Basics of reel split.
[dcpomatic.git] / src / lib / writer.cc
1 /*
2     Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
3
4     This program is free software; you can redistribute it and/or modify
5     it under the terms of the GNU General Public License as published by
6     the Free Software Foundation; either version 2 of the License, or
7     (at your option) any later version.
8
9     This program is distributed in the hope that it will be useful,
10     but WITHOUT ANY WARRANTY; without even the implied warranty of
11     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12     GNU General Public License for more details.
13
14     You should have received a copy of the GNU General Public License
15     along with this program; if not, write to the Free Software
16     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
17
18 */
19
20 #include "writer.h"
21 #include "compose.hpp"
22 #include "film.h"
23 #include "ratio.h"
24 #include "log.h"
25 #include "dcp_video.h"
26 #include "dcp_content_type.h"
27 #include "audio_mapping.h"
28 #include "config.h"
29 #include "job.h"
30 #include "cross.h"
31 #include "audio_buffers.h"
32 #include "md5_digester.h"
33 #include "data.h"
34 #include "version.h"
35 #include "font.h"
36 #include "util.h"
37 #include <dcp/mono_picture_asset.h>
38 #include <dcp/stereo_picture_asset.h>
39 #include <dcp/sound_asset.h>
40 #include <dcp/sound_asset_writer.h>
41 #include <dcp/reel.h>
42 #include <dcp/reel_mono_picture_asset.h>
43 #include <dcp/reel_stereo_picture_asset.h>
44 #include <dcp/reel_sound_asset.h>
45 #include <dcp/reel_subtitle_asset.h>
46 #include <dcp/dcp.h>
47 #include <dcp/cpl.h>
48 #include <dcp/certificate_chain.h>
49 #include <dcp/interop_subtitle_asset.h>
50 #include <dcp/smpte_subtitle_asset.h>
51 #include <boost/foreach.hpp>
52 #include <fstream>
53 #include <cerrno>
54 #include <iostream>
55
56 #include "i18n.h"
57
58 #define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
59 #define LOG_GENERAL_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_GENERAL);
60 #define LOG_DEBUG_ENCODE(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_DEBUG_ENCODE);
61 #define LOG_TIMING(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_TIMING);
62 #define LOG_WARNING_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_WARNING);
63 #define LOG_WARNING(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_WARNING);
64 #define LOG_ERROR(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_ERROR);
65
66 /* OS X strikes again */
67 #undef set_key
68
69 using std::make_pair;
70 using std::pair;
71 using std::string;
72 using std::list;
73 using std::cout;
74 using boost::shared_ptr;
75 using boost::weak_ptr;
76 using boost::dynamic_pointer_cast;
77
78 int const Writer::_info_size = 48;
79
80 Writer::Writer (shared_ptr<const Film> film, weak_ptr<Job> j)
81         : _film (film)
82         , _job (j)
83         , _thread (0)
84         , _finish (false)
85         , _queued_full_in_memory (0)
86         , _last_written_frame (-1)
87         , _last_written_eyes (EYES_RIGHT)
88         , _maximum_frames_in_memory (0)
89         , _full_written (0)
90         , _fake_written (0)
91         , _repeat_written (0)
92         , _pushed_to_disk (0)
93 {
94         /* Remove any old DCP */
95         boost::filesystem::remove_all (_film->dir (_film->dcp_name ()));
96
97         shared_ptr<Job> job = _job.lock ();
98         DCPOMATIC_ASSERT (job);
99
100         BOOST_FOREACH (DCPTimePeriod p, _film->reels ()) {
101                 Reel reel;
102                 reel.period = p;
103
104                 /* Create our picture asset in a subdirectory, named according to those
105                    film's parameters which affect the video output.  We will hard-link
106                    it into the DCP later.
