2 Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
4 This program is free software; you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation; either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 #include "compose.hpp"
25 #include "dcp_video.h"
26 #include "dcp_content_type.h"
27 #include "audio_mapping.h"
31 #include "audio_buffers.h"
32 #include "md5_digester.h"
37 #include "referenced_reel_asset.h"
38 #include <dcp/mono_picture_asset.h>
39 #include <dcp/stereo_picture_asset.h>
40 #include <dcp/sound_asset.h>
41 #include <dcp/sound_asset_writer.h>
43 #include <dcp/reel_mono_picture_asset.h>
44 #include <dcp/reel_stereo_picture_asset.h>
45 #include <dcp/reel_sound_asset.h>
46 #include <dcp/reel_subtitle_asset.h>
49 #include <dcp/certificate_chain.h>
50 #include <dcp/interop_subtitle_asset.h>
51 #include <dcp/smpte_subtitle_asset.h>
52 #include <boost/foreach.hpp>
59 #define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
60 #define LOG_GENERAL_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_GENERAL);
61 #define LOG_DEBUG_ENCODE(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_DEBUG_ENCODE);
62 #define LOG_TIMING(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_TIMING);
63 #define LOG_WARNING_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_WARNING);
64 #define LOG_WARNING(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_WARNING);
65 #define LOG_ERROR(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_ERROR);
67 /* OS X strikes again */
75 using boost::shared_ptr;
76 using boost::weak_ptr;
77 using boost::dynamic_pointer_cast;
79 int const Writer::_info_size = 48;
81 Writer::Writer (shared_ptr<const Film> film, weak_ptr<Job> j)
86 , _queued_full_in_memory (0)
87 , _last_written_frame (-1)
88 , _last_written_eyes (EYES_RIGHT)
89 , _maximum_frames_in_memory (0)
96 /* Remove any old DCP */
97 boost::filesystem::remove_all (_film->dir (_film->dcp_name ()));
99 shared_ptr<Job> job = _job.lock ();
100 DCPOMATIC_ASSERT (job);
102 BOOST_FOREACH (DCPTimePeriod p, _film->reels ()) {
106 /* Create our picture asset in a subdirectory, named according to those
107 film's parameters which affect the video output. We will hard-link
108 it into the DCP later.
111 if (_film->three_d ()) {
112 reel.picture_asset.reset (new dcp::StereoPictureAsset (dcp::Fraction (_film->video_frame_rate (), 1)));
114 reel.picture_asset.reset (new dcp::MonoPictureAsset (dcp::Fraction (_film->video_frame_rate (), 1)));
117 reel.picture_asset->set_size (_film->frame_size ());
119 if (_film->encrypted ()) {
120 reel.picture_asset->set_key (_film->key ());
123 reel.picture_asset->set_file (
124 _film->internal_video_asset_dir() / _film->internal_video_asset_filename(p)
127 job->sub (_("Checking existing image data"));
128 check_existing_picture_asset (reel);
130 reel.picture_asset_writer = reel.picture_asset->start_write (
131 _film->internal_video_asset_dir() / _film->internal_video_asset_filename(p),
132 _film->interop() ? dcp::INTEROP : dcp::SMPTE,
133 reel.first_nonexistant_frame > 0
136 if (_film->audio_channels ()) {
137 reel.sound_asset.reset (
138 new dcp::SoundAsset (dcp::Fraction (_film->video_frame_rate(), 1), _film->audio_frame_rate (), _film->audio_channels ())
141 if (_film->encrypted ()) {
142 reel.sound_asset->set_key (_film->key ());
145 /* Write the sound asset into the film directory so that we leave the creation
146 of the DCP directory until the last minute.
148 reel.sound_asset_writer = reel.sound_asset->start_write (
149 _film->directory() / audio_asset_filename (reel.sound_asset),
150 _film->interop() ? dcp::INTEROP : dcp::SMPTE
154 _reels.push_back (reel);
157 /* We can keep track of the current audio and subtitle reels easily because audio
158 and subs arrive to the Writer in sequence. This is not so for video.
