Try to fix Windows build.
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "player.h"
22 #include "film.h"
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
26 #include "job.h"
27 #include "image.h"
28 #include "raw_image_proxy.h"
29 #include "ratio.h"
30 #include "log.h"
31 #include "render_text.h"
32 #include "config.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
37 #include "playlist.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
40 #include "decoder.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
50 #include "shuffler.h"
51 #include <dcp/reel.h>
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
57 #include <stdint.h>
58 #include <algorithm>
59 #include <iostream>
60
61 #include "i18n.h"
62
63 using std::list;
64 using std::cout;
65 using std::min;
66 using std::max;
67 using std::min;
68 using std::vector;
69 using std::pair;
70 using std::map;
71 using std::make_pair;
72 using std::copy;
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
78
79 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
80 int const PlayerProperty::PLAYLIST = 701;
81 int const PlayerProperty::FILM_CONTAINER = 702;
82 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
83 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
84
85 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
86         : _film (film)
87         , _playlist (playlist)
88         , _suspended (false)
89         , _ignore_video (false)
90         , _ignore_audio (false)
91         , _ignore_text (false)
92         , _always_burn_open_subtitles (false)
93         , _fast (false)
94         , _play_referenced (false)
95         , _audio_merger (_film->audio_frame_rate())
96         , _shuffler (0)
97 {
98         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
99         /* The butler must hear about this first, so since we are proxying this through to the butler we must
100            be first.
101         */
102         _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
103         _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
104         set_video_container_size (_film->frame_size ());
105
106         film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
107
108         setup_pieces ();
109         seek (DCPTime (), true);
110 }
111
112 Player::~Player ()
113 {
114         delete _shuffler;
115 }
116
117 void
118 Player::setup_pieces ()
119 {
120         boost::mutex::scoped_lock lm (_mutex);
121         setup_pieces_unlocked ();
122 }
123
124 bool
125 have_video (shared_ptr<Piece> piece)
126 {
127         return piece->decoder && piece->decoder->video;
128 }
129
130 bool
131 have_audio (shared_ptr<Piece> piece)
132 {
133         return piece->decoder && piece->decoder->audio;
134 }
135
136 void
137 Player::setup_pieces_unlocked ()
138 {
139         _pieces.clear ();
140
141         delete _shuffler;
142         _shuffler = new Shuffler();
143         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
144
145         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
146
147                 if (!i->paths_valid ()) {
148                         continue;
149                 }
150
151                 if (_ignore_video && _ignore_audio && i->text.empty()) {
152                         /* We're only interested in text and this content has none */
153                         continue;
154                 }
155
156                 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
157                 FrameRateChange frc (_film, i);
158
159                 if (!decoder) {
160                         /* Not something that we can decode; e.g. Atmos content */
161                         continue;
162                 }
163
164                 if (decoder->video && _ignore_video) {
165                         decoder->video->set_ignore (true);
166                 }
167
168                 if (decoder->audio && _ignore_audio) {
169                         decoder->audio->set_ignore (true);
170                 }
171
172                 if (_ignore_text) {
173                         BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
174                                 i->set_ignore (true);
175                         }
176                 }
177
178                 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
179                 if (dcp) {
180                         dcp->set_decode_referenced (_play_referenced);
181                         if (_play_referenced) {
182                                 dcp->set_forced_reduction (_dcp_decode_reduction);
183                         }
184                 }
185
186                 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
187                 _pieces.push_back (piece);
188
189                 if (decoder->video) {
190                         if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
191                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
192                                 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
193                         } else {
194                                 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
195                         }
196                 }
197
198                 if (decoder->audio) {
199                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
200                 }
201
202                 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
203
204                 while (j != decoder->text.end()) {
205                         (*j)->BitmapStart.connect (
206                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
207                                 );
208                         (*j)->PlainStart.connect (
209                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
210                                 );
211                         (*j)->Stop.connect (
212                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
213                                 );
214
215                         ++j;
216                 }
217         }
218
219         _stream_states.clear ();
220         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
221                 if (i->content->audio) {
222                         BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
223                                 _stream_states[j] = StreamState (i, i->content->position ());
224                         }
225                 }
226         }
227
228         _black = Empty (_film, _pieces, bind(&have_video, _1));
229         _silent = Empty (_film, _pieces, bind(&have_audio, _1));
230
231         _last_video_time = DCPTime ();
232         _last_video_eyes = EYES_BOTH;
233         _last_audio_time = DCPTime ();
234 }
235
236 void
237 Player::playlist_content_change (ChangeType type, int property, bool frequent)
238 {
239         if (type == CHANGE_TYPE_PENDING) {
240                 boost::mutex::scoped_lock lm (_mutex);
241                 /* The player content is probably about to change, so we can't carry on
242                    until that has happened and we've rebuilt our pieces.  Stop pass()
243                    and seek() from working until then.
