Add some Changed() emissions so that when a butler is in control
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 #define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
64
65 using std::list;
66 using std::cout;
67 using std::min;
68 using std::max;
69 using std::min;
70 using std::vector;
71 using std::pair;
72 using std::map;
73 using std::make_pair;
74 using std::copy;
75 using boost::shared_ptr;
76 using boost::weak_ptr;
77 using boost::dynamic_pointer_cast;
78 using boost::optional;
79 using boost::scoped_ptr;
80
81 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
82 int const PlayerProperty::PLAYLIST = 701;
83 int const PlayerProperty::FILM_CONTAINER = 702;
84 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
85 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
86 int const PlayerProperty::IGNORE = 705;
87 int const PlayerProperty::FAST = 706;
88 int const PlayerProperty::PLAY_REFERENCED = 707;
89
90 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
91         : _film (film)
92         , _playlist (playlist)
93         , _have_valid_pieces (false)
94         , _ignore_video (false)
95         , _ignore_audio (false)
96         , _ignore_text (false)
97         , _always_burn_open_subtitles (false)
98         , _fast (false)
99         , _play_referenced (false)
100         , _audio_merger (_film->audio_frame_rate())
101         , _shuffler (0)
102 {
103         _film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
104         _playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
105         _playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::playlist_content_changed, this, _1, _2, _3));
106         set_video_container_size (_film->frame_size ());
107
108         film_changed (Film::AUDIO_PROCESSOR);
109
110         seek (DCPTime (), true);
111 }
112
113 Player::~Player ()
114 {
115         delete _shuffler;
116 }
117
118 void
119 Player::setup_pieces ()
120 {
121         _pieces.clear ();
122
123         delete _shuffler;
124         _shuffler = new Shuffler();
125         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
126
127         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
128
129                 if (!i->paths_valid ()) {
130                         continue;
131                 }
132
133                 if (_ignore_video && _ignore_audio && i->text.empty()) {
134                         /* We're only interested in text and this content has none */
135                         continue;
136                 }
137
138                 shared_ptr<Decoder> decoder = decoder_factory (i, _film->log(), _fast);
139                 FrameRateChange frc (i->active_video_frame_rate(), _film->video_frame_rate());
140
141                 if (!decoder) {
142                         /* Not something that we can decode; e.g. Atmos content */
143                         continue;
144                 }
145
146                 if (decoder->video && _ignore_video) {
147                         decoder->video->set_ignore (true);
148                 }
149
150                 if (decoder->audio && _ignore_audio) {
151                         decoder->audio->set_ignore (true);
152                 }
153
154                 if (_ignore_text) {
155                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
156                                 i->set_ignore (true);
157                         }
158                 }
159
160                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
161                 if (dcp) {
162                         dcp->set_decode_referenced (_play_referenced);
163                         if (_play_referenced) {
164                                 dcp->set_forced_reduction (_dcp_decode_reduction);
165                         }
166                 }
167
168                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
169                 _pieces.push_back (piece);
170
171                 if (decoder->video) {
172                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
173                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
174                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
175                         } else {
176                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
177                         }
178                 }
179
180                 if (decoder->audio) {
181                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
182                 }
183
184                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
185
186                 while (j != decoder->text.end()) {
187                         (*j)->BitmapStart.connect (
188                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
189                                 );
190                         (*j)->PlainStart.connect (
191                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
192                                 );
