: VideoView (viewer)
, _vsync_enabled (false)
, _thread (0)
+ , _one_shot (false)
{
_canvas = new wxGLCanvas (parent, wxID_ANY, 0, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE);
_canvas->Bind (wxEVT_PAINT, boost::bind(&GLVideoView::paint, this));
}
static void
- check_gl_error (char const * last)
+check_gl_error (char const * last)
{
GLenum const e = glGetError ();
if (e != GL_NO_ERROR) {
}
while (true) {
- if (!_viewer->film() || !_viewer->playing()) {
+ if ((!_viewer->film() || !_viewer->playing()) && !_one_shot) {
dcpomatic_sleep_milliseconds (40);
continue;
}
+ _one_shot = false;
+
dcpomatic::DCPTime const next = _viewer->position() + _viewer->one_video_frame();
if (next >= _viewer->film()->length()) {
_viewer->stop ();
_viewer->Finished ();
- return;
+ continue;
}
get_next_frame (false);
set_image (_player_video.first->image(bind(&PlayerVideo::force, _1, AV_PIX_FMT_RGB24), false, true));
draw ();
- _viewer->_video_position = _player_video.second;
- std::cout << "sleep " << _viewer->time_until_next_frame() << "\n";
+ while (_viewer->time_until_next_frame() < 5) {
+ get_next_frame (true);
+ }
+
dcpomatic_sleep_milliseconds (_viewer->time_until_next_frame());
}
boost::mutex::scoped_lock lm (_context_mutex);
return _context;
}
+
+bool
+GLVideoView::display_next_frame (bool non_blocking)
+{
+ bool const g = get_next_frame (non_blocking);
+ _one_shot = true;
+ return g;
+}