2 Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
23 #include "audio_buffers.h"
24 #include "content_audio.h"
25 #include "dcp_content.h"
28 #include "raw_image_proxy.h"
31 #include "render_text.h"
33 #include "content_video.h"
34 #include "player_video.h"
35 #include "frame_rate_change.h"
36 #include "audio_processor.h"
38 #include "referenced_reel_asset.h"
39 #include "decoder_factory.h"
41 #include "video_decoder.h"
42 #include "audio_decoder.h"
43 #include "text_content.h"
44 #include "text_decoder.h"
45 #include "ffmpeg_content.h"
46 #include "audio_content.h"
47 #include "dcp_decoder.h"
48 #include "image_decoder.h"
49 #include "compose.hpp"
52 #include <dcp/reel_sound_asset.h>
53 #include <dcp/reel_subtitle_asset.h>
54 #include <dcp/reel_picture_asset.h>
55 #include <dcp/reel_closed_caption_asset.h>
56 #include <boost/foreach.hpp>
73 using boost::shared_ptr;
74 using boost::weak_ptr;
75 using boost::dynamic_pointer_cast;
76 using boost::optional;
77 using boost::scoped_ptr;
79 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
80 int const PlayerProperty::PLAYLIST = 701;
81 int const PlayerProperty::FILM_CONTAINER = 702;
82 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
83 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
85 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
87 , _playlist (playlist)
89 , _ignore_video (false)
90 , _ignore_audio (false)
91 , _ignore_text (false)
92 , _always_burn_open_subtitles (false)
94 , _play_referenced (false)
95 , _audio_merger (_film->audio_frame_rate())
98 _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
99 /* The butler must hear about this first, so since we are proxying this through to the butler we must
102 _playlist_change_connection = _playlist->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
103 _playlist_content_change_connection = _playlist->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
104 set_video_container_size (_film->frame_size ());
106 film_change (CHANGE_TYPE_DONE, Film::AUDIO_PROCESSOR);
109 seek (DCPTime (), true);
118 Player::setup_pieces ()
120 boost::mutex::scoped_lock lm (_mutex);
121 setup_pieces_unlocked ();
125 have_video (shared_ptr<Piece> piece)
127 return piece->decoder && piece->decoder->video;
131 have_audio (shared_ptr<Piece> piece)
133 return piece->decoder && piece->decoder->audio;
137 Player::setup_pieces_unlocked ()
142 _shuffler = new Shuffler();
143 _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
145 BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
147 if (!i->paths_valid ()) {
151 if (_ignore_video && _ignore_audio && i->text.empty()) {
152 /* We're only interested in text and this content has none */
156 shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
157 FrameRateChange frc (_film, i);
160 /* Not something that we can decode; e.g. Atmos content */
164 if (decoder->video && _ignore_video) {
165 decoder->video->set_ignore (true);
168 if (decoder->audio && _ignore_audio) {
169 decoder->audio->set_ignore (true);
173 BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->text) {
174 i->set_ignore (true);
178 shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
180 dcp->set_decode_referenced (_play_referenced);
181 if (_play_referenced) {
182 dcp->set_forced_reduction (_dcp_decode_reduction);
186 shared_ptr<Piece> piece (new Piece (i, decoder, frc));
187 _pieces.push_back (piece);
189 if (decoder->video) {
190 if (i->video->frame_type() == VIDEO_FRAME_TYPE_3D_LEFT || i->video->frame_type() == VIDEO_FRAME_TYPE_3D_RIGHT) {
191 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
192 decoder->video->Data.connect (bind (&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
194 decoder->video->Data.connect (bind (&Player::video, this, weak_ptr<Piece>(piece), _1));
198 if (decoder->audio) {
199 decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
202 list<shared_ptr<TextDecoder> >::const_iterator j = decoder->text.begin();
204 while (j != decoder->text.end()) {
205 (*j)->BitmapStart.connect (
206 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
208 (*j)->PlainStart.connect (
209 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
212 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
219 _stream_states.clear ();
220 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
221 if (i->content->audio) {
222 BOOST_FOREACH (AudioStreamPtr j, i->content->audio->streams()) {
223 _stream_states[j] = StreamState (i, i->content->position ());
228 _black = Empty (_film, _pieces, bind(&have_video, _1));
229 _silent = Empty (_film, _pieces, bind(&have_audio, _1));
231 _last_video_time = DCPTime ();
232 _last_video_eyes = EYES_BOTH;
233 _last_audio_time = DCPTime ();
237 Player::playlist_content_change (ChangeType type, int property, bool frequent)
239 if (type == CHANGE_TYPE_PENDING) {
240 boost::mutex::scoped_lock lm (_mutex);
241 /* The player content is probably about to change, so we can't carry on
242 until that has happened and we've rebuilt our pieces. Stop pass()
243 and seek() from working until then.