244                 */
245                 _suspended = true;
246         } else if (type == CHANGE_TYPE_DONE) {
247                 /* A change in our content has gone through.  Re-build our pieces. */
248                 setup_pieces ();
249                 _suspended = false;
250         } else if (type == CHANGE_TYPE_CANCELLED) {
251                 boost::mutex::scoped_lock lm (_mutex);
252                 _suspended = false;
253         }
254
255         Change (type, property, frequent);
256 }
257
258 void
259 Player::set_video_container_size (dcp::Size s)
260 {
261         Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
262
263         {
264                 boost::mutex::scoped_lock lm (_mutex);
265
266                 if (s == _video_container_size) {
267                         lm.unlock ();
268                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
269                         return;
270                 }
271
272                 _video_container_size = s;
273
274                 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
275                 _black_image->make_black ();
276         }
277
278         Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
279 }
280
281 void
282 Player::playlist_change (ChangeType type)
283 {
284         if (type == CHANGE_TYPE_DONE) {
285                 setup_pieces ();
286         }
287         Change (type, PlayerProperty::PLAYLIST, false);
288 }
289
290 void
291 Player::film_change (ChangeType type, Film::Property p)
292 {
293         /* Here we should notice Film properties that affect our output, and
294            alert listeners that our output now would be different to how it was
295            last time we were run.
296         */
297
298         if (p == Film::CONTAINER) {
299                 Change (type, PlayerProperty::FILM_CONTAINER, false);
300         } else if (p == Film::VIDEO_FRAME_RATE) {
301                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
302                    so we need new pieces here.
303                 */
304                 if (type == CHANGE_TYPE_DONE) {
305                         setup_pieces ();
306                 }
307                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
308         } else if (p == Film::AUDIO_PROCESSOR) {
309                 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
310                         boost::mutex::scoped_lock lm (_mutex);
311                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
312                 }
313         } else if (p == Film::AUDIO_CHANNELS) {
314                 if (type == CHANGE_TYPE_DONE) {
315                         boost::mutex::scoped_lock lm (_mutex);
316                         _audio_merger.clear ();
317                 }
318         }
319 }
320
321 shared_ptr<PlayerVideo>
322 Player::black_player_video_frame (Eyes eyes) const
323 {
324         return shared_ptr<PlayerVideo> (
325                 new PlayerVideo (
326                         shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
327                         Crop (),
328                         optional<double> (),
329                         _video_container_size,
330                         _video_container_size,
331                         eyes,
332                         PART_WHOLE,
333                         PresetColourConversion::all().front().conversion,
334                         boost::weak_ptr<Content>(),
335                         boost::optional<Frame>()
336                 )
337         );
338 }
339
340 Frame
341 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
342 {
343         DCPTime s = t - piece->content->position ();
344         s = min (piece->content->length_after_trim(_film), s);
345         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
346
347         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
348            then convert that ContentTime to frames at the content's rate.  However this fails for
349            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
350            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
351
352            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
353         */
354         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
355 }
356
357 DCPTime
358 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
359 {
360         /* See comment in dcp_to_content_video */
361         DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
362         return d + piece->content->position();
363 }
364
365 Frame
366 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
367 {
368         DCPTime s = t - piece->content->position ();
369         s = min (piece->content->length_after_trim(_film), s);
370         /* See notes in dcp_to_content_video */
371         return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
372 }
373
374 DCPTime
375 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
376 {
377         /* See comment in dcp_to_content_video */
378         return DCPTime::from_frames (f, _film->audio_frame_rate())
379                 - DCPTime (piece->content->trim_start(), piece->frc)
380                 + piece->content->position();
381 }
382
383 ContentTime
384 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
385 {
386         DCPTime s = t - piece->content->position ();
387         s = min (piece->content->length_after_trim(_film), s);
388         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
389 }
390
391 DCPTime
392 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
393 {
394         return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
395 }
396
397 list<shared_ptr<Font> >
398 Player::get_subtitle_fonts ()
399 {
400         boost::mutex::scoped_lock lm (_mutex);
401
402         list<shared_ptr<Font> > fonts;
403         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
404                 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
405                         /* XXX: things may go wrong if there are duplicate font IDs
406                            with different font files.