107                 */
108
109                 if (_film->three_d ()) {
110                         reel.picture_asset.reset (new dcp::StereoPictureAsset (dcp::Fraction (_film->video_frame_rate (), 1)));
111                 } else {
112                         reel.picture_asset.reset (new dcp::MonoPictureAsset (dcp::Fraction (_film->video_frame_rate (), 1)));
113                 }
114
115                 reel.picture_asset->set_size (_film->frame_size ());
116
117                 if (_film->encrypted ()) {
118                         reel.picture_asset->set_key (_film->key ());
119                 }
120
121                 reel.picture_asset->set_file (
122                         _film->internal_video_asset_dir() / _film->internal_video_asset_filename(p)
123                         );
124
125                 job->sub (_("Checking existing image data"));
126                 check_existing_picture_asset (reel);
127
128                 reel.picture_asset_writer = reel.picture_asset->start_write (
129                         _film->internal_video_asset_dir() / _film->internal_video_asset_filename(p),
130                         _film->interop() ? dcp::INTEROP : dcp::SMPTE,
131                         reel.first_nonexistant_frame > 0
132                         );
133
134                 if (_film->audio_channels ()) {
135                         reel.sound_asset.reset (
136                                 new dcp::SoundAsset (dcp::Fraction (_film->video_frame_rate(), 1), _film->audio_frame_rate (), _film->audio_channels ())
137                         );
138
139                         if (_film->encrypted ()) {
140                                 reel.sound_asset->set_key (_film->key ());
141                         }
142
143                         /* Write the sound asset into the film directory so that we leave the creation
144                            of the DCP directory until the last minute.
145                         */
146                         reel.sound_asset_writer = reel.sound_asset->start_write (
147                                 _film->directory() / audio_asset_filename (reel.sound_asset),
148                                 _film->interop() ? dcp::INTEROP : dcp::SMPTE
149                                 );
150                 }
151
152                 _reels.push_back (reel);
153         }
154
155         /* We can keep track of the current audio and subtitle reels easily because audio
156            and subs arrive to the Writer in sequence.  This is not so for video.
157         */
158         _audio_reel = _reels.begin ();
159         _subtitle_reel = _reels.begin ();
160
161         /* Check that the signer is OK if we need one */
162         if (_film->is_signed() && !Config::instance()->signer_chain()->valid ()) {
163                 throw InvalidSignerError ();
164         }
165
166         job->sub (_("Encoding image data"));
167 }
168
169 void
170 Writer::start ()
171 {
172         _thread = new boost::thread (boost::bind (&Writer::thread, this));
173 }
174
175 Writer::~Writer ()
176 {
177         terminate_thread (false);
178 }
179
180 void
181 Writer::write (Data encoded, int frame, Eyes eyes)
182 {
183         boost::mutex::scoped_lock lock (_state_mutex);
184
185         while (_queued_full_in_memory > _maximum_frames_in_memory) {
186                 /* The queue is too big; wait until that is sorted out */
187                 _full_condition.wait (lock);
188         }
189
190         QueueItem qi;
191         qi.type = QueueItem::FULL;
192         qi.encoded = encoded;
193         qi.frame = frame;
194
195         if (_film->three_d() && eyes == EYES_BOTH) {
196                 /* 2D material in a 3D DCP; fake the 3D */
197                 qi.eyes = EYES_LEFT;
198                 _queue.push_back (qi);
199                 ++_queued_full_in_memory;
200                 qi.eyes = EYES_RIGHT;
201                 _queue.push_back (qi);
202                 ++_queued_full_in_memory;
203         } else {
204                 qi.eyes = eyes;
205                 _queue.push_back (qi);
206                 ++_queued_full_in_memory;
207         }
208
209         /* Now there's something to do: wake anything wait()ing on _empty_condition */
210         _empty_condition.notify_all ();
211 }
212
213 void
214 Writer::repeat (int frame, Eyes eyes)
215 {
216         boost::mutex::scoped_lock lock (_state_mutex);
217
218         while (_queued_full_in_memory > _maximum_frames_in_memory) {
219                 /* The queue is too big; wait until that is sorted out */
220                 _full_condition.wait (lock);
221         }
222
223         QueueItem qi;
224         qi.type = QueueItem::REPEAT;
225         qi.frame = frame;
226         if (_film->three_d() && eyes == EYES_BOTH) {
227                 qi.eyes = EYES_LEFT;
228                 _queue.push_back (qi);
229                 qi.eyes = EYES_RIGHT;
230                 _queue.push_back (qi);
231         } else {
232                 qi.eyes = eyes;
233                 _queue.push_back (qi);
234         }
235
