2 Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
22 #include "atmos_decoder.h"
25 #include "audio_buffers.h"
26 #include "content_audio.h"
27 #include "dcp_content.h"
28 #include "dcpomatic_log.h"
31 #include "raw_image_proxy.h"
34 #include "render_text.h"
36 #include "content_video.h"
37 #include "player_video.h"
38 #include "frame_rate_change.h"
39 #include "audio_processor.h"
41 #include "referenced_reel_asset.h"
42 #include "decoder_factory.h"
44 #include "video_decoder.h"
45 #include "audio_decoder.h"
46 #include "text_content.h"
47 #include "text_decoder.h"
48 #include "ffmpeg_content.h"
49 #include "audio_content.h"
50 #include "dcp_decoder.h"
51 #include "image_decoder.h"
52 #include "compose.hpp"
56 #include <dcp/reel_sound_asset.h>
57 #include <dcp/reel_subtitle_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_closed_caption_asset.h>
69 using std::dynamic_pointer_cast;
72 using std::make_shared;
78 using std::shared_ptr;
81 using std::make_shared;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
87 using namespace dcpomatic;
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
98 Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
101 , _tolerant (film->tolerant())
102 , _audio_merger (_film->audio_frame_rate())
103 , _subtitle_alignment (subtitle_alignment)
109 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
111 , _playlist (playlist_)
113 , _tolerant (film->tolerant())
114 , _audio_merger (_film->audio_frame_rate())
123 _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
124 /* The butler must hear about this first, so since we are proxying this through to the butler we must
127 _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
128 _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
129 set_video_container_size (_film->frame_size ());
131 film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
134 seek (DCPTime (), true);
139 Player::setup_pieces ()
141 boost::mutex::scoped_lock lm (_mutex);
142 setup_pieces_unlocked ();
147 have_video (shared_ptr<const Content> content)
149 return static_cast<bool>(content->video) && content->video->use();
154 have_audio (shared_ptr<const Content> content)
156 return static_cast<bool>(content->audio);
161 Player::setup_pieces_unlocked ()
163 _playback_length = _playlist ? _playlist->length(_film) : _film->length();
165 auto old_pieces = _pieces;
168 _shuffler.reset (new Shuffler());
169 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
171 for (auto i: playlist()->content()) {
173 if (!i->paths_valid ()) {
177 if (_ignore_video && _ignore_audio && i->text.empty()) {
178 /* We're only interested in text and this content has none */
182 shared_ptr<Decoder> old_decoder;
183 for (auto j: old_pieces) {
184 if (j->content == i) {
185 old_decoder = j->decoder;
190 auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
191 DCPOMATIC_ASSERT (decoder);
193 FrameRateChange frc (_film, i);
195 if (decoder->video && _ignore_video) {
196 decoder->video->set_ignore (true);
199 if (decoder->audio && _ignore_audio) {
200 decoder->audio->set_ignore (true);
204 for (auto i: decoder->text) {
205 i->set_ignore (true);
209 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
211 dcp->set_decode_referenced (_play_referenced);
212 if (_play_referenced) {
213 dcp->set_forced_reduction (_dcp_decode_reduction);
217 auto piece = make_shared<Piece>(i, decoder, frc);
218 _pieces.push_back (piece);
220 if (decoder->video) {
221 if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
222 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
223 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
225 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
229 if (decoder->audio) {
230 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
233 auto j = decoder->text.begin();
235 while (j != decoder->text.end()) {
236 (*j)->BitmapStart.connect (
237 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
239 (*j)->PlainStart.connect (
240 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
243 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
249 if (decoder->atmos) {
250 decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
254 _stream_states.clear ();
255 for (auto i: _pieces) {
256 if (i->content->audio) {
257 for (auto j: i->content->audio->streams()) {
258 _stream_states[j] = StreamState (i, i->content->position ());
263 for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
264 if (auto video = (*i)->content->video) {
265 if (video->use() && video->frame_type() != VideoFrameType::THREE_D_LEFT && video->frame_type() != VideoFrameType::THREE_D_RIGHT) {
266 /* Look for content later in the content list with in-use video that overlaps this */
267 auto period = DCPTimePeriod((*i)->content->position(), (*i)->content->end(_film));
270 for (; j != _pieces.end(); ++j) {
271 if ((*j)->content->video && (*j)->content->video->use()) {
272 (*i)->ignore_video = DCPTimePeriod((*j)->content->position(), (*j)->content->end(_film)).overlap(period);
279 _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
280 _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
282 _last_video_time = boost::optional<dcpomatic::DCPTime>();
283 _last_video_eyes = Eyes::BOTH;
284 _last_audio_time = boost::optional<dcpomatic::DCPTime>();
289 Player::playlist_content_change (ChangeType type, int property, bool frequent)
291 if (property == VideoContentProperty::CROP) {
292 if (type == ChangeType::DONE) {
293 auto const vcs = video_container_size();
294 boost::mutex::scoped_lock lm (_mutex);
295 for (auto const& i: _delay) {
296 i.first->reset_metadata (_film, vcs);
300 if (type == ChangeType::PENDING) {
301 /* The player content is probably about to change, so we can't carry on
302 until that has happened and we've rebuilt our pieces. Stop pass()
303 and seek() from working until then.