160 _audio_reel = _reels.begin ();
161 _subtitle_reel = _reels.begin ();
163 /* Check that the signer is OK if we need one */
164 if (_film->is_signed() && !Config::instance()->signer_chain()->valid ()) {
165 throw InvalidSignerError ();
168 job->sub (_("Encoding image data"));
174 _thread = new boost::thread (boost::bind (&Writer::thread, this));
179 terminate_thread (false);
182 /** @param frame Frame within the DCP */
184 Writer::write (Data encoded, Frame frame, Eyes eyes)
186 boost::mutex::scoped_lock lock (_state_mutex);
188 while (_queued_full_in_memory > _maximum_frames_in_memory) {
189 /* The queue is too big; wait until that is sorted out */
190 _full_condition.wait (lock);
194 qi.type = QueueItem::FULL;
195 qi.encoded = encoded;
198 if (_film->three_d() && eyes == EYES_BOTH) {
199 /* 2D material in a 3D DCP; fake the 3D */
201 _queue.push_back (qi);
202 ++_queued_full_in_memory;
203 qi.eyes = EYES_RIGHT;
204 _queue.push_back (qi);
205 ++_queued_full_in_memory;
208 _queue.push_back (qi);
209 ++_queued_full_in_memory;
212 /* Now there's something to do: wake anything wait()ing on _empty_condition */
213 _empty_condition.notify_all ();
217 Writer::repeat (Frame frame, Eyes eyes)
219 boost::mutex::scoped_lock lock (_state_mutex);
221 while (_queued_full_in_memory > _maximum_frames_in_memory) {
222 /* The queue is too big; wait until that is sorted out */
223 _full_condition.wait (lock);
227 qi.type = QueueItem::REPEAT;
229 if (_film->three_d() && eyes == EYES_BOTH) {
231 _queue.push_back (qi);
232 qi.eyes = EYES_RIGHT;
233 _queue.push_back (qi);
236 _queue.push_back (qi);
239 /* Now there's something to do: wake anything wait()ing on _empty_condition */
240 _empty_condition.notify_all ();
244 Writer::fake_write (Frame frame, Eyes eyes)
246 boost::mutex::scoped_lock lock (_state_mutex);
248 while (_queued_full_in_memory > _maximum_frames_in_memory) {
249 /* The queue is too big; wait until that is sorted out */
250 _full_condition.wait (lock);
253 Reel const & reel = video_reel (frame);
255 FILE* file = fopen_boost (_film->info_file(reel.period), "rb");
257 throw ReadFileError (_film->info_file(reel.period));
259 dcp::FrameInfo info = read_frame_info (file, frame, eyes);
263 qi.type = QueueItem::FAKE;
266 if (_film->three_d() && eyes == EYES_BOTH) {
268 _queue.push_back (qi);
269 qi.eyes = EYES_RIGHT;
270 _queue.push_back (qi);
273 _queue.push_back (qi);
276 /* Now there's something to do: wake anything wait()ing on _empty_condition */
277 _empty_condition.notify_all ();
281 Writer::ref_write (Frame frame)
283 boost::mutex::scoped_lock lock (_state_mutex);
285 while (_queued_full_in_memory > _maximum_frames_in_memory) {
286 /* The queue is too big; wait until that is sorted out */
287 _full_condition.wait (lock);
291 qi.type = QueueItem::REF;
294 _queue.push_back (qi);
296 /* Now there's something to do: wake anything wait()ing on _empty_condition */
297 _empty_condition.notify_all ();
300 /** Write one video frame's worth of audio frames to the DCP.
301 * This method is not thread safe.
