Remove unused LOG_DEBUG_DECODE and re-use it to add some 3D shuffler logging.
[dcpomatic.git] / src / lib / log_entry.cc
index 6a36c3383aa5d575ef85ca7020dc0cc992deba7d..54f9bfc53db3bc7e4a428c72cbdf20786239dc93 100644 (file)
@@ -27,7 +27,7 @@
 int const LogEntry::TYPE_GENERAL      = 0x1;
 int const LogEntry::TYPE_WARNING      = 0x2;
 int const LogEntry::TYPE_ERROR        = 0x4;
-int const LogEntry::TYPE_DEBUG_DECODE = 0x8;
+int const LogEntry::TYPE_DEBUG_THREED = 0x8;
 int const LogEntry::TYPE_DEBUG_ENCODE = 0x10;
 int const LogEntry::TYPE_TIMING       = 0x20;
 int const LogEntry::TYPE_DEBUG_EMAIL  = 0x40;