Barely-functioning GL playback with new arrangement.
[dcpomatic.git] / src / wx / gl_video_view.cc
index a0f83db..c69ab21 100644 (file)
@@ -23,6 +23,8 @@
 #include "lib/image.h"
 #include "lib/dcpomatic_assert.h"
 #include "lib/exceptions.h"
+#include "lib/cross.h"
+#include "lib/player_video.h"
 #include <boost/bind.hpp>
 #include <iostream>
 
@@ -52,9 +54,9 @@ using boost::optional;
 GLVideoView::GLVideoView (FilmViewer* viewer, wxWindow *parent)
        : VideoView (viewer)
        , _vsync_enabled (false)
+       , _thread (0)
 {
        _canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
-       _context = new wxGLContext (_canvas);
        _canvas->Bind (wxEVT_PAINT, boost::bind(&GLVideoView::paint, this));
        _canvas->Bind (wxEVT_SIZE, boost::bind(boost::ref(Sized)));
 
@@ -93,8 +95,13 @@ GLVideoView::GLVideoView (FilmViewer* viewer, wxWindow *parent)
 
 GLVideoView::~GLVideoView ()
 {
+       if (_thread) {
+               _thread->interrupt ();
+               _thread->join ();
+       }
+       delete _thread;
+
        glDeleteTextures (1, &_id);
-       delete _context;
 }
 
 static void
@@ -109,11 +116,14 @@ static void
 void
 GLVideoView::paint ()
 {
+       /* XXX_b: can't do this yet */
+#if 0
         _viewer->state_timer().set("paint-panel");
        _canvas->SetCurrent (*_context);
        wxPaintDC dc (_canvas);
        draw ();
        _viewer->state_timer().unset();
+#endif
 }
 
 void
@@ -122,8 +132,9 @@ GLVideoView::update ()
        if (!_canvas->IsShownOnScreen()) {
                return;
        }
-       wxClientDC dc (_canvas);
-       draw ();
+       /* XXX_b */
+//     wxClientDC dc (_canvas);
+//     draw ();
 }
 
 void
@@ -248,3 +259,62 @@ GLVideoView::set_image (shared_ptr<const Image> image)
        glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        check_gl_error ("glTexParameterf");
 }
+
+void
+GLVideoView::start ()
+{
+       _thread = new boost::thread (boost::bind(&GLVideoView::thread, this));
+}
+
+void
+GLVideoView::thread ()
+try
+{
+       /* XXX_b: check all calls and signal emissions in this method & protect them if necessary */
+       {
+               boost::mutex::scoped_lock lm (_context_mutex);
+               _context = new wxGLContext (_canvas);
+               _canvas->SetCurrent (*_context);
+       }
+
+       while (true) {
+               if (!_viewer->film() || !_viewer->playing()) {
+                       dcpomatic_sleep_milliseconds (40);
+                       continue;
+               }
+
+               dcpomatic::DCPTime const next = _viewer->position() + _viewer->one_video_frame();
+
+               if (next >= _viewer->film()->length()) {
+                       _viewer->stop ();
+                       _viewer->Finished ();
+                       return;
+               }
+
+               get_next_frame (false);
+               set_image (_player_video.first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
+               draw ();
+               _viewer->_video_position = _player_video.second;
+
+               std::cout << "sleep " << _viewer->time_until_next_frame() << "\n";
+               dcpomatic_sleep_milliseconds (_viewer->time_until_next_frame());
+       }
+
+       {
+               boost::mutex::scoped_lock lm (_context_mutex);
+               delete _context;
+       }
+}
+catch (boost::thread_interrupted& e)
+{
+       /* XXX_b: store exceptions here */
+       delete _context;
+       return;
+}
+
+wxGLContext *
+GLVideoView::context () const
+{
+       boost::mutex::scoped_lock lm (_context_mutex);
+       return _context;
+}