b3fba1aece638df97a57b522f9fda0f31cd352ba
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2019 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include "timer.h"
52 #include <dcp/reel.h>
53 #include <dcp/reel_sound_asset.h>
54 #include <dcp/reel_subtitle_asset.h>
55 #include <dcp/reel_picture_asset.h>
56 #include <dcp/reel_closed_caption_asset.h>
57 #include <boost/foreach.hpp>
58 #include <stdint.h>
59 #include <algorithm>
60 #include <iostream>
61
62 #include "i18n.h"
63
64 using std::list;
65 using std::cout;
66 using std::min;
67 using std::max;
68 using std::min;
69 using std::vector;
70 using std::pair;
71 using std::map;
72 using std::make_pair;
73 using std::copy;
74 using boost::shared_ptr;
75 using boost::weak_ptr;
76 using boost::dynamic_pointer_cast;
77 using boost::optional;
78 using boost::scoped_ptr;
79 using namespace dcpomatic;
80
81 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
82 int const PlayerProperty::PLAYLIST = 701;
83 int const PlayerProperty::FILM_CONTAINER = 702;
84 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
85 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
86
87 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
88         : _film (film)
89         , _playlist (playlist)
90         , _suspended (false)
91         , _ignore_video (false)
92         , _ignore_audio (false)
93         , _ignore_text (false)
94         , _always_burn_open_subtitles (false)
95         , _fast (false)
96         , _tolerant (film->tolerant())
97         , _play_referenced (false)
98         , _audio_merger (_film->audio_frame_rate())
99         , _shuffler (0)
100 {
101         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
102         /* The butler must hear about this first, so since we are proxying this through to the butler we must
103            be first.
104         */
105         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
106         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
107         set_video_container_size (_film->frame_size ());
108
109         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
110
111         setup_pieces ();
112         seek (DCPTime (), true);
113 }
114
115 Player::~Player ()
116 {
117         delete _shuffler;
118 }
119
120 void
121 Player::setup_pieces ()
122 {
123         boost::mutex::scoped_lock lm (_mutex);
124         setup_pieces_unlocked ();
125 }
126
127 bool
128 have_video (shared_ptr<Piece> piece)
129 {
130         return piece->decoder && piece->decoder->video;
131 }
132
133 bool
134 have_audio (shared_ptr<Piece> piece)
135 {
136         return piece->decoder && piece->decoder->audio;
137 }
138
139 void
140 Player::setup_pieces_unlocked ()
141 {
142         list<shared_ptr<Piece> > old_pieces = _pieces;
143         _pieces.clear ();
144
145         delete _shuffler;
146         _shuffler = new Shuffler();
147         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
148
149         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
150
151                 if (!i->paths_valid ()) {
152                         continue;
153                 }
154
155                 if (_ignore_video && _ignore_audio && i->text.empty()) {
156                         /* We're only interested in text and this content has none */
157                         continue;
158                 }
159
160                 shared_ptr<Decoder> old_decoder;
161                 BOOST_FOREACH (shared_ptr<Piece> j, old_pieces) {
162                         if (j->content == i) {
163                                 old_decoder = j->decoder;
164                                 break;
165                         }
166                 }
167
168                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
169                 FrameRateChange frc (_film, i);
170
171                 if (!decoder) {
172                         /* Not something that we can decode; e.g. Atmos content */
173                         continue;
174                 }
175
176                 if (decoder->video && _ignore_video) {
177                         decoder->video->set_ignore (true);
178                 }
179
180                 if (decoder->audio && _ignore_audio) {
181                         decoder->audio->set_ignore (true);
182                 }
183
184                 if (_ignore_text) {
185                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
186                                 i->set_ignore (true);
187                         }
188                 }
189
190                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
191                 if (dcp) {
192                         dcp->set_decode_referenced (_play_referenced);
193                         if (_play_referenced) {
194                                 dcp->set_forced_reduction (_dcp_decode_reduction);
195                         }
196                 }
197
198                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
199                 _pieces.push_back (piece);
200
201                 if (decoder->video) {
202                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
203                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
204                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
205                         } else {
206                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
207                         }
208                 }
209
210                 if (decoder->audio) {
211                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
212                 }
213
214                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
215
216                 while (j != decoder->text.end()) {
217                         (*j)->BitmapStart.connect (
218                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
219                                 );
220                         (*j)->PlainStart.connect (
221                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
222                                 );
223                         (*j)->Stop.connect (
224                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
225                                 );
226
227                         ++j;
228                 }
229         }
230
231         _stream_states.clear ();
232         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
233                 if (i->content->audio) {
234                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
235                                 _stream_states[j] = StreamState (i, i->content->position ());
236                         }
237                 }
238         }
239
240         _black = Empty (_film, _pieces, bind(&have_video, _1));
241         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
242
243         _last_video_time = DCPTime ();
244         _last_video_eyes = EYES_BOTH;
245         _last_audio_time = DCPTime ();
246 }
247
248 void
249 Player::playlist_content_change (ChangeType type, int property, bool frequent)
250 {
251         if (type == CHANGE_TYPE_PENDING) {
252                 boost::mutex::scoped_lock lm (_mutex);
253                 /* The player content is probably about to change, so we can't carry on
254                    until that has happened and we've rebuilt our pieces.  Stop pass()
255                    and seek() from working until then.