193                         (*j)->Stop.connect (
194                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1, _2)
195                                 );
196
197                         ++j;
198                 }
199         }
200
201         _stream_states.clear ();
202         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
203                 if (i->content->audio) {
204                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
205                                 _stream_states[j] = StreamState (i, i->content->position ());
206                         }
207                 }
208         }
209
210         _black = Empty (_film->content(), _film->length(), bind(&Content::video, _1));
211         _silent = Empty (_film->content(), _film->length(), bind(&Content::audio, _1));
212
213         _last_video_time = DCPTime ();
214         _last_video_eyes = EYES_BOTH;
215         _last_audio_time = DCPTime ();
216         _have_valid_pieces = true;
217 }
218
219 void
220 Player::playlist_content_changed (weak_ptr<Content> w, int property, bool frequent)
221 {
222         shared_ptr<Content> c = w.lock ();
223         if (!c) {
224                 return;
225         }
226
227         if (
228                 property == ContentProperty::POSITION ||
229                 property == ContentProperty::LENGTH ||
230                 property == ContentProperty::TRIM_START ||
231                 property == ContentProperty::TRIM_END ||
232                 property == ContentProperty::PATH ||
233                 property == VideoContentProperty::FRAME_TYPE ||
234                 property == VideoContentProperty::COLOUR_CONVERSION ||
235                 property == AudioContentProperty::STREAMS ||
236                 property == DCPContentProperty::NEEDS_ASSETS ||
237                 property == DCPContentProperty::NEEDS_KDM ||
238                 property == TextContentProperty::COLOUR ||
239                 property == TextContentProperty::EFFECT ||
240                 property == TextContentProperty::EFFECT_COLOUR ||
241                 property == FFmpegContentProperty::SUBTITLE_STREAM ||
242                 property == FFmpegContentProperty::FILTERS
243                 ) {
244
245                 {
246                         boost::mutex::scoped_lock lm (_mutex);
247                         _have_valid_pieces = false;
248                 }
249
250                 Changed (property, frequent);
251
252         } else if (
253                 property == TextContentProperty::LINE_SPACING ||
254                 property == TextContentProperty::OUTLINE_WIDTH ||
255                 property == TextContentProperty::Y_SCALE ||
256                 property == TextContentProperty::FADE_IN ||
257                 property == TextContentProperty::FADE_OUT ||
258                 property == ContentProperty::VIDEO_FRAME_RATE ||
259                 property == TextContentProperty::USE ||
260                 property == TextContentProperty::X_OFFSET ||
261                 property == TextContentProperty::Y_OFFSET ||
262                 property == TextContentProperty::X_SCALE ||
263                 property == TextContentProperty::FONTS ||
264                 property == TextContentProperty::TYPE ||
265                 property == VideoContentProperty::CROP ||
266                 property == VideoContentProperty::SCALE ||
267                 property == VideoContentProperty::FADE_IN ||
268                 property == VideoContentProperty::FADE_OUT
269                 ) {
270
271                 Changed (property, frequent);
272         }
273 }
274
275 void
276 Player::set_video_container_size (dcp::Size s)
277 {
278         {
279                 boost::mutex::scoped_lock lm (_mutex);
280
281                 if (s == _video_container_size) {
282                         return;
283                 }
284
285                 _video_container_size = s;
286
287                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
288                 _black_image->make_black ();
289         }
290
291         Changed (PlayerProperty::VIDEO_CONTAINER_SIZE, false);
292 }
293
294 void
295 Player::playlist_changed ()
296 {
297         {
298                 boost::mutex::scoped_lock lm (_mutex);
299                 _have_valid_pieces = false;
300         }
301
302         Changed (PlayerProperty::PLAYLIST, false);
303 }
304
305 void
306 Player::film_changed (Film::Property p)
307 {
308         /* Here we should notice Film properties that affect our output, and
309            alert listeners that our output now would be different to how it was
310            last time we were run.
311         */
312
313         if (p == Film::CONTAINER) {
314                 Changed (PlayerProperty::FILM_CONTAINER, false);
315         } else if (p == Film::VIDEO_FRAME_RATE) {
316                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
317                    so we need new pieces here.
