.rectangle.width * _video_container_size.width;
1087         int const height = subtitle.sub.rectangle.height * _video_container_size.height;
1088         if (width == 0 || height == 0) {
1089                 return;
1090         }
1091
1092         dcp::Size scaled_size (width, height);
1093         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), subtitle.sub.rectangle));
1094         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
1095
1096         _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1097 }
1098
1099
1100 void
1101 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
1102 {
1103         if (_suspended) {
1104                 return;
1105         }
1106
1107         auto piece = wp.lock ();
1108         auto text = wc.lock ();
1109         if (!piece || !text) {
1110                 return;
1111         }
1112
1113         PlayerText ps;
1114         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
1115
1116         if (from > piece->content->end(_film)) {
1117                 return;
1118         }
1119
1120         for (auto s: subtitle.subs) {
1121                 s.set_h_position (s.h_position() + text->x_offset ());
1122                 s.set_v_position (s.v_position() + text->y_offset ());
1123                 float const xs = text->x_scale();
1124                 float const ys = text->y_scale();
1125                 float size = s.size();
1126
1127                 /* Adjust size to express the common part of the scaling;
1128                    e.g. if xs = ys = 0.5 we scale size by 2.
1129                 */
1130                 if (xs > 1e-5 && ys > 1e-5) {
1131                         size *= 1 / min (1 / xs, 1 / ys);
1132                 }
1133                 s.set_size (size);
1134
1135                 /* Then express aspect ratio changes */
1136                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1137                         s.set_aspect_adjust (xs / ys);
1138                 }
1139
1140                 s.set_in (dcp::Time(from.seconds(), 1000));
1141                 ps.string.push_back (StringText (s, text->outline_width()));
1142                 ps.add_fonts (text->fonts ());
1143         }
1144
1145         _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1146 }
1147
1148
1149 void
1150 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1151 {
1152         if (_suspended) {
1153                 return;
1154         }
1155
1156         auto text = wc.lock ();
1157         if (!text) {
1158                 return;
1159         }
1160
1161         if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
1162                 return;
1163         }
1164
1165         shared_ptr<Piece> piece = wp.lock ();
1166         if (!piece) {
1167                 return;
1168         }
1169
1170         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1171
1172         if (dcp_to > piece->content->end(_film)) {
1173                 return;
1174         }
1175
1176         auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
1177
1178         bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1179         if (text->use() && !always && !text->burn()) {
1180                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1181         }
1182 }
1183
1184
1185 void
1186 Player::seek (DCPTime time, bool accurate)
1187 {
1188         boost::mutex::scoped_lock lm (_mutex);
1189         LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1190
1191         if (_suspended) {
1192                 /* We can't seek in this state */
1193                 return;
1194         }
1195
1196         if (_shuffler) {
1197                 _shuffler->clear ();
1198         }
1199
1200         _delay.clear ();
1201
1202         if (_audio_processor) {
1203                 _audio_processor->flush ();
1204         }
1205
1206         _audio_merger.clear ();
1207         for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1208                 _active_texts[i].clear ();
1209         }
1210
1211         for (auto i: _pieces) {
1212                 if (time < i->content->position()) {
1213                         /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
1214                            we must seek this (following) content accurately, otherwise when we come to the end of the current
1215                            content we may not start right at the beginning of the next, causing a gap (if the next content has
1216                            been trimmed to a point between keyframes, or something).
1217                         */
1218                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1219                         i->done = false;
1220                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1221                         /* During; seek to position */
1222                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1223                         i->done = false;
1224                 } else {
1225                         /* After; this piece is done */
1226                         i->done = true;
1227                 }
1228         }
1229
1230         if (accurate) {
1231                 _last_video_time = time;
1232                 _last_video_eyes = Eyes::LEFT;
1233                 _last_audio_time = time;
1234         } else {
1235                 _last_video_time = optional<DCPTime>();
1236                 _last_video_eyes = optional<Eyes>();
1237                 _last_audio_time = optional<DCPTime>();
1238         }
1239
1240         _black.set_position (time);
1241         _silent.set_position (time);
1242
1243         _last_video.clear ();
1244 }
1245
1246
1247 void
1248 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1249 {
1250         if (!_film->three_d()) {
1251                 if (pv->eyes() == Eyes::LEFT) {
1252                         /* Use left-eye images for both eyes... */
1253                         pv->set_eyes (Eyes::BOTH);
1254                 } else if (pv->eyes() == Eyes::RIGHT) {
1255                         /* ...and discard the right */
1256                         return;
1257                 }
1258         }
1259
1260         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1261            player before the video that requires them.