236         /* Now there's something to do: wake anything wait()ing on _empty_condition */
237         _empty_condition.notify_all ();
238 }
239
240 void
241 Writer::fake_write (int frame, Eyes eyes)
242 {
243         boost::mutex::scoped_lock lock (_state_mutex);
244
245         while (_queued_full_in_memory > _maximum_frames_in_memory) {
246                 /* The queue is too big; wait until that is sorted out */
247                 _full_condition.wait (lock);
248         }
249
250         Reel const & reel = video_reel (frame);
251
252         FILE* file = fopen_boost (_film->info_file(reel.period), "rb");
253         if (!file) {
254                 throw ReadFileError (_film->info_file(reel.period));
255         }
256         dcp::FrameInfo info = read_frame_info (file, frame, eyes);
257         fclose (file);
258
259         QueueItem qi;
260         qi.type = QueueItem::FAKE;
261         qi.size = info.size;
262         qi.frame = frame;
263         if (_film->three_d() && eyes == EYES_BOTH) {
264                 qi.eyes = EYES_LEFT;
265                 _queue.push_back (qi);
266                 qi.eyes = EYES_RIGHT;
267                 _queue.push_back (qi);
268         } else {
269                 qi.eyes = eyes;
270                 _queue.push_back (qi);
271         }
272
273         /* Now there's something to do: wake anything wait()ing on _empty_condition */
274         _empty_condition.notify_all ();
275 }
276
277 /** This method is not thread safe */
278 void
279 Writer::write (shared_ptr<const AudioBuffers> audio)
280 {
281         if (!_audio_reel->sound_asset_writer) {
282                 return;
283         }
284
285         _audio_reel->sound_asset_writer->write (audio->data(), audio->frames());
286
287         /* SoundAsset's `frames' are video frames, not audio frames */
288         if (_audio_reel->sound_asset_writer->frames_written() >= _audio_reel->period.duration().frames_round (_film->video_frame_rate())) {
289                 ++_audio_reel;
290         }
291 }
292
293 /** This must be called from Writer::thread() with an appropriate lock held */
294 bool
295 Writer::have_sequenced_image_at_queue_head ()
296 {
297         if (_queue.empty ()) {
298                 return false;
299         }
300
301         _queue.sort ();
302
303         /* The queue should contain only EYES_LEFT/EYES_RIGHT pairs or EYES_BOTH */
304
305         if (_queue.front().eyes == EYES_BOTH) {
306                 /* 2D */
307                 return _queue.front().frame == (_last_written_frame + 1);
308         }
309
310         /* 3D */
311
312         if (_last_written_eyes == EYES_LEFT && _queue.front().frame == _last_written_frame && _queue.front().eyes == EYES_RIGHT) {
313                 return true;
314         }
315
316         if (_last_written_eyes == EYES_RIGHT && _queue.front().frame == (_last_written_frame + 1) && _queue.front().eyes == EYES_LEFT) {
317                 return true;
318         }
319
320         return false;
321 }
322
323 void
324 Writer::write_frame_info (int frame, Eyes eyes, dcp::FrameInfo info) const
325 {
326         Reel const & reel = video_reel (frame);
327         FILE* file = 0;
328         boost::filesystem::path info_file = _film->info_file (reel.period);
329         if (boost::filesystem::exists (info_file)) {
330                 file = fopen_boost (info_file, "r+b");
331         } else {
332                 file = fopen_boost (info_file, "wb");
333         }
334         if (!file) {
335                 throw OpenFileError (info_file);
336         }
337         dcpomatic_fseek (file, frame_info_position (frame, eyes), SEEK_SET);
338         fwrite (&info.offset, sizeof (info.offset), 1, file);
339         fwrite (&info.size, sizeof (info.size), 1, file);
340         fwrite (info.hash.c_str(), 1, info.hash.size(), file);
341         fclose (file);
342 }
343
344 void
345 Writer::thread ()
346 try
347 {
348         while (true)
349         {
350                 boost::mutex::scoped_lock lock (_state_mutex);
351
352                 while (true) {
353
354                         if (_finish || _queued_full_in_memory > _maximum_frames_in_memory || have_sequenced_image_at_queue_head ()) {
355                                 /* We've got something to do: go and do it */
356                                 break;
357                         }
358
359                         /* Nothing to do: wait until something happens which may indicate that we do */
360                         LOG_TIMING (N_("writer-sleep queue=%1"), _queue.size());
361                         _empty_condition.wait (lock);
362                         LOG_TIMING (N_("writer-wake queue=%1"), _queue.size());
363                 }
364
365                 if (_finish && _queue.empty()) {
366                         return;
367                 }
368
369                 /* We stop here if we have been asked to finish, and if either the queue
370                    is empty or we do not have a sequenced image at its head (if this is the
371                    case we will never terminate as no new frames will be sent once
372                    _finish is true).