306 } else if (type == ChangeType::DONE) {
307 /* A change in our content has gone through. Re-build our pieces. */
310 } else if (type == ChangeType::CANCELLED) {
315 Change (type, property, frequent);
320 Player::set_video_container_size (dcp::Size s)
322 Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
325 boost::mutex::scoped_lock lm (_mutex);
327 if (s == _video_container_size) {
329 Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
333 _video_container_size = s;
335 _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
336 _black_image->make_black ();
339 Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
344 Player::playlist_change (ChangeType type)
346 if (type == ChangeType::DONE) {
349 Change (type, PlayerProperty::PLAYLIST, false);
354 Player::film_change (ChangeType type, Film::Property p)
356 /* Here we should notice Film properties that affect our output, and
357 alert listeners that our output now would be different to how it was
358 last time we were run.
361 if (p == Film::Property::CONTAINER) {
362 Change (type, PlayerProperty::FILM_CONTAINER, false);
363 } else if (p == Film::Property::VIDEO_FRAME_RATE) {
364 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
365 so we need new pieces here.
367 if (type == ChangeType::DONE) {
370 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
371 } else if (p == Film::Property::AUDIO_PROCESSOR) {
372 if (type == ChangeType::DONE && _film->audio_processor ()) {
373 boost::mutex::scoped_lock lm (_mutex);
374 _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
376 } else if (p == Film::Property::AUDIO_CHANNELS) {
377 if (type == ChangeType::DONE) {
378 boost::mutex::scoped_lock lm (_mutex);
379 _audio_merger.clear ();
385 shared_ptr<PlayerVideo>
386 Player::black_player_video_frame (Eyes eyes) const
388 return std::make_shared<PlayerVideo> (
389 std::make_shared<const RawImageProxy>(_black_image),
392 _video_container_size,
393 _video_container_size,
396 PresetColourConversion::all().front().conversion,
398 std::weak_ptr<Content>(),
399 boost::optional<Frame>(),
406 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
408 auto s = t - piece->content->position ();
409 s = min (piece->content->length_after_trim(_film), s);
410 s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
412 /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
413 then convert that ContentTime to frames at the content's rate. However this fails for
414 situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
415 enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
417 Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
419 return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
424 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
426 /* See comment in dcp_to_content_video */
427 auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
428 return d + piece->content->position();
433 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
435 auto s = t - piece->content->position ();
436 s = min (piece->content->length_after_trim(_film), s);
437 /* See notes in dcp_to_content_video */
438 return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(_film->audio_frame_rate());
443 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
445 /* See comment in dcp_to_content_video */
446 return DCPTime::from_frames (f, _film->audio_frame_rate())
447 - DCPTime (piece->content->trim_start(), piece->frc)
448 + piece->content->position();
453 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
455 auto s = t - piece->content->position ();
456 s = min (piece->content->length_after_trim(_film), s);
457 return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
462 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
464 return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
469 Player::get_subtitle_fonts ()
471 boost::mutex::scoped_lock lm (_mutex);
473 vector<FontData> fonts;
474 for (auto i: _pieces) {
475 /* XXX: things may go wrong if there are duplicate font IDs
476 with different font files.
