2 Copyright (C) 2018-2019 Carl Hetherington <cth@carlh.net>
4 This file is part of DCP-o-matic.
6 DCP-o-matic is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 DCP-o-matic is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with DCP-o-matic. If not, see <http://www.gnu.org/licenses/>.
21 #include "gl_video_view.h"
22 #include "film_viewer.h"
24 #include "lib/image.h"
25 #include "lib/dcpomatic_assert.h"
26 #include "lib/exceptions.h"
27 #include "lib/cross.h"
28 #include "lib/player_video.h"
29 #include "lib/butler.h"
30 #include <boost/bind.hpp>
34 #include <OpenGL/glu.h>
35 #include <OpenGL/glext.h>
36 #include <OpenGL/CGLTypes.h>
37 #include <OpenGL/OpenGL.h>
40 #ifdef DCPOMATIC_LINUX
43 #include <GL/glxext.h>
46 #ifdef DCPOMATIC_WINDOWS
49 #include <GL/wglext.h>
53 using boost::shared_ptr;
54 using boost::optional;
56 GLVideoView::GLVideoView (FilmViewer* viewer, wxWindow *parent)
58 , _have_storage (false)
59 , _vsync_enabled (false)
63 _canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
64 _canvas->Bind (wxEVT_PAINT, boost::bind(&GLVideoView::update, this));
65 _canvas->Bind (wxEVT_SIZE, boost::bind(boost::ref(Sized)));
66 _canvas->Bind (wxEVT_CREATE, boost::bind(&GLVideoView::create, this));
68 _canvas->Bind (wxEVT_TIMER, boost::bind(&GLVideoView::check_for_butler_errors, this));
69 _timer.reset (new wxTimer(_canvas));
72 #if defined(DCPOMATIC_LINUX) && defined(DCPOMATIC_HAVE_GLX_SWAP_INTERVAL_EXT)
73 if (_canvas->IsExtensionSupported("GLX_EXT_swap_control")) {
75 Display* dpy = wxGetX11Display();
76 glXSwapIntervalEXT (dpy, DefaultScreen(dpy), 1);
77 _vsync_enabled = true;
81 #ifdef DCPOMATIC_WINDOWS
82 if (_canvas->IsExtensionSupported("WGL_EXT_swap_control")) {
84 PFNWGLSWAPINTERVALEXTPROC swap = (PFNWGLSWAPINTERVALEXTPROC) wglGetProcAddress("wglSwapIntervalEXT");
87 _vsync_enabled = true;
95 GLint swapInterval = 1;
96 CGLSetParameter (CGLGetCurrentContext(), kCGLCPSwapInterval, &swapInterval);
97 _vsync_enabled = true;
100 glGenTextures (1, &_id);
101 glBindTexture (GL_TEXTURE_2D, _id);
102 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
105 GLVideoView::~GLVideoView ()
108 _thread.interrupt ();
114 glDeleteTextures (1, &_id);
118 GLVideoView::check_for_butler_errors ()
121 _viewer->butler()->rethrow ();
122 } catch (DecodeError& e) {
123 error_dialog (get(), e.what());
128 check_gl_error (char const * last)
130 GLenum const e = glGetError ();
131 if (e != GL_NO_ERROR) {
132 throw GLError (last, e);
137 GLVideoView::update ()
140 boost::mutex::scoped_lock lm (_canvas_mutex);
141 if (!_canvas->IsShownOnScreen()) {
149 GLVideoView::draw (Position<int> inter_position, dcp::Size inter_size)
151 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
152 check_gl_error ("glClear");
154 glClearColor (0.0f, 0.0f, 0.0f, 1.0f);
155 check_gl_error ("glClearColor");
156 glEnable (GL_TEXTURE_2D);
157 check_gl_error ("glEnable GL_TEXTURE_2D");
159 check_gl_error ("glEnable GL_BLEND");
160 glDisable (GL_DEPTH_TEST);
161 check_gl_error ("glDisable GL_DEPTH_TEST");
162 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
166 boost::mutex::scoped_lock lm (_canvas_mutex);
167 canvas_size = _canvas->GetSize ();
170 if (canvas_size.GetWidth() < 64 || canvas_size.GetHeight() < 0) {
174 glViewport (0, 0, canvas_size.GetWidth(), canvas_size.GetHeight());
175 check_gl_error ("glViewport");
176 glMatrixMode (GL_PROJECTION);
179 gluOrtho2D (0, canvas_size.GetWidth(), canvas_size.GetHeight(), 0);
180 check_gl_error ("gluOrtho2d");
181 glMatrixMode (GL_MODELVIEW);
184 glTranslatef (0, 0, 0);
186 dcp::Size const out_size = _viewer->out_size ();
189 /* Render our image (texture) */
192 glVertex2f (0, _size->height);
194 glVertex2f (_size->width, _size->height);
196 glVertex2f (_size->width, 0);
201 /* No image, so just fill with black */
203 glColor3ub (0, 0, 0);
205 glVertex2f (out_size.width, 0);
206 glVertex2f (out_size.width, out_size.height);
207 glVertex2f (0, out_size.height);
212 if (!_viewer->pad_black() && out_size.width < canvas_size.GetWidth()) {
214 /* XXX: these colours are right for GNOME; may need adjusting for other OS */
215 glColor3ub (240, 240, 240);