318                 */
319                 {
320                         boost::mutex::scoped_lock lm (_mutex);
321                         _have_valid_pieces = false;
322                 }
323                 Changed (PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
324         } else if (p == Film::AUDIO_PROCESSOR) {
325                 if (_film->audio_processor ()) {
326                         boost::mutex::scoped_lock lm (_mutex);
327                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
328                 }
329         } else if (p == Film::AUDIO_CHANNELS) {
330                 boost::mutex::scoped_lock lm (_mutex);
331                 _audio_merger.clear ();
332         }
333 }
334
335 list<PositionImage>
336 Player::transform_bitmap_texts (list<BitmapText> subs) const
337 {
338         list<PositionImage> all;
339
340         for (list<BitmapText>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
341                 if (!i->image) {
342                         continue;
343                 }
344
345                 /* We will scale the subtitle up to fit _video_container_size */
346                 dcp::Size scaled_size (i->rectangle.width * _video_container_size.width, i->rectangle.height * _video_container_size.height);
347
348                 all.push_back (
349                         PositionImage (
350                                 i->image->scale (
351                                         scaled_size,
352                                         dcp::YUV_TO_RGB_REC601,
353                                         i->image->pixel_format (),
354                                         true,
355                                         _fast
356                                         ),
357                                 Position<int> (
358                                         lrint (_video_container_size.width * i->rectangle.x),
359                                         lrint (_video_container_size.height * i->rectangle.y)
360                                         )
361                                 )
362                         );
363         }
364
365         return all;
366 }
367
368 shared_ptr<PlayerVideo>
369 Player::black_player_video_frame (Eyes eyes) const
370 {
371         return shared_ptr<PlayerVideo> (
372                 new PlayerVideo (
373                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
374                         Crop (),
375                         optional<double> (),
376                         _video_container_size,
377                         _video_container_size,
378                         eyes,
379                         PART_WHOLE,
380                         PresetColourConversion::all().front().conversion,
381                         boost::weak_ptr<Content>(),
382                         boost::optional<Frame>()
383                 )
384         );
385 }
386
387 Frame
388 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
389 {
390         DCPTime s = t - piece->content->position ();
391         s = min (piece->content->length_after_trim(), s);
392         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
393
394         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
395            then convert that ContentTime to frames at the content's rate.  However this fails for
396            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
397            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
398
399            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
400         */
401         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
402 }
403
404 DCPTime
405 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
406 {
407         /* See comment in dcp_to_content_video */
408         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
409         return d + piece->content->position();
410 }
411
412 Frame
413 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
414 {
415         DCPTime s = t - piece->content->position ();
416         s = min (piece->content->length_after_trim(), s);
417         /* See notes in dcp_to_content_video */
418         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
419 }
420
421 DCPTime
422 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
423 {
424         /* See comment in dcp_to_content_video */
425         return DCPTime::from_frames (f, _film->audio_frame_rate())
426                 - DCPTime (piece->content->trim_start(), piece->frc)
427                 + piece->content->position();
428 }
429
430 ContentTime
431 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
432 {
433         DCPTime s = t - piece->content->position ();
434         s = min (piece->content->length_after_trim(), s);
435         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
436 }
437
438 DCPTime
439 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
440 {
441         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
442 }
443
444 list<shared_ptr<Font> >
445 Player::get_subtitle_fonts ()
446 {
447         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
448
449         if (!_have_valid_pieces) {
450                 setup_pieces ();
451         }
452
453         list<shared_ptr<Font> > fonts;
454         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
455                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
456                         /* XXX: things may go wrong if there are duplicate font IDs
457                            with different font files.