373                 */
374                 if (_finish && (!have_sequenced_image_at_queue_head() || _queue.empty())) {
375                         /* (Hopefully temporarily) log anything that was not written */
376                         if (!_queue.empty() && !have_sequenced_image_at_queue_head()) {
377                                 LOG_WARNING (N_("Finishing writer with a left-over queue of %1:"), _queue.size());
378                                 for (list<QueueItem>::const_iterator i = _queue.begin(); i != _queue.end(); ++i) {
379                                         if (i->type == QueueItem::FULL) {
380                                                 LOG_WARNING (N_("- type FULL, frame %1, eyes %2"), i->frame, i->eyes);
381                                         } else {
382                                                 LOG_WARNING (N_("- type FAKE, size %1, frame %2, eyes %3"), i->size, i->frame, i->eyes);
383                                         }
384                                 }
385                                 LOG_WARNING (N_("Last written frame %1, last written eyes %2"), _last_written_frame, _last_written_eyes);
386                         }
387                         return;
388                 }
389                 /* Write any frames that we can write; i.e. those that are in sequence. */
390                 while (have_sequenced_image_at_queue_head ()) {
391                         QueueItem qi = _queue.front ();
392                         _queue.pop_front ();
393                         if (qi.type == QueueItem::FULL && qi.encoded) {
394                                 --_queued_full_in_memory;
395                         }
396
397                         lock.unlock ();
398
399                         Reel const & reel = video_reel (qi.frame);
400
401                         switch (qi.type) {
402                         case QueueItem::FULL:
403                         {
404                                 LOG_DEBUG_ENCODE (N_("Writer FULL-writes %1 (%2)"), qi.frame, qi.eyes);
405                                 if (!qi.encoded) {
406                                         qi.encoded = Data (_film->j2c_path (qi.frame, qi.eyes, false));
407                                 }
408
409                                 dcp::FrameInfo fin = reel.picture_asset_writer->write (qi.encoded->data().get (), qi.encoded->size());
410                                 write_frame_info (qi.frame, qi.eyes, fin);
411                                 _last_written[qi.eyes] = qi.encoded;
412                                 ++_full_written;
413                                 break;
414                         }
415                         case QueueItem::FAKE:
416                                 LOG_DEBUG_ENCODE (N_("Writer FAKE-writes %1"), qi.frame);
417                                 reel.picture_asset_writer->fake_write (qi.size);
418                                 _last_written[qi.eyes].reset ();
419                                 ++_fake_written;
420                                 break;
421                         case QueueItem::REPEAT:
422                                 LOG_DEBUG_ENCODE (N_("Writer REPEAT-writes %1"), qi.frame);
423                                 dcp::FrameInfo fin = reel.picture_asset_writer->write (
424                                         _last_written[qi.eyes]->data().get(),
425                                         _last_written[qi.eyes]->size()
426                                         );
427                                 write_frame_info (qi.frame, qi.eyes, fin);
428                                 ++_repeat_written;
429                                 break;
430                         }
431
432                         lock.lock ();
433
434                         _last_written_frame = qi.frame;
435                         _last_written_eyes = qi.eyes;
436
437                         shared_ptr<Job> job = _job.lock ();
438                         DCPOMATIC_ASSERT (job);
439                         int64_t total = _film->length().frames_round (_film->video_frame_rate ());
440                         if (_film->three_d ()) {
441                                 /* _full_written and so on are incremented for each eye, so we need to double the total
442                                    frames to get the correct progress.
443                                 */
444                                 total *= 2;
445                         }
446                         if (total) {
447                                 job->set_progress (float (_full_written + _fake_written + _repeat_written) / total);
448                         }
449                 }
450
451                 while (_queued_full_in_memory > _maximum_frames_in_memory) {
452                         /* Too many frames in memory which can't yet be written to the stream.
453                            Write some FULL frames to disk.
454                         */
455
456                         /* Find one from the back of the queue */
457                         _queue.sort ();
458                         list<QueueItem>::reverse_iterator i = _queue.rbegin ();
459                         while (i != _queue.rend() && (i->type != QueueItem::FULL || !i->encoded)) {
460                                 ++i;
461                         }
462
463                         DCPOMATIC_ASSERT (i != _queue.rend());
464                         ++_pushed_to_disk;
465                         lock.unlock ();
466
467                         /* i is valid here, even though we don't hold a lock on the mutex,
468                            since list iterators are unaffected by insertion and only this
469                            thread could erase the last item in the list.
