, _video_frames_out (0)
, _terminate (false)
{
- _have_a_real_frame[EYES_BOTH] = false;
- _have_a_real_frame[EYES_LEFT] = false;
- _have_a_real_frame[EYES_RIGHT] = false;
+
}
Encoder::~Encoder ()
}
void
-Encoder::process_video (shared_ptr<PlayerVideoFrame> pvf, bool same)
+Encoder::process_video (shared_ptr<PlayerVideoFrame> pvf)
{
_waker.nudge ();
if (_writer->can_fake_write (_video_frames_out)) {
_writer->fake_write (_video_frames_out, pvf->eyes ());
- _have_a_real_frame[pvf->eyes()] = false;
- frame_done ();
- } else if (same && _have_a_real_frame[pvf->eyes()]) {
- /* Use the last frame that we encoded. */
- _writer->repeat (_video_frames_out, pvf->eyes());
frame_done ();
} else {
/* Queue this new frame for encoding */
TIMING ("adding to queue of %1", _queue.size ());
_queue.push_back (shared_ptr<DCPVideoFrame> (
new DCPVideoFrame (
- pvf, _video_frames_out, _film->video_frame_rate(),
- _film->j2k_bandwidth(), _film->resolution(), _film->log()
+ pvf,
+ _video_frames_out,
+ _film->video_frame_rate(),
+ _film->j2k_bandwidth(),
+ _film->resolution(),
+ _film->log()
)
));
_condition.notify_all ();
- _have_a_real_frame[pvf->eyes()] = true;
}
if (pvf->eyes() != EYES_LEFT) {