458                         */
459                         list<shared_ptr<Font> > f = j->fonts ();
460                         copy (f.begin(), f.end(), back_inserter (fonts));
461                 }
462         }
463
464         return fonts;
465 }
466
467 /** Set this player never to produce any video data */
468 void
469 Player::set_ignore_video ()
470 {
471         {
472                 boost::mutex::scoped_lock lm (_mutex);
473                 _ignore_video = true;
474                 _have_valid_pieces = false;
475         }
476
477         Changed (PlayerProperty::IGNORE, false);
478 }
479
480 void
481 Player::set_ignore_audio ()
482 {
483         {
484                 boost::mutex::scoped_lock lm (_mutex);
485                 _ignore_audio = true;
486                 _have_valid_pieces = false;
487         }
488
489         Changed (PlayerProperty::IGNORE, false);
490 }
491
492 void
493 Player::set_ignore_text ()
494 {
495         {
496                 boost::mutex::scoped_lock lm (_mutex);
497                 _ignore_text = true;
498                 _have_valid_pieces = false;
499         }
500
501         Changed (PlayerProperty::IGNORE, false);
502 }
503
504 /** Set the player to always burn open texts into the image regardless of the content settings */
505 void
506 Player::set_always_burn_open_subtitles ()
507 {
508         boost::mutex::scoped_lock lm (_mutex);
509         _always_burn_open_subtitles = true;
510 }
511
512 /** Sets up the player to be faster, possibly at the expense of quality */
513 void
514 Player::set_fast ()
515 {
516         {
517                 boost::mutex::scoped_lock lm (_mutex);
518                 _fast = true;
519                 _have_valid_pieces = false;
520         }
521
522         Changed (PlayerProperty::FAST, false);
523 }
524
525 void
526 Player::set_play_referenced ()
527 {
528         {
529                 boost::mutex::scoped_lock lm (_mutex);
530                 _play_referenced = true;
531                 _have_valid_pieces = false;
532         }
533
534         Changed (PlayerProperty::PLAY_REFERENCED, false);
535 }
536
537 list<ReferencedReelAsset>
538 Player::get_reel_assets ()
539 {
540         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
541
542         list<ReferencedReelAsset> a;
543
544         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
545                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
546                 if (!j) {
547                         continue;
548                 }
549
550                 scoped_ptr<DCPDecoder> decoder;
551                 try {
552                         decoder.reset (new DCPDecoder (j, _film->log(), false));
553                 } catch (...) {
554                         return a;
555                 }
556
557                 int64_t offset = 0;
558                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
559
560                         DCPOMATIC_ASSERT (j->video_frame_rate ());
561                         double const cfr = j->video_frame_rate().get();
562                         Frame const trim_start = j->trim_start().frames_round (cfr);
563                         Frame const trim_end = j->trim_end().frames_round (cfr);
564                         int const ffr = _film->video_frame_rate ();
565
566                         DCPTime const from = i->position() + DCPTime::from_frames (offset, _film->video_frame_rate());
567                         if (j->reference_video ()) {
568                                 shared_ptr<dcp::ReelAsset> ra = k->main_picture ();
569                                 DCPOMATIC_ASSERT (ra);
570                                 ra->set_entry_point (ra->entry_point() + trim_start);
571                                 ra->set_duration (ra->duration() - trim_start - trim_end);
572                                 a.push_back (
573                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
574                                         );
575                         }
576
577                         if (j->reference_audio ()) {
578                                 shared_ptr<dcp::ReelAsset> ra = k->main_sound ();
579                                 DCPOMATIC_ASSERT (ra);
580                                 ra->set_entry_point (ra->entry_point() + trim_start);
581                                 ra->set_duration (ra->duration() - trim_start - trim_end);
582                                 a.push_back (
583                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
584                                         );
585                         }
586
587                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
588                                 shared_ptr<dcp::ReelAsset> ra = k->main_subtitle ();
589                                 DCPOMATIC_ASSERT (ra);
590                                 ra->set_entry_point (ra->entry_point() + trim_start);
591                                 ra->set_duration (ra->duration() - trim_start - trim_end);
592                                 a.push_back (
593                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
594                                         );
595                         }
596
597                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
598                                 shared_ptr<dcp::ReelAsset> ra = k->closed_caption ();
599                                 DCPOMATIC_ASSERT (ra);
600                                 ra->set_entry_point (ra->entry_point() + trim_start);
601                                 ra->set_duration (ra->duration() - trim_start - trim_end);
602                                 a.push_back (
603                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
604                                         );
605                         }
606
607                         /* Assume that main picture duration is the length of the reel */
608                         offset += k->main_picture()->duration ();
609                 }
610         }
611
612         return a;
613 }
614
615 bool
616 Player::pass ()
617 {
618         boost::mutex::scoped_lock lm (_mutex);
619
620         if (!_have_valid_pieces) {
621                 /* This should only happen when we are under the control of the butler.  In this case, _have_valid_pieces
622                    will be false if something in the Player has changed and we are waiting for the butler to notice
623                    and do a seek back to the place we were at before.  During this time we don't want pass() to do anything,
624                    as just after setup_pieces the new decoders will be back to time 0 until the seek has gone through.  Just do nothing
625                    here and assume that the seek will be forthcoming.
