Fix assumption of 48kHz DCP audio in AudioRingBuffers consistency check (#1436).
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 using std::list;
64 using std::cout;
65 using std::min;
66 using std::max;
67 using std::min;
68 using std::vector;
69 using std::pair;
70 using std::map;
71 using std::make_pair;
72 using std::copy;
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
78
79 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
80 int const PlayerProperty::PLAYLIST = 701;
81 int const PlayerProperty::FILM_CONTAINER = 702;
82 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
83 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
84
85 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
86         : _film (film)
87         , _playlist (playlist)
88         , _suspended (false)
89         , _ignore_video (false)
90         , _ignore_audio (false)
91         , _ignore_text (false)
92         , _always_burn_open_subtitles (false)
93         , _fast (false)
94         , _play_referenced (false)
95         , _audio_merger (_film->audio_frame_rate())
96         , _shuffler (0)
97 {
98         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
99         /* The butler must hear about this first, so since we are proxying this through to the butler we must
100            be first.
101         */
102         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
103         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
104         set_video_container_size (_film->frame_size ());
105
106         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
107
108         setup_pieces ();
109         seek (DCPTime (), true);
110 }
111
112 Player::~Player ()
113 {
114         delete _shuffler;
115 }
116
117 void
118 Player::setup_pieces ()
119 {
120         boost::mutex::scoped_lock lm (_mutex);
121         setup_pieces_unlocked ();
122 }
123
124 bool
125 have_video (shared_ptr<Piece> piece)
126 {
127         return piece->decoder && piece->decoder->video;
128 }
129
130 bool
131 have_audio (shared_ptr<Piece> piece)
132 {
133         return piece->decoder && piece->decoder->audio;
134 }
135
136 void
137 Player::setup_pieces_unlocked ()
138 {
139         _pieces.clear ();
140
141         delete _shuffler;
142         _shuffler = new Shuffler();
143         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
144
145         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
146
147                 if (!i->paths_valid ()) {
148                         continue;
149                 }
150
151                 if (_ignore_video && _ignore_audio && i->text.empty()) {
152                         /* We're only interested in text and this content has none */
153                         continue;
154                 }
155
156                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
157                 FrameRateChange frc (_film, i);
158
159                 if (!decoder) {
160                         /* Not something that we can decode; e.g. Atmos content */
161                         continue;
162                 }
163
164                 if (decoder->video && _ignore_video) {
165                         decoder->video->set_ignore (true);
166                 }
167
168                 if (decoder->audio && _ignore_audio) {
169                         decoder->audio->set_ignore (true);
170                 }
171
172                 if (_ignore_text) {
173                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
174                                 i->set_ignore (true);
175                         }
176                 }
177
178                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
179                 if (dcp) {
180                         dcp->set_decode_referenced (_play_referenced);
181                         if (_play_referenced) {
182                                 dcp->set_forced_reduction (_dcp_decode_reduction);
183                         }
184                 }
185
186                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
187                 _pieces.push_back (piece);
188
189                 if (decoder->video) {
190                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
191                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
192                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
193                         } else {
194                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
195                         }
196                 }
197
198                 if (decoder->audio) {
199                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
200                 }
201
202                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
203
204                 while (j != decoder->text.end()) {
205                         (*j)->BitmapStart.connect (
206                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
207                                 );
208                         (*j)->PlainStart.connect (
209                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
210                                 );
211                         (*j)->Stop.connect (
212                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
213                                 );
214
215                         ++j;
216                 }
217         }
218
219         _stream_states.clear ();
220         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
221                 if (i->content->audio) {
222                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
223                                 _stream_states[j] = StreamState (i, i->content->position ());
224                         }
225                 }
226         }
227
228         _black = Empty (_film, _pieces, bind(&have_video, _1));
229         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
230
231         _last_video_time = DCPTime ();
232         _last_video_eyes = EYES_BOTH;
233         _last_audio_time = DCPTime ();
234         _suspended = false;
235 }
236
237 void
238 Player::playlist_content_change (ChangeType type, int property, bool frequent)
239 {
240         if (type == CHANGE_TYPE_PENDING) {
241                 boost::mutex::scoped_lock lm (_mutex);
242                 /* The player content is probably about to change, so we can't carry on
243                    until that has happened and we've rebuilt our pieces.  Stop pass()
244                    and seek() from working until then.