478 auto f = i->decoder->fonts ();
479 copy (f.begin(), f.end(), back_inserter(fonts));
486 /** Set this player never to produce any video data */
488 Player::set_ignore_video ()
490 boost::mutex::scoped_lock lm (_mutex);
491 _ignore_video = true;
492 setup_pieces_unlocked ();
497 Player::set_ignore_audio ()
499 boost::mutex::scoped_lock lm (_mutex);
500 _ignore_audio = true;
501 setup_pieces_unlocked ();
506 Player::set_ignore_text ()
508 boost::mutex::scoped_lock lm (_mutex);
510 setup_pieces_unlocked ();
514 /** Set the player to always burn open texts into the image regardless of the content settings */
516 Player::set_always_burn_open_subtitles ()
518 boost::mutex::scoped_lock lm (_mutex);
519 _always_burn_open_subtitles = true;
523 /** Sets up the player to be faster, possibly at the expense of quality */
527 boost::mutex::scoped_lock lm (_mutex);
529 setup_pieces_unlocked ();
534 Player::set_play_referenced ()
536 boost::mutex::scoped_lock lm (_mutex);
537 _play_referenced = true;
538 setup_pieces_unlocked ();
543 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
545 DCPOMATIC_ASSERT (r);
546 r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
547 r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
548 if (r->actual_duration() > 0) {
550 ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
556 list<ReferencedReelAsset>
557 Player::get_reel_assets ()
559 /* Does not require a lock on _mutex as it's only called from DCPEncoder */
561 list<ReferencedReelAsset> a;
563 for (auto i: playlist()->content()) {
564 auto j = dynamic_pointer_cast<DCPContent> (i);
569 scoped_ptr<DCPDecoder> decoder;
571 decoder.reset (new DCPDecoder(_film, j, false, false, shared_ptr<DCPDecoder>()));
576 DCPOMATIC_ASSERT (j->video_frame_rate ());
577 double const cfr = j->video_frame_rate().get();
578 Frame const trim_start = j->trim_start().frames_round (cfr);
579 Frame const trim_end = j->trim_end().frames_round (cfr);
580 int const ffr = _film->video_frame_rate ();
582 /* position in the asset from the start */
583 int64_t offset_from_start = 0;
584 /* position in the asset from the end */
585 int64_t offset_from_end = 0;
586 for (auto k: decoder->reels()) {
587 /* Assume that main picture duration is the length of the reel */
588 offset_from_end += k->main_picture()->actual_duration();
591 for (auto k: decoder->reels()) {
593 /* Assume that main picture duration is the length of the reel */
594 int64_t const reel_duration = k->main_picture()->actual_duration();
596 /* See doc/design/trim_reels.svg */
597 Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
598 Frame const reel_trim_end = min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
600 auto const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
601 if (j->reference_video ()) {
602 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
605 if (j->reference_audio ()) {
606 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
609 if (j->reference_text (TextType::OPEN_SUBTITLE)) {
610 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
613 if (j->reference_text (TextType::CLOSED_CAPTION)) {
614 for (auto l: k->closed_captions()) {
615 maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
619 offset_from_start += reel_duration;
620 offset_from_end -= reel_duration;
631 boost::mutex::scoped_lock lm (_mutex);
634 /* We can't pass in this state */
635 LOG_DEBUG_PLAYER_NC ("Player is suspended");
639 if (_playback_length == DCPTime()) {
640 /* Special; just give one black frame */
641 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
645 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
647 shared_ptr<Piece> earliest_content;
648 optional<DCPTime> earliest_time;
650 for (auto i: _pieces) {
655 auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
656 if (t > i->content->end(_film)) {
660 /* Given two choices at the same time, pick the one with texts so we see it before
663 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
665 earliest_content = i;
679 if (earliest_content) {
683 if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
684 earliest_time = _black.position ();
688 if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
689 earliest_time = _silent.position ();
696 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
697 earliest_content->done = earliest_content->decoder->pass ();
698 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
699 if (dcp && !_play_referenced && dcp->reference_audio()) {
700 /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
701 to `hide' the fact that no audio was emitted during the referenced DCP (though
702 we need to behave as though it was).
704 _last_audio_time = dcp->end (_film);
709 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
710 emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
711 _black.set_position (_black.position() + one_video_frame());
715 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
716 DCPTimePeriod period (_silent.period_at_position());
717 if (_last_audio_time) {
718 /* Sometimes the thing that happened last finishes fractionally before
719 or after this silence. Bodge the start time of the silence to fix it.