304 Writer::write (shared_ptr<const AudioBuffers> audio)
306 if (!_audio_reel->sound_asset_writer) {
311 _audio_reel->sound_asset_writer->write (audio->data(), audio->frames());
314 ++_audio_reel->written;
316 cout << "(written " << _audio_reel->written << "); period is " << _audio_reel->period.duration() << "\n";
318 /* written is in video frames, not audio frames */
319 if (_audio_reel->written >= _audio_reel->period.duration().frames_round (_film->video_frame_rate())) {
320 cout << "NEXT AUDIO REEL!\n";
325 /** This must be called from Writer::thread() with an appropriate lock held */
327 Writer::have_sequenced_image_at_queue_head ()
329 if (_queue.empty ()) {
335 /* The queue should contain only EYES_LEFT/EYES_RIGHT pairs or EYES_BOTH */
337 if (_queue.front().eyes == EYES_BOTH) {
339 return _queue.front().frame == (_last_written_frame + 1);
344 if (_last_written_eyes == EYES_LEFT && _queue.front().frame == _last_written_frame && _queue.front().eyes == EYES_RIGHT) {
348 if (_last_written_eyes == EYES_RIGHT && _queue.front().frame == (_last_written_frame + 1) && _queue.front().eyes == EYES_LEFT) {
356 Writer::write_frame_info (int frame, Eyes eyes, dcp::FrameInfo info) const
358 Reel const & reel = video_reel (frame);
360 boost::filesystem::path info_file = _film->info_file (reel.period);
361 if (boost::filesystem::exists (info_file)) {
362 file = fopen_boost (info_file, "r+b");
364 file = fopen_boost (info_file, "wb");
367 throw OpenFileError (info_file);
369 dcpomatic_fseek (file, frame_info_position (frame, eyes), SEEK_SET);
370 fwrite (&info.offset, sizeof (info.offset), 1, file);
371 fwrite (&info.size, sizeof (info.size), 1, file);
372 fwrite (info.hash.c_str(), 1, info.hash.size(), file);
382 boost::mutex::scoped_lock lock (_state_mutex);
386 if (_finish || _queued_full_in_memory > _maximum_frames_in_memory || have_sequenced_image_at_queue_head ()) {
387 /* We've got something to do: go and do it */
391 /* Nothing to do: wait until something happens which may indicate that we do */
392 LOG_TIMING (N_("writer-sleep queue=%1"), _queue.size());
393 _empty_condition.wait (lock);
394 LOG_TIMING (N_("writer-wake queue=%1"), _queue.size());
397 if (_finish && _queue.empty()) {
401 /* We stop here if we have been asked to finish, and if either the queue
402 is empty or we do not have a sequenced image at its head (if this is the
403 case we will never terminate as no new frames will be sent once
406 if (_finish && (!have_sequenced_image_at_queue_head() || _queue.empty())) {
407 /* (Hopefully temporarily) log anything that was not written */
408 if (!_queue.empty() && !have_sequenced_image_at_queue_head()) {
409 LOG_WARNING (N_("Finishing writer with a left-over queue of %1:"), _queue.size());
410 for (list<QueueItem>::const_iterator i = _queue.begin(); i != _queue.end(); ++i) {
411 if (i->type == QueueItem::FULL) {
412 LOG_WARNING (N_("- type FULL, frame %1, eyes %2"), i->frame, i->eyes);
414 LOG_WARNING (N_("- type FAKE, size %1, frame %2, eyes %3"), i->size, i->frame, i->eyes);
417 LOG_WARNING (N_("Last written frame %1, last written eyes %2"), _last_written_frame, _last_written_eyes);
421 /* Write any frames that we can write; i.e. those that are in sequence. */
422 while (have_sequenced_image_at_queue_head ()) {
423 QueueItem qi = _queue.front ();
425 if (qi.type == QueueItem::FULL && qi.encoded) {
426 --_queued_full_in_memory;
