{
wxSplashScreen* splash = 0;
try {
- if (!Config::have_existing ("config.xml")) {
- wxBitmap bitmap;
- boost::filesystem::path p = shared_path () / "splash.png";
- if (bitmap.LoadFile (std_to_wx (p.string ()), wxBITMAP_TYPE_PNG)) {
- splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1);
- wxYield ();
- }
+ wxBitmap bitmap;
+ boost::filesystem::path p = shared_path () / "splash.png";
+ if (bitmap.LoadFile (std_to_wx (p.string ()), wxBITMAP_TYPE_PNG)) {
+ splash = new wxSplashScreen (bitmap, wxSPLASH_CENTRE_ON_SCREEN | wxSPLASH_NO_TIMEOUT, 0, 0, -1);
+ wxYield ();
}
} catch (boost::filesystem::filesystem_error& e) {
/* Maybe we couldn't find the splash image; never mind */