245                 */
246                 _suspended = true;
247         } else if (type == CHANGE_TYPE_DONE) {
248                 /* A change in our content has gone through.  Re-build our pieces. */
249                 setup_pieces ();
250         } else if (type == CHANGE_TYPE_CANCELLED) {
251                 boost::mutex::scoped_lock lm (_mutex);
252                 _suspended = false;
253         }
254
255         Change (type, property, frequent);
256 }
257
258 void
259 Player::set_video_container_size (dcp::Size s)
260 {
261         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
262
263         {
264                 boost::mutex::scoped_lock lm (_mutex);
265
266                 if (s == _video_container_size) {
267                         lm.unlock ();
268                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
269                         return;
270                 }
271
272                 _video_container_size = s;
273
274                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
275                 _black_image->make_black ();
276         }
277
278         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
279 }
280
281 void
282 Player::playlist_change (ChangeType type)
283 {
284         if (type == CHANGE_TYPE_DONE) {
285                 setup_pieces ();
286         }
287         Change (type, PlayerProperty::PLAYLIST, false);
288 }
289
290 void
291 Player::film_change (ChangeType type, Film::Property p)
292 {
293         /* Here we should notice Film properties that affect our output, and
294            alert listeners that our output now would be different to how it was
295            last time we were run.
296         */
297
298         if (p == Film::CONTAINER) {
299                 Change (type, PlayerProperty::FILM_CONTAINER, false);
300         } else if (p == Film::VIDEO_FRAME_RATE) {
301                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
302                    so we need new pieces here.
303                 */
304                 if (type == CHANGE_TYPE_DONE) {
305                         setup_pieces ();
306                 }
307                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
308         } else if (p == Film::AUDIO_PROCESSOR) {
309                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
310                         boost::mutex::scoped_lock lm (_mutex);
311                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
312                 }
313         } else if (p == Film::AUDIO_CHANNELS) {
314                 if (type == CHANGE_TYPE_DONE) {
315                         boost::mutex::scoped_lock lm (_mutex);
316                         _audio_merger.clear ();
317                 }
318         }
319 }
320
321 shared_ptr<PlayerVideo>
322 Player::black_player_video_frame (Eyes eyes) const
323 {
324         return shared_ptr<PlayerVideo> (
325                 new PlayerVideo (
326                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
327                         Crop (),
328                         optional<double> (),
329                         _video_container_size,
330                         _video_container_size,
331                         eyes,
332                         PART_WHOLE,
333                         PresetColourConversion::all().front().conversion,
334                         boost::weak_ptr<Content>(),
335                         boost::optional<Frame>()
336                 )
337         );
338 }
339
340 Frame
341 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
342 {
343         DCPTime s = t - piece->content->position ();
344         s = min (piece->content->length_after_trim(_film), s);
345         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
346
347         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
348            then convert that ContentTime to frames at the content's rate.  However this fails for
349            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
350            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
351
352            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
353         */
354         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
355 }
356
357 DCPTime
358 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
359 {
360         /* See comment in dcp_to_content_video */
361         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
362         return d + piece->content->position();
363 }
364
365 Frame
366 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
367 {
368         DCPTime s = t - piece->content->position ();
369         s = min (piece->content->length_after_trim(_film), s);
370         /* See notes in dcp_to_content_video */
371         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
372 }
373
374 DCPTime
375 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
376 {
377         /* See comment in dcp_to_content_video */
378         return DCPTime::from_frames (f, _film->audio_frame_rate())
379                 - DCPTime (piece->content->trim_start(), piece->frc)
380                 + piece->content->position();
381 }
382
383 ContentTime
384 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
385 {
386         DCPTime s = t - piece->content->position ();
387         s = min (piece->content->length_after_trim(_film), s);
388         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
389 }
390
391 DCPTime
392 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
393 {
394         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
395 }
396
397 list<shared_ptr<Font> >
398 Player::get_subtitle_fonts ()
399 {
400         boost::mutex::scoped_lock lm (_mutex);
401
402         list<shared_ptr<Font> > fonts;
403         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
404                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
405                         /* XXX: things may go wrong if there are duplicate font IDs
406                            with different font files.