256                 */
257                 _suspended = true;
258         } else if (type == CHANGE_TYPE_DONE) {
259                 /* A change in our content has gone through.  Re-build our pieces. */
260                 setup_pieces ();
261                 _suspended = false;
262         } else if (type == CHANGE_TYPE_CANCELLED) {
263                 boost::mutex::scoped_lock lm (_mutex);
264                 _suspended = false;
265         }
266
267         Change (type, property, frequent);
268 }
269
270 void
271 Player::set_video_container_size (dcp::Size s)
272 {
273         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
274
275         {
276                 boost::mutex::scoped_lock lm (_mutex);
277
278                 if (s == _video_container_size) {
279                         lm.unlock ();
280                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
281                         return;
282                 }
283
284                 _video_container_size = s;
285
286                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
287                 _black_image->make_black ();
288         }
289
290         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
291 }
292
293 void
294 Player::playlist_change (ChangeType type)
295 {
296         if (type == CHANGE_TYPE_DONE) {
297                 setup_pieces ();
298         }
299         Change (type, PlayerProperty::PLAYLIST, false);
300 }
301
302 void
303 Player::film_change (ChangeType type, Film::Property p)
304 {
305         /* Here we should notice Film properties that affect our output, and
306            alert listeners that our output now would be different to how it was
307            last time we were run.
308         */
309
310         if (p == Film::CONTAINER) {
311                 Change (type, PlayerProperty::FILM_CONTAINER, false);
312         } else if (p == Film::VIDEO_FRAME_RATE) {
313                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
314                    so we need new pieces here.
315                 */
316                 if (type == CHANGE_TYPE_DONE) {
317                         setup_pieces ();
318                 }
319                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
320         } else if (p == Film::AUDIO_PROCESSOR) {
321                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
322                         boost::mutex::scoped_lock lm (_mutex);
323                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
324                 }
325         } else if (p == Film::AUDIO_CHANNELS) {
326                 if (type == CHANGE_TYPE_DONE) {
327                         boost::mutex::scoped_lock lm (_mutex);
328                         _audio_merger.clear ();
329                 }
330         }
331 }
332
333 shared_ptr<PlayerVideo>
334 Player::black_player_video_frame (Eyes eyes) const
335 {
336         return shared_ptr<PlayerVideo> (
337                 new PlayerVideo (
338                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
339                         Crop (),
340                         optional<double> (),
341                         _video_container_size,
342                         _video_container_size,
343                         eyes,
344                         PART_WHOLE,
345                         PresetColourConversion::all().front().conversion,
346                         VIDEO_RANGE_FULL,
347                         boost::weak_ptr<Content>(),
348                         boost::optional<Frame>()
349                 )
350         );
351 }
352
353 Frame
354 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
355 {
356         DCPTime s = t - piece->content->position ();
357         s = min (piece->content->length_after_trim(_film), s);
358         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
359
360         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
361            then convert that ContentTime to frames at the content's rate.  However this fails for
362            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
363            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
364
365            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
366         */
367         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
368 }
369
370 DCPTime
371 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
372 {
373         /* See comment in dcp_to_content_video */
374         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
375         return d + piece->content->position();
376 }
377
378 Frame
379 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
380 {
381         DCPTime s = t - piece->content->position ();
382         s = min (piece->content->length_after_trim(_film), s);
383         /* See notes in dcp_to_content_video */
384         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
385 }
386
387 DCPTime
388 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
389 {
390         /* See comment in dcp_to_content_video */
391         return DCPTime::from_frames (f, _film->audio_frame_rate())
392                 - DCPTime (piece->content->trim_start(), piece->frc)
393                 + piece->content->position();
394 }
395
396 ContentTime
397 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
398 {
399         DCPTime s = t - piece->content->position ();
400         s = min (piece->content->length_after_trim(_film), s);
401         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
402 }
403
404 DCPTime
405 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
406 {
407         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
408 }
409
410 list<shared_ptr<Font> >
411 Player::get_subtitle_fonts ()
412 {
413         boost::mutex::scoped_lock lm (_mutex);
414
415         list<shared_ptr<Font> > fonts;
416         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
417                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
418                         /* XXX: things may go wrong if there are duplicate font IDs
419                            with different font files.