407                         */
408                         list<shared_ptr<Font> > f = j->fonts ();
409                         copy (f.begin(), f.end(), back_inserter (fonts));
410                 }
411         }
412
413         return fonts;
414 }
415
416 /** Set this player never to produce any video data */
417 void
418 Player::set_ignore_video ()
419 {
420         boost::mutex::scoped_lock lm (_mutex);
421         _ignore_video = true;
422         setup_pieces_unlocked ();
423 }
424
425 void
426 Player::set_ignore_audio ()
427 {
428         boost::mutex::scoped_lock lm (_mutex);
429         _ignore_audio = true;
430         setup_pieces_unlocked ();
431 }
432
433 void
434 Player::set_ignore_text ()
435 {
436         boost::mutex::scoped_lock lm (_mutex);
437         _ignore_text = true;
438         setup_pieces_unlocked ();
439 }
440
441 /** Set the player to always burn open texts into the image regardless of the content settings */
442 void
443 Player::set_always_burn_open_subtitles ()
444 {
445         boost::mutex::scoped_lock lm (_mutex);
446         _always_burn_open_subtitles = true;
447 }
448
449 /** Sets up the player to be faster, possibly at the expense of quality */
450 void
451 Player::set_fast ()
452 {
453         boost::mutex::scoped_lock lm (_mutex);
454         _fast = true;
455         setup_pieces_unlocked ();
456 }
457
458 void
459 Player::set_play_referenced ()
460 {
461         boost::mutex::scoped_lock lm (_mutex);
462         _play_referenced = true;
463         setup_pieces_unlocked ();
464 }
465
466 static void
467 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
468 {
469         DCPOMATIC_ASSERT (r);
470         r->set_entry_point (r->entry_point() + reel_trim_start);
471         r->set_duration (r->duration() - reel_trim_start - reel_trim_end);
472         if (r->duration() > 0) {
473                 a.push_back (
474                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->duration(), ffr)))
475                         );
476         }
477 }
478
479 list<ReferencedReelAsset>
480 Player::get_reel_assets ()
481 {
482         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
483
484         list<ReferencedReelAsset> a;
485
486         BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
487                 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
488                 if (!j) {
489                         continue;
490                 }
491
492                 scoped_ptr<DCPDecoder> decoder;
493                 try {
494                         decoder.reset (new DCPDecoder (_film, j, false));
495                 } catch (...) {
496                         return a;
497                 }
498
499                 DCPOMATIC_ASSERT (j->video_frame_rate ());
500                 double const cfr = j->video_frame_rate().get();
501                 Frame const trim_start = j->trim_start().frames_round (cfr);
502                 Frame const trim_end = j->trim_end().frames_round (cfr);
503                 int const ffr = _film->video_frame_rate ();
504
505                 /* position in the asset from the start */
506                 int64_t offset_from_start = 0;
507                 /* position in the asset from the end */
508                 int64_t offset_from_end = 0;
509                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
510                         /* Assume that main picture duration is the length of the reel */
511                         offset_from_end += k->main_picture()->duration();
512                 }
513
514                 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
515
516                         /* Assume that main picture duration is the length of the reel */
517                         int64_t const reel_duration = k->main_picture()->duration();
518
519                         /* See doc/design/trim_reels.svg */
520                         Frame const reel_trim_start = min(reel_duration, max(0LL, trim_start - offset_from_start));
521                         Frame const reel_trim_end =   min(reel_duration, max(0LL, reel_duration - (offset_from_end - trim_end)));
522
523                         DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
524                         if (j->reference_video ()) {
525                                 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
526                         }
527
528                         if (j->reference_audio ()) {
529                                 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
530                         }
531
532                         if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
533                                 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
534                         }
535
536                         if (j->reference_text (TEXT_CLOSED_CAPTION)) {
537                                 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
538                                         maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
539                                 }
540                         }
541
542                         offset_from_start += reel_duration;
543                         offset_from_end -= reel_duration;
544                 }
545         }
546
547         return a;
548 }
549
550 bool
551 Player::pass ()
552 {
553         boost::mutex::scoped_lock lm (_mutex);
554
555         if (_suspended) {
556                 /* We can't pass in this state */
557                 return false;
558         }
559
560         if (_playlist->length(_film) == DCPTime()) {
561                 /* Special case of an empty Film; just give one black frame */
562                 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
563                 return true;
564         }
565
566         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
567
568         shared_ptr<Piece> earliest_content;
569         optional<DCPTime> earliest_time;
570
571         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
572                 if (i->done) {
573                         continue;
574                 }
575
576                 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
577                 if (t > i->content->end(_film)) {
578                         i->done = true;
579                 } else {
580
581                         /* Given two choices at the same time, pick the one with texts so we see it before
582                            the video.