407                         */
408                         list<shared_ptr<Font> > f = j->fonts ();
409                         copy (f.begin(), f.end(), back_inserter (fonts));
410                 }
411         }
412
413         return fonts;
414 }
415
416 /** Set this player never to produce any video data */
417 void
418 Player::set_ignore_video ()
419 {
420         boost::mutex::scoped_lock lm (_mutex);
421         _ignore_video = true;
422         setup_pieces_unlocked ();
423 }
424
425 void
426 Player::set_ignore_audio ()
427 {
428         boost::mutex::scoped_lock lm (_mutex);
429         _ignore_audio = true;
430         setup_pieces_unlocked ();
431 }
432
433 void
434 Player::set_ignore_text ()
435 {
436         boost::mutex::scoped_lock lm (_mutex);
437         _ignore_text = true;
438         setup_pieces_unlocked ();
439 }
440
441 /** Set the player to always burn open texts into the image regardless of the content settings */
442 void
443 Player::set_always_burn_open_subtitles ()
444 {
445         boost::mutex::scoped_lock lm (_mutex);
446         _always_burn_open_subtitles = true;
447 }
448
449 /** Sets up the player to be faster, possibly at the expense of quality */
450 void
451 Player::set_fast ()
452 {
453         boost::mutex::scoped_lock lm (_mutex);
454         _fast = true;
455         setup_pieces_unlocked ();
456 }
457
458 void
459 Player::set_play_referenced ()
460 {
461         boost::mutex::scoped_lock lm (_mutex);
462         _play_referenced = true;
463         setup_pieces_unlocked ();
464 }
465
466 list<ReferencedReelAsset>
467 Player::get_reel_assets ()
468 {
469         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
470
471         list<ReferencedReelAsset> a;
472
473         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
474                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
475                 if (!j) {
476                         continue;
477                 }
478
479                 scoped_ptr<DCPDecoder> decoder;
480                 try {
481                         decoder.reset (new DCPDecoder (_film, j, false));
482                 } catch (...) {
483                         return a;
484                 }
485
486                 int64_t offset = 0;
487                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
488
489                         DCPOMATIC_ASSERT (j->video_frame_rate ());
490                         double const cfr = j->video_frame_rate().get();
491                         Frame const trim_start = j->trim_start().frames_round (cfr);
492                         Frame const trim_end = j->trim_end().frames_round (cfr);
493                         int const ffr = _film->video_frame_rate ();
494
495                         DCPTime const from = i->position() + DCPTime::from_frames (offset, _film->video_frame_rate());
496                         if (j->reference_video ()) {
497                                 shared_ptr<dcp::ReelAsset> ra = k->main_picture ();
498                                 DCPOMATIC_ASSERT (ra);
499                                 ra->set_entry_point (ra->entry_point() + trim_start);
500                                 ra->set_duration (ra->duration() - trim_start - trim_end);
501                                 a.push_back (
502                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
503                                         );
504                         }
505
506                         if (j->reference_audio ()) {
507                                 shared_ptr<dcp::ReelAsset> ra = k->main_sound ();
508                                 DCPOMATIC_ASSERT (ra);
509                                 ra->set_entry_point (ra->entry_point() + trim_start);
510                                 ra->set_duration (ra->duration() - trim_start - trim_end);
511                                 a.push_back (
512                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
513                                         );
514                         }
515
516                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
517                                 shared_ptr<dcp::ReelAsset> ra = k->main_subtitle ();
518                                 DCPOMATIC_ASSERT (ra);
519                                 ra->set_entry_point (ra->entry_point() + trim_start);
520                                 ra->set_duration (ra->duration() - trim_start - trim_end);
521                                 a.push_back (
522                                         ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
523                                         );
524                         }
525
526                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
527                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
528                                         DCPOMATIC_ASSERT (l);
529                                         l->set_entry_point (l->entry_point() + trim_start);
530                                         l->set_duration (l->duration() - trim_start - trim_end);
531                                         a.push_back (
532                                                 ReferencedReelAsset (l, DCPTimePeriod (from, from + DCPTime::from_frames (l->duration(), ffr)))
533                                                 );
534                                 }
535                         }
536
537                         /* Assume that main picture duration is the length of the reel */
538                         offset += k->main_picture()->duration ();
539                 }
540         }
541
542         return a;
543 }
544
545 bool
546 Player::pass ()
547 {
548         boost::mutex::scoped_lock lm (_mutex);
549
550         if (_suspended) {
551                 /* We can't pass in this state */
552                 return false;
553         }
554
555         if (_playlist->length(_film) == DCPTime()) {
556                 /* Special case of an empty Film; just give one black frame */
557                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
558                 return true;
559         }
560
561         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
562
563         shared_ptr<Piece> earliest_content;
564         optional<DCPTime> earliest_time;
565
566         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
567                 if (i->done) {
568                         continue;
569                 }
570
571                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
572                 if (t > i->content->end(_film)) {
573                         i->done = true;
574                 } else {
575
576                         /* Given two choices at the same time, pick the one with texts so we see it before
577                            the video.