1262         */
1263         _delay.push_back (make_pair (pv, time));
1264
1265         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1266                 _last_video_time = time + one_video_frame();
1267         }
1268         _last_video_eyes = increment_eyes (pv->eyes());
1269
1270         if (_delay.size() < 3) {
1271                 return;
1272         }
1273
1274         auto to_do = _delay.front();
1275         _delay.pop_front();
1276         do_emit_video (to_do.first, to_do.second);
1277 }
1278
1279
1280 void
1281 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1282 {
1283         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1284                 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1285                         _active_texts[i].clear_before (time);
1286                 }
1287         }
1288
1289         auto subtitles = open_subtitles_for_frame (time);
1290         if (subtitles) {
1291                 pv->set_text (subtitles.get ());
1292         }
1293
1294         Video (pv, time);
1295 }
1296
1297
1298 void
1299 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1300 {
1301         /* Log if the assert below is about to fail */
1302         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1303                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1304         }
1305
1306         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1307         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1308         Audio (data, time, _film->audio_frame_rate());
1309         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1310 }
1311
1312
1313 void
1314 Player::fill_audio (DCPTimePeriod period)
1315 {
1316         if (period.from == period.to) {
1317                 return;
1318         }
1319
1320         DCPOMATIC_ASSERT (period.from < period.to);
1321
1322         DCPTime t = period.from;
1323         while (t < period.to) {
1324                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1325                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1326                 if (samples) {
1327                         auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
1328                         silence->make_silent ();
1329                         emit_audio (silence, t);
1330                 }
1331                 t += block;
1332         }
1333 }
1334
1335
1336 DCPTime
1337 Player::one_video_frame () const
1338 {
1339         return DCPTime::from_frames (1, _film->video_frame_rate ());
1340 }
1341
1342
1343 pair<shared_ptr<AudioBuffers>, DCPTime>
1344 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1345 {
1346         auto const discard_time = discard_to - time;
1347         auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1348         auto remaining_frames = audio->frames() - discard_frames;
1349         if (remaining_frames <= 0) {
1350                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1351         }
1352         auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1353         return make_pair(cut, time + discard_time);
1354 }
1355
1356
1357 void
1358 Player::set_dcp_decode_reduction (optional<int> reduction)
1359 {
1360         Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1361
1362         {
1363                 boost::mutex::scoped_lock lm (_mutex);
1364
1365                 if (reduction == _dcp_decode_reduction) {
1366                         lm.unlock ();
1367                         Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1368                         return;
1369                 }
1370
1371                 _dcp_decode_reduction = reduction;
1372                 setup_pieces_unlocked ();
1373         }
1374
1375         Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1376 }
1377
1378
1379 optional<DCPTime>
1380 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1381 {
1382         boost::mutex::scoped_lock lm (_mutex);
1383
1384         for (auto i: _pieces) {
1385                 if (i->content == content) {
1386                         return content_time_to_dcp (i, t);
1387                 }
1388         }
1389
1390         /* We couldn't find this content; perhaps things are being changed over */
1391         return {};
1392 }
1393
1394
1395 shared_ptr<const Playlist>
1396 Player::playlist () const
1397 {
1398         return _playlist ? _playlist : _film->playlist();
1399 }
1400
1401
1402 void
1403 Player::atmos (weak_ptr<Piece>, ContentAtmos data)
1404 {
1405         if (_suspended) {
1406                 return;
1407         }
1408
1409         Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);
1410 }
1411