420                         */
421                         list<shared_ptr<Font> > f = j->fonts ();
422                         copy (f.begin(), f.end(), back_inserter (fonts));
423                 }
424         }
425
426         return fonts;
427 }
428
429 /** Set this player never to produce any video data */
430 void
431 Player::set_ignore_video ()
432 {
433         boost::mutex::scoped_lock lm (_mutex);
434         _ignore_video = true;
435         setup_pieces_unlocked ();
436 }
437
438 void
439 Player::set_ignore_audio ()
440 {
441         boost::mutex::scoped_lock lm (_mutex);
442         _ignore_audio = true;
443         setup_pieces_unlocked ();
444 }
445
446 void
447 Player::set_ignore_text ()
448 {
449         boost::mutex::scoped_lock lm (_mutex);
450         _ignore_text = true;
451         setup_pieces_unlocked ();
452 }
453
454 /** Set the player to always burn open texts into the image regardless of the content settings */
455 void
456 Player::set_always_burn_open_subtitles ()
457 {
458         boost::mutex::scoped_lock lm (_mutex);
459         _always_burn_open_subtitles = true;
460 }
461
462 /** Sets up the player to be faster, possibly at the expense of quality */
463 void
464 Player::set_fast ()
465 {
466         boost::mutex::scoped_lock lm (_mutex);
467         _fast = true;
468         setup_pieces_unlocked ();
469 }
470
471 void
472 Player::set_play_referenced ()
473 {
474         boost::mutex::scoped_lock lm (_mutex);
475         _play_referenced = true;
476         setup_pieces_unlocked ();
477 }
478
479 static void
480 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
481 {
482         DCPOMATIC_ASSERT (r);
483         r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
484         r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
485         if (r->actual_duration() > 0) {
486                 a.push_back (
487                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
488                         );
489         }
490 }
491
492 list<ReferencedReelAsset>
493 Player::get_reel_assets ()
494 {
495         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
496
497         list<ReferencedReelAsset> a;
498
499         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
500                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
501                 if (!j) {
502                         continue;
503                 }
504
505                 scoped_ptr<DCPDecoder> decoder;
506                 try {
507                         decoder.reset (new DCPDecoder (_film, j, false, false, shared_ptr<DCPDecoder>()));
508                 } catch (...) {
509                         return a;
510                 }
511
512                 DCPOMATIC_ASSERT (j->video_frame_rate ());
513                 double const cfr = j->video_frame_rate().get();
514                 Frame const trim_start = j->trim_start().frames_round (cfr);
515                 Frame const trim_end = j->trim_end().frames_round (cfr);
516                 int const ffr = _film->video_frame_rate ();
517
518                 /* position in the asset from the start */
519                 int64_t offset_from_start = 0;
520                 /* position in the asset from the end */
521                 int64_t offset_from_end = 0;
522                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
523                         /* Assume that main picture duration is the length of the reel */
524                         offset_from_end += k->main_picture()->actual_duration();
525                 }
526
527                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
528
529                         /* Assume that main picture duration is the length of the reel */
530                         int64_t const reel_duration = k->main_picture()->actual_duration();
531
532                         /* See doc/design/trim_reels.svg */
533                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
534                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
535
536                         DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
537                         if (j->reference_video ()) {
538                                 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
539                         }
540
541                         if (j->reference_audio ()) {
542                                 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
543                         }
544
545                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
546                                 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
547                         }
548
549                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
550                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
551                                         maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
552                                 }
553                         }
554
555                         offset_from_start += reel_duration;
556                         offset_from_end -= reel_duration;
557                 }
558         }
559
560         return a;
561 }
562
563 bool
564 Player::pass ()
565 {
566         boost::mutex::scoped_lock lm (_mutex);
567
568         if (_suspended) {
569                 /* We can't pass in this state */
570                 return false;
571         }
572
573         if (_playlist->length(_film) == DCPTime()) {
574                 /* Special case of an empty Film; just give one black frame */
575                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
576                 return true;
577         }
578
579         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
580
581         shared_ptr<Piece> earliest_content;
582         optional<DCPTime> earliest_time;
583
584         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
585                 if (i->done) {
586                         continue;
587                 }
588
589                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
590                 if (t > i->content->end(_film)) {
591                         i->done = true;
592                 } else {
593
594                         /* Given two choices at the same time, pick the one with texts so we see it before
595                            the video.