578                         */
579                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
580                                 earliest_time = t;
581                                 earliest_content = i;
582                         }
583                 }
584         }
585
586         bool done = false;
587
588         enum {
589                 NONE,
590                 CONTENT,
591                 BLACK,
592                 SILENT
593         } which = NONE;
594
595         if (earliest_content) {
596                 which = CONTENT;
597         }
598
599         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
600                 earliest_time = _black.position ();
601                 which = BLACK;
602         }
603
604         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
605                 earliest_time = _silent.position ();
606                 which = SILENT;
607         }
608
609         switch (which) {
610         case CONTENT:
611                 earliest_content->done = earliest_content->decoder->pass ();
612                 break;
613         case BLACK:
614                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
615                 _black.set_position (_black.position() + one_video_frame());
616                 break;
617         case SILENT:
618         {
619                 DCPTimePeriod period (_silent.period_at_position());
620                 if (_last_audio_time) {
621                         /* Sometimes the thing that happened last finishes fractionally before
622                            this silence.  Bodge the start time of the silence to fix it.  I'm
623                            not sure if this is the right solution --- maybe the last thing should
624                            be padded `forward' rather than this thing padding `back'.
625                         */
626                         period.from = min(period.from, *_last_audio_time);
627                 }
628                 if (period.duration() > one_video_frame()) {
629                         period.to = period.from + one_video_frame();
630                 }
631                 fill_audio (period);
632                 _silent.set_position (period.to);
633                 break;
634         }
635         case NONE:
636                 done = true;
637                 break;
638         }
639
640         /* Emit any audio that is ready */
641
642         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
643            of our streams, or the position of the _silent.
644         */
645         DCPTime pull_to = _film->length ();
646         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
647                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
648                         pull_to = i->second.last_push_end;
649                 }
650         }
651         if (!_silent.done() && _silent.position() < pull_to) {
652                 pull_to = _silent.position();
653         }
654
655         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
656         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
657                 if (_last_audio_time && i->second < *_last_audio_time) {
658                         /* This new data comes before the last we emitted (or the last seek); discard it */
659                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
660                         if (!cut.first) {
661                                 continue;
662                         }
663                         *i = cut;
664                 } else if (_last_audio_time && i->second > *_last_audio_time) {
665                         /* There's a gap between this data and the last we emitted; fill with silence */
666                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
667                 }
668
669                 emit_audio (i->first, i->second);
670         }
671
672         if (done) {
673                 _shuffler->flush ();
674                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
675                         do_emit_video(i->first, i->second);
676                 }
677         }
678
679         return done;
680 }
681
682 /** @return Open subtitles for the frame at the given time, converted to images */
683 optional<PositionImage>
684 Player::open_subtitles_for_frame (DCPTime time) const
685 {
686         list<PositionImage> captions;
687         int const vfr = _film->video_frame_rate();
688
689         BOOST_FOREACH (
690                 PlayerText j,
691                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
692                 ) {
693
694                 /* Bitmap subtitles */
695                 BOOST_FOREACH (BitmapText i, j.bitmap) {
696                         if (!i.image) {
697                                 continue;
698                         }
699
700                         /* i.image will already have been scaled to fit _video_container_size */
701                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
702
703                         captions.push_back (
704                                 PositionImage (
705                                         i.image,
706                                         Position<int> (
707                                                 lrint (_video_container_size.width * i.rectangle.x),
708                                                 lrint (_video_container_size.height * i.rectangle.y)
709                                                 )
710                                         )
711                                 );
712                 }
713
714                 /* String subtitles (rendered to an image) */
715                 if (!j.string.empty ()) {
716                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
717                         copy (s.begin(), s.end(), back_inserter (captions));
718                 }
719         }
720
721         if (captions.empty ()) {
722                 return optional<PositionImage> ();
723         }
724
725         return merge (captions);
726 }
727
728 void
729 Player::video (weak_ptr<Piece> wp, ContentVideo video)
730 {
731         shared_ptr<Piece> piece = wp.lock ();
732         if (!piece) {
733                 return;
734         }
735
736         FrameRateChange frc (_film, piece->content);
737         if (frc.skip && (video.frame % 2) == 1) {
738                 return;
739         }
740
741         /* Time of the first frame we will emit */
742         DCPTime const time = content_video_to_dcp (piece, video.frame);
743
744         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
745            if it's after the content's period here as in that case we still need to fill any gap between
746            `now' and the end of the content's period.