720 I think this is nothing to worry about since we will just add or
721 remove a little silence at the end of some content.
723 int64_t const error = labs(period.from.get() - _last_audio_time->get());
724 /* Let's not worry about less than a frame at 24fps */
725 int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
726 if (error >= too_much_error) {
727 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
729 DCPOMATIC_ASSERT (error < too_much_error);
730 period.from = *_last_audio_time;
732 if (period.duration() > one_video_frame()) {
733 period.to = period.from + one_video_frame();
736 _silent.set_position (period.to);
744 /* Emit any audio that is ready */
746 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
747 of our streams, or the position of the _silent.
749 auto pull_to = _playback_length;
750 for (auto const& i: _stream_states) {
751 if (!i.second.piece->done && i.second.last_push_end < pull_to) {
752 pull_to = i.second.last_push_end;
755 if (!_silent.done() && _silent.position() < pull_to) {
756 pull_to = _silent.position();
759 LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
760 auto audio = _audio_merger.pull (pull_to);
761 for (auto i = audio.begin(); i != audio.end(); ++i) {
762 if (_last_audio_time && i->second < *_last_audio_time) {
763 /* This new data comes before the last we emitted (or the last seek); discard it */
764 auto cut = discard_audio (i->first, i->second, *_last_audio_time);
769 } else if (_last_audio_time && i->second > *_last_audio_time) {
770 /* There's a gap between this data and the last we emitted; fill with silence */
771 fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
774 emit_audio (i->first, i->second);
779 for (auto const& i: _delay) {
780 do_emit_video(i.first, i.second);
788 /** @return Open subtitles for the frame at the given time, converted to images */
789 optional<PositionImage>
790 Player::open_subtitles_for_frame (DCPTime time) const
792 list<PositionImage> captions;
793 int const vfr = _film->video_frame_rate();
797 _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
800 /* Bitmap subtitles */
801 for (auto i: j.bitmap) {
806 /* i.image will already have been scaled to fit _video_container_size */
807 dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
813 lrint(_video_container_size.width * i.rectangle.x),
814 lrint(_video_container_size.height * i.rectangle.y)
820 /* String subtitles (rendered to an image) */
821 if (!j.string.empty()) {
822 auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
823 copy (s.begin(), s.end(), back_inserter (captions));
827 if (captions.empty()) {
831 return merge (captions, _subtitle_alignment);
836 Player::video (weak_ptr<Piece> wp, ContentVideo video)
842 auto piece = wp.lock ();
847 if (!piece->content->video->use()) {
851 FrameRateChange frc (_film, piece->content);
852 if (frc.skip && (video.frame % 2) == 1) {
856 /* Time of the first frame we will emit */
857 DCPTime const time = content_video_to_dcp (piece, video.frame);
858 LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
860 /* Discard if it's before the content's period or the last accurate seek. We can't discard
861 if it's after the content's period here as in that case we still need to fill any gap between
862 `now' and the end of the content's period.
864 if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
868 if (piece->ignore_video && piece->ignore_video->contains(time)) {
872 /* Fill gaps that we discover now that we have some video which needs to be emitted.