246 } else if (type == CHANGE_TYPE_DONE) {
247 /* A change in our content has gone through. Re-build our pieces. */
250 } else if (type == CHANGE_TYPE_CANCELLED) {
251 boost::mutex::scoped_lock lm (_mutex);
255 Change (type, property, frequent);
259 Player::set_video_container_size (dcp::Size s)
261 Change (CHANGE_TYPE_PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
264 boost::mutex::scoped_lock lm (_mutex);
266 if (s == _video_container_size) {
268 Change (CHANGE_TYPE_CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
272 _video_container_size = s;
274 _black_image.reset (new Image (AV_PIX_FMT_RGB24, _video_container_size, true));
275 _black_image->make_black ();
278 Change (CHANGE_TYPE_DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
282 Player::playlist_change (ChangeType type)
284 if (type == CHANGE_TYPE_DONE) {
287 Change (type, PlayerProperty::PLAYLIST, false);
291 Player::film_change (ChangeType type, Film::Property p)
293 /* Here we should notice Film properties that affect our output, and
294 alert listeners that our output now would be different to how it was
295 last time we were run.
298 if (p == Film::CONTAINER) {
299 Change (type, PlayerProperty::FILM_CONTAINER, false);
300 } else if (p == Film::VIDEO_FRAME_RATE) {
301 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
302 so we need new pieces here.
304 if (type == CHANGE_TYPE_DONE) {
307 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
308 } else if (p == Film::AUDIO_PROCESSOR) {
309 if (type == CHANGE_TYPE_DONE && _film->audio_processor ()) {
310 boost::mutex::scoped_lock lm (_mutex);
311 _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
313 } else if (p == Film::AUDIO_CHANNELS) {
314 if (type == CHANGE_TYPE_DONE) {
315 boost::mutex::scoped_lock lm (_mutex);
316 _audio_merger.clear ();
321 shared_ptr<PlayerVideo>
322 Player::black_player_video_frame (Eyes eyes) const
324 return shared_ptr<PlayerVideo> (
326 shared_ptr<const ImageProxy> (new RawImageProxy (_black_image)),
329 _video_container_size,
330 _video_container_size,
333 PresetColourConversion::all().front().conversion,
334 boost::weak_ptr<Content>(),
335 boost::optional<Frame>()
341 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
343 DCPTime s = t - piece->content->position ();
344 s = min (piece->content->length_after_trim(_film), s);
345 s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
347 /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
348 then convert that ContentTime to frames at the content's rate. However this fails for
349 situations like content at 29.9978733fps, DCP at 30fps. The accuracy of the Time type is not
350 enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
352 Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
354 return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
358 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
360 /* See comment in dcp_to_content_video */
361 DCPTime const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
362 return d + piece->content->position();
366 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
368 DCPTime s = t - piece->content->position ();
369 s = min (piece->content->length_after_trim(_film), s);
370 /* See notes in dcp_to_content_video */
371 return max (DCPTime (), DCPTime (piece->content->trim_start (), piece->frc) + s).frames_floor (_film->audio_frame_rate ());
375 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
377 /* See comment in dcp_to_content_video */
378 return DCPTime::from_frames (f, _film->audio_frame_rate())
379 - DCPTime (piece->content->trim_start(), piece->frc)
380 + piece->content->position();
384 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
386 DCPTime s = t - piece->content->position ();
387 s = min (piece->content->length_after_trim(_film), s);
388 return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
392 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
394 return max (DCPTime (), DCPTime (t - piece->content->trim_start(), piece->frc) + piece->content->position());
397 list<shared_ptr<Font> >
398 Player::get_subtitle_fonts ()
400 boost::mutex::scoped_lock lm (_mutex);
402 list<shared_ptr<Font> > fonts;
403 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
404 BOOST_FOREACH (shared_ptr<TextContent> j, i->content->text) {
405 /* XXX: things may go wrong if there are duplicate font IDs
406 with different font files.
