No-op; fix GPL address and use the explicit-program-name version.
[dcpomatic.git] / src / lib / writer.cc
1 /*
2     Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 #include "writer.h"
22 #include "compose.hpp"
23 #include "film.h"
24 #include "ratio.h"
25 #include "log.h"
26 #include "dcp_video.h"
27 #include "dcp_content_type.h"
28 #include "audio_mapping.h"
29 #include "config.h"
30 #include "job.h"
31 #include "cross.h"
32 #include "audio_buffers.h"
33 #include "md5_digester.h"
34 #include "version.h"
35 #include "font.h"
36 #include "util.h"
37 #include "reel_writer.h"
38 #include <dcp/cpl.h>
39 #include <boost/foreach.hpp>
40 #include <fstream>
41 #include <cerrno>
42 #include <iostream>
43
44 #include "i18n.h"
45
46 #define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
47 #define LOG_GENERAL_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_GENERAL);
48 #define LOG_DEBUG_ENCODE(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_DEBUG_ENCODE);
49 #define LOG_TIMING(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_TIMING);
50 #define LOG_WARNING_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_WARNING);
51 #define LOG_WARNING(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_WARNING);
52 #define LOG_ERROR(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_ERROR);
53
54 /* OS X strikes again */
55 #undef set_key
56
57 using std::make_pair;
58 using std::pair;
59 using std::string;
60 using std::list;
61 using std::cout;
62 using boost::shared_ptr;
63 using boost::weak_ptr;
64 using boost::dynamic_pointer_cast;
65 using dcp::Data;
66
67 Writer::Writer (shared_ptr<const Film> film, weak_ptr<Job> j)
68         : _film (film)
69         , _job (j)
70         , _thread (0)
71         , _finish (false)
72         , _queued_full_in_memory (0)
73         , _maximum_frames_in_memory (0)
74         , _full_written (0)
75         , _fake_written (0)
76         , _repeat_written (0)
77         , _pushed_to_disk (0)
78 {
79         /* Remove any old DCP */
80         boost::filesystem::remove_all (_film->dir (_film->dcp_name ()));
81
82         shared_ptr<Job> job = _job.lock ();
83         DCPOMATIC_ASSERT (job);
84
85         BOOST_FOREACH (DCPTimePeriod p, _film->reels ()) {
86                 _reels.push_back (ReelWriter (film, p, job));
87         }
88
89         /* We can keep track of the current audio and subtitle reels easily because audio
90            and subs arrive to the Writer in sequence.  This is not so for video.
91         */
92         _audio_reel = _reels.begin ();
93         _subtitle_reel = _reels.begin ();
94
95         /* Check that the signer is OK if we need one */
96         if (_film->is_signed() && !Config::instance()->signer_chain()->valid ()) {
97                 throw InvalidSignerError ();
98         }
99
100         job->sub (_("Encoding image data"));
101 }
102
103 void
104 Writer::start ()
105 {
106         _thread = new boost::thread (boost::bind (&Writer::thread, this));
107 }
108
109 Writer::~Writer ()
110 {
111         terminate_thread (false);
112 }
113
114 /** Pass a video frame to the writer for writing to disk at some point.
115  *  This method can be called with frames out of order.
116  *  @param encoded JPEG2000-encoded data.
117  *  @param frame Frame index within the DCP.
118  *  @param eyes Eyes that this frame image is for.
119  */
120 void
121 Writer::write (Data encoded, Frame frame, Eyes eyes)
122 {
123         boost::mutex::scoped_lock lock (_state_mutex);
124
125         while (_queued_full_in_memory > _maximum_frames_in_memory) {
126                 /* The queue is too big; wait until that is sorted out */
127                 _full_condition.wait (lock);
128         }
129
130         QueueItem qi;
131         qi.type = QueueItem::FULL;
132         qi.encoded = encoded;
133         qi.reel = video_reel (frame);
134         qi.frame = frame - _reels[qi.reel].start ();
135
136         if (_film->three_d() && eyes == EYES_BOTH) {
137                 /* 2D material in a 3D DCP; fake the 3D */
138                 qi.eyes = EYES_LEFT;
139                 _queue.push_back (qi);
140                 ++_queued_full_in_memory;
141                 qi.eyes = EYES_RIGHT;
142                 _queue.push_back (qi);
143                 ++_queued_full_in_memory;
144         } else {
145                 qi.eyes = eyes;
146                 _queue.push_back (qi);
147                 ++_queued_full_in_memory;
148         }
149
150         /* Now there's something to do: wake anything wait()ing on _empty_condition */
151         _empty_condition.notify_all ();
152 }
153
154 bool
155 Writer::can_repeat (Frame frame) const
156 {
157         return frame > _reels[video_reel(frame)].start();
158 }
159
160 /** Repeat the last frame that was written to a reel as a new frame.