747         */
748         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
749                 return;
750         }
751
752         /* Fill gaps that we discover now that we have some video which needs to be emitted.
753            This is where we need to fill to.
754         */
755         DCPTime fill_to = min (time, piece->content->end(_film));
756
757         if (_last_video_time) {
758                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
759                 LastVideoMap::const_iterator last = _last_video.find (wp);
760                 if (_film->three_d()) {
761                         Eyes fill_to_eyes = video.eyes;
762                         if (fill_to_eyes == EYES_BOTH) {
763                                 fill_to_eyes = EYES_LEFT;
764                         }
765                         if (fill_to == piece->content->end(_film)) {
766                                 /* Don't fill after the end of the content */
767                                 fill_to_eyes = EYES_LEFT;
768                         }
769                         DCPTime j = fill_from;
770                         Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
771                         if (eyes == EYES_BOTH) {
772                                 eyes = EYES_LEFT;
773                         }
774                         while (j < fill_to || eyes != fill_to_eyes) {
775                                 if (last != _last_video.end()) {
776                                         shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
777                                         copy->set_eyes (eyes);
778                                         emit_video (copy, j);
779                                 } else {
780                                         emit_video (black_player_video_frame(eyes), j);
781                                 }
782                                 if (eyes == EYES_RIGHT) {
783                                         j += one_video_frame();
784                                 }
785                                 eyes = increment_eyes (eyes);
786                         }
787                 } else {
788                         for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
789                                 if (last != _last_video.end()) {
790                                         emit_video (last->second, j);
791                                 } else {
792                                         emit_video (black_player_video_frame(EYES_BOTH), j);
793                                 }
794                         }
795                 }
796         }
797
798         _last_video[wp].reset (
799                 new PlayerVideo (
800                         video.image,
801                         piece->content->video->crop (),
802                         piece->content->video->fade (_film, video.frame),
803                         piece->content->video->scale().size (
804                                 piece->content->video, _video_container_size, _film->frame_size ()
805                                 ),
806                         _video_container_size,
807                         video.eyes,
808                         video.part,
809                         piece->content->video->colour_conversion(),
810                         piece->content,
811                         video.frame
812                         )
813                 );
814
815         DCPTime t = time;
816         for (int i = 0; i < frc.repeat; ++i) {
817                 if (t < piece->content->end(_film)) {
818                         emit_video (_last_video[wp], t);
819                 }
820                 t += one_video_frame ();
821         }
822 }
823
824 void
825 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
826 {
827         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
828
829         shared_ptr<Piece> piece = wp.lock ();
830         if (!piece) {
831                 return;
832         }
833
834         shared_ptr<AudioContent> content = piece->content->audio;
835         DCPOMATIC_ASSERT (content);
836
837         /* Compute time in the DCP */
838         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
839         /* And the end of this block in the DCP */
840         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
841
842         /* Remove anything that comes before the start or after the end of the content */
843         if (time < piece->content->position()) {
844                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
845                 if (!cut.first) {
846                         /* This audio is entirely discarded */
847                         return;
848                 }
849                 content_audio.audio = cut.first;
850                 time = cut.second;
851         } else if (time > piece->content->end(_film)) {
852                 /* Discard it all */
853                 return;
854         } else if (end > piece->content->end(_film)) {
855                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
856                 if (remaining_frames == 0) {
857                         return;
858                 }
859                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
860                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
861                 content_audio.audio = cut;
862         }
863
864         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
865
866         /* Gain */
867
868         if (content->gain() != 0) {
869                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
870                 gain->apply_gain (content->gain ());
871                 content_audio.audio = gain;
872         }
873
874         /* Remap */
875
876         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
877
878         /* Process */
879
880         if (_audio_processor) {
881                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
882         }
883
884         /* Push */
885
886         _audio_merger.push (content_audio.audio, time);