408 list<shared_ptr<Font> > f = j->fonts ();
409 copy (f.begin(), f.end(), back_inserter (fonts));
416 /** Set this player never to produce any video data */
418 Player::set_ignore_video ()
420 boost::mutex::scoped_lock lm (_mutex);
421 _ignore_video = true;
422 setup_pieces_unlocked ();
426 Player::set_ignore_audio ()
428 boost::mutex::scoped_lock lm (_mutex);
429 _ignore_audio = true;
430 setup_pieces_unlocked ();
434 Player::set_ignore_text ()
436 boost::mutex::scoped_lock lm (_mutex);
438 setup_pieces_unlocked ();
441 /** Set the player to always burn open texts into the image regardless of the content settings */
443 Player::set_always_burn_open_subtitles ()
445 boost::mutex::scoped_lock lm (_mutex);
446 _always_burn_open_subtitles = true;
449 /** Sets up the player to be faster, possibly at the expense of quality */
453 boost::mutex::scoped_lock lm (_mutex);
455 setup_pieces_unlocked ();
459 Player::set_play_referenced ()
461 boost::mutex::scoped_lock lm (_mutex);
462 _play_referenced = true;
463 setup_pieces_unlocked ();
467 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
469 DCPOMATIC_ASSERT (r);
470 r->set_entry_point (r->entry_point() + reel_trim_start);
471 r->set_duration (r->duration() - reel_trim_start - reel_trim_end);
472 if (r->duration() > 0) {
474 ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->duration(), ffr)))
479 list<ReferencedReelAsset>
480 Player::get_reel_assets ()
482 /* Does not require a lock on _mutex as it's only called from DCPEncoder */
484 list<ReferencedReelAsset> a;
486 BOOST_FOREACH (shared_ptr<Content> i, _playlist->content ()) {
487 shared_ptr<DCPContent> j = dynamic_pointer_cast<DCPContent> (i);
492 scoped_ptr<DCPDecoder> decoder;
494 decoder.reset (new DCPDecoder (_film, j, false));
499 DCPOMATIC_ASSERT (j->video_frame_rate ());
500 double const cfr = j->video_frame_rate().get();
501 Frame const trim_start = j->trim_start().frames_round (cfr);
502 Frame const trim_end = j->trim_end().frames_round (cfr);
503 int const ffr = _film->video_frame_rate ();
505 /* position in the asset from the start */
506 int64_t offset_from_start = 0;
507 /* position in the asset from the end */
508 int64_t offset_from_end = 0;
509 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
510 /* Assume that main picture duration is the length of the reel */
511 offset_from_end += k->main_picture()->duration();
514 BOOST_FOREACH (shared_ptr<dcp::Reel> k, decoder->reels()) {
516 /* Assume that main picture duration is the length of the reel */
517 int64_t const reel_duration = k->main_picture()->duration();
519 /* See doc/design/trim_reels.svg */
520 Frame const reel_trim_start = min(reel_duration, max(0LL, trim_start - offset_from_start));
521 Frame const reel_trim_end = min(reel_duration, max(0LL, reel_duration - (offset_from_end - trim_end)));
523 DCPTime const from = i->position() + DCPTime::from_frames (offset_from_start, _film->video_frame_rate());
524 if (j->reference_video ()) {
525 maybe_add_asset (a, k->main_picture(), reel_trim_start, reel_trim_end, from, ffr);
528 if (j->reference_audio ()) {
529 maybe_add_asset (a, k->main_sound(), reel_trim_start, reel_trim_end, from, ffr);
532 if (j->reference_text (TEXT_OPEN_SUBTITLE)) {
533 maybe_add_asset (a, k->main_subtitle(), reel_trim_start, reel_trim_end, from, ffr);
536 if (j->reference_text (TEXT_CLOSED_CAPTION)) {
537 BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> l, k->closed_captions()) {
538 maybe_add_asset (a, l, reel_trim_start, reel_trim_end, from, ffr);
542 offset_from_start += reel_duration;
543 offset_from_end -= reel_duration;
553 boost::mutex::scoped_lock lm (_mutex);
556 /* We can't pass in this state */
560 if (_playlist->length(_film) == DCPTime()) {
561 /* Special case of an empty Film; just give one black frame */
562 emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
566 /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
568 shared_ptr<Piece> earliest_content;
569 optional<DCPTime> earliest_time;
571 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
576 DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
577 if (t > i->content->end(_film)) {
581 /* Given two choices at the same time, pick the one with texts so we see it before
584 if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
586 earliest_content = i;
600 if (earliest_content) {
604 if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
605 earliest_time = _black.position ();
609 if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
610 earliest_time = _silent.position ();
616 earliest_content->done = earliest_content->decoder->pass ();
619 emit_video (black_player_video_frame(EYES_BOTH), _black.position());
620 _black.set_position (_black.position() + one_video_frame());
624 DCPTimePeriod period (_silent.period_at_position());
625 if (_last_audio_time) {
626 /* Sometimes the thing that happened last finishes fractionally before
627 or after this silence. Bodge the start time of the silence to fix it.