626                 */
627                 return false;
628         }
629
630         if (_playlist->length() == DCPTime()) {
631                 /* Special case of an empty Film; just give one black frame */
632                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
633                 return true;
634         }
635
636         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
637
638         shared_ptr<Piece> earliest_content;
639         optional<DCPTime> earliest_time;
640
641         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
642                 if (i->done) {
643                         continue;
644                 }
645
646                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
647                 if (t > i->content->end()) {
648                         i->done = true;
649                 } else {
650
651                         /* Given two choices at the same time, pick the one with texts so we see it before
652                            the video.
653                         */
654                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
655                                 earliest_time = t;
656                                 earliest_content = i;
657                         }
658                 }
659         }
660
661         bool done = false;
662
663         enum {
664                 NONE,
665                 CONTENT,
666                 BLACK,
667                 SILENT
668         } which = NONE;
669
670         if (earliest_content) {
671                 which = CONTENT;
672         }
673
674         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
675                 earliest_time = _black.position ();
676                 which = BLACK;
677         }
678
679         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
680                 earliest_time = _silent.position ();
681                 which = SILENT;
682         }
683
684         switch (which) {
685         case CONTENT:
686                 earliest_content->done = earliest_content->decoder->pass ();
687                 break;
688         case BLACK:
689                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
690                 _black.set_position (_black.position() + one_video_frame());
691                 break;
692         case SILENT:
693         {
694                 DCPTimePeriod period (_silent.period_at_position());
695                 if (_last_audio_time) {
696                         /* Sometimes the thing that happened last finishes fractionally before
697                            this silence.  Bodge the start time of the silence to fix it.  I'm
698                            not sure if this is the right solution --- maybe the last thing should
699                            be padded `forward' rather than this thing padding `back'.
700                         */
701                         period.from = min(period.from, *_last_audio_time);
702                 }
703                 if (period.duration() > one_video_frame()) {
704                         period.to = period.from + one_video_frame();
705                 }
706                 fill_audio (period);
707                 _silent.set_position (period.to);
708                 break;
709         }
710         case NONE:
711                 done = true;
712                 break;
713         }
714
715         /* Emit any audio that is ready */
716
717         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
718            of our streams, or the position of the _silent.
719         */
720         DCPTime pull_to = _film->length ();
721         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
722                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
723                         pull_to = i->second.last_push_end;
724                 }
725         }
726         if (!_silent.done() && _silent.position() < pull_to) {
727                 pull_to = _silent.position();
728         }
729
730         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
731         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
732                 if (_last_audio_time && i->second < *_last_audio_time) {
733                         /* This new data comes before the last we emitted (or the last seek); discard it */
734                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
735                         if (!cut.first) {
736                                 continue;
737                         }
738                         *i = cut;
739                 } else if (_last_audio_time && i->second > *_last_audio_time) {
740                         /* There's a gap between this data and the last we emitted; fill with silence */
741                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
742                 }
743
744                 emit_audio (i->first, i->second);
745         }
746
747         if (done) {
748                 _shuffler->flush ();
749                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
750                         do_emit_video(i->first, i->second);
751                 }
752         }
753
754         return done;
755 }
756
757 /** @return Open subtitles for the frame at the given time, converted to images */
758 optional<PositionImage>
759 Player::open_subtitles_for_frame (DCPTime time) const
760 {
761         list<PositionImage> captions;
762         int const vfr = _film->video_frame_rate();
763
764         BOOST_FOREACH (
765                 PlayerText j,
766                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
767                 ) {
768
769                 /* Bitmap subtitles */
770                 list<PositionImage> c = transform_bitmap_texts (j.bitmap);
771                 copy (c.begin(), c.end(), back_inserter (captions));
772
773                 /* String subtitles (rendered to an image) */
774                 if (!j.string.empty ()) {
775                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
776                         copy (s.begin(), s.end(), back_inserter (captions));
777                 }
778         }
779
780         if (captions.empty ()) {
781                 return optional<PositionImage> ();
782         }
783
784         return merge (captions);
785 }
786
787 void
788 Player::video (weak_ptr<Piece> wp, ContentVideo video)
789 {
790         shared_ptr<Piece> piece = wp.lock ();
791         if (!piece) {
792                 return;
793         }
794
795         FrameRateChange frc(piece->content->active_video_frame_rate(), _film->video_frame_rate());
796         if (frc.skip && (video.frame % 2) == 1) {
797                 return;
798         }
799
800         /* Time of the first frame we will emit */
801         DCPTime const time = content_video_to_dcp (piece, video.frame);
802
803         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
804            if it's after the content's period here as in that case we still need to fill any gap between
805            `now' and the end of the content's period.