431 Reel const & reel = video_reel (qi.frame);
434 case QueueItem::FULL:
436 LOG_DEBUG_ENCODE (N_("Writer FULL-writes %1 (%2)"), qi.frame, qi.eyes);
438 qi.encoded = Data (_film->j2c_path (qi.frame, qi.eyes, false));
441 dcp::FrameInfo fin = reel.picture_asset_writer->write (qi.encoded->data().get (), qi.encoded->size());
442 write_frame_info (qi.frame, qi.eyes, fin);
443 _last_written[qi.eyes] = qi.encoded;
447 case QueueItem::FAKE:
448 LOG_DEBUG_ENCODE (N_("Writer FAKE-writes %1"), qi.frame);
449 reel.picture_asset_writer->fake_write (qi.size);
452 case QueueItem::REPEAT:
454 LOG_DEBUG_ENCODE (N_("Writer REPEAT-writes %1"), qi.frame);
455 dcp::FrameInfo fin = reel.picture_asset_writer->write (
456 _last_written[qi.eyes]->data().get(),
457 _last_written[qi.eyes]->size()
459 write_frame_info (qi.frame, qi.eyes, fin);
464 LOG_DEBUG_ENCODE (N_("Writer REF-writes %1"), qi.frame);
471 _last_written_frame = qi.frame;
472 _last_written_eyes = qi.eyes;
474 shared_ptr<Job> job = _job.lock ();
475 DCPOMATIC_ASSERT (job);
476 int64_t total = _film->length().frames_round (_film->video_frame_rate ());
477 if (_film->three_d ()) {
478 /* _full_written and so on are incremented for each eye, so we need to double the total
479 frames to get the correct progress.
484 job->set_progress (float (_full_written + _fake_written + _repeat_written + _ref_written) / total);
488 while (_queued_full_in_memory > _maximum_frames_in_memory) {
489 /* Too many frames in memory which can't yet be written to the stream.
490 Write some FULL frames to disk.
493 /* Find one from the back of the queue */
495 list<QueueItem>::reverse_iterator i = _queue.rbegin ();
496 while (i != _queue.rend() && (i->type != QueueItem::FULL || !i->encoded)) {
500 DCPOMATIC_ASSERT (i != _queue.rend());
504 /* i is valid here, even though we don't hold a lock on the mutex,
505 since list iterators are unaffected by insertion and only this
506 thread could erase the last item in the list.
510 "Writer full (awaiting %1 [last eye was %2]); pushes %3 to disk",
511 _last_written_frame + 1,
512 _last_written_eyes, i->frame
515 i->encoded->write_via_temp (_film->j2c_path (i->frame, i->eyes, true), _film->j2c_path (i->frame, i->eyes, false));
519 --_queued_full_in_memory;
522 /* The queue has probably just gone down a bit; notify anything wait()ing on _full_condition */
523 _full_condition.notify_all ();
532 Writer::terminate_thread (bool can_throw)
534 boost::mutex::scoped_lock lock (_state_mutex);
540 _empty_condition.notify_all ();
541 _full_condition.notify_all ();
544 DCPOMATIC_ASSERT (_thread->joinable ());
561 terminate_thread (true);
563 BOOST_FOREACH (Reel& i, _reels) {
565 if (!i.picture_asset_writer->finalize ()) {
566 /* Nothing was written to the picture asset */
567 i.picture_asset.reset ();
570 if (i.sound_asset_writer && !i.sound_asset_writer->finalize ()) {
571 /* Nothing was written to the sound asset */
572 cout << "nothing written to reel @ " << i.period << "\n";
573 i.sound_asset.reset ();
575 cout << "something written to reel @ " << i.period << "\n";
578 /* Hard-link any video asset file into the DCP */
579 if (i.picture_asset) {
580 boost::filesystem::path video_from = i.picture_asset->file ();
581 boost::filesystem::path video_to;
582 video_to /= _film->dir (_film->dcp_name());
583 video_to /= video_asset_filename (i.picture_asset);
585 boost::system::error_code ec;
