#include "video_view.h"
#include "lib/signaller.h"
+#include "lib/position.h"
#include <wx/wx.h>
#include <wx/glcanvas.h>
#include <dcp/util.h>
}
private:
- void draw ();
+ void draw (Position<int> inter_position);
void thread ();
void request_one_shot ();
void create ();