void
Player::flush ()
{
- TimedAudioBuffers<Time> tb = _audio_merger.flush ();
+ TimedAudioBuffers<DCPTime> tb = _audio_merger.flush ();
- if (tb.audio) {
+ if (_audio && tb.audio) {
Audio (tb.audio, tb.time);
_audio_position += _film->audio_frames_to_time (tb.audio->frames ());
}
emit_black ();
}
- while (_audio_position < _video_position) {
+ while (_audio && _audio_position < _video_position) {
- emit_silence (_film->time_to_audio_frames (_video_position - _audio_position));
+ emit_silence (_video_position - _audio_position);
}
}