887         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
888         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
889 }
890
891 void
892 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
893 {
894         shared_ptr<Piece> piece = wp.lock ();
895         shared_ptr<const TextContent> text = wc.lock ();
896         if (!piece || !text) {
897                 return;
898         }
899
900         /* Apply content's subtitle offsets */
901         subtitle.sub.rectangle.x += text->x_offset ();
902         subtitle.sub.rectangle.y += text->y_offset ();
903
904         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
905         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
906         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
907
908         /* Apply content's subtitle scale */
909         subtitle.sub.rectangle.width *= text->x_scale ();
910         subtitle.sub.rectangle.height *= text->y_scale ();
911
912         PlayerText ps;
913         shared_ptr<Image> image = subtitle.sub.image;
914         /* We will scale the subtitle up to fit _video_container_size */
915         dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
916         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
917         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
918
919         _active_texts[text->type()].add_from (wc, ps, from);
920 }
921
922 void
923 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
924 {
925         shared_ptr<Piece> piece = wp.lock ();
926         shared_ptr<const TextContent> text = wc.lock ();
927         if (!piece || !text) {
928                 return;
929         }
930
931         PlayerText ps;
932         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
933
934         if (from > piece->content->end(_film)) {
935                 return;
936         }
937
938         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
939                 s.set_h_position (s.h_position() + text->x_offset ());
940                 s.set_v_position (s.v_position() + text->y_offset ());
941                 float const xs = text->x_scale();
942                 float const ys = text->y_scale();
943                 float size = s.size();
944
945                 /* Adjust size to express the common part of the scaling;
946                    e.g. if xs = ys = 0.5 we scale size by 2.
947                 */
948                 if (xs > 1e-5 && ys > 1e-5) {
949                         size *= 1 / min (1 / xs, 1 / ys);
950                 }
951                 s.set_size (size);
952
953                 /* Then express aspect ratio changes */
954                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
955                         s.set_aspect_adjust (xs / ys);
956                 }
957
958                 s.set_in (dcp::Time(from.seconds(), 1000));
959                 ps.string.push_back (StringText (s, text->outline_width()));
960                 ps.add_fonts (text->fonts ());
961         }
962
963         _active_texts[text->type()].add_from (wc, ps, from);
964 }
965
966 void
967 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
968 {
969         shared_ptr<const TextContent> text = wc.lock ();
970         if (!text) {
971                 return;
972         }
973
974         if (!_active_texts[text->type()].have(wc)) {
975                 return;
976         }
977
978         shared_ptr<Piece> piece = wp.lock ();
979         if (!piece) {
980                 return;
981         }
982
983         DCPTime const dcp_to = content_time_to_dcp (piece, to);
984
985         if (dcp_to > piece->content->end(_film)) {
986                 return;
987         }
988
989         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
990
991         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
992         if (text->use() && !always && !text->burn()) {
993                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
994         }
995 }
996
997 void
998 Player::seek (DCPTime time, bool accurate)
999 {
1000         boost::mutex::scoped_lock lm (_mutex);
1001
1002         if (_suspended) {
1003                 /* We can't seek in this state */
1004                 return;
1005         }
1006
1007         if (_shuffler) {
1008                 _shuffler->clear ();
1009         }
1010
1011         _delay.clear ();
1012
1013         if (_audio_processor) {
1014                 _audio_processor->flush ();
1015         }
1016
1017         _audio_merger.clear ();
1018         for (int i = 0; i < TEXT_COUNT; ++i) {
1019                 _active_texts[i].clear ();
1020         }
1021
1022         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1023                 if (time < i->content->position()) {
1024                         /* Before; seek to the start of the content */
1025                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1026                         i->done = false;
1027                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1028                         /* During; seek to position */
1029                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1030                         i->done = false;
1031                 } else {
1032                         /* After; this piece is done */
1033                         i->done = true;
1034                 }
1035         }
1036
1037         if (accurate) {
1038                 _last_video_time = time;
1039                 _last_video_eyes = EYES_LEFT;
1040                 _last_audio_time = time;
1041         } else {
1042                 _last_video_time = optional<DCPTime>();
1043                 _last_video_eyes = optional<Eyes>();
1044                 _last_audio_time = optional<DCPTime>();
1045         }
1046
1047         _black.set_position (time);
1048         _silent.set_position (time);
1049
1050         _last_video.clear ();
1051 }
1052
1053 void
1054 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1055 {
1056         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1057            player before the video that requires them.
