X-Git-Url: https://main.carlh.net/gitweb/?p=dcpomatic.git;a=blobdiff_plain;f=test%2Fsilence_padding_test.cc;h=9a797aab574f542bf996e90cf3e59362a3350880;hp=d876a0228d7acafa9cd7ab0bb8319097c127869d;hb=c5c0e55b2d2ec97a8dd96f4d3e93f85d13cc9d84;hpb=c6c082c4a8016f85ba4207f4b8ccee1d5770e4a4 diff --git a/test/silence_padding_test.cc b/test/silence_padding_test.cc index d876a0228..9a797aab5 100644 --- a/test/silence_padding_test.cc +++ b/test/silence_padding_test.cc @@ -24,7 +24,7 @@ #include #include #include -#include +#include #include #include #include @@ -63,51 +63,51 @@ test_silence_padding (int channels) shared_ptr sound_asset = check.cpls().front()->reels().front()->main_sound (); BOOST_CHECK (sound_asset); - BOOST_CHECK_EQUAL (sound_asset->mxf()->channels (), channels); + BOOST_CHECK_EQUAL (sound_asset->asset()->channels (), channels); /* Sample index in the DCP */ int n = 0; /* DCP sound asset frame */ int frame = 0; - while (n < sound_asset->mxf()->intrinsic_duration()) { - shared_ptr sound_frame = sound_asset->mxf()->get_frame (frame++); + while (n < sound_asset->asset()->intrinsic_duration()) { + shared_ptr sound_frame = sound_asset->asset()->get_frame (frame++); uint8_t const * d = sound_frame->data (); - for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->mxf()->channels())) { + for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->asset()->channels())) { - if (sound_asset->mxf()->channels() > 0) { + if (sound_asset->asset()->channels() > 0) { /* L should be silent */ int const sample = d[i + 0] | (d[i + 1] << 8); BOOST_CHECK_EQUAL (sample, 0); } - if (sound_asset->mxf()->channels() > 1) { + if (sound_asset->asset()->channels() > 1) { /* R should be silent */ int const sample = d[i + 2] | (d[i + 3] << 8); BOOST_CHECK_EQUAL (sample, 0); } - if (sound_asset->mxf()->channels() > 2) { + if (sound_asset->asset()->channels() > 2) { /* Mono input so it will appear on centre */ int const sample = d[i + 7] | (d[i + 8] << 8); BOOST_CHECK_EQUAL (sample, n); } - if (sound_asset->mxf()->channels() > 3) { + if (sound_asset->asset()->channels() > 3) { /* Lfe should be silent */ int const sample = d[i + 9] | (d[i + 10] << 8); BOOST_CHECK_EQUAL (sample, 0); } - if (sound_asset->mxf()->channels() > 4) { + if (sound_asset->asset()->channels() > 4) { /* Ls should be silent */ int const sample = d[i + 11] | (d[i + 12] << 8); BOOST_CHECK_EQUAL (sample, 0); } - if (sound_asset->mxf()->channels() > 5) { + if (sound_asset->asset()->channels() > 5) { /* Rs should be silent */ int const sample = d[i + 13] | (d[i + 14] << 8); BOOST_CHECK_EQUAL (sample, 0);