583                         */
584                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
585                                 earliest_time = t;
586                                 earliest_content = i;
587                         }
588                 }
589         }
590
591         bool done = false;
592
593         enum {
594                 NONE,
595                 CONTENT,
596                 BLACK,
597                 SILENT
598         } which = NONE;
599
600         if (earliest_content) {
601                 which = CONTENT;
602         }
603
604         if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
605                 earliest_time = _black.position ();
606                 which = BLACK;
607         }
608
609         if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
610                 earliest_time = _silent.position ();
611                 which = SILENT;
612         }
613
614         switch (which) {
615         case CONTENT:
616                 earliest_content->done = earliest_content->decoder->pass ();
617                 break;
618         case BLACK:
619                 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
620                 _black.set_position (_black.position() + one_video_frame());
621                 break;
622         case SILENT:
623         {
624                 DCPTimePeriod period (_silent.period_at_position());
625                 if (_last_audio_time) {
626                         /* Sometimes the thing that happened last finishes fractionally before
627                            or after this silence.  Bodge the start time of the silence to fix it.
628                         */
629                         DCPOMATIC_ASSERT (labs(period.from.get() - _last_audio_time->get()) < 2);
630                         period.from = *_last_audio_time;
631                 }
632                 if (period.duration() > one_video_frame()) {
633                         period.to = period.from + one_video_frame();
634                 }
635                 fill_audio (period);
636                 _silent.set_position (period.to);
637                 break;
638         }
639         case NONE:
640                 done = true;
641                 break;
642         }
643
644         /* Emit any audio that is ready */
645
646         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
647            of our streams, or the position of the _silent.
648         */
649         DCPTime pull_to = _film->length ();
650         for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
651                 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
652                         pull_to = i->second.last_push_end;
653                 }
654         }
655         if (!_silent.done() && _silent.position() < pull_to) {
656                 pull_to = _silent.position();
657         }
658
659         list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
660         for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
661                 if (_last_audio_time && i->second < *_last_audio_time) {
662                         /* This new data comes before the last we emitted (or the last seek); discard it */
663                         pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
664                         if (!cut.first) {
665                                 continue;
666                         }
667                         *i = cut;
668                 } else if (_last_audio_time && i->second > *_last_audio_time) {
669                         /* There's a gap between this data and the last we emitted; fill with silence */
670                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
671                 }
672
673                 emit_audio (i->first, i->second);
674         }
675
676         if (done) {
677                 _shuffler->flush ();
678                 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
679                         do_emit_video(i->first, i->second);
680                 }
681         }
682
683         return done;
684 }
685
686 /** @return Open subtitles for the frame at the given time, converted to images */
687 optional<PositionImage>
688 Player::open_subtitles_for_frame (DCPTime time) const
689 {
690         list<PositionImage> captions;
691         int const vfr = _film->video_frame_rate();
692
693         BOOST_FOREACH (
694                 PlayerText j,
695                 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
696                 ) {
697
698                 /* Bitmap subtitles */
699                 BOOST_FOREACH (BitmapText i, j.bitmap) {
700                         if (!i.image) {
701                                 continue;
702                         }
703
704                         /* i.image will already have been scaled to fit _video_container_size */
705                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
706
707                         captions.push_back (
708                                 PositionImage (
709                                         i.image,
710                                         Position<int> (
711                                                 lrint (_video_container_size.width * i.rectangle.x),
712                                                 lrint (_video_container_size.height * i.rectangle.y)
713                                                 )
714                                         )
715                                 );
716                 }
717
718                 /* String subtitles (rendered to an image) */
719                 if (!j.string.empty ()) {
720                         list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
721                         copy (s.begin(), s.end(), back_inserter (captions));
722                 }
723         }
724
725         if (captions.empty ()) {
726                 return optional<PositionImage> ();
727         }
728
729         return merge (captions);
730 }
731
732 void
733 Player::video (weak_ptr<Piece> wp, ContentVideo video)
734 {
735         shared_ptr<Piece> piece = wp.lock ();
736         if (!piece) {
737                 return;
738         }
739
740         FrameRateChange frc (_film, piece->content);
741         if (frc.skip && (video.frame % 2) == 1) {
742                 return;
743         }
744
745         /* Time of the first frame we will emit */
746         DCPTime const time = content_video_to_dcp (piece, video.frame);
747
748         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
749            if it's after the content's period here as in that case we still need to fill any gap between
750            `now' and the end of the content's period.