873 This is where we need to fill to.
875 DCPTime fill_to = min (time, piece->content->end(_film));
877 if (_last_video_time) {
878 DCPTime fill_from = max (*_last_video_time, piece->content->position());
880 /* Fill if we have more than half a frame to do */
881 if ((fill_to - fill_from) > one_video_frame() / 2) {
882 auto last = _last_video.find (wp);
883 if (_film->three_d()) {
884 auto fill_to_eyes = video.eyes;
885 if (fill_to_eyes == Eyes::BOTH) {
886 fill_to_eyes = Eyes::LEFT;
888 if (fill_to == piece->content->end(_film)) {
889 /* Don't fill after the end of the content */
890 fill_to_eyes = Eyes::LEFT;
893 auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
894 if (eyes == Eyes::BOTH) {
897 while (j < fill_to || eyes != fill_to_eyes) {
898 if (last != _last_video.end()) {
899 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
900 auto copy = last->second->shallow_copy();
901 copy->set_eyes (eyes);
902 emit_video (copy, j);
904 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
905 emit_video (black_player_video_frame(eyes), j);
907 if (eyes == Eyes::RIGHT) {
908 j += one_video_frame();
910 eyes = increment_eyes (eyes);
913 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
914 if (last != _last_video.end()) {
915 emit_video (last->second, j);
917 emit_video (black_player_video_frame(Eyes::BOTH), j);
924 _last_video[wp] = std::make_shared<PlayerVideo>(
926 piece->content->video->crop (),
927 piece->content->video->fade (_film, video.frame),
928 scale_for_display(piece->content->video->scaled_size(_film->frame_size()), _video_container_size, _film->frame_size()),
929 _video_container_size,
932 piece->content->video->colour_conversion(),
933 piece->content->video->range(),
940 for (int i = 0; i < frc.repeat; ++i) {
941 if (t < piece->content->end(_film)) {
942 emit_video (_last_video[wp], t);
944 t += one_video_frame ();
950 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
956 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
958 auto piece = wp.lock ();
963 auto content = piece->content->audio;
964 DCPOMATIC_ASSERT (content);
966 int const rfr = content->resampled_frame_rate (_film);
968 /* Compute time in the DCP */
969 auto time = resampled_audio_to_dcp (piece, content_audio.frame);
970 LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
972 /* And the end of this block in the DCP */
973 auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
975 /* Remove anything that comes before the start or after the end of the content */
976 if (time < piece->content->position()) {
977 auto cut = discard_audio (content_audio.audio, time, piece->content->position());
979 /* This audio is entirely discarded */
982 content_audio.audio = cut.first;
984 } else if (time > piece->content->end(_film)) {
987 } else if (end > piece->content->end(_film)) {
988 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
989 if (remaining_frames == 0) {
992 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
995 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
999 if (content->gain() != 0) {
1000 auto gain = make_shared<AudioBuffers>(content_audio.audio);
1001 gain->apply_gain (content->gain());
1002 content_audio.audio = gain;
1007 content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
1011 if (_audio_processor) {
1012 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
1017 _audio_merger.push (content_audio.audio, time);
1018 DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
1019 _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
1024 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
1030 auto piece = wp.lock ();
1031 auto text = wc.lock ();
1032 if (!piece || !text) {
1036 /* Apply content's subtitle offsets */
1037 subtitle.sub.rectangle.x += text->x_offset ();
1038 subtitle.sub.rectangle.y += text->y_offset ();
1040 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
1041 subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
1042 subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
1044 /* Apply content's subtitle scale */
1045 subtitle.sub.rectangle.width *= text->x_scale ();
1046 subtitle.sub.rectangle.height *= text->y_scale ();
1049 auto image = subtitle.sub.image;
1051 /* We will scale the subtitle up to fit _video_container_size */
1052 int const width = subtitle.sub.rectangle.width * _video_container_size.width;
1053 int const height = subtitle.sub.rectangle.height * _video_container_size.height;
1054 if (width == 0 || height == 0) {
1058 dcp::Size scaled_size (width, height);
1059 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), subtitle.sub.rectangle));
1060 DCPTime from (content_time_to_dcp (piece, subtitle.from()));
1062 _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1067 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
1073 auto piece = wp.lock ();
1074 auto text = wc.lock ();
1075 if (!piece || !text) {
1080 DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
1082 if (from > piece->content->end(_film)) {
1086 for (auto s: subtitle.subs) {
1087 s.set_h_position (s.h_position() + text->x_offset ());
1088 s.set_v_position (s.v_position() + text->y_offset ());
1089 float const xs = text->x_scale();
1090 float const ys = text->y_scale();
1091 float size = s.size();
1093 /* Adjust size to express the common part of the scaling;
1094 e.g. if xs = ys = 0.5 we scale size by 2.