629 DCPOMATIC_ASSERT (labs(period.from.get() - _last_audio_time->get()) < 2);
630 period.from = *_last_audio_time;
632 if (period.duration() > one_video_frame()) {
633 period.to = period.from + one_video_frame();
636 _silent.set_position (period.to);
644 /* Emit any audio that is ready */
646 /* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
647 of our streams, or the position of the _silent.
649 DCPTime pull_to = _film->length ();
650 for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
651 if (!i->second.piece->done && i->second.last_push_end < pull_to) {
652 pull_to = i->second.last_push_end;
655 if (!_silent.done() && _silent.position() < pull_to) {
656 pull_to = _silent.position();
659 list<pair<shared_ptr<AudioBuffers>, DCPTime> > audio = _audio_merger.pull (pull_to);
660 for (list<pair<shared_ptr<AudioBuffers>, DCPTime> >::iterator i = audio.begin(); i != audio.end(); ++i) {
661 if (_last_audio_time && i->second < *_last_audio_time) {
662 /* This new data comes before the last we emitted (or the last seek); discard it */
663 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (i->first, i->second, *_last_audio_time);
668 } else if (_last_audio_time && i->second > *_last_audio_time) {
669 /* There's a gap between this data and the last we emitted; fill with silence */
670 fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
673 emit_audio (i->first, i->second);
678 for (list<pair<shared_ptr<PlayerVideo>, DCPTime> >::const_iterator i = _delay.begin(); i != _delay.end(); ++i) {
679 do_emit_video(i->first, i->second);
686 /** @return Open subtitles for the frame at the given time, converted to images */
687 optional<PositionImage>
688 Player::open_subtitles_for_frame (DCPTime time) const
690 list<PositionImage> captions;
691 int const vfr = _film->video_frame_rate();
695 _active_texts[TEXT_OPEN_SUBTITLE].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
698 /* Bitmap subtitles */
699 BOOST_FOREACH (BitmapText i, j.bitmap) {
704 /* i.image will already have been scaled to fit _video_container_size */
705 dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
711 lrint (_video_container_size.width * i.rectangle.x),
712 lrint (_video_container_size.height * i.rectangle.y)
718 /* String subtitles (rendered to an image) */
719 if (!j.string.empty ()) {
720 list<PositionImage> s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
721 copy (s.begin(), s.end(), back_inserter (captions));
725 if (captions.empty ()) {
726 return optional<PositionImage> ();
729 return merge (captions);
733 Player::video (weak_ptr<Piece> wp, ContentVideo video)
735 shared_ptr<Piece> piece = wp.lock ();
740 FrameRateChange frc (_film, piece->content);
741 if (frc.skip && (video.frame % 2) == 1) {
745 /* Time of the first frame we will emit */
746 DCPTime const time = content_video_to_dcp (piece, video.frame);
748 /* Discard if it's before the content's period or the last accurate seek. We can't discard
749 if it's after the content's period here as in that case we still need to fill any gap between
750 `now' and the end of the content's period.
752 if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
756 /* Fill gaps that we discover now that we have some video which needs to be emitted.
