Build fixes related to simple/GL view.
[dcpomatic.git] / src / wx / film_viewer.cc
index 973189178fb083189e1583d9c372fc98fbacd2e9..7994601ea9d823a2e4f29857b0c0b057fdcd3d21 100644 (file)
@@ -91,7 +91,6 @@ FilmViewer::FilmViewer (wxWindow* p)
        , _eyes (EYES_LEFT)
        , _pad_black (false)
 #ifdef DCPOMATIC_VARIANT_SWAROOP
-       , _in_watermark (false)
        , _background_image (false)
 #endif
        , _state_timer ("viewer")
@@ -325,28 +324,6 @@ FilmViewer::timer ()
        }
 }
 
-bool
-#ifdef DCPOMATIC_VARIANT_SWAROOP
-XXX
-FilmViewer::maybe_draw_background_image (wxPaintDC& dc)
-{
-       optional<boost::filesystem::path> bg = Config::instance()->player_background_image();
-       if (bg) {
-               wxImage image (std_to_wx(bg->string()));
-               wxBitmap bitmap (image);
-               dc.DrawBitmap (bitmap, max(0, (_panel_size.width - image.GetSize().GetWidth()) / 2), max(0, (_panel_size.height - image.GetSize().GetHeight()) / 2));
-               return true;
-       }
-
-       return false;
-}
-#else
-FilmViewer::maybe_draw_background_image (wxPaintDC &)
-{
-       return false;
-}
-#endif
-
 void
 FilmViewer::set_outline_content (bool o)
 {