216 glVertex2f (out_size.width, 0);
217 glVertex2f (canvas_size.GetWidth(), 0);
218 glVertex2f (canvas_size.GetWidth(), canvas_size.GetHeight());
219 glVertex2f (out_size.width, canvas_size.GetHeight());
221 glColor3ub (255, 255, 255);
224 if (!_viewer->pad_black() && out_size.height < canvas_size.GetHeight()) {
225 glColor3ub (240, 240, 240);
226 int const gap = (canvas_size.GetHeight() - out_size.height) / 2;
229 glVertex2f (canvas_size.GetWidth(), 0);
230 glVertex2f (canvas_size.GetWidth(), gap);
234 glVertex2f (0, gap + out_size.height + 1);
235 glVertex2f (canvas_size.GetWidth(), gap + out_size.height + 1);
236 glVertex2f (canvas_size.GetWidth(), 2 * gap + out_size.height + 2);
237 glVertex2f (0, 2 * gap + out_size.height + 2);
239 glColor3ub (255, 255, 255);
242 if (_viewer->outline_content()) {
243 glColor3ub (255, 0, 0);
244 glBegin (GL_LINE_LOOP);
245 glVertex2f (inter_position.x, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2);
246 glVertex2f (inter_position.x + inter_size.width, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2);
247 glVertex2f (inter_position.x + inter_size.width, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2 + inter_size.height);
248 glVertex2f (inter_position.x, inter_position.y + (canvas_size.GetHeight() - out_size.height) / 2 + inter_size.height);
250 glColor3ub (255, 255, 255);
255 boost::mutex::scoped_lock lm (_canvas_mutex);
256 _canvas->SwapBuffers();
260 GLVideoView::set_image (shared_ptr<const Image> image)
263 _size = optional<dcp::Size>();
267 DCPOMATIC_ASSERT (image->pixel_format() == AV_PIX_FMT_RGB24);
268 DCPOMATIC_ASSERT (!image->aligned());
270 if (image->size() != _size) {
271 _have_storage = false;
274 _size = image->size ();
275 glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
276 check_gl_error ("glPixelStorei");
278 glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, _size->width, _size->height, GL_RGB, GL_UNSIGNED_BYTE, image->data()[0]);
279 check_gl_error ("glTexSubImage2D");
281 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB8, _size->width, _size->height, 0, GL_RGB, GL_UNSIGNED_BYTE, image->data()[0]);
282 _have_storage = true;
283 check_gl_error ("glTexImage2D");
286 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
287 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
288 check_gl_error ("glTexParameteri");
290 glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
291 glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
292 check_gl_error ("glTexParameterf");
296 GLVideoView::start ()
300 boost::mutex::scoped_lock lm (_playing_mutex);
302 _playing_condition.notify_all ();
308 boost::mutex::scoped_lock lm (_playing_mutex);
313 GLVideoView::thread ()
317 boost::mutex::scoped_lock lm (_canvas_mutex);
318 _context = new wxGLContext (_canvas); //local
319 _canvas->SetCurrent (*_context);
323 boost::mutex::scoped_lock lm (_playing_mutex);
324 while (!_playing && !_one_shot) {
325 _playing_condition.wait (lm);
330 Position<int> inter_position;
331 dcp::Size inter_size;
332 if (length() != dcpomatic::DCPTime()) {
333 dcpomatic::DCPTime const next = position() + one_video_frame();
335 if (next >= length()) {
336 _viewer->finished ();
340 get_next_frame (false);
341 shared_ptr<PlayerVideo> pv = player_video().first;
343 set_image (pv->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
344 inter_position = pv->inter_position();
345 inter_size = pv->inter_size();
348 draw (inter_position, inter_size);
351 optional<int> n = time_until_next_frame();
355 get_next_frame (true);
359 boost::this_thread::interruption_point ();
360 dcpomatic_sleep_milliseconds (time_until_next_frame().get_value_or(0));
363 /* XXX: leaks _context, but that seems preferable to deleting it here
364 * without also deleting the wxGLCanvas.
367 catch (boost::thread_interrupted& e)
373 GLVideoView::display_next_frame (bool non_blocking)
375 bool const r = get_next_frame (non_blocking);
381 GLVideoView::request_one_shot ()
383 boost::mutex::scoped_lock lm (_playing_mutex);
385 _playing_condition.notify_all ();
389 GLVideoView::create ()
391 if (!_thread.joinable()) {
392 _thread = boost::thread (boost::bind(&GLVideoView::thread, this));