return out;
}
-shared_ptr<Player>
-Film::make_player () const
-{
- return shared_ptr<Player> (new Player (shared_from_this ()));
-}
-
void
Film::set_signed (bool s)
{
std::vector<CPLSummary> cpls () const;
- boost::shared_ptr<Player> make_player () const;
boost::shared_ptr<Playlist> playlist () const;
int audio_frame_rate () const;
*/
Transcoder::Transcoder (shared_ptr<const Film> f, shared_ptr<Job> j)
: _film (f)
- , _player (f->make_player ())
+ , _player (new Player (f))
, _writer (new Writer (f, j))
, _encoder (new Encoder (f, j, _writer))
, _finishing (false)
film.reset (new Film (film_dir));
film->read_metadata ();
- shared_ptr<Player> player = film->make_player ();
+ shared_ptr<Player> player (new Player (film));
DCPTime const frame = DCPTime::from_frames (1, film->video_frame_rate ());
for (DCPTime t; t < film->length(); t += frame) {
}
try {
- _player = f->make_player ();
+ _player.reset (new Player (f));
} catch (bad_alloc) {
error_dialog (this, _("There is not enough free memory to do that."));
_film.reset ();
/* A is 16 frames long at 25 fps */
BOOST_CHECK_EQUAL (B->position(), 16 * TIME_HZ / 25);
- shared_ptr<Player> player = film->make_player ();
+ shared_ptr<Player> player (new Player (film));
PlayerWrapper wrap (player);
/* Seek and audio don't get on at the moment */
player->disable_audio ();
B->set_position (DCPTime::from_seconds (10));
C->set_position (DCPTime::from_seconds (20));
- shared_ptr<Player> player = film->make_player ();
+ shared_ptr<Player> player (new Player (film));
list<shared_ptr<Piece> > o = player->overlaps<FFmpegContent> (DCPTime::from_seconds (0), DCPTime::from_seconds (5));
BOOST_CHECK_EQUAL (o.size(), 1U);
film->examine_and_add_content (c);
wait_for_jobs ();
- shared_ptr<Player> player = film->make_player ();
+ shared_ptr<Player> player (new Player (film));
shared_ptr<AudioBuffers> test = player->get_audio (DCPTime (0), DCPTime::from_seconds (1), true);
BOOST_CHECK_EQUAL (test->frames(), 48000);
BOOST_CHECK_EQUAL (test->channels(), film->audio_channels ());
SNDFILE* Ls = sf_open ("build/test/upmixer_a_test/Ls.wav", SFM_WRITE, &info);
SNDFILE* Rs = sf_open ("build/test/upmixer_a_test/Rs.wav", SFM_WRITE, &info);
- shared_ptr<Player> player = film->make_player ();
+ shared_ptr<Player> player (new Player (film));
for (DCPTime t; t < film->length(); t += DCPTime::from_seconds (1)) {
shared_ptr<AudioBuffers> b = player->get_audio (t, DCPTime::from_seconds (1), true);
sf_write_float (L, b->data(0), b->frames());