806         */
807         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
808                 return;
809         }
810
811         /* Fill gaps that we discover now that we have some video which needs to be emitted.
812            This is where we need to fill to.
813         */
814         DCPTime fill_to = min (time, piece->content->end());
815
816         if (_last_video_time) {
817                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
818                 LastVideoMap::const_iterator last = _last_video.find (wp);
819                 if (_film->three_d()) {
820                         Eyes fill_to_eyes = video.eyes;
821                         if (fill_to == piece->content->end()) {
822                                 /* Don't fill after the end of the content */
823                                 fill_to_eyes = EYES_LEFT;
824                         }
825                         DCPTime j = fill_from;
826                         Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
827                         if (eyes == EYES_BOTH) {
828                                 eyes = EYES_LEFT;
829                         }
830                         while (j < fill_to || eyes != fill_to_eyes) {
831                                 if (last != _last_video.end()) {
832                                         shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
833                                         copy->set_eyes (eyes);
834                                         emit_video (copy, j);
835                                 } else {
836                                         emit_video (black_player_video_frame(eyes), j);
837                                 }
838                                 if (eyes == EYES_RIGHT) {
839                                         j += one_video_frame();
840                                 }
841                                 eyes = increment_eyes (eyes);
842                         }
843                 } else {
844                         for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
845                                 if (last != _last_video.end()) {
846                                         emit_video (last->second, j);
847                                 } else {
848                                         emit_video (black_player_video_frame(EYES_BOTH), j);
849                                 }
850                         }
851                 }
852         }
853
854         _last_video[wp].reset (
855                 new PlayerVideo (
856                         video.image,
857                         piece->content->video->crop (),
858                         piece->content->video->fade (video.frame),
859                         piece->content->video->scale().size (
860                                 piece->content->video, _video_container_size, _film->frame_size ()
861                                 ),
862                         _video_container_size,
863                         video.eyes,
864                         video.part,
865                         piece->content->video->colour_conversion(),
866                         piece->content,
867                         video.frame
868                         )
869                 );
870
871         DCPTime t = time;
872         for (int i = 0; i < frc.repeat; ++i) {
873                 if (t < piece->content->end()) {
874                         emit_video (_last_video[wp], t);
875                 }
876                 t += one_video_frame ();
877         }
878 }
879
880 void
881 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
882 {
883         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
884
885         shared_ptr<Piece> piece = wp.lock ();
886         if (!piece) {
887                 return;
888         }
889
890         shared_ptr<AudioContent> content = piece->content->audio;
891         DCPOMATIC_ASSERT (content);
892
893         /* Compute time in the DCP */
894         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
895         /* And the end of this block in the DCP */
896         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate());
897
898         /* Remove anything that comes before the start or after the end of the content */
899         if (time < piece->content->position()) {
900                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
901                 if (!cut.first) {
902                         /* This audio is entirely discarded */
903                         return;
904                 }
905                 content_audio.audio = cut.first;
906                 time = cut.second;
907         } else if (time > piece->content->end()) {
908                 /* Discard it all */
909                 return;
910         } else if (end > piece->content->end()) {
911                 Frame const remaining_frames = DCPTime(piece->content->end() - time).frames_round(_film->audio_frame_rate());
912                 if (remaining_frames == 0) {
913                         return;
914                 }
915                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
916                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
917                 content_audio.audio = cut;
918         }
919
920         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
921
922         /* Gain */
923
924         if (content->gain() != 0) {
925                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
926                 gain->apply_gain (content->gain ());
927                 content_audio.audio = gain;
928         }
929
930         /* Remap */
931
932         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
933
934         /* Process */
935
936         if (_audio_processor) {
937                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
938         }
939
940         /* Push */
941
942         _audio_merger.push (content_audio.audio, time);
