set_default_colour_conversion ();
}
+ boost::filesystem::path first_path = path (0);
+
{
boost::mutex::scoped_lock lm (_mutex);
AudioStreamPtr as = audio->streams().front();
AudioMapping m = as->mapping ();
- film()->make_audio_mapping_default (m);
+ film()->make_audio_mapping_default (m, first_path);
as->set_mapping (m);
}
#include <boost/filesystem.hpp>
#include <boost/algorithm/string.hpp>
#include <boost/foreach.hpp>
+#include <boost/regex.hpp>
#include <unistd.h>
#include <stdexcept>
#include <iostream>
/** Change the gains of the supplied AudioMapping to make it a default
* for this film. The defaults are guessed based on what processor (if any)
- * is in use and the number of input channels.
+ * is in use, the number of input channels and any filename supplied.
*/
void
-Film::make_audio_mapping_default (AudioMapping& mapping) const
+Film::make_audio_mapping_default (AudioMapping& mapping, optional<boost::filesystem::path> filename) const
{
+ static string const regex[] = {
+ ".*[\\._-]L[\\._-].*",
+ ".*[\\._-]R[\\._-].*",
+ ".*[\\._-]C[\\._-].*",
+ ".*[\\._-]Lfe[\\._-].*",
+ ".*[\\._-]Ls[\\._-].*",
+ ".*[\\._-]Rs[\\._-].*"
+ };
+
+ static int const regexes = sizeof(regex) / sizeof(*regex);
+
if (audio_processor ()) {
audio_processor()->make_audio_mapping_default (mapping);
} else {
mapping.make_zero ();
if (mapping.input_channels() == 1) {
- /* Mono -> Centre */
- mapping.set (0, static_cast<int> (dcp::CENTRE), 1);
+ bool guessed = false;
+
+ /* See if we can guess where this stream should go */
+ if (filename) {
+ for (int i = 0; i < regexes; ++i) {
+ boost::regex e (regex[i], boost::regex::icase);
+ if (boost::regex_match (filename->string(), e) && i < mapping.output_channels()) {
+ mapping.set (0, i, 1);
+ guessed = true;
+ }
+ }
+ }
+
+ if (!guessed) {
+ /* If we have no idea, just put it on centre */
+ mapping.set (0, static_cast<int> (dcp::CENTRE), 1);
+ }
} else {
/* 1:1 mapping */
for (int i = 0; i < min (mapping.input_channels(), mapping.output_channels()); ++i) {
std::string subtitle_language () const;
- void make_audio_mapping_default (AudioMapping & mapping) const;
+ void make_audio_mapping_default (
+ AudioMapping & mapping,
+ boost::optional<boost::filesystem::path> filename = boost::optional<boost::filesystem::path> ()
+ ) const;
+
std::vector<std::string> audio_output_names () const;
void repeat_content (ContentList, int);