161  *  @param frame Frame index within the DCP of the new (repeated) frame.
162  *  @param eyes Eyes that this repeated frame image is for.
163  */
164 void
165 Writer::repeat (Frame frame, Eyes eyes)
166 {
167         boost::mutex::scoped_lock lock (_state_mutex);
168
169         while (_queued_full_in_memory > _maximum_frames_in_memory) {
170                 /* The queue is too big; wait until that is sorted out */
171                 _full_condition.wait (lock);
172         }
173
174         QueueItem qi;
175         qi.type = QueueItem::REPEAT;
176         qi.reel = video_reel (frame);
177         qi.frame = frame - _reels[qi.reel].start ();
178         if (_film->three_d() && eyes == EYES_BOTH) {
179                 qi.eyes = EYES_LEFT;
180                 _queue.push_back (qi);
181                 qi.eyes = EYES_RIGHT;
182                 _queue.push_back (qi);
183         } else {
184                 qi.eyes = eyes;
185                 _queue.push_back (qi);
186         }
187
188         /* Now there's something to do: wake anything wait()ing on _empty_condition */
189         _empty_condition.notify_all ();
190 }
191
192 void
193 Writer::fake_write (Frame frame, Eyes eyes)
194 {
195         boost::mutex::scoped_lock lock (_state_mutex);
196
197         while (_queued_full_in_memory > _maximum_frames_in_memory) {
198                 /* The queue is too big; wait until that is sorted out */
199                 _full_condition.wait (lock);
200         }
201
202         size_t const reel = video_reel (frame);
203         Frame const reel_frame = frame - _reels[reel].start ();
204
205         FILE* file = fopen_boost (_film->info_file(_reels[reel].period()), "rb");
206         if (!file) {
207                 throw ReadFileError (_film->info_file(_reels[reel].period()));
208         }
209         dcp::FrameInfo info = _reels[reel].read_frame_info (file, reel_frame, eyes);
210         fclose (file);
211
212         QueueItem qi;
213         qi.type = QueueItem::FAKE;
214         qi.size = info.size;
215         qi.reel = reel;
216         qi.frame = reel_frame;
217         if (_film->three_d() && eyes == EYES_BOTH) {
218                 qi.eyes = EYES_LEFT;
219                 _queue.push_back (qi);
220                 qi.eyes = EYES_RIGHT;
221                 _queue.push_back (qi);
222         } else {
223                 qi.eyes = eyes;
224                 _queue.push_back (qi);
225         }
226
227         /* Now there's something to do: wake anything wait()ing on _empty_condition */
228         _empty_condition.notify_all ();
229 }
230
231 /** Write one video frame's worth of audio frames to the DCP.
232  *  @param audio Audio data or 0 if there is no audio to be written here (i.e. it is referenced).
233  *  This method is not thread safe.