586 boost::filesystem::create_hard_link (video_from, video_to, ec);
588 LOG_WARNING_NC ("Hard-link failed; copying instead");
589 boost::filesystem::copy_file (video_from, video_to, ec);
591 LOG_ERROR ("Failed to copy video file from %1 to %2 (%3)", video_from.string(), video_to.string(), ec.message ());
592 throw FileError (ec.message(), video_from);
596 i.picture_asset->set_file (video_to);
599 /* Move the audio asset into the DCP */
601 boost::filesystem::path audio_to;
602 audio_to /= _film->dir (_film->dcp_name ());
603 audio_to /= audio_asset_filename (i.sound_asset);
605 boost::system::error_code ec;
606 boost::filesystem::rename (_film->file (audio_asset_filename (i.sound_asset)), audio_to, ec);
609 String::compose (_("could not move audio asset into the DCP (%1)"), ec.value ()), audio_asset_filename (i.sound_asset)
613 i.sound_asset->set_file (audio_to);
617 dcp::DCP dcp (_film->dir (_film->dcp_name()));
619 shared_ptr<dcp::CPL> cpl (
622 _film->dcp_content_type()->libdcp_kind ()
628 BOOST_FOREACH (Reel& i, _reels) {
629 shared_ptr<dcp::Reel> reel (new dcp::Reel ());
631 shared_ptr<dcp::ReelPictureAsset> reel_picture_asset;
633 if (i.picture_asset) {
634 /* We have made a picture asset of our own. Put it into the reel */
635 shared_ptr<dcp::MonoPictureAsset> mono = dynamic_pointer_cast<dcp::MonoPictureAsset> (i.picture_asset);
637 reel_picture_asset.reset (new dcp::ReelMonoPictureAsset (mono, 0));
640 shared_ptr<dcp::StereoPictureAsset> stereo = dynamic_pointer_cast<dcp::StereoPictureAsset> (i.picture_asset);
642 reel_picture_asset.reset (new dcp::ReelStereoPictureAsset (stereo, 0));
645 /* We don't have a picture asset of our own; hopefully we have one to reference */
646 BOOST_FOREACH (ReferencedReelAsset j, _reel_assets) {
647 shared_ptr<dcp::ReelPictureAsset> k = dynamic_pointer_cast<dcp::ReelPictureAsset> (j.asset);
648 if (k && j.period == i.period) {
649 reel_picture_asset = k;
654 reel->add (reel_picture_asset);
657 /* We have made a sound asset of our own. Put it into the reel */
658 reel->add (shared_ptr<dcp::ReelSoundAsset> (new dcp::ReelSoundAsset (i.sound_asset, 0)));
660 /* We don't have a sound asset of our own; hopefully we have one to reference */
661 BOOST_FOREACH (ReferencedReelAsset j, _reel_assets) {
662 shared_ptr<dcp::ReelSoundAsset> k = dynamic_pointer_cast<dcp::ReelSoundAsset> (j.asset);
663 if (k && j.period == i.period) {
669 if (i.subtitle_asset) {
670 boost::filesystem::path liberation;
672 liberation = shared_path () / "LiberationSans-Regular.ttf";
673 } catch (boost::filesystem::filesystem_error& e) {
674 /* Hack: try the debian/ubuntu location if getting the shared path failed */
675 liberation = "/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf";
678 /* Add all the fonts to the subtitle content */
679 BOOST_FOREACH (shared_ptr<Font> j, _fonts) {
680 i.subtitle_asset->add_font (j->id(), j->file().get_value_or (liberation));
683 if (dynamic_pointer_cast<dcp::InteropSubtitleAsset> (i.subtitle_asset)) {
684 boost::filesystem::path directory = _film->dir (_film->dcp_name ()) / i.subtitle_asset->id ();
685 boost::filesystem::create_directories (directory);
686 i.subtitle_asset->write (directory / ("sub_" + i.subtitle_asset->id() + ".xml"));
689 /* All our assets should be the same length; use the picture asset length here
690 as a reference to set the subtitle one.