751         */
752         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
753                 return;
754         }
755
756         /* Fill gaps that we discover now that we have some video which needs to be emitted.
757            This is where we need to fill to.
758         */
759         DCPTime fill_to = min (time, piece->content->end(_film));
760
761         if (_last_video_time) {
762                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
763
764                 /* Fill if we have more than half a frame to do */
765                 if ((fill_to - fill_from) > one_video_frame() / 2) {
766                         LastVideoMap::const_iterator last = _last_video.find (wp);
767                         if (_film->three_d()) {
768                                 Eyes fill_to_eyes = video.eyes;
769                                 if (fill_to_eyes == EYES_BOTH) {
770                                         fill_to_eyes = EYES_LEFT;
771                                 }
772                                 if (fill_to == piece->content->end(_film)) {
773                                         /* Don't fill after the end of the content */
774                                         fill_to_eyes = EYES_LEFT;
775                                 }
776                                 DCPTime j = fill_from;
777                                 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
778                                 if (eyes == EYES_BOTH) {
779                                         eyes = EYES_LEFT;
780                                 }
781                                 while (j < fill_to || eyes != fill_to_eyes) {
782                                         if (last != _last_video.end()) {
783                                                 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
784                                                 copy->set_eyes (eyes);
785                                                 emit_video (copy, j);
786                                         } else {
787                                                 emit_video (black_player_video_frame(eyes), j);
788                                         }
789                                         if (eyes == EYES_RIGHT) {
790                                                 j += one_video_frame();
791                                         }
792                                         eyes = increment_eyes (eyes);
793                                 }
794                         } else {
795                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
796                                         if (last != _last_video.end()) {
797                                                 emit_video (last->second, j);
798                                         } else {
799                                                 emit_video (black_player_video_frame(EYES_BOTH), j);
800                                         }
801                                 }
802                         }
803                 }
804         }
805
806         _last_video[wp].reset (
807                 new PlayerVideo (
808                         video.image,
809                         piece->content->video->crop (),
810                         piece->content->video->fade (_film, video.frame),
811                         piece->content->video->scale().size (
812                                 piece->content->video, _video_container_size, _film->frame_size ()
813                                 ),
814                         _video_container_size,
815                         video.eyes,
816                         video.part,
817                         piece->content->video->colour_conversion(),
818                         piece->content,
819                         video.frame
820                         )
821                 );
822
823         DCPTime t = time;
824         for (int i = 0; i < frc.repeat; ++i) {
825                 if (t < piece->content->end(_film)) {
826                         emit_video (_last_video[wp], t);
827                 }
828                 t += one_video_frame ();
829         }
830 }
831
832 void
833 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
834 {
835         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
836
837         shared_ptr<Piece> piece = wp.lock ();
838         if (!piece) {
839                 return;
840         }
841
842         shared_ptr<AudioContent> content = piece->content->audio;
843         DCPOMATIC_ASSERT (content);
844
845         /* Compute time in the DCP */
846         DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
847         /* And the end of this block in the DCP */
848         DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
849
850         /* Remove anything that comes before the start or after the end of the content */
851         if (time < piece->content->position()) {
852                 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
853                 if (!cut.first) {
854                         /* This audio is entirely discarded */
855                         return;
856                 }
857                 content_audio.audio = cut.first;
858                 time = cut.second;
859         } else if (time > piece->content->end(_film)) {
860                 /* Discard it all */
861                 return;
862         } else if (end > piece->content->end(_film)) {
863                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
864                 if (remaining_frames == 0) {
865                         return;
866                 }
867                 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
868                 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
869                 content_audio.audio = cut;
870         }
871
872         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
873
874         /* Gain */
875
876         if (content->gain() != 0) {
877                 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
878                 gain->apply_gain (content->gain ());
879                 content_audio.audio = gain;
880         }
881
882         /* Remap */
883
884         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
885
886         /* Process */
887