234  */
235 void
236 Writer::write (shared_ptr<const AudioBuffers> audio)
237 {
238         if (_audio_reel == _reels.end ()) {
239                 /* This audio is off the end of the last reel; ignore it */
240                 return;
241         }
242
243         _audio_reel->write (audio);
244
245         /* written is in video frames, not audio frames */
246         if (_audio_reel->total_written_audio_frames() >= _audio_reel->period().duration().frames_floor (_film->video_frame_rate())) {
247                 ++_audio_reel;
248         }
249 }
250
251 /** This must be called from Writer::thread() with an appropriate lock held */
252 bool
253 Writer::have_sequenced_image_at_queue_head ()
254 {
255         if (_queue.empty ()) {
256                 return false;
257         }
258
259         _queue.sort ();
260
261         QueueItem const & f = _queue.front();
262         ReelWriter const & reel = _reels[f.reel];
263
264         /* The queue should contain only EYES_LEFT/EYES_RIGHT pairs or EYES_BOTH */
265
266         if (f.eyes == EYES_BOTH) {
267                 /* 2D */
268                 return f.frame == (reel.last_written_video_frame() + 1);
269         }
270
271         /* 3D */
272
273         if (reel.last_written_eyes() == EYES_LEFT && f.frame == reel.last_written_video_frame() && f.eyes == EYES_RIGHT) {
274                 return true;
275         }
276
277         if (reel.last_written_eyes() == EYES_RIGHT && f.frame == (reel.last_written_video_frame() + 1) && f.eyes == EYES_LEFT) {
278                 return true;
279         }
280
281         return false;
282 }
283
284 void
285 Writer::thread ()
286 try
287 {
288         while (true)
289         {
290                 boost::mutex::scoped_lock lock (_state_mutex);
291
292                 while (true) {
293
294                         if (_finish || _queued_full_in_memory > _maximum_frames_in_memory || have_sequenced_image_at_queue_head ()) {
295                                 /* We've got something to do: go and do it */
296                                 break;
297                         }
298
299                         /* Nothing to do: wait until something happens which may indicate that we do */
300                         LOG_TIMING (N_("writer-sleep queue=%1"), _queue.size());
301                         _empty_condition.wait (lock);
302                         LOG_TIMING (N_("writer-wake queue=%1"), _queue.size());
303                 }
304
305                 if (_finish && _queue.empty()) {
306                         return;
307                 }
308
309                 /* We stop here if we have been asked to finish, and if either the queue
310                    is empty or we do not have a sequenced image at its head (if this is the
311                    case we will never terminate as no new frames will be sent once
312                    _finish is true).
313                 */
314                 if (_finish && (!have_sequenced_image_at_queue_head() || _queue.empty())) {
315                         /* (Hopefully temporarily) log anything that was not written */
316                         if (!_queue.empty() && !have_sequenced_image_at_queue_head()) {
317                                 LOG_WARNING (N_("Finishing writer with a left-over queue of %1:"), _queue.size());
318                                 for (list<QueueItem>::const_iterator i = _queue.begin(); i != _queue.end(); ++i) {
319                                         if (i->type == QueueItem::FULL) {
320                                                 LOG_WARNING (N_("- type FULL, frame %1, eyes %2"), i->frame, i->eyes);
321                                         } else {
322                                                 LOG_WARNING (N_("- type FAKE, size %1, frame %2, eyes %3"), i->size, i->frame, i->eyes);
323                                         }
324                                 }
325                         }
326                         return;
327                 }
328
329                 /* Write any frames that we can write; i.e. those that are in sequence. */
330                 while (have_sequenced_image_at_queue_head ()) {
331                         QueueItem qi = _queue.front ();
332                         _queue.pop_front ();
333                         if (qi.type == QueueItem::FULL && qi.encoded) {
334                                 --_queued_full_in_memory;
335                         }
336
337                         lock.unlock ();
338
339                         ReelWriter& reel = _reels[qi.reel];
340
341                         switch (qi.type) {
342                         case QueueItem::FULL:
343                                 LOG_DEBUG_ENCODE (N_("Writer FULL-writes %1 (%2)"), qi.frame, qi.eyes);
344                                 if (!qi.encoded) {
345                                         qi.encoded = Data (_film->j2c_path (qi.reel, qi.frame, qi.eyes, false));
346                                 }
347                                 reel.write (qi.encoded, qi.frame, qi.eyes);
348                                 ++_full_written;
349                                 break;
350                         case QueueItem::FAKE:
351                                 LOG_DEBUG_ENCODE (N_("Writer FAKE-writes %1"), qi.frame);
352                                 reel.fake_write (qi.frame, qi.eyes, qi.size);
353                                 ++_fake_written;
354                                 break;
355                         case QueueItem::REPEAT:
356                                 LOG_DEBUG_ENCODE (N_("Writer REPEAT-writes %1"), qi.frame);
357                                 reel.repeat_write (qi.frame, qi.eyes);
358                                 ++_repeat_written;
359                                 break;
360                         }
361
362                         lock.lock ();
363
364                         shared_ptr<Job> job = _job.lock ();
365                         DCPOMATIC_ASSERT (job);
366                         int64_t total = _film->length().frames_round (_film->video_frame_rate ());
367                         if (_film->three_d ()) {
368                                 /* _full_written and so on are incremented for each eye, so we need to double the total
369                                    frames to get the correct progress.
