+#ifdef DCPOMATIC_PLAYER_STRESS_TEST
+ void stress (boost::filesystem::path script_file)
+ {
+ Bind (wxEVT_TIMER, boost::bind(&DOMFrame::check_commands, this));
+ _timer.Start(STRESS_TEST_CHECK_INTERVAL);
+ vector<string> lines;
+ string const script = dcp::file_to_string(script_file);
+ boost::split (lines, script, boost::is_any_of("\n"));
+ BOOST_FOREACH (string i, lines) {
+ _commands.push_back (Command(i));
+ }
+ _current_command = _commands.begin();
+ }
+
+ void check_commands ()
+ {
+ if (_current_command == _commands.end()) {
+ _timer.Stop ();
+ cout << "ST: finished.\n";
+ return;
+ }
+
+ switch (_current_command->type) {
+ case Command::OPEN:
+ cout << "ST: load " << _current_command->string_param << "\n";
+ load_dcp (_current_command->string_param);
+ ++_current_command;
+ break;
+ case Command::PLAY:
+ cout << "ST: play\n";
+ _controls->play ();
+ ++_current_command;
+ break;
+ case Command::WAIT:
+ if (_wait_remaining) {
+ _wait_remaining = *_wait_remaining - STRESS_TEST_CHECK_INTERVAL;
+ if (_wait_remaining < 0) {
+ cout << "ST: wait done.\n";
+ _wait_remaining = optional<int>();
+ ++_current_command;
+ }
+ } else {
+ _wait_remaining = _current_command->int_param;
+ cout << "ST: waiting for " << *_wait_remaining << ".\n";
+ }
+ break;
+ case Command::STOP:
+ cout << "ST: stop\n";
+ _controls->stop ();
+ ++_current_command;
+ break;
+ case Command::NONE:
+ ++_current_command;
+ break;
+ case Command::SEEK:
+ /* int_param here is a number between 0 and 4095, corresponding to the possible slider positions */
+ cout << "ST: seek to " << _current_command->int_param << "\n";
+ _controls->seek (_current_command->int_param);
+ ++_current_command;
+ break;
+ }
+ }
+#endif
+