888         if (_audio_processor) {
889                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
890         }
891
892         /* Push */
893
894         _audio_merger.push (content_audio.audio, time);
895         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
896         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
897 }
898
899 void
900 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
901 {
902         shared_ptr<Piece> piece = wp.lock ();
903         shared_ptr<const TextContent> text = wc.lock ();
904         if (!piece || !text) {
905                 return;
906         }
907
908         /* Apply content's subtitle offsets */
909         subtitle.sub.rectangle.x += text->x_offset ();
910         subtitle.sub.rectangle.y += text->y_offset ();
911
912         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
913         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
914         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
915
916         /* Apply content's subtitle scale */
917         subtitle.sub.rectangle.width *= text->x_scale ();
918         subtitle.sub.rectangle.height *= text->y_scale ();
919
920         PlayerText ps;
921         shared_ptr<Image> image = subtitle.sub.image;
922         /* We will scale the subtitle up to fit _video_container_size */
923         dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
924         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
925         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
926
927         _active_texts[text->type()].add_from (wc, ps, from);
928 }
929
930 void
931 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
932 {
933         shared_ptr<Piece> piece = wp.lock ();
934         shared_ptr<const TextContent> text = wc.lock ();
935         if (!piece || !text) {
936                 return;
937         }
938
939         PlayerText ps;
940         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
941
942         if (from > piece->content->end(_film)) {
943                 return;
944         }
945
946         BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
947                 s.set_h_position (s.h_position() + text->x_offset ());
948                 s.set_v_position (s.v_position() + text->y_offset ());
949                 float const xs = text->x_scale();
950                 float const ys = text->y_scale();
951                 float size = s.size();
952
953                 /* Adjust size to express the common part of the scaling;
954                    e.g. if xs = ys = 0.5 we scale size by 2.
955                 */
956                 if (xs > 1e-5 && ys > 1e-5) {
957                         size *= 1 / min (1 / xs, 1 / ys);
958                 }
959                 s.set_size (size);
960
961                 /* Then express aspect ratio changes */
962                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
963                         s.set_aspect_adjust (xs / ys);
964                 }
965
966                 s.set_in (dcp::Time(from.seconds(), 1000));
967                 ps.string.push_back (StringText (s, text->outline_width()));
968                 ps.add_fonts (text->fonts ());
969         }
970
971         _active_texts[text->type()].add_from (wc, ps, from);
972 }
973
974 void
975 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
976 {
977         shared_ptr<const TextContent> text = wc.lock ();
978         if (!text) {
979                 return;
980         }
981
982         if (!_active_texts[text->type()].have(wc)) {
983                 return;
984         }
985
986         shared_ptr<Piece> piece = wp.lock ();
987         if (!piece) {
988                 return;
989         }
990
991         DCPTime const dcp_to = content_time_to_dcp (piece, to);
992
993         if (dcp_to > piece->content->end(_film)) {
994                 return;
995         }
996
997         pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
998
999         bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1000         if (text->use() && !always && !text->burn()) {
1001                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1002         }
1003 }
1004
1005 void
1006 Player::seek (DCPTime time, bool accurate)
1007 {
1008         boost::mutex::scoped_lock lm (_mutex);
1009
1010         if (_suspended) {
1011                 /* We can't seek in this state */
1012                 return;
1013         }
1014
1015         if (_shuffler) {
1016                 _shuffler->clear ();
1017         }
1018
1019         _delay.clear ();
1020
1021         if (_audio_processor) {
1022                 _audio_processor->flush ();
1023         }
1024
1025         _audio_merger.clear ();
1026         for (int i = 0; i < TEXT_COUNT; ++i) {
1027                 _active_texts[i].clear ();
1028         }
1029
1030         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1031                 if (time < i->content->position()) {
1032                         /* Before; seek to the start of the content */
1033                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1034                         i->done = false;
1035                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1036                         /* During; seek to position */
1037                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1038                         i->done = false;
1039                 } else {
1040                         /* After; this piece is done */
1041                         i->done = true;
1042                 }
1043         }
1044
1045         if (accurate) {
1046                 _last_video_time = time;
1047                 _last_video_eyes = EYES_LEFT;
1048                 _last_audio_time = time;
1049         } else {
1050                 _last_video_time = optional<DCPTime>();
1051                 _last_video_eyes = optional<Eyes>();
1052                 _last_audio_time = optional<DCPTime>();
1053         }
1054
1055         _black.set_position (time);
1056         _silent.set_position (time);
1057
1058         _last_video.clear ();
1059 }
1060
1061 void
1062 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1063 {
1064         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1065            player before the video that requires them.