370                                 */
371                                 total *= 2;
372                         }
373                         if (total) {
374                                 job->set_progress (float (_full_written + _fake_written + _repeat_written) / total);
375                         }
376                 }
377
378                 while (_queued_full_in_memory > _maximum_frames_in_memory) {
379                         /* Too many frames in memory which can't yet be written to the stream.
380                            Write some FULL frames to disk.
381                         */
382
383                         /* Find one from the back of the queue */
384                         _queue.sort ();
385                         list<QueueItem>::reverse_iterator i = _queue.rbegin ();
386                         while (i != _queue.rend() && (i->type != QueueItem::FULL || !i->encoded)) {
387                                 ++i;
388                         }
389
390                         DCPOMATIC_ASSERT (i != _queue.rend());
391                         ++_pushed_to_disk;
392                         lock.unlock ();
393
394                         /* i is valid here, even though we don't hold a lock on the mutex,
395                            since list iterators are unaffected by insertion and only this
396                            thread could erase the last item in the list.
397                         */
398
399                         LOG_GENERAL ("Writer full; pushes %1 to disk", i->frame);
400
401                         i->encoded->write_via_temp (
402                                 _film->j2c_path (i->reel, i->frame, i->eyes, true),
403                                 _film->j2c_path (i->reel, i->frame, i->eyes, false)
404                                 );
405
406                         lock.lock ();
407                         i->encoded.reset ();
408                         --_queued_full_in_memory;
409                 }
410
411                 /* The queue has probably just gone down a bit; notify anything wait()ing on _full_condition */
412                 _full_condition.notify_all ();
413         }
414 }
415 catch (...)
416 {
417         store_current ();
418 }
419
420 void
421 Writer::terminate_thread (bool can_throw)
422 {
423         boost::mutex::scoped_lock lock (_state_mutex);
424         if (_thread == 0) {
425                 return;
426         }
427
428         _finish = true;
429         _empty_condition.notify_all ();
430         _full_condition.notify_all ();
431         lock.unlock ();
432
433         if (_thread->joinable ()) {
434                 _thread->join ();
435         }
436
437         if (can_throw) {
438                 rethrow ();
439         }
440
441         delete _thread;
442         _thread = 0;
443 }
444
445 void
446 Writer::finish ()
447 {
448         if (!_thread) {
449                 return;
450         }
451
452         LOG_GENERAL_NC ("Terminating writer thread");
453
454         terminate_thread (true);
455
456         LOG_GENERAL_NC ("Finishing ReelWriters");
457
458         BOOST_FOREACH (ReelWriter& i, _reels) {
459                 i.finish ();
460         }
461
462         LOG_GENERAL_NC ("Writing XML");
463
464         dcp::DCP dcp (_film->dir (_film->dcp_name()));
465
466         shared_ptr<dcp::CPL> cpl (
467                 new dcp::CPL (
468                         _film->dcp_name(),
469                         _film->dcp_content_type()->libdcp_kind ()
470                         )
471                 );
472
473         dcp.add (cpl);
474
475         BOOST_FOREACH (ReelWriter& i, _reels) {
476
477                 shared_ptr<Job> job = _job.lock ();
478                 DCPOMATIC_ASSERT (job);
479                 i.calculate_digests (job);
480
481                 cpl->add (i.create_reel (_reel_assets, _fonts));
482         }
483
484         dcp::XMLMetadata meta;
485         meta.creator = Config::instance()->dcp_creator ();
486         if (meta.creator.empty ()) {
487                 meta.creator = String::compose ("DCP-o-matic %1 %2", dcpomatic_version, dcpomatic_git_commit);
488         }
489         meta.issuer = Config::instance()->dcp_issuer ();
490         if (meta.issuer.empty ()) {
491                 meta.issuer = String::compose ("DCP-o-matic %1 %2", dcpomatic_version, dcpomatic_git_commit);
492         }
493         meta.set_issue_date_now ();
494
495         cpl->set_metadata (meta);
496
497         shared_ptr<const dcp::CertificateChain> signer;
498         if (_film->is_signed ()) {
499                 signer = Config::instance()->signer_chain ();
500                 /* We did check earlier, but check again here to be on the safe side */
501                 if (!signer->valid ()) {
502                         throw InvalidSignerError ();
503                 }
504         }
505
506         dcp.write_xml (_film->interop () ? dcp::INTEROP : dcp::SMPTE, meta, signer);
507
508         LOG_GENERAL (
509                 N_("Wrote %1 FULL, %2 FAKE, %3 REPEAT, %4 pushed to disk"), _full_written, _fake_written, _repeat_written, _pushed_to_disk
510                 );
511 }
512
513 /** @param frame Frame index within the whole DCP.