1096 if (xs > 1e-5 && ys > 1e-5) {
1097 size *= 1 / min (1 / xs, 1 / ys);
1101 /* Then express aspect ratio changes */
1102 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1103 s.set_aspect_adjust (xs / ys);
1106 s.set_in (dcp::Time(from.seconds(), 1000));
1107 ps.string.push_back (StringText (s, text->outline_width()));
1108 ps.add_fonts (text->fonts ());
1111 _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1116 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1122 auto text = wc.lock ();
1127 if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
1131 shared_ptr<Piece> piece = wp.lock ();
1136 DCPTime const dcp_to = content_time_to_dcp (piece, to);
1138 if (dcp_to > piece->content->end(_film)) {
1142 auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
1144 bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1145 if (text->use() && !always && !text->burn()) {
1146 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1152 Player::seek (DCPTime time, bool accurate)
1154 boost::mutex::scoped_lock lm (_mutex);
1155 LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1158 /* We can't seek in this state */
1163 _shuffler->clear ();
1168 if (_audio_processor) {
1169 _audio_processor->flush ();
1172 _audio_merger.clear ();
1173 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1174 _active_texts[i].clear ();
1177 for (auto i: _pieces) {
1178 if (time < i->content->position()) {
1179 /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
1180 we must seek this (following) content accurately, otherwise when we come to the end of the current
1181 content we may not start right at the beginning of the next, causing a gap (if the next content has
1182 been trimmed to a point between keyframes, or something).
1184 i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1186 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1187 /* During; seek to position */
1188 i->decoder->seek (dcp_to_content_time (i, time), accurate);
1191 /* After; this piece is done */
1197 _last_video_time = time;
1198 _last_video_eyes = Eyes::LEFT;
1199 _last_audio_time = time;
1201 _last_video_time = optional<DCPTime>();
1202 _last_video_eyes = optional<Eyes>();
1203 _last_audio_time = optional<DCPTime>();
1206 _black.set_position (time);
1207 _silent.set_position (time);
1209 _last_video.clear ();
1214 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1216 if (!_film->three_d()) {
1217 if (pv->eyes() == Eyes::LEFT) {
1218 /* Use left-eye images for both eyes... */
1219 pv->set_eyes (Eyes::BOTH);
1220 } else if (pv->eyes() == Eyes::RIGHT) {
1221 /* ...and discard the right */
1226 /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1227 player before the video that requires them.
1229 _delay.push_back (make_pair (pv, time));
1231 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1232 _last_video_time = time + one_video_frame();
1234 _last_video_eyes = increment_eyes (pv->eyes());
1236 if (_delay.size() < 3) {
1240 auto to_do = _delay.front();
1242 do_emit_video (to_do.first, to_do.second);
1247 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1249 if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1250 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1251 _active_texts[i].clear_before (time);
1255 auto subtitles = open_subtitles_for_frame (time);
1257 pv->set_text (subtitles.get ());
1265 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1267 /* Log if the assert below is about to fail */
1268 if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1269 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1272 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1273 DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1274 Audio (data, time, _film->audio_frame_rate());
1275 _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1280 Player::fill_audio (DCPTimePeriod period)
1282 if (period.from == period.to) {
1286 DCPOMATIC_ASSERT (period.from < period.to);
1288 DCPTime t = period.from;
1289 while (t < period.to) {
1290 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1291 Frame const samples = block.frames_round(_film->audio_frame_rate());
1293 auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
1294 silence->make_silent ();
1295 emit_audio (silence, t);
1303 Player::one_video_frame () const
1305 return DCPTime::from_frames (1, _film->video_frame_rate ());
1309 pair<shared_ptr<AudioBuffers>, DCPTime>
1310 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1312 auto const discard_time = discard_to - time;
1313 auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1314 auto remaining_frames = audio->frames() - discard_frames;
1315 if (remaining_frames <= 0) {
1316 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1318 auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1319 return make_pair(cut, time + discard_time);
1324 Player::set_dcp_decode_reduction (optional<int> reduction)
1326 Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1329 boost::mutex::scoped_lock lm (_mutex);
1331 if (reduction == _dcp_decode_reduction) {
1333 Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1337 _dcp_decode_reduction = reduction;
1338 setup_pieces_unlocked ();
1341 Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1346 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1348 boost::mutex::scoped_lock lm (_mutex);
1350 for (auto i: _pieces) {
1351 if (i->content == content) {
1352 return content_time_to_dcp (i, t);
1356 /* We couldn't find this content; perhaps things are being changed over */
1361 shared_ptr<const Playlist>
1362 Player::playlist () const
1364 return _playlist ? _playlist : _film->playlist();
1369 Player::atmos (weak_ptr<Piece>, ContentAtmos data)
1375 Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);