692 dynamic_pointer_cast<dcp::SMPTESubtitleAsset>(i.subtitle_asset)->set_intrinsic_duration (
693 reel_picture_asset->intrinsic_duration ()
696 i.subtitle_asset->write (
697 _film->dir (_film->dcp_name ()) / ("sub_" + i.subtitle_asset->id() + ".mxf")
701 reel->add (shared_ptr<dcp::ReelSubtitleAsset> (
702 new dcp::ReelSubtitleAsset (
704 dcp::Fraction (_film->video_frame_rate(), 1),
705 reel_picture_asset->intrinsic_duration (),
710 /* We don't have a subtitle asset of our own; hopefully we have one to reference */
711 BOOST_FOREACH (ReferencedReelAsset j, _reel_assets) {
712 shared_ptr<dcp::ReelSubtitleAsset> k = dynamic_pointer_cast<dcp::ReelSubtitleAsset> (j.asset);
713 if (k && j.period == i.period) {
721 shared_ptr<Job> job = _job.lock ();
722 DCPOMATIC_ASSERT (job);
724 job->sub (_("Computing image digest"));
725 if (i.picture_asset) {
726 i.picture_asset->hash (boost::bind (&Job::set_progress, job.get(), _1, false));
730 job->sub (_("Computing audio digest"));
731 i.sound_asset->hash (boost::bind (&Job::set_progress, job.get(), _1, false));
735 dcp::XMLMetadata meta;
736 meta.creator = Config::instance()->dcp_creator ();
737 if (meta.creator.empty ()) {
738 meta.creator = String::compose ("DCP-o-matic %1 %2", dcpomatic_version, dcpomatic_git_commit);
740 meta.issuer = Config::instance()->dcp_issuer ();
741 if (meta.issuer.empty ()) {
742 meta.issuer = String::compose ("DCP-o-matic %1 %2", dcpomatic_version, dcpomatic_git_commit);
744 meta.set_issue_date_now ();
746 cpl->set_metadata (meta);
748 shared_ptr<const dcp::CertificateChain> signer;
749 if (_film->is_signed ()) {
750 signer = Config::instance()->signer_chain ();
751 /* We did check earlier, but check again here to be on the safe side */
752 if (!signer->valid ()) {
753 throw InvalidSignerError ();
757 dcp.write_xml (_film->interop () ? dcp::INTEROP : dcp::SMPTE, meta, signer);
760 N_("Wrote %1 FULL, %2 FAKE, %3 REPEAT, %4 REF, %5 pushed to disk"), _full_written, _fake_written, _repeat_written, _ref_written, _pushed_to_disk
765 Writer::check_existing_picture_asset (Reel& reel)
767 /* Try to open the existing asset */
768 FILE* asset_file = fopen_boost (reel.picture_asset->file(), "rb");
770 LOG_GENERAL ("Could not open existing asset at %1 (errno=%2)", reel.picture_asset->file().string(), errno);
774 /* Offset of the last dcp::FrameInfo in the info file */
775 int const n = (boost::filesystem::file_size (_film->info_file(reel.period)) / _info_size) - 1;
777 FILE* info_file = fopen_boost (_film->info_file(reel.period), "rb");
779 LOG_GENERAL_NC ("Could not open film info file");
784 if (_film->three_d ()) {
785 /* Start looking at the last left frame */
786 reel.first_nonexistant_frame = n / 2;
788 reel.first_nonexistant_frame = n;
794 /* Read the data from the info file; for 3D we just check the left
795 frames until we find a good one.
797 dcp::FrameInfo info = read_frame_info (info_file, reel.first_nonexistant_frame, _film->three_d () ? EYES_LEFT : EYES_BOTH);
801 /* Read the data from the asset and hash it */
802 dcpomatic_fseek (asset_file, info.offset, SEEK_SET);
803 Data data (info.size);
804 size_t const read = fread (data.data().get(), 1, data.size(), asset_file);
805 if (read != static_cast<size_t> (data.size ())) {
806 LOG_GENERAL ("Existing frame %1 is incomplete", reel.first_nonexistant_frame);
809 MD5Digester digester;
810 digester.add (data.data().get(), data.size());
811 if (digester.get() != info.hash) {
812 LOG_GENERAL ("Existing frame %1 failed hash check", reel.first_nonexistant_frame);
818 --reel.first_nonexistant_frame;
822 if (!_film->three_d ()) {
823 /* If we are doing 3D we might have found a good L frame with no R, so only
824 do this if we're in 2D and we've just found a good B(oth) frame.
