Various playlist editor developments and fixes.
[dcpomatic.git] / test / ffmpeg_audio_test.cc
index 98efe4dd0769ea62aae9e4550fdd41af43349311..067075d254a2650809c447a6639caf6f2d31cfa2 100644 (file)
@@ -1,61 +1,67 @@
 /*
-    Copyright (C) 2013-2014 Carl Hetherington <cth@carlh.net>
+    Copyright (C) 2013-2016 Carl Hetherington <cth@carlh.net>
 
-    This program is free software; you can redistribute it and/or modify
+    This file is part of DCP-o-matic.
+
+    DCP-o-matic is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     the Free Software Foundation; either version 2 of the License, or
     (at your option) any later version.
 
-    This program is distributed in the hope that it will be useful,
+    DCP-o-matic is distributed in the hope that it will be useful,
     but WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
     You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+    along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
 
 */
 
 /** @file  test/ffmpeg_audio_test.cc
- *  @brief A simple test of reading audio from an FFmpeg file.
+ *  @brief Test reading audio from an FFmpeg file.
+ *  @ingroup specific
  */
 
-#include <boost/test/unit_test.hpp>
-#include <dcp/cpl.h>
-#include <dcp/dcp.h>
-#include <dcp/sound_mxf.h>
-#include <dcp/sound_frame.h>
-#include <dcp/reel_sound_asset.h>
-#include <dcp/reel.h>
-#include "lib/sndfile_content.h"
+#include "lib/ffmpeg_content.h"
 #include "lib/film.h"
 #include "lib/dcp_content_type.h"
+#include "lib/video_content.h"
 #include "lib/ratio.h"
 #include "lib/ffmpeg_content.h"
+#include "lib/content_factory.h"
+#include "lib/player.h"
 #include "test.h"
+#include <dcp/cpl.h>
+#include <dcp/dcp.h>
+#include <dcp/sound_asset.h>
+#include <dcp/sound_frame.h>
+#include <dcp/reel_sound_asset.h>
+#include <dcp/sound_asset_reader.h>
+#include <dcp/reel.h>
+#include <boost/test/unit_test.hpp>
 
 using std::string;
-using boost::lexical_cast;
 using boost::shared_ptr;
 
 BOOST_AUTO_TEST_CASE (ffmpeg_audio_test)
 {
        shared_ptr<Film> film = new_test_film ("ffmpeg_audio_test");
        film->set_name ("ffmpeg_audio_test");
-       shared_ptr<FFmpegContent> c (new FFmpegContent (film, "test/data/staircase.mov"));
-       c->set_scale (VideoContentScale (Ratio::from_id ("185")));
+       shared_ptr<FFmpegContent> c (new FFmpegContent ("test/data/staircase.mov"));
        film->examine_and_add_content (c);
 
-       wait_for_jobs ();
+       BOOST_REQUIRE (!wait_for_jobs());
+
+       c->video->set_scale (VideoContentScale (Ratio::from_id ("185")));
 
        film->set_container (Ratio::from_id ("185"));
        film->set_audio_channels (6);
-       film->set_dcp_content_type (DCPContentType::from_pretty_name ("Test"));
+       film->set_dcp_content_type (DCPContentType::from_isdcf_name ("TST"));
        film->make_dcp ();
        film->write_metadata ();
 
-       wait_for_jobs ();
+       BOOST_REQUIRE (!wait_for_jobs());
 
        boost::filesystem::path path = "build/test";
        path /= "ffmpeg_audio_test";
@@ -65,51 +71,51 @@ BOOST_AUTO_TEST_CASE (ffmpeg_audio_test)
 
        shared_ptr<const dcp::ReelSoundAsset> sound_asset = check.cpls().front()->reels().front()->main_sound ();
        BOOST_CHECK (sound_asset);
-       BOOST_CHECK_EQUAL (sound_asset->mxf()->channels (), 6);
+       BOOST_CHECK_EQUAL (sound_asset->asset()->channels (), 6);
 