1058         */
1059         _delay.push_back (make_pair (pv, time));
1060
1061         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1062                 _last_video_time = time + one_video_frame();
1063         }
1064         _last_video_eyes = increment_eyes (pv->eyes());
1065
1066         if (_delay.size() < 3) {
1067                 return;
1068         }
1069
1070         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1071         _delay.pop_front();
1072         do_emit_video (to_do.first, to_do.second);
1073 }
1074
1075 void
1076 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1077 {
1078         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1079                 for (int i = 0; i < TEXT_COUNT; ++i) {
1080                         _active_texts[i].clear_before (time);
1081                 }
1082         }
1083
1084         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1085         if (subtitles) {
1086                 pv->set_text (subtitles.get ());
1087         }
1088
1089         Video (pv, time);
1090 }
1091
1092 void
1093 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1094 {
1095         /* Log if the assert below is about to fail */
1096         if (_last_audio_time && time != *_last_audio_time) {
1097                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1098         }
1099
1100         /* This audio must follow on from the previous */
1101         DCPOMATIC_ASSERT (!_last_audio_time || time == *_last_audio_time);
1102         Audio (data, time, _film->audio_frame_rate());
1103         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1104 }
1105
1106 void
1107 Player::fill_audio (DCPTimePeriod period)
1108 {
1109         if (period.from == period.to) {
1110                 return;
1111         }
1112
1113         DCPOMATIC_ASSERT (period.from < period.to);
1114
1115         DCPTime t = period.from;
1116         while (t < period.to) {
1117                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1118                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1119                 if (samples) {
1120                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1121                         silence->make_silent ();
1122                         emit_audio (silence, t);
1123                 }
1124                 t += block;
1125         }
1126 }
1127
1128 DCPTime
1129 Player::one_video_frame () const
1130 {
1131         return DCPTime::from_frames (1, _film->video_frame_rate ());
1132 }
1133
1134 pair<shared_ptr<AudioBuffers>, DCPTime>
1135 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1136 {
1137         DCPTime const discard_time = discard_to - time;
1138         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1139         Frame remaining_frames = audio->frames() - discard_frames;
1140         if (remaining_frames <= 0) {
1141                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1142         }
1143         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1144         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1145         return make_pair(cut, time + discard_time);
1146 }
1147
1148 void
1149 Player::set_dcp_decode_reduction (optional<int> reduction)
1150 {
1151         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1152
1153         {
1154                 boost::mutex::scoped_lock lm (_mutex);
1155
1156                 if (reduction == _dcp_decode_reduction) {
1157                         lm.unlock ();
1158                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1159                         return;
1160                 }
1161
1162                 _dcp_decode_reduction = reduction;
1163                 setup_pieces_unlocked ();
1164         }
1165
1166         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1167 }
1168
1169 optional<DCPTime>
1170 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1171 {
1172         boost::mutex::scoped_lock lm (_mutex);
1173
1174         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1175                 if (i->content == content) {
1176                         return content_time_to_dcp (i, t);
1177                 }
1178         }
1179
1180         /* We couldn't find this content; perhaps things are being changed over */
1181         return optional<DCPTime>();
1182 }