757 This is where we need to fill to.
759 DCPTime fill_to = min (time, piece->content->end(_film));
761 if (_last_video_time) {
762 DCPTime fill_from = max (*_last_video_time, piece->content->position());
764 /* Fill if we have more than half a frame to do */
765 if ((fill_to - fill_from) > one_video_frame() / 2) {
766 LastVideoMap::const_iterator last = _last_video.find (wp);
767 if (_film->three_d()) {
768 Eyes fill_to_eyes = video.eyes;
769 if (fill_to_eyes == EYES_BOTH) {
770 fill_to_eyes = EYES_LEFT;
772 if (fill_to == piece->content->end(_film)) {
773 /* Don't fill after the end of the content */
774 fill_to_eyes = EYES_LEFT;
776 DCPTime j = fill_from;
777 Eyes eyes = _last_video_eyes.get_value_or(EYES_LEFT);
778 if (eyes == EYES_BOTH) {
781 while (j < fill_to || eyes != fill_to_eyes) {
782 if (last != _last_video.end()) {
783 shared_ptr<PlayerVideo> copy = last->second->shallow_copy();
784 copy->set_eyes (eyes);
785 emit_video (copy, j);
787 emit_video (black_player_video_frame(eyes), j);
789 if (eyes == EYES_RIGHT) {
790 j += one_video_frame();
792 eyes = increment_eyes (eyes);
795 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
796 if (last != _last_video.end()) {
797 emit_video (last->second, j);
799 emit_video (black_player_video_frame(EYES_BOTH), j);
806 _last_video[wp].reset (
809 piece->content->video->crop (),
810 piece->content->video->fade (_film, video.frame),
811 piece->content->video->scale().size (
812 piece->content->video, _video_container_size, _film->frame_size ()
814 _video_container_size,
817 piece->content->video->colour_conversion(),
824 for (int i = 0; i < frc.repeat; ++i) {
825 if (t < piece->content->end(_film)) {
826 emit_video (_last_video[wp], t);
828 t += one_video_frame ();
833 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
835 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
837 shared_ptr<Piece> piece = wp.lock ();
842 shared_ptr<AudioContent> content = piece->content->audio;
843 DCPOMATIC_ASSERT (content);
845 /* Compute time in the DCP */
846 DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
847 /* And the end of this block in the DCP */
848 DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
850 /* Remove anything that comes before the start or after the end of the content */
851 if (time < piece->content->position()) {
852 pair<shared_ptr<AudioBuffers>, DCPTime> cut = discard_audio (content_audio.audio, time, piece->content->position());
854 /* This audio is entirely discarded */
857 content_audio.audio = cut.first;
859 } else if (time > piece->content->end(_film)) {
862 } else if (end > piece->content->end(_film)) {
863 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
864 if (remaining_frames == 0) {
867 shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
868 cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
869 content_audio.audio = cut;
872 DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
876 if (content->gain() != 0) {
877 shared_ptr<AudioBuffers> gain (new AudioBuffers (content_audio.audio));
878 gain->apply_gain (content->gain ());
879 content_audio.audio = gain;
884 content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
888 if (_audio_processor) {
889 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
894 _audio_merger.push (content_audio.audio, time);
895 DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
896 _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
900 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
902 shared_ptr<Piece> piece = wp.lock ();
903 shared_ptr<const TextContent> text = wc.lock ();
904 if (!piece || !text) {
908 /* Apply content's subtitle offsets */
909 subtitle.sub.rectangle.x += text->x_offset ();
910 subtitle.sub.rectangle.y += text->y_offset ();
912 /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
913 subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
914 subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
916 /* Apply content's subtitle scale */
917 subtitle.sub.rectangle.width *= text->x_scale ();
918 subtitle.sub.rectangle.height *= text->y_scale ();
921 shared_ptr<Image> image = subtitle.sub.image;
922 /* We will scale the subtitle up to fit _video_container_size */
923 dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
924 ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
925 DCPTime from (content_time_to_dcp (piece, subtitle.from()));
927 _active_texts[text->type()].add_from (wc, ps, from);
931 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
933 shared_ptr<Piece> piece = wp.lock ();
934 shared_ptr<const TextContent> text = wc.lock ();
935 if (!piece || !text) {
940 DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
942 if (from > piece->content->end(_film)) {
946 BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
947 s.set_h_position (s.h_position() + text->x_offset ());
948 s.set_v_position (s.v_position() + text->y_offset ());
949 float const xs = text->x_scale();
950 float const ys = text->y_scale();
951 float size = s.size();
953 /* Adjust size to express the common part of the scaling;
954 e.g. if xs = ys = 0.5 we scale size by 2.