1066         */
1067         _delay.push_back (make_pair (pv, time));
1068
1069         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1070                 _last_video_time = time + one_video_frame();
1071         }
1072         _last_video_eyes = increment_eyes (pv->eyes());
1073
1074         if (_delay.size() < 3) {
1075                 return;
1076         }
1077
1078         pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1079         _delay.pop_front();
1080         do_emit_video (to_do.first, to_do.second);
1081 }
1082
1083 void
1084 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1085 {
1086         if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1087                 for (int i = 0; i < TEXT_COUNT; ++i) {
1088                         _active_texts[i].clear_before (time);
1089                 }
1090         }
1091
1092         optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1093         if (subtitles) {
1094                 pv->set_text (subtitles.get ());
1095         }
1096
1097         Video (pv, time);
1098 }
1099
1100 void
1101 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1102 {
1103         /* Log if the assert below is about to fail */
1104         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1105                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1106         }
1107
1108         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1109         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1110         Audio (data, time, _film->audio_frame_rate());
1111         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1112 }
1113
1114 void
1115 Player::fill_audio (DCPTimePeriod period)
1116 {
1117         if (period.from == period.to) {
1118                 return;
1119         }
1120
1121         DCPOMATIC_ASSERT (period.from < period.to);
1122
1123         DCPTime t = period.from;
1124         while (t < period.to) {
1125                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1126                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1127                 if (samples) {
1128                         shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1129                         silence->make_silent ();
1130                         emit_audio (silence, t);
1131                 }
1132                 t += block;
1133         }
1134 }
1135
1136 DCPTime
1137 Player::one_video_frame () const
1138 {
1139         return DCPTime::from_frames (1, _film->video_frame_rate ());
1140 }
1141
1142 pair<shared_ptr<AudioBuffers>, DCPTime>
1143 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1144 {
1145         DCPTime const discard_time = discard_to - time;
1146         Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1147         Frame remaining_frames = audio->frames() - discard_frames;
1148         if (remaining_frames <= 0) {
1149                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1150         }
1151         shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1152         cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1153         return make_pair(cut, time + discard_time);
1154 }
1155
1156 void
1157 Player::set_dcp_decode_reduction (optional<int> reduction)
1158 {
1159         Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1160
1161         {
1162                 boost::mutex::scoped_lock lm (_mutex);
1163
1164                 if (reduction == _dcp_decode_reduction) {
1165                         lm.unlock ();
1166                         Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1167                         return;
1168                 }
1169
1170                 _dcp_decode_reduction = reduction;
1171                 setup_pieces_unlocked ();
1172         }
1173
1174         Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1175 }
1176
1177 optional<DCPTime>
1178 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1179 {
1180         boost::mutex::scoped_lock lm (_mutex);
1181
1182         BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1183                 if (i->content == content) {
1184                         return content_time_to_dcp (i, t);
1185                 }
1186         }
1187
1188         /* We couldn't find this content; perhaps things are being changed over */
1189         return optional<DCPTime>();
1190 }