596                         */
597                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
598                                 earliest_time = t;
599                                 earliest_content = i;
600                         }
601                 }
602         }
603
604         bool done = false;
605
606         enum {
607                 NONE,
608                 CONTENT,
609                 BLACK,
610                 SILENT
611         } which = NONE;
612
613         if (earliest_content) {
614                 which = CONTENT;
615         }
616
617         if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
618                 earliest_time = _black.position ();
619                 which = BLACK;
620         }
621
622         if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
623                 earliest_time = _silent.position ();
624                 which = SILENT;
625         }
626
627         switch (which) {
628         case CONTENT:
629         {
630                 earliest_content->done = earliest_content->decoder->pass ();
631                 shared_ptr<DCPContent> dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
632                 if (dcp && !_play_referenced && dcp->reference_audio()) {
633                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
634                            to `hide' the fact that no audio was emitted during the referenced DCP (though
635                            we need to behave as though it was).
636                         */
637                         _last_audio_time = dcp->end (_film);
638                 }
639                 break;
640         }
641         case BLACK:
642                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
643                 _black.set_position (_black.position() + one_video_frame());
644                 break;
645         case SILENT:
646         {
647                 DCPTimePeriod period (_silent.period_at_position());
648                 if (_last_audio_time) {
649                         /* Sometimes the thing that happened last finishes fractionally before
650                            or after this silence.  Bodge the start time of the silence to fix it.
651                         */
652                         int64_t const error = labs(period.from.get() - _last_audio_time->get());
653                         if (error >= 2) {
654                                 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
655                         }
656                         DCPOMATIC_ASSERT (error < 2);
657                         period.from = *_last_audio_time;
658                 }
659                 if (period.duration() > one_video_frame()) {
660                         period.to = period.from + one_video_frame();
661                 }
662                 fill_audio (period);
663                 _silent.set_position (period.to);
664                 break;
665         }
666         case NONE:
667                 done = true;
668                 break;
669         }
670
671         /* Emit any audio that is ready */
672
673         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
674            of our streams, or the position of the _silent.
675         */
676         DCPTime pull_to = _film->length ();
677         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
678                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
679                         pull_to = i->second.last_push_end;
680                 }
681         }
682         if (!_silent.done() && _silent.position() < pull_to) {
683                 pull_to = _silent.position();
684         }
685
686         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
687         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
688                 if (_last_audio_time && i->second < *_last_audio_time) {
689                         /* This new data comes before the last we emitted (or the last seek); discard it */
690                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
691                         if (!cut.first) {
692                                 continue;
693                         }
694                         *i = cut;
695                 } else if (_last_audio_time && i->second > *_last_audio_time) {
696                         /* There's a gap between this data and the last we emitted; fill with silence */
697                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
698                 }
699
700                 emit_audio (i->first, i->second);
701         }
702
703         if (done) {
704                 _shuffler->flush ();
705                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
706                         do_emit_video(i->first, i->second);
707                 }
708         }
709
710         return done;
711 }
712
713 /** @return Open subtitles for the frame at the given time, converted to images */
714 optional<PositionImage>
715 Player::open_subtitles_for_frame (DCPTime time) const
716 {
717         list<PositionImage> captions;
718         int const vfr = _film->video_frame_rate();
719
720         BOOST_FOREACH (
721                 PlayerText j,
722                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
723                 ) {
724
725                 /* Bitmap subtitles */
726                 BOOST_FOREACH (BitmapText i, j.bitmap) {
727                         if (!i.image) {
728                                 continue;
729                         }
730
731                         /* i.image will already have been scaled to fit _video_container_size */
732                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
733
734                         captions.push_back (
735                                 PositionImage (
736                                         i.image,
737                                         Position<int> (
738                                                 lrint (_video_container_size.width * i.rectangle.x),
739                                                 lrint (_video_container_size.height * i.rectangle.y)
740                                                 )
741                                         )
742                                 );
743                 }
744
745                 /* String subtitles (rendered to an image) */
746                 if (!j.string.empty ()) {