943         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
944         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
945 }
946
947 void
948 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
949 {
950         shared_ptr<Piece> piece = wp.lock ();
951         shared_ptr<const TextContent> text = wc.lock ();
952         if (!piece || !text) {
953                 return;
954         }
955
956         /* Apply content's subtitle offsets */
957         subtitle.sub.rectangle.x += text->x_offset ();
958         subtitle.sub.rectangle.y += text->y_offset ();
959
960         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
961         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
962         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
963
964         /* Apply content's subtitle scale */
965         subtitle.sub.rectangle.width *= text->x_scale ();
966         subtitle.sub.rectangle.height *= text->y_scale ();
967
968         PlayerText ps;
969         ps.bitmap.push_back (subtitle.sub);
970         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
971
972         _active_texts[subtitle.type()].add_from (wc, ps, from);
973 }
974
975 void
976 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
977 {
978         shared_ptr<Piece> piece = wp.lock ();
979         shared_ptr<const TextContent> text = wc.lock ();
980         if (!piece || !text) {
981                 return;
982         }
983
984         PlayerText ps;
985         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
986
987         if (from > piece->content->end()) {
988                 return;
989         }
990
991         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
992                 s.set_h_position (s.h_position() + text->x_offset ());
993                 s.set_v_position (s.v_position() + text->y_offset ());
994                 float const xs = text->x_scale();
995                 float const ys = text->y_scale();
996                 float size = s.size();
997
998                 /* Adjust size to express the common part of the scaling;
999                    e.g. if xs = ys = 0.5 we scale size by 2.
1000                 */
1001                 if (xs > 1e-5 && ys > 1e-5) {
1002                         size *= 1 / min (1 / xs, 1 / ys);
1003                 }
1004                 s.set_size (size);
1005
1006                 /* Then express aspect ratio changes */
1007                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1008                         s.set_aspect_adjust (xs / ys);
1009                 }
1010
1011                 s.set_in (dcp::Time(from.seconds(), 1000));
1012                 ps.string.push_back (StringText (s, text->outline_width()));
1013                 ps.add_fonts (text->fonts ());
1014         }
1015
1016         _active_texts[subtitle.type()].add_from (wc, ps, from);
1017 }
1018
1019 void
1020 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to, TextType type)
1021 {
1022         if (!_active_texts[type].have (wc)) {
1023                 return;
1024         }
1025
1026         shared_ptr<Piece> piece = wp.lock ();
1027         shared_ptr<const TextContent> text = wc.lock ();
1028         if (!piece || !text) {
1029                 return;
1030         }
1031
1032         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1033
1034         if (dcp_to > piece->content->end()) {
1035                 return;
1036         }
1037
1038         pair<PlayerText, DCPTime> from = _active_texts[type].add_to (wc, dcp_to);
1039
1040         bool const always = (type == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1041         if (text->use() && !always && !text->burn()) {
1042                 Text (from.first, type, DCPTimePeriod (from.second, dcp_to));
1043         }
1044 }
1045
1046 void
1047 Player::seek (DCPTime time, bool accurate)
1048 {
1049         boost::mutex::scoped_lock lm (_mutex);
1050
1051         if (!_have_valid_pieces) {
1052                 setup_pieces ();
1053         }
1054
1055         if (_shuffler) {
1056                 _shuffler->clear ();
1057         }
1058
1059         _delay.clear ();
1060
1061         if (_audio_processor) {
1062                 _audio_processor->flush ();
1063         }
1064
1065         _audio_merger.clear ();
1066         for (int i = 0; i < TEXT_COUNT; ++i) {
1067                 _active_texts[i].clear ();
1068         }
1069
1070         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1071                 if (time < i->content->position()) {
1072                         /* Before; seek to the start of the content */
1073                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1074                         i->done = false;
1075                 } else if (i->content->position() <= time && time < i->content->end()) {
1076                         /* During; seek to position */
1077                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1078                         i->done = false;
1079                 } else {
1080                         /* After; this piece is done */
1081                         i->done = true;
1082                 }
1083         }
1084
1085         if (accurate) {
1086                 _last_video_time = time;
1087                 _last_video_eyes = EYES_LEFT;
1088                 _last_audio_time = time;
1089         } else {
1090                 _last_video_time = optional<DCPTime>();
1091                 _last_video_eyes = optional<Eyes>();
1092                 _last_audio_time = optional<DCPTime>();
1093         }
1094
1095         _black.set_position (time);
1096         _silent.set_position (time);
1097
1098         _last_video.clear ();
1099 }
1100
1101 void
1102 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1103 {
1104         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1105            player before the video that requires them.
