#include <dcp/stereo_picture_frame.h>
#include <dcp/sound_frame.h>
#include <dcp/sound_asset_reader.h>
+#include <dcp/subtitle_image.h>
#include <boost/foreach.hpp>
#include <iostream>
/* Frame within the (played part of the) reel that is coming up next */
int64_t const frame = _next.frames_round (vfr);
+ shared_ptr<dcp::PictureAsset> picture_asset = (*_reel)->main_picture()->asset();
+ DCPOMATIC_ASSERT (picture_asset);
+
/* We must emit texts first as when we emit the video for this frame
it will expect already to have the texts.
*/
- pass_texts (_next);
+ pass_texts (_next, picture_asset->size());
if ((_mono_reader || _stereo_reader) && (_decode_referenced || !_dcp_content->reference_video())) {
- shared_ptr<dcp::PictureAsset> asset = (*_reel)->main_picture()->asset ();
int64_t const entry_point = (*_reel)->main_picture()->entry_point ();
if (_mono_reader) {
video->emit (
shared_ptr<ImageProxy> (
new J2KImageProxy (
_mono_reader->get_frame (entry_point + frame),
- asset->size(),
+ picture_asset->size(),
AV_PIX_FMT_XYZ12LE,
_forced_reduction
)
shared_ptr<ImageProxy> (
new J2KImageProxy (
_stereo_reader->get_frame (entry_point + frame),
- asset->size(),
+ picture_asset->size(),
dcp::EYE_LEFT,
AV_PIX_FMT_XYZ12LE,
_forced_reduction
shared_ptr<ImageProxy> (
new J2KImageProxy (
_stereo_reader->get_frame (entry_point + frame),
- asset->size(),
+ picture_asset->size(),
dcp::EYE_RIGHT,
AV_PIX_FMT_XYZ12LE,
_forced_reduction
}
void
-DCPDecoder::pass_texts (ContentTime next)
+DCPDecoder::pass_texts (ContentTime next, dcp::Size size)
{
list<shared_ptr<TextDecoder> >::const_iterator decoder = text.begin ();
if ((*_reel)->main_subtitle()) {
DCPOMATIC_ASSERT (decoder != text.end ());
pass_texts (
- next, (*_reel)->main_subtitle()->asset(), _dcp_content->reference_text(TEXT_OPEN_SUBTITLE), (*_reel)->main_subtitle()->entry_point(), *decoder
+ next, (*_reel)->main_subtitle()->asset(), _dcp_content->reference_text(TEXT_OPEN_SUBTITLE), (*_reel)->main_subtitle()->entry_point(), *decoder, size
);
++decoder;
}
BOOST_FOREACH (shared_ptr<dcp::ReelClosedCaptionAsset> i, (*_reel)->closed_captions()) {
DCPOMATIC_ASSERT (decoder != text.end ());
pass_texts (
- next, i->asset(), _dcp_content->reference_text(TEXT_CLOSED_CAPTION), i->entry_point(), *decoder
+ next, i->asset(), _dcp_content->reference_text(TEXT_CLOSED_CAPTION), i->entry_point(), *decoder, size
);
++decoder;
}
}
void
-DCPDecoder::pass_texts (ContentTime next, shared_ptr<dcp::SubtitleAsset> asset, bool reference, int64_t entry_point, shared_ptr<TextDecoder> decoder)
+DCPDecoder::pass_texts (ContentTime next, shared_ptr<dcp::SubtitleAsset> asset, bool reference, int64_t entry_point, shared_ptr<TextDecoder> decoder, dcp::Size size)
{
double const vfr = _dcp_content->active_video_frame_rate ();
/* Frame within the (played part of the) reel that is coming up next */
);
}
- /* XXX: image subtitles */
+ shared_ptr<dcp::SubtitleImage> ii = dynamic_pointer_cast<dcp::SubtitleImage> (i);
+ if (ii) {
+ shared_ptr<Image> image(new Image(ii->png_image()));
+ /* set up rect with height and width */
+ dcpomatic::Rect<double> rect(0, 0, image->size().width / double(size.width), image->size().height / double(size.height));
+
+ /* add in position */
+
+ switch (ii->h_align()) {
+ case dcp::HALIGN_LEFT:
+ rect.x += ii->h_position();
+ break;
+ case dcp::HALIGN_CENTER:
+ rect.x += 0.5 + ii->h_position() - rect.width / 2;
+ break;
+ case dcp::HALIGN_RIGHT:
+ rect.x += 1 - ii->h_position() - rect.width;
+ break;
+ }
+
+ switch (ii->v_align()) {
+ case dcp::VALIGN_TOP:
+ rect.y += ii->v_position();
+ break;
+ case dcp::VALIGN_CENTER:
+ rect.y += 0.5 + ii->v_position() - rect.height / 2;
+ break;
+ case dcp::VALIGN_BOTTOM:
+ rect.y += 1 - ii->v_position() - rect.height;
+ break;
+ }
+
+ decoder->emit_bitmap (
+ ContentTimePeriod (
+ ContentTime::from_frames (_offset - entry_point, vfr) + ContentTime::from_seconds (i->in().as_seconds ()),
+ ContentTime::from_frames (_offset - entry_point, vfr) + ContentTime::from_seconds (i->out().as_seconds ())
+ ),
+ image, rect
+ );
+ }
}
}
}
double const vfr = _dcp_content->active_video_frame_rate ();
for (int i = 0; i < pre_roll_seconds * vfr; ++i) {
- pass_texts (pre);
+ pass_texts (pre, (*_reel)->main_picture()->asset()->size());
pre += ContentTime::from_frames (1, vfr);
}
allocate ();
}
+/** Construct an Image from some PNG data */
+Image::Image (dcp::Data png)
+{
+ Magick::Blob blob;
+ blob.update (png.data().get(), png.size());
+ Magick::Image* magick_image = new Magick::Image (blob);
+ _size = dcp::Size(magick_image->columns(), magick_image->rows());
+ _pixel_format = AV_PIX_FMT_BGRA;
+ _aligned = true;
+ _extra_pixels = 0;
+ allocate ();
+
+ /* Write line-by-line here as _image must be aligned, and write() cannot be told about strides */
+ uint8_t* p = data()[0];
+ for (int i = 0; i < _size.height; ++i) {
+#ifdef DCPOMATIC_HAVE_MAGICKCORE_NAMESPACE
+ using namespace MagickCore;
+#endif
+#ifdef DCPOMATIC_HAVE_MAGICKLIB_NAMESPACE
+ using namespace MagickLib;
+#endif
+ magick_image->write (0, i, _size.width, 1, "BGRA", CharPixel, p);
+ p += stride()[0];
+ }
+
+ delete magick_image;
+}
+
void
Image::allocate ()
{