747                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
748                         copy (s.begin(), s.end(), back_inserter (captions));
749                 }
750         }
751
752         if (captions.empty ()) {
753                 return optional<PositionImage> ();
754         }
755
756         return merge (captions);
757 }
758
759 void
760 Player::video (weak_ptr<Piece> wp, ContentVideo video)
761 {
762         shared_ptr<Piece> piece = wp.lock ();
763         if (!piece) {
764                 return;
765         }
766
767         FrameRateChange frc (_film, piece->content);
768         if (frc.skip && (video.frame % 2) == 1) {
769                 return;
770         }
771
772         /* Time of the first frame we will emit */
773         DCPTime const time = content_video_to_dcp (piece, video.frame);
774
775         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
776            if it's after the content's period here as in that case we still need to fill any gap between
777            `now' and the end of the content's period.
778         */
779         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
780                 return;
781         }
782
783         /* Fill gaps that we discover now that we have some video which needs to be emitted.
784            This is where we need to fill to.
785         */
786         DCPTime fill_to = min (time, piece->content->end(_film));
787
788         if (_last_video_time) {
789                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
790
791                 /* Fill if we have more than half a frame to do */
792                 if ((fill_to - fill_from) > one_video_frame() / 2) {
793                         LastVideoMap::const_iterator last = _last_video.find (wp);
794                         if (_film->three_d()) {
795                                 Eyes fill_to_eyes = video.eyes;
796                                 if (fill_to_eyes == EYES_BOTH) {
797                                         fill_to_eyes = EYES_LEFT;
798                                 }
799                                 if (fill_to == piece->content->end(_film)) {
800                                         /* Don't fill after the end of the content */
801                                         fill_to_eyes = EYES_LEFT;
802                                 }
803                                 DCPTime j = fill_from;
804                                 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
805                                 if (eyes == EYES_BOTH) {
806                                         eyes = EYES_LEFT;
807                                 }
808                                 while (j < fill_to || eyes != fill_to_eyes) {
809                                         if (last != _last_video.end()) {
810                                                 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
811                                                 copy->set_eyes (eyes);
812                                                 emit_video (copy, j);
813                                         } else {
814                                                 emit_video (black_player_video_frame(eyes), j);
815                                         }
816                                         if (eyes == EYES_RIGHT) {
817                                                 j += one_video_frame();
818                                         }
819                                         eyes = increment_eyes (eyes);
820                                 }
821                         } else {
822                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
823                                         if (last != _last_video.end()) {
824                                                 emit_video (last->second, j);
825                                         } else {
826                                                 emit_video (black_player_video_frame(EYES_BOTH), j);
827                                         }
828                                 }
829                         }
830                 }
831         }
832
833         _last_video[wp].reset (
834                 new PlayerVideo (
835                         video.image,
836                         piece->content->video->crop (),
837                         piece->content->video->fade (_film, video.frame),
838                         piece->content->video->scale().size (
839                                 piece->content->video, _video_container_size, _film->frame_size ()
840                                 ),
841                         _video_container_size,
842                         video.eyes,
843                         video.part,
844                         piece->content->video->colour_conversion(),
845                         piece->content->video->range(),
846                         piece->content,
847                         video.frame
848                         )
849                 );
850
851         DCPTime t = time;
852         for (int i = 0; i < frc.repeat; ++i) {
853                 if (t < piece->content->end(_film)) {
854                         emit_video (_last_video[wp], t);
855                 }
856                 t += one_video_frame ();
857         }
858 }
859
860 void
861 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
862 {
863         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
864
865         shared_ptr<Piece> piece = wp.lock ();
866         if (!piece) {
867                 return;
868         }
869
870         shared_ptr<AudioContent> content = piece->content->audio;
871         DCPOMATIC_ASSERT (content);
872
873         int const rfr = content->resampled_frame_rate (_film);
874
875         /* Compute time in the DCP */
876         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
877         /* And the end of this block in the DCP */
878         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
879
880         /* Remove anything that comes before the start or after the end of the content */
881         if (time < piece->content->position()) {
882                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
883                 if (!cut.first) {
884                         /* This audio is entirely discarded */
885                         return;
886                 }
887                 content_audio.audio = cut.first;
888                 time = cut.second;
