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Use bitmap_path() method to find the splash screen image.
author
Carl Hetherington
<cth@carlh.net>
Sun, 27 Sep 2020 18:07:06 +0000
(20:07 +0200)
committer
Carl Hetherington
<cth@carlh.net>
Sun, 27 Sep 2020 18:07:06 +0000
(20:07 +0200)
src/wx/wx_util.cc
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diff --git
a/src/wx/wx_util.cc
b/src/wx/wx_util.cc
index e90d2f8481d49b3f731a05af42a7e021bebf0ff1..758d57a80a022a54db586668c638368de534b524 100644
(file)
--- a/
src/wx/wx_util.cc
+++ b/
src/wx/wx_util.cc
@@
-473,8
+473,7
@@
maybe_show_splash ()
wxSplashScreen* splash = 0;
try {
wxBitmap bitmap;
wxSplashScreen* splash = 0;
try {
wxBitmap bitmap;
- boost::filesystem::path p = resources_path() / "splash.png";
- if (bitmap.LoadFile (std_to_wx (p.string ()), wxBITMAP_TYPE_PNG)) {
+ if (bitmap.LoadFile(bitmap_path("splash"), wxBITMAP_TYPE_PNG)) {
splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1);
wxYield ();
}
splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1);
wxYield ();
}
@@
-578,7
+577,7
@@
bitmap_path (string name)
boost::filesystem::path base;
#ifdef DCPOMATIC_DEBUG
boost::filesystem::path base;
#ifdef DCPOMATIC_DEBUG
- /* Hack to allow OS X to find icons when running from the source tree */
+ /* Hack to allow
Linux and
OS X to find icons when running from the source tree */
char* path = getenv ("DCPOMATIC_GRAPHICS");
if (path) {
base = path;
char* path = getenv ("DCPOMATIC_GRAPHICS");
if (path) {
base = path;