Rename _size -> _video_size
authorCarl Hetherington <cth@carlh.net>
Sun, 12 Sep 2021 22:52:16 +0000 (00:52 +0200)
committerCarl Hetherington <cth@carlh.net>
Mon, 27 Sep 2021 11:41:46 +0000 (13:41 +0200)
src/wx/gl_video_view.cc
src/wx/gl_video_view.h

index 3dcf2ec6fccaa7d37826b08707b7913f39956075..035d337e5e51ebc9d9d5742c38a8df9eca8a87b1 100644 (file)
@@ -497,29 +497,29 @@ GLVideoView::set_image (shared_ptr<const PlayerVideo> pv)
        /* XXX: video range conversion */
        /* XXX: subs */
 
-       if (image->size() != _size) {
+       if (image->size() != _video_size) {
                _have_storage = false;
        }
 
-       _size = image->size ();
+       _video_size = image->size ();
        glPixelStorei (GL_UNPACK_ALIGNMENT, _optimise_for_j2k ? 2 : 1);
        check_gl_error ("glPixelStorei");
 
        auto const format = _optimise_for_j2k ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
 
        if (_have_storage) {
-               glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, _size->width, _size->height, GL_RGB, format, image->data()[0]);
+               glTexSubImage2D (GL_TEXTURE_2D, 0, 0, 0, _video_size->width, _video_size->height, GL_RGB, format, image->data()[0]);
                check_gl_error ("glTexSubImage2D");
        } else {
-               glTexImage2D (GL_TEXTURE_2D, 0, _optimise_for_j2k ? GL_RGBA12 : GL_RGBA8, _size->width, _size->height, 0, GL_RGB, format, image->data()[0]);
+               glTexImage2D (GL_TEXTURE_2D, 0, _optimise_for_j2k ? GL_RGBA12 : GL_RGBA8, _video_size->width, _video_size->height, 0, GL_RGB, format, image->data()[0]);
                check_gl_error ("glTexImage2D");
 
                auto const canvas_size = _canvas_size.load();
                int const canvas_width = canvas_size.GetWidth();
                int const canvas_height = canvas_size.GetHeight();
 
-               float const image_x = float(_size->width) / canvas_width;
-               float const image_y = float(_size->height) / canvas_height;
+               float const image_x = float(_video_size->width) / canvas_width;
+               float const image_y = float(_video_size->height) / canvas_height;
 
                auto x_pixels_to_gl = [canvas_width](int x) {
                        return (x * 2.0f / canvas_width) - 1.0f;
index b7b30696f1129415fabb5780471b68ecce904516..8f3f2dcb47994a9bbe8f51eb5a9932c47f956e69 100644 (file)
@@ -75,7 +75,7 @@ private:
 
        boost::atomic<wxSize> _canvas_size;
        GLuint _video_texture;
-       boost::optional<dcp::Size> _size;
+       boost::optional<dcp::Size> _video_size;
        bool _have_storage;
        bool _vsync_enabled;
        boost::thread _thread;