889         } else if (time > piece->content->end(_film)) {
890                 /* Discard it all */
891                 return;
892         } else if (end > piece->content->end(_film)) {
893                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
894                 if (remaining_frames == 0) {
895                         return;
896                 }
897                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
898                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
899                 content_audio.audio = cut;
900         }
901
902         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
903
904         /* Gain */
905
906         if (content->gain() != 0) {
907                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
908                 gain->apply_gain (content->gain ());
909                 content_audio.audio = gain;
910         }
911
912         /* Remap */
913
914         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
915
916         /* Process */
917
918         if (_audio_processor) {
919                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
920         }
921
922         /* Push */
923
924         _audio_merger.push (content_audio.audio, time);
925         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
926         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
927 }
928
929 void
930 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
931 {
932         shared_ptr<Piece> piece = wp.lock ();
933         shared_ptr<const TextContent> text = wc.lock ();
934         if (!piece || !text) {
935                 return;
936         }
937
938         /* Apply content's subtitle offsets */
939         subtitle.sub.rectangle.x += text->x_offset ();
940         subtitle.sub.rectangle.y += text->y_offset ();
941
942         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
943         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
944         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
945
946         /* Apply content's subtitle scale */
947         subtitle.sub.rectangle.width *= text->x_scale ();
948         subtitle.sub.rectangle.height *= text->y_scale ();
949
950         PlayerText ps;
951         shared_ptr<Image> image = subtitle.sub.image;
952         /* We will scale the subtitle up to fit _video_container_size */
953         dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
954         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
955         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
956
957         _active_texts[text->type()].add_from (wc, ps, from);
958 }
959
960 void
961 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
962 {
963         shared_ptr<Piece> piece = wp.lock ();
964         shared_ptr<const TextContent> text = wc.lock ();
965         if (!piece || !text) {
966                 return;
967         }
968
969         PlayerText ps;
970         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
971
972         if (from > piece->content->end(_film)) {
973                 return;
974         }
975
976         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
977                 s.set_h_position (s.h_position() + text->x_offset ());
978                 s.set_v_position (s.v_position() + text->y_offset ());
979                 float const xs = text->x_scale();
980                 float const ys = text->y_scale();
981                 float size = s.size();
982
983                 /* Adjust size to express the common part of the scaling;
984                    e.g. if xs = ys = 0.5 we scale size by 2.
985                 */
986                 if (xs > 1e-5 && ys > 1e-5) {
987                         size *= 1 / min (1 / xs, 1 / ys);
988                 }
989                 s.set_size (size);
990
991                 /* Then express aspect ratio changes */
992                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
993                         s.set_aspect_adjust (xs / ys);
994                 }
995
996                 s.set_in (dcp::Time(from.seconds(), 1000));
997                 ps.string.push_back (StringText (s, text->outline_width()));
998                 ps.add_fonts (text->fonts ());
999         }
1000
1001         _active_texts[text->type()].add_from (wc, ps, from);
1002 }
1003
1004 void
1005 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1006 {
1007         shared_ptr<const TextContent> text = wc.lock ();
1008         if (!text) {
1009                 return;
1010         }
1011
1012         if (!_active_texts[text->type()].have(wc)) {
1013                 return;
1014         }
1015
1016         shared_ptr<Piece> piece = wp.lock ();
1017         if (!piece) {
1018                 return;
1019         }
1020
1021         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1022
1023         if (dcp_to > piece->content->end(_film)) {
1024                 return;
1025         }
1026
1027         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
1028
1029         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1030         if (text->use() && !always && !text->burn()) {
1031                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1032         }
1033 }
1034
1035 void
1036 Player::seek (DCPTime time, bool accurate)
1037 {
1038         boost::mutex::scoped_lock lm (_mutex);
1039
1040         if (_suspended) {
1041                 /* We can't seek in this state */
1042                 return;
1043         }
1044
1045         if (_shuffler) {
1046                 _shuffler->clear ();
1047         }
1048
1049         _delay.clear ();
1050
1051         if (_audio_processor) {
1052                 _audio_processor->flush ();
1053         }
1054
1055         _audio_merger.clear ();
1056         for (int i = 0; i < TEXT_COUNT; ++i) {
1057                 _active_texts[i].clear ();
1058         }
1059
1060         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1061                 if (time < i->content->position()) {
1062                         /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
1063                            we must seek this (following) content accurately, otherwise when we come to the end of the current
1064                            content we may not start right at the beginning of the next, causing a gap (if the next content has
1065                            been trimmed to a point between keyframes, or something).
