Player::flush ()
{
TimedAudioBuffers<DCPTime> tb = _audio_merger.flush ();
- if (tb.audio) {
+ if (_audio && tb.audio) {
Audio (tb.audio, tb.time);
_audio_position += _film->audio_frames_to_time (tb.audio->frames ());
}
- while (_video_position < _audio_position) {
+ while (_video && _video_position < _audio_position) {
emit_black ();
}
- while (_audio_position < _video_position) {
+ while (_audio && _audio_position < _video_position) {
emit_silence (_video_position - _audio_position);
}