No-op; fix GPL address and use the explicit-program-name version.
[dcpomatic.git] / test / ffmpeg_audio_test.cc
1 /*
2     Copyright (C) 2013-2016 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21 /** @file  test/ffmpeg_audio_test.cc
22  *  @brief A simple test of reading audio from an FFmpeg file.
23  */
24
25 #include <boost/test/unit_test.hpp>
26 #include <dcp/cpl.h>
27 #include <dcp/dcp.h>
28 #include <dcp/sound_asset.h>
29 #include <dcp/sound_frame.h>
30 #include <dcp/reel_sound_asset.h>
31 #include <dcp/reel.h>
32 #include "lib/ffmpeg_content.h"
33 #include "lib/film.h"
34 #include "lib/dcp_content_type.h"
35 #include "lib/video_content.h"
36 #include "lib/ratio.h"
37 #include "lib/ffmpeg_content.h"
38 #include "test.h"
39
40 using std::string;
41 using boost::shared_ptr;
42
43 BOOST_AUTO_TEST_CASE (ffmpeg_audio_test)
44 {
45         shared_ptr<Film> film = new_test_film ("ffmpeg_audio_test");
46         film->set_name ("ffmpeg_audio_test");
47         shared_ptr<FFmpegContent> c (new FFmpegContent (film, "test/data/staircase.mov"));
48         film->examine_and_add_content (c);
49
50         wait_for_jobs ();
51
52         c->video->set_scale (VideoContentScale (Ratio::from_id ("185")));
53
54         film->set_container (Ratio::from_id ("185"));
55         film->set_audio_channels (6);
56         film->set_dcp_content_type (DCPContentType::from_pretty_name ("Test"));
57         film->make_dcp ();
58         film->write_metadata ();
59
60         wait_for_jobs ();
61
62         boost::filesystem::path path = "build/test";
63         path /= "ffmpeg_audio_test";
64         path /= film->dcp_name ();
65         dcp::DCP check (path.string ());
66         check.read ();
67
68         shared_ptr<const dcp::ReelSoundAsset> sound_asset = check.cpls().front()->reels().front()->main_sound ();
69         BOOST_CHECK (sound_asset);
70         BOOST_CHECK_EQUAL (sound_asset->asset()->channels (), 6);
71
72         /* Sample index in the DCP */
73         int n = 0;
74         /* DCP sound asset frame */
75         int frame = 0;
76
77         while (n < sound_asset->asset()->intrinsic_duration()) {
78                 shared_ptr<const dcp::SoundFrame> sound_frame = sound_asset->asset()->get_frame (frame++);
79                 uint8_t const * d = sound_frame->data ();
80
81                 for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) {
82
83                         if (sound_asset->asset()->channels() > 0) {
84                                 /* L should be silent */
85                                 int const sample = d[i + 0] | (d[i + 1] << 8);
86                                 BOOST_CHECK_EQUAL (sample, 0);
87                         }
88
89                         if (sound_asset->asset()->channels() > 1) {
90                                 /* R should be silent */
91                                 int const sample = d[i + 2] | (d[i + 3] << 8);
92                                 BOOST_CHECK_EQUAL (sample, 0);
93                         }
94
95                         if (sound_asset->asset()->channels() > 2) {
96                                 /* Mono input so it will appear on centre */
97                                 int const sample = d[i + 7] | (d[i + 8] << 8);
98                                 BOOST_CHECK_EQUAL (sample, n);
99                         }
100
101                         if (sound_asset->asset()->channels() > 3) {
102                                 /* Lfe should be silent */
103                                 int const sample = d[i + 9] | (d[i + 10] << 8);
104                                 BOOST_CHECK_EQUAL (sample, 0);
105                         }
106
107                         if (sound_asset->asset()->channels() > 4) {
108                                 /* Ls should be silent */
109                                 int const sample = d[i + 11] | (d[i + 12] << 8);
110                                 BOOST_CHECK_EQUAL (sample, 0);
111                         }
112
113
114                         if (sound_asset->asset()->channels() > 5) {
115                                 /* Rs should be silent */
116                                 int const sample = d[i + 13] | (d[i + 14] << 8);
117                                 BOOST_CHECK_EQUAL (sample, 0);
118                         }
119
120                         ++n;
121                 }
122         }
123 }