1106         */
1107         _delay.push_back (make_pair (pv, time));
1108
1109         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1110                 _last_video_time = time + one_video_frame();
1111         }
1112         _last_video_eyes = increment_eyes (pv->eyes());
1113
1114         if (_delay.size() < 3) {
1115                 return;
1116         }
1117
1118         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1119         _delay.pop_front();
1120         do_emit_video (to_do.first, to_do.second);
1121 }
1122
1123 void
1124 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1125 {
1126         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1127                 for (int i = 0; i < TEXT_COUNT; ++i) {
1128                         _active_texts[i].clear_before (time);
1129                 }
1130         }
1131
1132         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1133         if (subtitles) {
1134                 pv->set_text (subtitles.get ());
1135         }
1136
1137         Video (pv, time);
1138 }
1139
1140 void
1141 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1142 {
1143         /* Log if the assert below is about to fail */
1144         if (_last_audio_time && time != *_last_audio_time) {
1145                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1146         }
1147
1148         /* This audio must follow on from the previous */
1149         DCPOMATIC_ASSERT (!_last_audio_time || time == *_last_audio_time);
1150         Audio (data, time);
1151         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1152 }
1153
1154 void
1155 Player::fill_audio (DCPTimePeriod period)
1156 {
1157         if (period.from == period.to) {
1158                 return;
1159         }
1160
1161         DCPOMATIC_ASSERT (period.from < period.to);
1162
1163         DCPTime t = period.from;
1164         while (t < period.to) {
1165                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1166                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1167                 if (samples) {
1168                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1169                         silence->make_silent ();
1170                         emit_audio (silence, t);
1171                 }
1172                 t += block;
1173         }
1174 }
1175
1176 DCPTime
1177 Player::one_video_frame () const
1178 {
1179         return DCPTime::from_frames (1, _film->video_frame_rate ());
1180 }
1181
1182 pair<shared_ptr<AudioBuffers>, DCPTime>
1183 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1184 {
1185         DCPTime const discard_time = discard_to - time;
1186         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1187         Frame remaining_frames = audio->frames() - discard_frames;
1188         if (remaining_frames <= 0) {
1189                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1190         }
1191         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1192         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1193         return make_pair(cut, time + discard_time);
1194 }
1195
1196 void
1197 Player::set_dcp_decode_reduction (optional<int> reduction)
1198 {
1199         {
1200                 boost::mutex::scoped_lock lm (_mutex);
1201
1202                 if (reduction == _dcp_decode_reduction) {
1203                         return;
1204                 }
1205
1206                 _dcp_decode_reduction = reduction;
1207                 _have_valid_pieces = false;
1208         }
1209
1210         Changed (PlayerProperty::DCP_DECODE_REDUCTION, false);
1211 }
1212
1213 DCPTime
1214 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1215 {
1216         boost::mutex::scoped_lock lm (_mutex);
1217
1218         if (_have_valid_pieces) {
1219                 setup_pieces ();
1220         }
1221
1222         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1223                 if (i->content == content) {
1224                         return content_time_to_dcp (i, t);
1225                 }
1226         }
1227
1228         DCPOMATIC_ASSERT (false);
1229         return DCPTime ();
1230 }