470                         */
471
472                         LOG_GENERAL (
473                                 "Writer full (awaiting %1 [last eye was %2]); pushes %3 to disk",
474                                 _last_written_frame + 1,
475                                 _last_written_eyes, i->frame
476                                 );
477
478                         i->encoded->write_via_temp (_film->j2c_path (i->frame, i->eyes, true), _film->j2c_path (i->frame, i->eyes, false));
479
480                         lock.lock ();
481                         i->encoded.reset ();
482                         --_queued_full_in_memory;
483                 }
484
485                 /* The queue has probably just gone down a bit; notify anything wait()ing on _full_condition */
486                 _full_condition.notify_all ();
487         }
488 }
489 catch (...)
490 {
491         store_current ();
492 }
493
494 void
495 Writer::terminate_thread (bool can_throw)
496 {
497         boost::mutex::scoped_lock lock (_state_mutex);
498         if (_thread == 0) {
499                 return;
500         }
501
502         _finish = true;
503         _empty_condition.notify_all ();
504         _full_condition.notify_all ();
505         lock.unlock ();
506
507         DCPOMATIC_ASSERT (_thread->joinable ());
508         _thread->join ();
509         if (can_throw) {
510                 rethrow ();
511         }
512
513         delete _thread;
514         _thread = 0;
515 }
516
517 void
518 Writer::finish ()
519 {
520         if (!_thread) {
521                 return;
522         }
523
524         terminate_thread (true);
525
526         BOOST_FOREACH (Reel& i, _reels) {
527
528                 if (!i.picture_asset_writer->finalize ()) {
529                 /* Nothing was written to the picture asset */
530                         i.picture_asset.reset ();
531                 }
532
533                 if (i.sound_asset_writer && !i.sound_asset_writer->finalize ()) {
534                         /* Nothing was written to the sound asset */
535                         i.sound_asset.reset ();
536                 }
537
538                 /* Hard-link any video asset file into the DCP */
539                 if (i.picture_asset) {
540                         boost::filesystem::path video_from = i.picture_asset->file ();
541                         boost::filesystem::path video_to;
542                         video_to /= _film->dir (_film->dcp_name());
543                         video_to /= video_asset_filename (i.picture_asset);
544
545                         boost::system::error_code ec;
546                         boost::filesystem::create_hard_link (video_from, video_to, ec);
547                         if (ec) {
548                                 LOG_WARNING_NC ("Hard-link failed; copying instead");
549                                 boost::filesystem::copy_file (video_from, video_to, ec);
550                                 if (ec) {
551                                         LOG_ERROR ("Failed to copy video file from %1 to %2 (%3)", video_from.string(), video_to.string(), ec.message ());
552                                         throw FileError (ec.message(), video_from);
553                                 }
554                         }
555
556                         i.picture_asset->set_file (video_to);
557                 }
558
559                 /* Move the audio asset into the DCP */
560                 if (i.sound_asset) {
561                         boost::filesystem::path audio_to;
562                         audio_to /= _film->dir (_film->dcp_name ());
563                         audio_to /= audio_asset_filename (i.sound_asset);
564
565                         boost::system::error_code ec;
566                         boost::filesystem::rename (_film->file (audio_asset_filename (i.sound_asset)), audio_to, ec);
567                         if (ec) {
568                                 throw FileError (
569                                         String::compose (_("could not move audio asset into the DCP (%1)"), ec.value ()), audio_asset_filename (i.sound_asset)
570                                         );
571                         }
572
573                         i.sound_asset->set_file (audio_to);
574                 }
575         }
576
577         dcp::DCP dcp (_film->dir (_film->dcp_name()));
578
579         shared_ptr<dcp::CPL> cpl (
580                 new dcp::CPL (
581                         _film->dcp_name(),
582                         _film->dcp_content_type()->libdcp_kind ()
583                         )
584                 );
585
586         dcp.add (cpl);
587
588         BOOST_FOREACH (Reel& i, _reels) {
589                 shared_ptr<dcp::Reel> reel (new dcp::Reel ());
590
591                 shared_ptr<dcp::ReelPictureAsset> reel_picture_asset;
592
593                 if (i.picture_asset) {
594                         /* We have made a picture asset of our own.  Put it into the reel */
595                         shared_ptr<dcp::MonoPictureAsset> mono = dynamic_pointer_cast<dcp::MonoPictureAsset> (i.picture_asset);
596                         if (mono) {