956 if (xs > 1e-5 && ys > 1e-5) {
957 size *= 1 / min (1 / xs, 1 / ys);
961 /* Then express aspect ratio changes */
962 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
963 s.set_aspect_adjust (xs / ys);
966 s.set_in (dcp::Time(from.seconds(), 1000));
967 ps.string.push_back (StringText (s, text->outline_width()));
968 ps.add_fonts (text->fonts ());
971 _active_texts[text->type()].add_from (wc, ps, from);
975 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
977 shared_ptr<const TextContent> text = wc.lock ();
982 if (!_active_texts[text->type()].have(wc)) {
986 shared_ptr<Piece> piece = wp.lock ();
991 DCPTime const dcp_to = content_time_to_dcp (piece, to);
993 if (dcp_to > piece->content->end(_film)) {
997 pair<PlayerText, DCPTime> from = _active_texts[text->type()].add_to (wc, dcp_to);
999 bool const always = (text->type() == TEXT_OPEN_SUBTITLE && _always_burn_open_subtitles);
1000 if (text->use() && !always && !text->burn()) {
1001 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1006 Player::seek (DCPTime time, bool accurate)
1008 boost::mutex::scoped_lock lm (_mutex);
1011 /* We can't seek in this state */
1016 _shuffler->clear ();
1021 if (_audio_processor) {
1022 _audio_processor->flush ();
1025 _audio_merger.clear ();
1026 for (int i = 0; i < TEXT_COUNT; ++i) {
1027 _active_texts[i].clear ();
1030 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1031 if (time < i->content->position()) {
1032 /* Before; seek to the start of the content */
1033 i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
1035 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1036 /* During; seek to position */
1037 i->decoder->seek (dcp_to_content_time (i, time), accurate);
1040 /* After; this piece is done */
1046 _last_video_time = time;
1047 _last_video_eyes = EYES_LEFT;
1048 _last_audio_time = time;
1050 _last_video_time = optional<DCPTime>();
1051 _last_video_eyes = optional<Eyes>();
1052 _last_audio_time = optional<DCPTime>();
1055 _black.set_position (time);
1056 _silent.set_position (time);
1058 _last_video.clear ();
1062 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1064 /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1065 player before the video that requires them.
1067 _delay.push_back (make_pair (pv, time));
1069 if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1070 _last_video_time = time + one_video_frame();
1072 _last_video_eyes = increment_eyes (pv->eyes());
1074 if (_delay.size() < 3) {
1078 pair<shared_ptr<PlayerVideo>, DCPTime> to_do = _delay.front();
1080 do_emit_video (to_do.first, to_do.second);
1084 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1086 if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
1087 for (int i = 0; i < TEXT_COUNT; ++i) {
1088 _active_texts[i].clear_before (time);
1092 optional<PositionImage> subtitles = open_subtitles_for_frame (time);
1094 pv->set_text (subtitles.get ());
1101 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1103 /* Log if the assert below is about to fail */
1104 if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1105 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1108 /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1109 DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1110 Audio (data, time, _film->audio_frame_rate());
1111 _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1115 Player::fill_audio (DCPTimePeriod period)
1117 if (period.from == period.to) {
1121 DCPOMATIC_ASSERT (period.from < period.to);
1123 DCPTime t = period.from;
1124 while (t < period.to) {
1125 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1126 Frame const samples = block.frames_round(_film->audio_frame_rate());
1128 shared_ptr<AudioBuffers> silence (new AudioBuffers (_film->audio_channels(), samples));
1129 silence->make_silent ();
1130 emit_audio (silence, t);
1137 Player::one_video_frame () const
1139 return DCPTime::from_frames (1, _film->video_frame_rate ());
1142 pair<shared_ptr<AudioBuffers>, DCPTime>
1143 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1145 DCPTime const discard_time = discard_to - time;
1146 Frame const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1147 Frame remaining_frames = audio->frames() - discard_frames;
1148 if (remaining_frames <= 0) {
1149 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1151 shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
1152 cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
1153 return make_pair(cut, time + discard_time);
1157 Player::set_dcp_decode_reduction (optional<int> reduction)
1159 Change (CHANGE_TYPE_PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1162 boost::mutex::scoped_lock lm (_mutex);
1164 if (reduction == _dcp_decode_reduction) {
1166 Change (CHANGE_TYPE_CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1170 _dcp_decode_reduction = reduction;
1171 setup_pieces_unlocked ();
1174 Change (CHANGE_TYPE_DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1178 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1180 boost::mutex::scoped_lock lm (_mutex);
1182 BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
1183 if (i->content == content) {
1184 return content_time_to_dcp (i, t);
1188 /* We couldn't find this content; perhaps things are being changed over */
1189 return optional<DCPTime>();