Remove unnecessary Refresh() call.
authorCarl Hetherington <cth@carlh.net>
Thu, 9 May 2019 00:41:16 +0000 (01:41 +0100)
committerCarl Hetherington <cth@carlh.net>
Fri, 10 May 2019 22:43:55 +0000 (23:43 +0100)
src/wx/gl_video_view.cc

index 5c18d28cb895c34855775df41ee0f997ff6598d6..f5b8ef68a3275b14d29f3d2c710eba50d090fef2 100644 (file)
@@ -131,6 +131,4 @@ GLVideoView::set_image (shared_ptr<const Image> image)
        glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
        glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
        check_gl_error ("glTexParameterf");
-
-       _canvas->Refresh ();
 }