597                                 reel_picture_asset.reset (new dcp::ReelMonoPictureAsset (mono, 0));
598                         }
599
600                         shared_ptr<dcp::StereoPictureAsset> stereo = dynamic_pointer_cast<dcp::StereoPictureAsset> (i.picture_asset);
601                         if (stereo) {
602                                 reel_picture_asset.reset (new dcp::ReelStereoPictureAsset (stereo, 0));
603                         }
604                 } else {
605                         /* We don't have a picture asset of our own; maybe we need to reference one */
606                         /* XXX: this is all a hack */
607                         BOOST_FOREACH (shared_ptr<dcp::ReelAsset> j, _reel_assets) {
608                                 shared_ptr<dcp::ReelPictureAsset> k = dynamic_pointer_cast<dcp::ReelPictureAsset> (j);
609                                 if (k) {
610                                         reel_picture_asset = k;
611                                 }
612                         }
613                 }
614
615                 reel->add (reel_picture_asset);
616
617                 if (i.sound_asset) {
618                         /* We have made a sound asset of our own.  Put it into the reel */
619                         reel->add (shared_ptr<dcp::ReelSoundAsset> (new dcp::ReelSoundAsset (i.sound_asset, 0)));
620                 } else {
621                         /* We don't have a sound asset of our own; maybe we need to reference one */
622                         /* XXX: this is all a hack */
623                         BOOST_FOREACH (shared_ptr<dcp::ReelAsset> j, _reel_assets) {
624                                 if (dynamic_pointer_cast<dcp::ReelSoundAsset> (j)) {
625                                         reel->add (j);
626                                 }
627                         }
628                 }
629
630                 if (i.subtitle_asset) {
631                         boost::filesystem::path liberation;
632                         try {
633                                 liberation = shared_path () / "LiberationSans-Regular.ttf";
634                         } catch (boost::filesystem::filesystem_error& e) {
635                                 /* Hack: try the debian/ubuntu location if getting the shared path failed */
636                                 liberation = "/usr/share/fonts/truetype/liberation/LiberationSans-Regular.ttf";
637                         }
638
639                         /* Add all the fonts to the subtitle content */
640                         BOOST_FOREACH (shared_ptr<Font> j, _fonts) {
641                                 i.subtitle_asset->add_font (j->id(), j->file().get_value_or (liberation));
642                         }
643
644                         if (dynamic_pointer_cast<dcp::InteropSubtitleAsset> (i.subtitle_asset)) {
645                                 boost::filesystem::path directory = _film->dir (_film->dcp_name ()) / i.subtitle_asset->id ();
646                                 boost::filesystem::create_directories (directory);
647                                 i.subtitle_asset->write (directory / ("sub_" + i.subtitle_asset->id() + ".xml"));
648                         } else {
649
650                                 /* All our assets should be the same length; use the picture asset length here
651                                    as a reference to set the subtitle one.
652                                 */
653                                 dynamic_pointer_cast<dcp::SMPTESubtitleAsset>(_subtitle_asset)->set_intrinsic_duration (
654                                         reel_picture_asset->intrinsic_duration ()
655                                         );
656
657                                 i.subtitle_asset->write (
658                                         _film->dir (_film->dcp_name ()) / ("sub_" + i.subtitle_asset->id() + ".mxf")
659                                         );
660                         }
661
662                         reel->add (shared_ptr<dcp::ReelSubtitleAsset> (
663                                            new dcp::ReelSubtitleAsset (
664                                                    i.subtitle_asset,
665                                                    dcp::Fraction (_film->video_frame_rate(), 1),
666                                                    reel_picture_asset->intrinsic_duration (),
667                                                    0
668                                                    )
669                                            ));
670                 } else {
671                         /* We don't have a subtitle asset of our own; maybe we need to reference one */
672                         /* XXX: this is all a hack */
673                         BOOST_FOREACH (shared_ptr<dcp::ReelAsset> j, _reel_assets) {
674                                 if (dynamic_pointer_cast<dcp::ReelSubtitleAsset> (j)) {
675                                         reel->add (j);
676                                 }
677                         }
678                 }
679