826 ++reel.first_nonexistant_frame;
833 /** @param frame Frame index within the whole DCP.
834 * @return true if we can fake-write this frame.
837 Writer::can_fake_write (Frame frame) const
839 /* We have to do a proper write of the first frame so that we can set up the JPEG2000
840 parameters in the asset writer.
843 Reel const & reel = video_reel (frame);
845 /* Make frame relative to the start of the reel */
846 frame -= reel.period.from.frames_floor (_film->video_frame_rate());
847 return (frame != 0 && frame < reel.first_nonexistant_frame);
851 Writer::write (PlayerSubtitles subs)
853 if (subs.text.empty ()) {
857 if (_subtitle_reel->period.to < subs.from) {
861 if (!_subtitle_reel->subtitle_asset) {
862 string lang = _film->subtitle_language ();
866 if (_film->interop ()) {
867 shared_ptr<dcp::InteropSubtitleAsset> s (new dcp::InteropSubtitleAsset ());
868 s->set_movie_title (_film->name ());
869 s->set_language (lang);
870 s->set_reel_number ("1");
871 _subtitle_reel->subtitle_asset = s;
873 shared_ptr<dcp::SMPTESubtitleAsset> s (new dcp::SMPTESubtitleAsset ());
874 s->set_content_title_text (_film->name ());
875 s->set_language (lang);
876 s->set_edit_rate (dcp::Fraction (_film->video_frame_rate (), 1));
877 s->set_reel_number (1);
878 s->set_time_code_rate (_film->video_frame_rate ());
879 s->set_start_time (dcp::Time ());
880 _subtitle_reel->subtitle_asset = s;
884 for (list<dcp::SubtitleString>::const_iterator i = subs.text.begin(); i != subs.text.end(); ++i) {
885 _subtitle_reel->subtitle_asset->add (*i);
890 Writer::write (list<shared_ptr<Font> > fonts)
892 /* Just keep a list of fonts and we'll deal with them in ::finish */
893 copy (fonts.begin (), fonts.end (), back_inserter (_fonts));
897 operator< (QueueItem const & a, QueueItem const & b)
899 if (a.frame != b.frame) {
900 return a.frame < b.frame;
903 return static_cast<int> (a.eyes) < static_cast<int> (b.eyes);
907 operator== (QueueItem const & a, QueueItem const & b)
909 return a.frame == b.frame && a.eyes == b.eyes;
913 Writer::set_encoder_threads (int threads)
915 _maximum_frames_in_memory = lrint (threads * 1.1);
919 Writer::frame_info_position (int frame, Eyes eyes) const
923 return frame * _info_size;
925 return frame * _info_size * 2;
927 return frame * _info_size * 2 + _info_size;
929 DCPOMATIC_ASSERT (false);
932 DCPOMATIC_ASSERT (false);
936 Writer::read_frame_info (FILE* file, int frame, Eyes eyes) const
939 dcpomatic_fseek (file, frame_info_position (frame, eyes), SEEK_SET);
940 fread (&info.offset, sizeof (info.offset), 1, file);
941 fread (&info.size, sizeof (info.size), 1, file);
943 char hash_buffer[33];
944 fread (hash_buffer, 1, 32, file);
945 hash_buffer[32] = '\0';
946 info.hash = hash_buffer;
952 Writer::write (ReferencedReelAsset asset)
954 _reel_assets.push_back (asset);
958 Writer::video_reel (int frame) const
960 DCPTime t = DCPTime::from_frames (frame, _film->video_frame_rate ());
961 list<Reel>::const_iterator i = _reels.begin ();
962 while (i != _reels.end() && !i->period.contains (t)) {
966 DCPOMATIC_ASSERT (i != _reels.end ());