514  *  @return true if we can fake-write this frame.
515  */
516 bool
517 Writer::can_fake_write (Frame frame) const
518 {
519         /* We have to do a proper write of the first frame so that we can set up the JPEG2000
520            parameters in the asset writer.
521         */
522
523         ReelWriter const & reel = _reels[video_reel(frame)];
524
525         /* Make frame relative to the start of the reel */
526         frame -= reel.start ();
527         return (frame != 0 && frame < reel.first_nonexistant_frame());
528 }
529
530 void
531 Writer::write (PlayerSubtitles subs)
532 {
533         if (subs.text.empty ()) {
534                 return;
535         }
536
537         if (_subtitle_reel->period().to <= subs.from) {
538                 ++_subtitle_reel;
539         }
540
541         _subtitle_reel->write (subs);
542 }
543
544 void
545 Writer::write (list<shared_ptr<Font> > fonts)
546 {
547         /* Just keep a list of unique fonts and we'll deal with them in ::finish */
548
549         BOOST_FOREACH (shared_ptr<Font> i, fonts) {
550                 bool got = false;
551                 BOOST_FOREACH (shared_ptr<Font> j, _fonts) {
552                         if (*i == *j) {
553                                 got = true;
554                         }
555                 }
556
557                 if (!got) {
558                         _fonts.push_back (i);
559                 }
560         }
561 }
562
563 bool
564 operator< (QueueItem const & a, QueueItem const & b)
565 {
566         if (a.reel != b.reel) {
567                 return a.reel < b.reel;
568         }
569
570         if (a.frame != b.frame) {
571                 return a.frame < b.frame;
572         }
573
574         return static_cast<int> (a.eyes) < static_cast<int> (b.eyes);
575 }
576
577 bool
578 operator== (QueueItem const & a, QueueItem const & b)
579 {
580         return a.reel == b.reel && a.frame == b.frame && a.eyes == b.eyes;
581 }
582
583 void
584 Writer::set_encoder_threads (int threads)
585 {
586         /* I think the scaling factor here should be the ratio of the longest frame
587            encode time to the shortest; if the thread count is T, longest time is L
588            and the shortest time S we could encode L/S frames per thread whilst waiting
589            for the L frame to encode so we might have to store LT/S frames.
590
591            However we don't want to use too much memory, so keep it a bit lower than we'd
592            perhaps like.  A J2K frame is typically about 1Mb so 3 here will mean we could
593            use about 240Mb with 72 encoding threads.
594         */
595         _maximum_frames_in_memory = lrint (threads * 3);
596 }
597
598 void
599 Writer::write (ReferencedReelAsset asset)
600 {
601         _reel_assets.push_back (asset);
602 }
603
604 size_t
605 Writer::video_reel (int frame) const
606 {
607         DCPTime t = DCPTime::from_frames (frame, _film->video_frame_rate ());
608         size_t i = 0;
609         while (i < _reels.size() && !_reels[i].period().contains (t)) {
610                 ++i;
611         }
612
613         DCPOMATIC_ASSERT (i < _reels.size ());
614         return i;
615 }