680                 cpl->add (reel);
681
682                 shared_ptr<Job> job = _job.lock ();
683                 DCPOMATIC_ASSERT (job);
684
685                 job->sub (_("Computing image digest"));
686                 if (i.picture_asset) {
687                         i.picture_asset->hash (boost::bind (&Job::set_progress, job.get(), _1, false));
688                 }
689
690                 if (i.sound_asset) {
691                         job->sub (_("Computing audio digest"));
692                         i.sound_asset->hash (boost::bind (&Job::set_progress, job.get(), _1, false));
693                 }
694         }
695
696         dcp::XMLMetadata meta;
697         meta.creator = Config::instance()->dcp_creator ();
698         if (meta.creator.empty ()) {
699                 meta.creator = String::compose ("DCP-o-matic %1 %2", dcpomatic_version, dcpomatic_git_commit);
700         }
701         meta.issuer = Config::instance()->dcp_issuer ();
702         if (meta.issuer.empty ()) {
703                 meta.issuer = String::compose ("DCP-o-matic %1 %2", dcpomatic_version, dcpomatic_git_commit);
704         }
705         meta.set_issue_date_now ();
706
707         cpl->set_metadata (meta);
708
709         shared_ptr<const dcp::CertificateChain> signer;
710         if (_film->is_signed ()) {
711                 signer = Config::instance()->signer_chain ();
712                 /* We did check earlier, but check again here to be on the safe side */
713                 if (!signer->valid ()) {
714                         throw InvalidSignerError ();
715                 }
716         }
717
718         dcp.write_xml (_film->interop () ? dcp::INTEROP : dcp::SMPTE, meta, signer);
719
720         LOG_GENERAL (
721                 N_("Wrote %1 FULL, %2 FAKE, %3 REPEAT, %4 pushed to disk"), _full_written, _fake_written, _repeat_written, _pushed_to_disk
722                 );
723 }
724
725 void
726 Writer::check_existing_picture_asset (Reel& reel)
727 {
728         /* Try to open the existing asset */
729         FILE* asset_file = fopen_boost (reel.picture_asset->file(), "rb");
730         if (!asset_file) {
731                 LOG_GENERAL ("Could not open existing asset at %1 (errno=%2)", reel.picture_asset->file().string(), errno);
732                 return;
733         }
734
735         /* Offset of the last dcp::FrameInfo in the info file */
736         int const n = (boost::filesystem::file_size (_film->info_file(reel.period)) / _info_size) - 1;
737
738         FILE* info_file = fopen_boost (_film->info_file(reel.period), "rb");
739         if (!info_file) {
740                 LOG_GENERAL_NC ("Could not open film info file");
741                 fclose (asset_file);
742                 return;
743         }
744
745         if (_film->three_d ()) {
746                 /* Start looking at the last left frame */
747                 reel.first_nonexistant_frame = n / 2;
748         } else {
749                 reel.first_nonexistant_frame = n;
750         }
751
752         bool ok = false;
753
754         while (!ok) {
755                 /* Read the data from the info file; for 3D we just check the left
756                    frames until we find a good one.
757                 */
758                 dcp::FrameInfo info = read_frame_info (info_file, reel.first_nonexistant_frame, _film->three_d () ? EYES_LEFT : EYES_BOTH);
759
760                 ok = true;
761
762                 /* Read the data from the asset and hash it */
763                 dcpomatic_fseek (asset_file, info.offset, SEEK_SET);
764                 Data data (info.size);
765                 size_t const read = fread (data.data().get(), 1, data.size(), asset_file);
766                 if (read != static_cast<size_t> (data.size ())) {
767                         LOG_GENERAL ("Existing frame %1 is incomplete", reel.first_nonexistant_frame);
768                         ok = false;
769                 } else {
770                         MD5Digester digester;
771                         digester.add (data.data().get(), data.size());
772                         if (digester.get() != info.hash) {
773                                 LOG_GENERAL ("Existing frame %1 failed hash check", reel.first_nonexistant_frame);
774                                 ok = false;
775                         }
776                 }
777
778                 if (!ok) {
779                         --reel.first_nonexistant_frame;
780                 }
781         }
782
783         if (!_film->three_d ()) {
784                 /* If we are doing 3D we might have found a good L frame with no R, so only
785                    do this if we're in 2D and we've just found a good B(oth) frame.
786                 */
787                 ++reel.first_nonexistant_frame;
788         }
789
790         fclose (asset_file);
791         fclose (info_file);
792 }
793
794 /** @param frame Frame index.
795  *  @return true if we can fake-write this frame.
796  */
797 bool
798 Writer::can_fake_write (int frame) const
799 {
800         /* We have to do a proper write of the first frame so that we can set up the JPEG2000
801            parameters in the asset writer.