        /* Sample index in the DCP */
        int n = 0;
        /* DCP sound asset frame */
        int frame = 0;
 
-       while (n < sound_asset->mxf()->intrinsic_duration()) {
-               shared_ptr<const dcp::SoundFrame> sound_frame = sound_asset->mxf()->get_frame (frame++);
+       while (n < sound_asset->asset()->intrinsic_duration()) {
+               shared_ptr<const dcp::SoundFrame> sound_frame = sound_asset->asset()->start_read()->get_frame (frame++);
                uint8_t const * d = sound_frame->data ();
-               
-               for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->mxf()->channels())) {
 
-                       if (sound_asset->mxf()->channels() > 0) {
+               for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) {
+
+                       if (sound_asset->asset()->channels() > 0) {
                                /* L should be silent */
                                int const sample = d[i + 0] | (d[i + 1] << 8);
                                BOOST_CHECK_EQUAL (sample, 0);
                        }
 
-                       if (sound_asset->mxf()->channels() > 1) {
+                       if (sound_asset->asset()->channels() > 1) {
                                /* R should be silent */
                                int const sample = d[i + 2] | (d[i + 3] << 8);
                                BOOST_CHECK_EQUAL (sample, 0);
                        }
-                       
-                       if (sound_asset->mxf()->channels() > 2) {
+
+                       if (sound_asset->asset()->channels() > 2) {
                                /* Mono input so it will appear on centre */
                                int const sample = d[i + 7] | (d[i + 8] << 8);
                                BOOST_CHECK_EQUAL (sample, n);
                        }
 
-                       if (sound_asset->mxf()->channels() > 3) {
+                       if (sound_asset->asset()->channels() > 3) {
                                /* Lfe should be silent */
                                int const sample = d[i + 9] | (d[i + 10] << 8);
                                BOOST_CHECK_EQUAL (sample, 0);
                        }
 
-                       if (sound_asset->mxf()->channels() > 4) {
+                       if (sound_asset->asset()->channels() > 4) {
                                /* Ls should be silent */
                                int const sample = d[i + 11] | (d[i + 12] << 8);
                                BOOST_CHECK_EQUAL (sample, 0);
                        }
 
 
-                       if (sound_asset->mxf()->channels() > 5) {
+                       if (sound_asset->asset()->channels() > 5) {
                                /* Rs should be silent */
                                int const sample = d[i + 13] | (d[i + 14] << 8);
                                BOOST_CHECK_EQUAL (sample, 0);
@@ -119,3 +125,28 @@ BOOST_AUTO_TEST_CASE (ffmpeg_audio_test)
                }
        }
 }
+
+/** Decode a file containing truehd so we can profile it; this is with the player set to normal */
+BOOST_AUTO_TEST_CASE (ffmpeg_audio_test2)
+{
+       shared_ptr<Film> film = new_test_film2 ("ffmpeg_audio_test2");
+       shared_ptr<Content> content = content_factory(private_data / "wayne.mkv").front();
+       film->examine_and_add_content (content);
+       BOOST_REQUIRE (!wait_for_jobs ());
+
+       shared_ptr<Player> player (new Player (film, film->playlist ()));
+       while (!player->pass ()) {}
+}
+
+/** Decode a file containing truehd so we can profile it; this is with the player set to fast */
+BOOST_AUTO_TEST_CASE (ffmpeg_audio_test3)
+{
+       shared_ptr<Film> film = new_test_film2 ("ffmpeg_audio_test2");
+       shared_ptr<Content> content = content_factory(private_data / "wayne.mkv").front();
+       film->examine_and_add_content (content);
+       BOOST_REQUIRE (!wait_for_jobs ());
+
+       shared_ptr<Player> player (new Player (film, film->playlist ()));
+       player->set_fast ();
+       while (!player->pass ()) {}
+}