1066                         */
1067                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1068                         i->done = false;
1069                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1070                         /* During; seek to position */
1071                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1072                         i->done = false;
1073                 } else {
1074                         /* After; this piece is done */
1075                         i->done = true;
1076                 }
1077         }
1078
1079         if (accurate) {
1080                 _last_video_time = time;
1081                 _last_video_eyes = EYES_LEFT;
1082                 _last_audio_time = time;
1083         } else {
1084                 _last_video_time = optional<DCPTime>();
1085                 _last_video_eyes = optional<Eyes>();
1086                 _last_audio_time = optional<DCPTime>();
1087         }
1088
1089         _black.set_position (time);
1090         _silent.set_position (time);
1091
1092         _last_video.clear ();
1093 }
1094
1095 void
1096 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1097 {
1098         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1099            player before the video that requires them.
1100         */
1101         _delay.push_back (make_pair (pv, time));
1102
1103         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1104                 _last_video_time = time + one_video_frame();
1105         }
1106         _last_video_eyes = increment_eyes (pv->eyes());
1107
1108         if (_delay.size() < 3) {
1109                 return;
1110         }
1111
1112         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1113         _delay.pop_front();
1114         do_emit_video (to_do.first, to_do.second);
1115 }
1116
1117 void
1118 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1119 {
1120         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1121                 for (int i = 0; i < TEXT_COUNT; ++i) {
1122                         _active_texts[i].clear_before (time);
1123                 }
1124         }
1125
1126         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1127         if (subtitles) {
1128                 pv->set_text (subtitles.get ());
1129         }
1130
1131         Video (pv, time);
1132 }
1133
1134 void
1135 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1136 {
1137         /* Log if the assert below is about to fail */
1138         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1139                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1140         }
1141
1142         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1143         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1144         Audio (data, time, _film->audio_frame_rate());
1145         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1146 }
1147
1148 void
1149 Player::fill_audio (DCPTimePeriod period)
1150 {
1151         if (period.from == period.to) {
1152                 return;
1153         }
1154
1155         DCPOMATIC_ASSERT (period.from < period.to);
1156
1157         DCPTime t = period.from;
1158         while (t < period.to) {
1159                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1160                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1161                 if (samples) {
1162                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1163                         silence->make_silent ();
1164                         emit_audio (silence, t);
1165                 }
1166                 t += block;
1167         }
1168 }
1169
1170 DCPTime
1171 Player::one_video_frame () const
1172 {
1173         return DCPTime::from_frames (1, _film->video_frame_rate ());
1174 }
1175
1176 pair<shared_ptr<AudioBuffers>, DCPTime>
1177 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1178 {
1179         DCPTime const discard_time = discard_to - time;
1180         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1181         Frame remaining_frames = audio->frames() - discard_frames;
1182         if (remaining_frames <= 0) {
1183                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1184         }
1185         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1186         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1187         return make_pair(cut, time + discard_time);
1188 }
1189
1190 void
1191 Player::set_dcp_decode_reduction (optional<int> reduction)
1192 {
1193         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1194
1195         {
1196                 boost::mutex::scoped_lock lm (_mutex);
1197
1198                 if (reduction == _dcp_decode_reduction) {
1199                         lm.unlock ();
1200                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1201                         return;
1202                 }
1203
1204                 _dcp_decode_reduction = reduction;
1205                 setup_pieces_unlocked ();
1206         }
1207
1208         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1209 }
1210
1211 optional<DCPTime>
1212 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1213 {
1214         boost::mutex::scoped_lock lm (_mutex);
1215
1216         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1217                 if (i->content == content) {
1218                         return content_time_to_dcp (i, t);
1219                 }
1220         }
1221
1222         /* We couldn't find this content; perhaps things are being changed over */
1223         return optional<DCPTime>();
1224 }