802         */
803
804         /* XXX: need to correct frame to be relative to the reel, perhaps?
805            and clarify whether first_nonexistant_frame is relative to the start
806            of the DCP or of the reel.
807         */
808
809         return (frame != 0 && frame < video_reel(frame).first_nonexistant_frame);
810 }
811
812 void
813 Writer::write (PlayerSubtitles subs)
814 {
815         if (subs.text.empty ()) {
816                 return;
817         }
818
819         if (_subtitle_reel->period.to < subs.from) {
820                 ++_subtitle_reel;
821         }
822
823         if (!_subtitle_reel->subtitle_asset) {
824                 string lang = _film->subtitle_language ();
825                 if (lang.empty ()) {
826                         lang = "Unknown";
827                 }
828                 if (_film->interop ()) {
829                         shared_ptr<dcp::InteropSubtitleAsset> s (new dcp::InteropSubtitleAsset ());
830                         s->set_movie_title (_film->name ());
831                         s->set_language (lang);
832                         s->set_reel_number ("1");
833                         _subtitle_reel->subtitle_asset = s;
834                 } else {
835                         shared_ptr<dcp::SMPTESubtitleAsset> s (new dcp::SMPTESubtitleAsset ());
836                         s->set_content_title_text (_film->name ());
837                         s->set_language (lang);
838                         s->set_edit_rate (dcp::Fraction (_film->video_frame_rate (), 1));
839                         s->set_reel_number (1);
840                         s->set_time_code_rate (_film->video_frame_rate ());
841                         s->set_start_time (dcp::Time ());
842                         _subtitle_reel->subtitle_asset = s;
843                 }
844         }
845
846         for (list<dcp::SubtitleString>::const_iterator i = subs.text.begin(); i != subs.text.end(); ++i) {
847                 _subtitle_reel->subtitle_asset->add (*i);
848         }
849 }
850
851 void
852 Writer::write (list<shared_ptr<Font> > fonts)
853 {
854         /* Just keep a list of fonts and we'll deal with them in ::finish */
855         copy (fonts.begin (), fonts.end (), back_inserter (_fonts));
856 }
857
858 bool
859 operator< (QueueItem const & a, QueueItem const & b)
860 {
861         if (a.frame != b.frame) {
862                 return a.frame < b.frame;
863         }
864
865         return static_cast<int> (a.eyes) < static_cast<int> (b.eyes);
866 }
867
868 bool
869 operator== (QueueItem const & a, QueueItem const & b)
870 {
871         return a.frame == b.frame && a.eyes == b.eyes;
872 }
873
874 void
875 Writer::set_encoder_threads (int threads)
876 {
877         _maximum_frames_in_memory = lrint (threads * 1.1);
878 }
879
880 long
881 Writer::frame_info_position (int frame, Eyes eyes) const
882 {
883         switch (eyes) {
884         case EYES_BOTH:
885                 return frame * _info_size;
886         case EYES_LEFT:
887                 return frame * _info_size * 2;
888         case EYES_RIGHT:
889                 return frame * _info_size * 2 + _info_size;
890         default:
891                 DCPOMATIC_ASSERT (false);
892         }
893
894         DCPOMATIC_ASSERT (false);
895 }
896
897 dcp::FrameInfo
898 Writer::read_frame_info (FILE* file, int frame, Eyes eyes) const
899 {
900         dcp::FrameInfo info;
901         dcpomatic_fseek (file, frame_info_position (frame, eyes), SEEK_SET);
902         fread (&info.offset, sizeof (info.offset), 1, file);
903         fread (&info.size, sizeof (info.size), 1, file);
904
905         char hash_buffer[33];
906         fread (hash_buffer, 1, 32, file);
907         hash_buffer[32] = '\0';
908         info.hash = hash_buffer;
909
910         return info;
911 }
912
913 void
914 Writer::write (shared_ptr<dcp::ReelAsset> asset)
915 {
916         _reel_assets.push_back (asset);
917 }
918
919 Writer::Reel const &
920 Writer::video_reel (int frame) const
921 {
922         DCPTime t = DCPTime::from_frames (frame, _film->video_frame_rate ());
923         list<Reel>::const_iterator i = _reels.begin ();
924         while (i != _reels.end() && !i->period.contains (t)) {
925                 ++i;
926         }
927
928         DCPOMATIC_ASSERT (i != _reels.end ());
929         return *i;
930 }